Wii U Features - Page 11

Talking Point: Wii U's Graphical Grunt is Laid Bare - Shall We Play Games Now?

Wii U's Graphical Grunt is Laid Bare - Shall We Play Games Now?

As with Wii, developer talent and creativity will be vital

Today perhaps brings a little closure, for those inclined to allow such a thing, with details and analysis emerging of the Wii U's GPU. Since before its release Wii U has been scrutinised by some in terms of its graphical capabilities, and there are plenty of people who focus on that area...

Feature: Reimagining The Wind Waker on Wii U

Reimagining The Wind Waker on Wii U

The possibilities are exciting

Leaving Nintendo’s Space World presentation in 2001, few would have imagined that of all the games shown, The Legend of Zelda: The Wind Waker would become a watershed moment for the company. Panned by some fans and critics alike for its cel-shaded look, the game has since arguably become a symbol of how to create a...

Feature: The Big Wii U Direct Summary

The Big Wii U Direct Summary

All of the details in one place

Wii U Direct may have only been 35 minutes long, but it sure packed a lot into a short space of time, with a few extra details following in the press releases that followed. We certainly did our level best to cover everything revealed by Iwata-san in the broadcast, as well as information from Nintendo's regional...

Feature: Nintendo Life's View - Wii U Direct

Nintendo Life's View - Wii U Direct

Our team rather liked it

When Nintendo announced Wii U Direct earlier this week, there was a mixture of fevered optimism and slight negativity, with some predicting big reveals and others expecting little more than a few release dates and trailers. Even wording promising new Wii U games was met with caution by some, but there can be little doubt...

Talking Point: Wii U Direct - Tell Us What You Thought

Wii U Direct - Tell Us What You Thought

Or just watch it again

So, Wii U Direct was quite a show from Iwata-san, wasn't it? While there's a tendency for gamers of all types to always want more, we feel confident in saying that Nintendo delivered plenty of announcements and news to intrigue and excite the majority. There were some genuine surprises in there, as well as big announcements...

Feature: What You Told Us About Wii U

What You Told Us About Wii U

Quite a lot, actually

Not long ago we published The Big Wii U Survey, as we asked you whether you owned a Wii U and, if you do, what you think about it. The response was terrific, with over 4,300 fully completed submissions being returned to us. As promised, below is a summary of what you told us, with some surprising statistics thrown in...

Feature: Nintendo in 2012 - Part Two

Nintendo in 2012 - Part Two

Lots of Mario and Wii U's arrival

In the first six months of 2012, which we looked at in the first part of our 2012 retrospective, Nintendo oversaw some major releases on 3DS and announced the XL model, the Wii had a few memorable arrivals and E3 came and went with its own brand of madness. There were also a number of quirky stories that passed by,...

Feature: Nintendo in 2012 - Part One

Nintendo in 2012 - Part One

3DS fought back, hype mode was engaged

Not so long ago it could be argued that Nintendo was having some relaxing times, with DS and Wii systems flying off shelves and console rivals rushing to the platform in order to hop on the motion-control train. Of course, technology and the gaming industry evolve, and in 2011 Nintendo found itself trying to...

Feature: The Biggest Wii U Games of 2013

The Biggest Wii U Games of 2013

Well, those that we know about

2012 was a busy year for Nintendo — which our upcoming yearly review will hopefully demonstrate — but now it's all about moving forward with its current systems, with Wii U hogging plenty of headlines by virtue of the fact that it's less than two months old. We won't truly know how well worldwide launch and Holiday...

Feature: 10 Essential Games For Your New Wii U

10 Essential Games For Your New Wii U

Got a new system this Christmas? Try these must-have titles

Assuming you've been very good this year, many of you will have been blessed with shiny new Wii U consoles today. There's only one thing better than finding a new gaming system under your Christmas tree, and that's actually playing on it - and we guessed you may be in need of some solid...

Developer Interview: Tomorrow Corporation on the First Days of the Wii U eShop

Tomorrow Corporation on the First Days of the Wii U eShop

It's Little Inferno just for Wii (U, and PC)

So, Little Inferno, what can be said about it? Our own review stated that "it's as much a sandbox or digital toy as it is a game", with the simple fact that the experience can basically be summarised as burning stuff. There's money to earn and collect, as well as puzzle combos to figure out, but it's a...

