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Topic: The Nintendo Switch Thread

Posts 32,101 to 32,120 of 69,719

JaxonH

So.

Accessing games now on any system, even at same time if using alternate account on primary or playing offline on primary.

Deactivating primary console via website once per year in case of emergency.

Cloud save backups for most games.

Nifty NES app.

I gotta say, I feel like we've seen some major steps forward in the last 24 hours. I still have my issues and all, but generally speaking I'm pleased with all this.

Psalms 22:16 (1,000 yrs before Christ)
They pierced My hands and feet
Isaiah 53:5 (700 yrs before Christ)
He was pierced for our transgressions

Switch Friend Code: SW-1947-6504-9005

IceClimbers

I like how you can move the games around on the NES app but you can't do that on the Switch's home menu

3DS Friend Code: 2363-5630-0794

1UP_MARIO

It’s great especially the family subscription. We need folders

We don't stop playing because we grow old; we grow old because we stop playing.

NEStalgia

@toiletduck I'd think "traditional" means SMB1, SMB3, SMBW. Yoshi's Island changed the formula radically and then they were on to 3D games and then "New" which is kind of more of an SMBW reboot than anything else.

@JaxonH Yeah, Switch kind of was showing lack of momentum for a while again, but they just kind of "rebooted" that launch momentum, ironically not due to features they sold you, but features they didn't even mention.

The remaining issues are paying to play online in general (the service really should and could be desirable without the online lockout) the whole "folder, eshop improvements, apps" etc QoL enhancements thing, and the glaring one for many, voice/messaging, phone app, being dodgy, along with Splatoon (seemingly only Splatoon, for now) not handling saves well. "Once per year" is kind of minimal, but it's better than 0, and not many people will lose access to primary more than once a year.

And personally I still want that SwitchXL with the 12" screen more than ever

NEStalgia

JaxonH

@NEStalgia

12 inch screen

Good grief dude, you wanna be that guy in the photo lol???

Untitled

Psalms 22:16 (1,000 yrs before Christ)
They pierced My hands and feet
Isaiah 53:5 (700 yrs before Christ)
He was pierced for our transgressions

Switch Friend Code: SW-1947-6504-9005

Ralizah

NEStalgia wrote:

And personally I still want that SwitchXL with the 12" screen more than ever

So games struggling to hit 720p in portable mode will look even worse?

I've got good news for you: you can put the system in a dock and see your games on even bigger screens!

Currently Playing: ?

NEStalgia

Eew, I was going to pre-order the NES controllers, but it doesn't accept pay-pal and requires the raw CC. I learned after the Sony hack not to dispense that outside a few very specific places. Might be skipping those.

@JaxonH LOL. And then everyone will complain their joycon rails are cracking when they hold it only using them

Never underestimate a nice thin portable display. Surface Pro converted me. Streamed XBox/PS4 games are so cool on it, other than the fact that it's, well, streamed, which sucks even on LAN. I'll settle for a 10", or even an 8". But I'll dream big. It worked for game sharing.

NEStalgia

Grumblevolcano

@NEStalgia With Switch online now being a paid service, we'll probably see it break down over the holidays just like what happened to PSN and XBL back in 2014/2015.

Grumblevolcano

imagazelle

Quick question about the latest update:

If I have additional user profiles on my Switch that aren't linked to a Nintendo account, will they be left alone with the whole "no longer able to unlink accounts" change? Or should I delete such profiles before updating to avoid anything getting messed up with my main profile, which is linked to an account?

imagazelle

NEStalgia

@dimelives AFAIK the whole difference is simply that you can't unlike a profile from the account. If you don't have it linked I'm not sure there's any change. The linked accounts are the only ones interacting with Online.

NEStalgia

OorWullie

@NEStalgia Cheers for taking the time to explain that. Doesn't sound like I'll be making use of it then. I'm on the other side of the world to my nephew and I don't fancy letting him be the primary console holder while I'm restricted to playing on a secondary console and always requiring an Internet connection. Especially after all the money I've spent on it. Glad it's all worked out well for you though.

[Edited by OorWullie]

🇬🇧 Mr Mustard 🇹🇭
SW-6101-8403-1640

🕹️ The Nintendolife Arcade Leaderboards 🕹️

NEStalgia

@OorWullie Haha, yeah, that wouldn't work out so well It really only works well when you're physically in the same location (which is fair, it's not intended to let you run multiple copies, it's just a handy biproduct of letting you play your games on any system (an essential feature), along with letting everyone on your primary play your games (also an essential feature)

Siblings, sig. others, roomates, parents are probably the most likely users of it.

@Grumblevolcano yeah....

NEStalgia

FaeKnight

toiletduck wrote:

FaeKnight wrote:

Now, back to Super Mario 3 for me. I'm having trouble beating world 2-1, and want to just once manage to finally beat one of the traditional Super Mario games. Preferably without having to use a warp pipe. Despite how much I love these games, SMB2 USA is the only one I've ever beaten.

