The internet's a funny place. For years there was wailing and gnashing of teeth as the mobile-only Mario Kart Tour got all-new tracks and much-loved classics — "bring that content to Mario Kart 8 Deluxe!", we demanded. Then the Booster Course Pack is announced and lots of (probably the same) people said "What!? You're using Mario Kart Tour content? Ugh, that's so lazy".
Well, that's one set of perspectives your humble scribe has seen and the personal response has been a shrug of the shoulders. So what if Nintendo is re-using content from a mobile game? If it has been optimised to run at 60fps and look shiny on Switch, then that's marvellous. Sure, it's an easy-win approach, but it's also 48 tracks across nearly two years, doubling the number of courses in the game. And also, we're not all avid Mario Kart Tour players, either.
To those that enjoy the mobile-only entry in the series, a big thumbs up and we're happy you're having a lovely time. Amongst our team, though, not many stuck with it after its launch, either because of issues running it on an old phone at the time (raises hand) or not particularly enjoying the controls and auto acceleration (raises other hand). It's a game that's evolved a lot, keeps adding new content, characters and events and is evidently successful enough to justify its ongoing support.
It's to the Tour team's credit that even we've been jealous of it at times. The 'real' settings like Paris and Tokyo look utterly charming and give us something a little different to the fantastical Mushroom Kingdom / other Nintendo IPs, while Tour has also delivered remasters of other classic tracks similar to those we've enjoyed across many mainline MK titles. It makes a lot of sense for Nintendo to review the landscape and its plans for the next couple of years, and utilise work already done elsewhere to give even more life to MK8 Deluxe, which is still one of its bestselling games every year.
The crux, of course, is that this week, on Friday 18th March to be exact, we get two new Cups and eight fresh tracks, with 'new' Tour tracks joined by some classics. Mario Kart 8 is still a go-to game for a bit of fun (especially online), so seeing it get extra life this late in the day is a treat.
Here's a quick reminder of the additions coming this week:
Golden Dash Cup
- Paris Promenade (Mario Kart Tour)
- Toad Circuit (Mario Kart 7)
- Choco Mountain (Mario Kart 64)
- Coconut Mall (Mario Kart Wii)
Lucky Cat Cup
- Tokyo Blur (Mario Kart Tour)
- Shroom Ridge (Mario Kart DS)
- Sky Garden (Mario Kart: Super Circuit)
- Ninja Hideaway (Mario Kart Tour)
- Mario Kart 8 Deluxe Booster Course Pass DLC - Release Date, Price, Confirmed Tracks And All Mario Kart 8 Tracks
There are a couple of iconic retro tracks there, and there are plenty of us that haven't experienced Paris Promenade, Tokyo Blur or Ninja Hideaway at all, so as the DLC lands it's likely to generate some buzz from many players who haven't raced around real-world-inspired locations in a Mario Kart game before.
We've already written about what this DLC and its structure might say about Nintendo's strategy for the next couple of years. Regardless of what may have been planned in the past, if feels like we may have another couple of years with Switch leading the way, and boosting MK8 is a sound strategy as it is the definitive game on the system in terms of sales.
On top of that, there's little doubt that the DLC is being used as a boost for the Nintendo Switch Online + Expansion Pack. Its inclusion makes it a bargain for those of us already on board (especially with a family pass) and may tempt others to sign-up (especially as the classics keep coming in the N64 app, too). It's a DLC pass that'll make Nintendo money both through standalone sales and through increased Expansion Pack memberships.
We're admittedly taking a positive spin here, excited to have more content for Mario Kart 8 Deluxe around the corner, but it's worth acknowledging that some criticisms are certainly fair. It would have been nice if Nintendo had offered each instalment as separate purchases, perhaps for a higher overall cost when bought individually but giving players a chance to be picky and avoid waves that didn't excite them. The fact it's only courses also plays into accusations it's a low effort project, with no new vehicles or characters joining the fun; that feels like a missed opportunity at this stage. Who wouldn't want to burn around a Pikmin or Kirby-inspired course with the relevant protagonist at the wheel?