Developer Interview: WayForward Technologies on the First Days of the Wii U eShop

WayForward Technologies on the First Days of the Wii U eShop

High and Mighty

Californian developer WayForward Technologies is a long-time supporter of Nintendo and its hardware. Often noted for its proficiency with 2D, the company has worked on all manner of titles on several Nintendo platforms, from licenced games to its own original properties such as Shantae and the Mighty series. For the launch of the...

Developer Interview: Broken Rules on the First Days of the Wii U eShop

Broken Rules on the First Days of the Wii U eShop

Taking flight

While the launch line-up of download-only games on the Wii U eShop features some multi-platform releases or exclusives from studios well-known to Nintendo enthusiasts, Chasing Aurora is potentially in a category of its own. Broken Rules had previously released its highly regarded PC title And Yet It Moves on WiiWare, but may not...

Developer Interview: Shin'en Multimedia on the First Days of the Wii U eShop

Shin'en Multimedia on the First Days of the Wii U eShop

Neo beginnings

Shin'en Multimedia is a developer likely to be well-known to Nintendo download enthusiasts, with the company having made multiple appearances on Wii and 3DS, in particular. Some of its releases, such as Jett Rocket and Art of Balance TOUCH!, have been among the best titles on WiiWare and the 3DS eShop, respectively, while the small...

Developer Interview: Neko Entertainment on the First Days of the Wii U eShop

Neko Entertainment on the First Days of the Wii U eShop

The cat meows

Neko Entertainment has been ever-present on Nintendo consoles since it was formed in 1999. Based near Paris, France, the developer has created both retail and digital download games for most major systems of the last decade, from Nintendo 64 right through to Wii U. In something of a coup for the outfit, Neko secured a place in Wii U...

Developer Interview: Frozenbyte on the First Days of the Wii U eShop

Frozenbyte on the First Days of the Wii U eShop

A not-so frosty reception

Over the last few months, Nintendo has displayed a significant shift in its attitude towards digital distribution and online in general. On 3DS we've seen the addition of downloadable retail games, a more regular stream of demos and downloadable content for first party titles. Wii U looks set to extend this approach...

Developer Interview: ZombiU Producer Talks About Beginnings, Reactions and Survival Horror

ZombiU Producer Talks About Beginnings, Reactions and Survival Horror

"Some players are not into survival, and that’s totally fine"

In terms of high-profile third-party exclusives on Wii U launch day, ZombiU was comfortably the biggest show in town. While a number of multi-platform titles brought their HD shine to a Nintendo platform for the first time, those looking for a new experience that was hardcore in...

Feature: Our Staff's Thoughts on Wii U - Part Two

Our Staff's Thoughts on Wii U - Part Two

Because U are worth it

Yesterday we brought you the first part of our staff thoughts on Wii U, so now we bring you the not-creatively-titled part two. More Nintendo Life staffers weigh in with their impressions, good and bad, of their new Nintendo home consoles. We recommend you get a comfy seat and a snack, as this entry is a little longer than...

Feature: Our Staff's Thoughts on Wii U - Part One

Our Staff's Thoughts on Wii U - Part One

The beginning of a new era

Now that Wii U has arrived in both Europe and North America, a number of the Nintendo Life team have got their hands on the system and have been happily playing various launch titles. We've already produced a number of Wii U reviews — with more on the way — and provided a formal hardware review, but decided that it'd...

Feature: Taking Off to the Miiverse

Taking Off to the Miiverse

Remember everyone, it's all about empathy

Apart from those living in Japan, many Nintendo gamers will have now spent some time with Wii U, Nintendo's new home console and foray into a variety of bold new directions. A great deal of focus, unsurprisingly, is given to the company's first dalliance with HD visuals, and more prominently the various...

Feature: Your Guide to a Nintendo Holiday

Your Guide to a Nintendo Holiday

Christmas time, Mario and Trine...

It's Christmas time, and we all know what that means — rapidly depleting bank accounts, lots of food and merriment, and plenty of video gaming. The Holiday season actually means different things depending on your own perspective, of course, but to many it's a great opportunity to spend time with family and...