@iKhan: Damn, that was so terrible. The endless dungeon and changing costume ideas are particularly bad. Some things are so broad, but some things are really specific, like that 'have the dungeon be the boss' thing.
Although it would be a nice plot line, girl (not link or linkle) goes on quest to find the fabled (missing) hero.
In the end, she had the spirit and courage of the hero all along, the journey only awakened it. She found the hero.
I'd be down for that. Sufficiently twisty and all.
It would include fun cliches like meeting with a famous manly large-ham hero who turns out to be a total coward (and you'll need to rescue from the Boss battle he accidentally incited, then he becomes your fan or rival) and the main big bad making fun of her in a "so where's the hero?" way.
Although it would be a nice plot line, girl (not link or linkle) goes on quest to find the fabled (missing) hero.
In the end, she had the spirit and courage of the hero all along, the journey only awakened it. She found the hero.
I'd be down for that. Sufficiently twisty and all.
It would include fun cliches like meeting with a famous manly large-ham hero who turns out to be a total coward (and you'll need to rescue from the Boss battle he accidentally incited, then he becomes your fan or rival) and the main big bad making fun of her in a "so where's the hero?" way.
Sounds less appealing now. Nearing the spectrum of 'Groose writing.'
@Aromaiden: Of course. But I don't think it's very likely. They showed Zelda U last year, not sure if they want to do that again. I hope I'm wrong though.
i want a villain thats from the future, and we can befriend his younger self and then the ending is because we were his friends when he was a child, the future evil him cant bare to kill us so he gives up
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Topic: The Legend of Zelda: Breath of the Wild
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