And yes, it's not Mario Kart 9, but as mentioned already that will likely wait another couple of years if this Booster Pass is anything to go by. Still, it'll surely be amazing when it does come along.
Whatever the debates around the content, its transition from mobile and so on, we are still in a week of new content for Mario Kart 8 Deluxe. That thought has certainly helped this particular Monday feel rather cheerful around the NL office.
Never heard of that one before, sounds cool.
I was always annoyed that MK Tour got so much new stuff added like new tracks, characters, costumes, cool modes like driving the tracks backwards etc
I thought "Why wouldn't they at least port those tracks to MK8DX?" and now they do exactly that, therefore I'm happy (especially for that price).
Hope they add the new characters/costumes too somehow
"Reminder: You Don't Need The Mario Kart 8 Deluxe Booster Course Pass To Play The DLC"
Yeah, you can pay even more money for them!...
Anyways yeah I never bothered with Tour, so I'm interested to experience some of them. As for how returning tracks look, that never bothered me. They look fine to me, I get that even the returning ones are from Tour, but whatever.
I’m hoping for new staff ghosts in time trials. Always a bit of fun beating them.
Well, I guess the price is fair to have a considerable number of rehashed tracks. If they were charging $60 for the whole package, I'd expect nothing less than new tracks and the best graphic treatment possible. But they're offering me additional 48 tracks to play in a game that I just love for $24. Price is great! And I always hated Tour because of the controls. I could never get into it. So they're gonna be new tracks for me for a reasonable price
Honestly I'm not really interested in the Tour tracks, I'd rather just them remake/port tracks from the mainline games since they have way more effort put in and would look better in HD compared to just a port of a mobile game's track.
The handheld Mario Kart's tracks especially would be amazing.
I never found the graphics to be a problem. What matters is the actual gameplay to me, especially in a game like Mario kart. The series hasn't ever really been a looker apart from the 8, so this is already not a big deal for me. I'm also on the side of people that don't like Tour, so being able to access a lot of that content in a game with near-perfect controls is great for me.
I'm just really happy that we're getting double the amount of content for less than half the price. The only thing that could make it any better for me is if they added more characters, but even then I would probably just stick to playing as Donkey Kong.
I just want the retro/ tour tracks remade to match the visual and quality standards of the current mk8 deluxe tracks which is 5 years old. Shouldn't be too much to ask of a billion dollar company.
@TheStardustWarrior My problem is just with those darn controls. They just don't feel right to me at all. Everything else about the game is pretty solid for a mobile release, though.
Why it's called the 'Golden Dash' Cup instead of the 'Golden Shroom' Cup I will never know.
But yeah, Tour's tracks being brought in is a huge deal. You can say all you want about the old tracks being brought in from Tour (and trust me: there's a lot to say) but the ones originally from Tour being here is incredible. I will lament the fact that we aren't getting any brand new tracks whatsoever 'til the cows come home but, as someone who has never touched Tour in their life, seeing those tracks here basically makes them a supplement in my eyes. I can't wait to play on Ninja Hideaway and Tokyo Blur from the first wave!
@Fizza Yeah I think the Tour tracks still look great in their own right. It's definitely a much more cartoonish style, but it certainly doesn't look bad. These tracks are a huge plus for me since I'm always down for anything Mario Kart.
Hopefully all of the Tour tracks are brought over to 8 Deluxe. Merry Mountain is another good original track.
I just bought MK8 in the recent sale after giving up on MK9, so I may not buy the DLC anytime soon but I think the new tracks look nice. Mobile games often have nice art, it's just control and gameplay which suffer from having a tiny screen and no real buttons or keys. As we've seen with Chocobo GP, it's hard to make a kart racer feel really smooth and mobile stood no chance, but MK8 does it well regardless of the specific track art style.
With the amount of money they'll inevitably make on this dlc they really should've put the effort into it rather than just using the mobile tracks
@Deepdoop *8 years old. The Wii U version released in 2014.