Which ones do you consider 'traditional SMB'?

SMB 1, 3, World, Land 1 and 2 (mostly, the levels that become side scrolling shooters are weird) mainly. While it's a good game, SMB2 USA doesn't feel like a Super Mario game even though it introduces things that became series staples such as Shy Guys. Probably because it's a reskin of a different game. The 3d games also depart from the traditional format, which isn't a bad thing. The various RPGs and Paper Mario games again are departures from the traditional format, although not always a bad thing.

FaeKnight

Switch Friend Code: SW-6813-5901-0801 | X:

NEStalgia

Actually I asked Jax earlier, but I should have posted it more broad: Have any of you found meaningful write speed differences with different SD cards? I've yet to figure out if it's Switch's NIC, card reader, or just a slow SD card that makes it download so slowly even wired. On paper a launch era Evo Select U3 should be fast...but it's so slow I can't help but think the card is a bottleneck.

NEStalgia

toiletduck

NEStalgia wrote:

@toiletduck I'd think "traditional" means SMB1, SMB3, SMBW. Yoshi's Island changed the formula radically and then they were on to 3D games and then "New" which is kind of more of an SMBW reboot than anything else.

I see what you mean. I've always had a lot of trouble with SMB1 and 3. I don't think I've ever beaten those without use of a Game Genie (unlimited lives) and/or warp pipes. I did beat SMB2 (EU); that was a totally different game though.

SMW however is a different story. I remember the days and nights when my friend and I came out of school and did a run in which we finished all 96 (actually 98 including one extra exit and the final boss) exits. In our glorydays, we'd do it without using power ups or Yoshi. I guess that's the only game I was kinda good at

I wonder if I have the patience now that I'm older to really try and get the NES Mario's. Last time I tried I had trouble to get the timings and stuff because of NSMB. Heck, I even tried wall jumping at times A decently working official left D-pad would certainly help, since I'd play games like this mainly on the go.

toiletduck

Switch Friend Code: SW-2231-9448-5129

FaeKnight

@toiletduck As a point of fact... Wall jumping became a thing in later games of the series because of a glitch people found that let you, with pixel perfect timing, do wall jumps in SMB1.

FaeKnight

Switch Friend Code: SW-6813-5901-0801 | X:

NEStalgia

@toiletduck Haha, I never got to the end of SMB1. The arcade reset nature prevented it. It was always the mushroom levels that messed me up! And "Lost Levels" heck no!

But SMB3 I beat more times than I could count. I'd just steamroll through it, that game was so addictive! I think I could do the bowser brick wall battle blindfolded back then! And world, yeah, I think I eventually completed the entire Star Road. It took years of patience! That game was a masterpiece for the ages. It never gets old.

Today? I don't know I'm not up to snuff on platformers as I once was. I can do some decent DKC:TF so I guess I haven't totally lost the magic touch?

NEStalgia

IceClimbers

My only complaint as of right now (well, besides lack of cloud save support for Splatoon 2) is the upcoming lineup for NES titles. That trickle feels worse than the Wii U VC trickle. I feel like 5 a month that are a mixture of obscure crappy titles and the decent ones would be a lot more enticing and still manageable.

So for example:

October: Solomon's Key, NES Open Tournament Golf, Super Dodge Ball, Kid Icarus, Urban Champion
November: Metroid, Mighty Bomb Jack, TwinBee, Super C, Kirby's Adventure
December: Wario's Woods, Ninja Gaiden, Adventures of Lolo, Zelda II, Pinball

Then something like:

January: Punch-Out, Donkey Kong Jr, Adventure Island, Bubble Bobble, Golf
Feb: Clu Clu Land, Double Dragon II, Volleyball, Galaga, StarTropics
March: Super Mario Bros 2, Castlevania, Double Dribble, Pac-Man, Wrecking Crew
April: Earthbound Beginnings, Ninja Gaiden II, City Connection, Donkey Kong 3, Adventures of Bayou Billy
May: StarTropics II, Final Fantasy, Mach Rider, Castlevania II, Adventures of Lolo II
June: SMB The Lost Levels, Summer Carnival '92 RECCA, Double Dragon III, Sky Kid, Lode Runner
July (down to 3 a month): Duck Hunt, Hogan's Alley, Wild Gunman
August: Ninja Gaiden III, Mysterious Murasame Castle, Adventures of Lolo 3
Sept: Mighty Final Fight, Donkey Kong Jr Math, Adevnture Island 2

Well, you get the idea.

3DS Friend Code: 2363-5630-0794

IceClimbers

Now for my guesses as to the actual lineup (based off of nothing lol):

Jan: Kid Icarus, Bubble Bobble, City Connection
Feb: Pinball, Galaga, Punch-Out
March: Zelda II, Castlevania, Mighty Final Fight
April: Urban Champion, Pac-Man, Ninja Gaiden II

Then continue with the agonizing trickle

3DS Friend Code: 2363-5630-0794

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