The only thing that stinks is no new characters. Would have been cool to get some of the skins and new characters from Tour.
I never touched tour, so it’ll all be brand new
As someone who enjoys playing tour this is pretty cool.
@mariomaster96 the whole way Nintendo has handled MK has been one huge frustration for its biggest fans. This should have been released years ago. I get the business aspect and that they were probably even caught by surprise with its wild success, but still.
I'm SUPER excited about all of this!!
let's rev those engines! my body is ready
Will we see any of the weird arcade courses show up? I would love to play a non frustrating version of that game.
As someone who hasn't played Mario Kart Tour, I'm looking forward to playing these new tracks in Mario Kart 8 Deluxe.
Regularly play Mario Kart Tour, and I'm very much looking forward to Ninja Hideaway and Tokyo Blur in Mario Kart 8.
I'm just glad we're getting tons of new content.
The fact that these courses are being doled out until the end of 2023 is evidence to me that Nintendo plans to stick with this iteration of Switch until that time. So, I'm guessing the next-gen Super Switch Pro is coming Christmas 2023. This tracks with a lot of the other rumors that have been swirling for months.
I can’t wait to get new content for MK8 but my worry is having never played tour are these courses short/small compared to the original Mk8 tracks as they were originally designed for mobile gaming
I like Mario Kart Tour in design. I like that it was less of a racer and more about trying to get power trips during the race. I would even say I was addicted to the game during its first 4 months, but the monetization was just completely offputting, in that they went out of its way to keep rewarding you for opening whatever new pack. It was frustrating. Also, the gameplay was always very luck based, where high scores were factored through by:
1 - Being lucky enough to have characters/karts that can earn Frenzies
2 - Getting Frenzies in a race
If this structure has changed drastically in the last year, let me know, but by the end of my time with Tour, it just felt like a good structure, bogged down by luck/gambling mechanics in a way where it’s motive was for you was to keep subscribed AND spending.
Got the DLC for less than £20 from Shopto, cannot wait
@Supermczoogle9000 It's a typo. It's suppose to be Coconut Mall.
Unfortunately, characters don't make much of a difference in a kart racer as they'll play the exact same. Diddy Kong would be another Bowser Jr., and Funky Kong would be another Donkey Kong--they would all have the exact same stats so there's little point. As much as I would like to have them, you can see why they're focusing primarily on tracks and not characters. Tracks are what adds value to this type of game because that's new gameplay whereas characters don't offer new gameplay.
@Markiemania95 I know, I was being generous because I can't remember if 8 deluxe gave the tracks a visual upgrade
Will any of the new tracks contain anti-gravity segments? I haven't played much of Tour so i don't know if that game had the anti-gravity feature or not.
I'm just really happy to finally be seeing more tracks for the first time since April 2015 (Deluxe added battle courses, characters and vehicle parts but in terms of race tracks the previous batch was Wii U wave 2 in April 2015).
The usage of tracks that also came to Tour also means there's excitement attached to the fortnightly reveal of tracks coming to Tour as it's perhaps a sneak peak into what may be coming to MK8 Deluxe.
The only gripe I have is the lack of new battle courses.
It sucks that the tracks aren't even in the style of the actual game, but just lazy ports from Tour, with tracks made in Tour's style, all so that they can port them to Tour.
I've played some Mario Kart Tour and while the tracks are decent, I didn't care for the game play. This DLC is great for me.
This DLC should be fun, my only problem is that coconut mall looks way less detailed than the original, i don’t like the new look, I get why it looks like this for mariokart tour but in this game I would rather them remaster the original track
I hope the contrast between the wild courses designed specifically for 8's mechanics that have remained very fun almost a decade later, and then relatively flat looking courses designed to be playable in short bursts with a thumb, doesn't end up being as off-putting as I'm imagining. I'm all for any new MK content but I'll wait to see some YouTube playthroughs before I pull the trigger, I'm not investing in something if it's a lazy money grab.
@Supermczoogle9000 you passed the test, thanks (fixed)!
I love Mario kart tour. I play it everyday. Looking forward to the dlc
The best of both worlds? What about all the fun characters and karts that will most likely stay locked behind the horrible gacha mobile game though?
But I am excited for the tracks, and they are generally the meat of the franchise anyway. I think if we could choose between either characters and vehicles, or courses, most people would go for the courses, and that's what we're getting.
Just wish we could ALSO get the characters and vehicles. And the costumes. I want my reindeer Yoshi damnit!
@CazSonOfCaz if I had to guess I’d say early 2024, around March like when the switch released. I think March is better because you can get the hardcore fans their consoles and then the holiday rush, instead of trying to do both
It sucks a bit that the dlc has a different artstyle compared to MK8 itself and it sucks a lot that the dlc does not use the antigravity main gimmick of MK8.
Having said that, 48 tracks of a bit less quality for €25 in the best Mario Kart game, sign me up!
Yeah, I don't game on phones, so some of the Tour tracks coming over sounds good to me. This DLC is great and wave 1 looks like a nice start.
people complain about Chocobo Racing's probems with greed and BS. Mario Kart Tour is far worse in every regard. Don't touch that terrible game with a 100 ft pole
The issues with the Booster Course Pack aren't as much that it's Tour content in general, the issues are with the following:
1. It's been 5 years since 8 Deluxe. At this point, a new game is expected, not DLC. This kind of DLC really should've been released in 2018/2019 instead of 2022. By 2022 we should be getting a full game of some kind.
2. The last game already being a port means that there's a serious drought of new content. The original 8 was released in 2014, and it's been 8 years since that game. Porting Tour courses through 2022/2023 prolongs that drought even further, so players that have already experienced content from existing games have nothing to tide them over (yes there's Tour, but there's very little original content in that game either).
3. They're only bringing over the courses from Tour, again most of which are remasters of courses from previous games. Most of the things Tour actually improve over MK8D seem to be excluded, such as new and returning original characters (Tour has a ton of costumes that count as separate characters, but also characters such as Pauline, Nabbit, King Bob-omb, and Chargin Chuck, Birdo, Dixie Kong, Diddy Kong, Funky Kong, Dixie Kong instead of just loading up on babies and Koopalings like 8D), variant courses, an actual shop instead of random unlocks at certain coin totals (why didn't they just do a shop to begin with?), the return of special items, the frenzy system, the return of mission mode. More old courses is pretty much the last thing MK8D needed to take from Tour.
4. Tour's artstyle does not match MK8D's. The ported Tour tracks look so much less detailed than the tracks built from the ground up for MK8D, and it's very off-putting. I'm not usually big on graphics, but the difference is highly noticeable here.
It's ironic that on the Switch they're constantly finding new ways to push their IPs in bold new directions that elevate them to heights we've never seen before and yet with Mario Kart they're content to just ride out the Switch with a port of a past game (a very good past game, but a past game nonetheless). Mario Kart is one of the few IPs on the Switch that does not have a new and original game of some kind (the only others being DK, Mario vs. DK, and Star Fox). What they're doing with Mario Kart right now sticks out like a sore thumb, and it's holding the series back from being something even greater because of greed/laziness.
Tracks, gimme gimme gimme🙃
Mario kart tour is mark kart 9 and I have stuck with it since launch every week. That being said, I’m glad that Nintendo is keeping support alive with the old Mario kart 8 deluxe even if it is minimal effort
@Joeynator3000 I think they just mean that you'll be able to play the new courses if they come up for the track selection when you play online, even if you don't have the pass
@UsurperKing Oh, right, yeah...I knew that. >.> lol
With the amount of money they’ve made from this game, the DLC tracks really should have been polished to match the visual quality of the main game. That’s the one thing keeping me from buying this.
I find Mario Kart Tour to be a bit rubbish but I'm more than happy to be playing its courses in a great MK game
never been a looker? i disagree.
snes kart looked incredible at the time, peerless even, for a console game.
mk64 was like a living cartoon, looked great
mkdd was the best looking kart racer ever released at the time, no contest, and there were plenty of wannabes by then.
mkds felt like magic, to be playing a fully polygonal 3d racer handheld.
mk7 was gorgeous on the little 3ds screen. was the best looking mkart game yet at the time, and really set the stage for 8.
otherwise i agree with your whole comment! so glad to have so many new tracks on a game that ive already put dozens or hundreds of hours into! 😊
Tour doesn’t have any anti-gravity segments, sadly. The max it contains is up to Mario Kart 7, so you can expect gliding and water segments.
@Bolt_Strike nailed it. The sad part is we as fans have very little recourse and will pretty much gobble any little scraps they throw at us.
Still wish they made new tracks but put it this way after that train wreck of a game starring a particular yellow chicken I would rather play this any day over that.
@Bolt_Strike Well said my friend I couldn't have said it better myself.
While I don't love the visual downgrade in the DLC, it's worth noting that they've updated a lot of finer details for 8 Deluxe. Every track has improved road textures (and it's possible that we were seeing WIP footage in the trailers, considering that some other textures were also updated and yet others weren't). Toad Circuit's balloons have their hands fully modeled, there are extra Mario Kart TV vans strewn around the track, and some of the Mario Kart signs now have the logo rendered in 3D. Tokyo Blur seems to have extra buildings off in the background. Sky Garden has a completely different road texture (though I think it looks worse than the one in Tour) in addition to some extra mushroom decorative elements. They're not huge changes, but they demonstrate that these aren't just 1:1 ports, even if they wind up releasing in the state they were shown in.
" If it has been optimised to run at 60fps .."
Uhm dude...Mario Kart Tour RUNS at 60FPS.
And these people whining and crying about Mario Kart Tour..it has been 3 years. It's beyond pathetic. Grow up.
@Bolt_Strike I agree. My bet is that they are holding the new Mario Kart for Nintendo's next console to push games. It makes sense even though I don't like it.
I really hope that doesn't happen to Metroid prime 4 -_-
Did anyone else notice that Nintendo mistakenly labeled Shroom Ridge as a 3DS course when they first updated the website after the direct (the image of the website shows this mistake, it was later corrected)?
Anyway, I look forward to being able to race on the Tour courses in Mario Kart 8 Deluxe.
Tour is fine, and the complaints hugely exaggerated. Nintendo Force was still taking a swipe at it on their last issue and it makes no sense. The game is completely playable and enjoyable without spending a penny, has a nice rotation of courses with new content, and the combo attack style of gameplay is a blast. People just went in expecting MK9 and not a mobile game meant for short daily plays which it very obviously is. It's great the exclusive courses are coming to MK8 now, but you wouldn't know it with people whining about the Expansion pack price still despite this dlc being purchasable separate. People really have a hard time grasping with the idea that not every product is designed for them.
I’m so excited for this to release! I’m immediately playing the new tracks when it does.
The definition of an ever green title. I have to give Nintendo credit, they really found a way to maximize an 8 yr old IP. Sadly this all but confirms no MK9 until the Switch predecessor is launched but this will easily rejuvenate this blockbuster hit. Even noticed MK8 is sitting #1 in weekly games Switch game sales …which is crazy in 2022, they marketed and placed the DLC with perfect timing for those Mar10 sales. What’s old is new again. Is this, Majoras Mask and F-Zero enough added value to convince those of us on the fence to bite on that online Expansion pak 🤔?!
How can you call out the people who whine that Tour courses should be in Kart as the same people without also calling out that the fact that the people saying "They should just make 9!" are the same people who said Splatoon 2 should have been an add-on, and will say Kart 9 should have just been DLC.
I’m hoping out of the 48 no more than 12 tracks will be from tour and not featured in tour. Not that I’ll play the tracks on tour anyways just looks lazy
I don't find mobile games to be enjoyable experiences, Mario Kart Tour included, so I'm very much looking forward to the DLC for 8.
Very inflammatory opening there.
As one of the people disappointed with this content let me clarify:
The tracks in Tour were never something I personally considered as being remotely on par with those in 8D. So no. No calls for them to be brought over. However yes, disappointment that the much panned mobile game was getting a lot of support whilst there was no sign of 9 or 8D DLC. But that being said, also an awareness that this is an entirely separate team making the mobile game so adding to one is not detracting from the other.
As for the DLC in 8D? Well honestly it’s just a very obvious and disappointing cash grab to me. Yeah a lot of new tracks and for a small price! But why now and why do they look so low quality compared to the other tracks in 8D? To push sales of the higher band subscription after neither Animal Crossing nor N64 games did the trick. It’s their next biggest selling game that isn’t part owned by Game Freak (who are no doubt being pressured over future DLC).
Why jump to that conclusion? Just look at Mario Kart 8/8 Deluxe! Look at the care and attention that went into it! Look at how the first lot of DLC did incredibly well even on the WiiU. They could have released all these tracks in 3-4 DLC packs over the course of the game’s lifespan, making each the same visual quality as the existing tracks and sold them all for the same price they’re selling this one making triple to quadruple the money. Easily. Nobody would have complained we’d all have been ecstatic each time and handed our money over.
But instead we get nothing for years because it’s clearly not a priority. Then something gets rushed out to a very apparent lesser quality level and I’m meant to be excited?
How about instead of your original post calling the folks questioning whether we should be supporting this obvious and lazy cash grab hypocrites you say something like:
“Isn’t it funny how when Game Freak publish a new games that mixes up the arguably stale franchise into something fresh and new they’re labelled lazy being the trees have low texture quality. Yet those very same people are currently applauding Nintendo for handing out low texture, low poly versions of tracks ripped from a mobile game.”
Any other dev or any other game putting this level of effort and you’d be panning it for sure. Cheap or not.
Okay, pardon me for shifting gears, but if they can do this with Mario Kart, why can’t they do this with Animal Crossing Pocket Camp content being brought over to New Horizons? There’s thousands of items and benefits in the Pocket Camp game that have never seen the light of day on the switch version. Why? 🤔
@-wc- That's fair, I guess to me, none of the games ever really stood out graphically. They all fit their respective consoles and look good on them, but I just don't think they do graphics in a super-impressive way or anything (Excluding Super and 8). Not to say they look bad, it's just a personal taste.
Honestly, regardless of which Mario Kart it is, I'm not really a fan of Mario Kart anymore. I played way too much Mario Kart 7, trying to farm coins on 50cc mode to unlock car parts.
But the fact that I could only get a maximum of 40 coins per cup, and some of those parts "cost" thousands of coins, kind of ruined the experience for me.
It's for that reason why I didn't get Mario Kart 8, either for the Wii U or the Switch, and don't plan on doing so.
I much prefer mainline Mario games over the spinoffs (not even Paper Mario, Mario & Luigi, Mario Party, or the Mario sports games).
@Joeynator3000 I'm not sure... I pay $1 a month for the online expansion and now I get this free DLC on top of the AC DLC? That's awesome value for my money....
Hell, I didn't even had MK8D because I bought it for WiiU ... but this pushed me to buy the game for Switch.
I like Tour but it'll be nice to play these tracks in a real Mario Kart.
I wonder if they are putting less graphical effort into these because the dlc team may be small, while the main dev team works away on mk9.
Hopefully that means whatever the next system is, Mario kart could be a launch title! That would be a killer move!
Mario Kart 8 debuted in 2014.
We're coming up on its 8th anniversary this Summer.
Maybe they're having trouble counting to 9
The DLC is £16 on cdkeys.. And £17 on shop to
Characters from Tour as well, like Dixie Kong, King Boo, and Kamek, would be best of both worlds.
@Franklin Yes to this! 🙌
@Kiyata True, I would love to see some of the items come to ACNH! Some of the sets are so gorgeous 😞
Honestly I've no issue with these Tour tracks being added, they're being remastered the same as the others, GC, SNES etc and no-one is complaining about those. All Nintendo have done is give us a whole load of additional content from their whole back catalogue. More importantly for a lot of us these additional tracks are FREE! So yeah, I'm all good with this.
@Tasuki Jokes lose some of their humour when you have to explain them..
I want to play Mario Kart but I don't know if it suits me cuzz I don't play online on Switch. Some people told me you will get bored after short time if you don't play online, and I usually prefer when the game has a story even if it is weak like Crash Racing story, at least there is a path to follow.
I might wait few years for Mario Kart 9, or maybe try the current one, I don't know.
pardon me if i misunderstood but:
how are you getting the nso expansion pack for 1 dollar a month? isn't it 50 dollars a year?
i dont play online at all and i consider mariokart single player to have near infinite replay value.
it will take you a while to get gold/3* in every cup on every difficulty, and that part of the game is fully worth the price IMO, without even getting into multiplayer cup, vs mode, battle mode, or time trials.
just get it! 👍 its not worth waiting for 9, 8 is near perfect.
@-wc- I use the family suscription with 8 friends.... which is $80 a year. That's $10 a year each.... so... divided by 12 months..... thats $0.83 a month for NSO (expansion included)...
NES, SNES, & N64 games
Free AC DLC
Free Mario Kart 8 DLC
That's AWESOME value.
oh nice i didnt know about that! and i agree, thats a fantastic deal.
thanks for sharing!
@-wc- you're welcome. You just have to find 7 friends willing to share a family plan. After that, you're golden.
Gonna go out for birthday dinner with mates the18th, once back home gonna treat myself with these new tracks. Life is good.
@Joriss Enjoy! 😍
The added tour tracks are real gems. Ninja hideaway is one of my favorite tracks in years, feels like a lot of love went into that one!
I thought it was just me that hated Tour. It's a glorified gatcha game
I never really got into tour, and having to spend so much to be able to play as a character I actually want to play as just turned me off completely. That said, I am loving the tour courses in MK8D — I would genuinely love if they brought in some characters and kart customization from tour into MK8D — I would rather pay a DLC character/Kart booster pass than pay for them on Tour.
"lots of (probably the same) people said" -
... no. That's one of the key misunderstandings of the Internet. It's usually NOT the same people, that's why reactions can seem so contradictory.
@luckiernut they don't even hide it, its just gacha trash designed to prey on children and those with gamblin addictions
I never asked for tour content ported over; I wanted just retro tracks reimagined to the standard of 8's initial DLCs.
If tour tracks were a part of the equation (which I didn't want because mobile games like that are a cancer that prey on the vulnerable), I didn't want those tracks to come over verbatim. I didn't want to stare at a Jaggy Arc de Triomphe that I can count the points on. I didn't want to stare at a bunch of reused assets from the base game. I didn't want to wonder why they can't even recycle the bushes from tokyo for paris. I didn't want to wonder why they didn't put antigravity on a single one of the opening tracks in a game where the logo is made to reference its antigravity mechanic. My personal uproar was more of the waste of development energy. If they had spent the resources and time on 8DX tracks that they had spent on a predatory scam (is it mario kart if you can't play as mario for free at launch??), we could have had like 2-4 new cups (at minimum) with basegame quality at this point; and I would have been fine with that. I would have bought that. Instead they pump out swill on a mobile game to exploit the masses, and now huck that onto switch to make even more dough off of people who say "it's good enough". The new courses aren't even that bad in the grand scheme of things; they just don't come close to feeling like mario kart 8. I paid 32$ CAD to play mario kart 8 courses; not a bunch of mediocre-to-bad courses ripped from a game designed to utilize human psychology to encourage people to buy diddy kong for 40$.
This new content only exists to justify the mistake of an Expansion Pack. Remember when you could buy 7 year old games for 10$ on Wii? Now you don't have access to 20 year old games in ANY form. But hey, if you pay a stupid price, you can rent a bunch of cheap looking and feeling DLC and rent games from before the turn of the millennium that are also partially poorly emulated.
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