Wii U Features - Page 8

Interview: Ubisoft on Assassin's Creed IV Black Flag's Place in the Franchise, and Returning to Wii U

Ubisoft on Assassin's Creed IV Black Flag's Place in the Franchise, and Returning to Wii U

Wii U release dates also confirmed

Assassin's Creed IV Black Flag is, perhaps depending on your perspective, a highly tempting multi-platform blockbuster coming to the Wii U or, alternatively, a title below first-party releases and exclusives in the pecking order this Holiday season. It's a release, notably alongside another Ubisoft title in...

Talking Point: The Steam Gaming Machines Are An Unconventional Challenge to the Wii U

The Steam Gaming Machines Are An Unconventional Challenge to the Wii U

Sony and Microsoft aren't the only competitors

When considering the challenges and competitors that the Wii U faces in the months and years to come, it's becoming an increasingly cluttered and tricky space to manoeuvre. Much the same was said during the early days of the 3DS, as its struggles saw it stacked up against smartphones and tablets; at...

Developer Interview: Xander Davis on Astrogun, Indie Potential and the Wii U

Xander Davis on Astrogun, Indie Potential and the Wii U

"Gamers are dreamers, I think we all care deeply about realizing the dream"

Earlier this summer a story that caught the imagination of the Nintendo Life community revolved around Xander Davis, an independent developer that declared himself to be a Wii U believer — he'd previously dismissed the system prior to its launch. It was a case of going...

Reaction: Nintendo Reminds Us of the Wii's Glory Days With Wii Fit U and Wii Sports Club

Nintendo Reminds Us of the Wii's Glory Days With Wii Fit U and Wii Sports Club

Inexpensive upgrade options are vital for attracting the Wii generation

This week Nintendo didn't so much surprise us with a Nintendo Direct, but left it outside the door unannounced and ran away giggling. Again apparently relying on the rapid influence of word of mouth, or perhaps acknowledging that much of the target audience aren't Nintendo...

Talking Point: Marketing Wii U to the Masses

Marketing Wii U to the Masses

Time to spread the word

While we await a potential increase in hardware sales, even Nintendo would admit that the Wii U has underperformed in its debut year. With poor sales to date and a year’s head start over its next-gen competition arguably squandered, the Wii U is in the unenviable position of heading into its first anniversary with yearly...

Talking Point: The Wonderful 101 Provides Some Rare Family Friendly Thrills

The Wonderful 101 Provides Some Rare Family Friendly Thrills

Falls nicely into the PEGI 12 and ESRB Teen bracket

In this Talking Point, our colleague Andy Robertson — who runs FamilyGamerTV — explains why The Wonderful 101 is a game perfectly suited to families and, in particular, the young teen audience; it's an age group rarely catered to directly. Andy regularly works with families and appears on...

Talking Point: The Wii U May Be Playing Catch-Up With Some Developers, But Money Always Talks

The Wii U May Be Playing Catch-Up With Some Developers, But Money Always Talks

Some third-parties may never be on board, however

The challenges facing the Wii U, like those that faced the 3DS before it in 2011, are numerous. It's seeking to reverse stalled momentum that was, perhaps strategically, allowed to happen in exchange for a busy lineup of games in the second half of the year. This is being done against the backdrop...

Interview: Designer Luc Bernard Talks Wii U And Crowdfunding His Vision

Designer Luc Bernard Talks Wii U And Crowdfunding His Vision

The man behind Eternity's Child is back

Remember Luc Bernard? He's the guy behind Eternity's Child — the WiiWare title that never was — and has since produced a string of titles such as Mecho Wars and SteamPirates on iOS and Android. A long-time fan of Nintendo, Bernard has been watching the recent developments on the Wii U and 3DS with...

Interview: Hideki Kamiya on The Wonderful 101, Bayonetta 2 and Working With Nintendo

Hideki Kamiya on The Wonderful 101, Bayonetta 2 and Working With Nintendo

Talks with us about inspiration, sequels, and Internet meltdowns

Hideki Kamiya's personality ripples across everything he touches, growing in strength as it travels and comes out like a roar. His signature, hardcore style is found in a long line of original gems like Viewtiful Joe and Bayonetta; these are titles that, arguably, couldn't have come...

Talking Point: Nintendo's Low-Key Approach to the 2DS and Wii U Price Cut Reveals Wasn't Surprising

Nintendo's Low-Key Approach to the 2DS and Wii U Price Cut Reveals Wasn't Surprising

When going Direct isn't the right call

Yesterday may have brought huge Nintendo news, giving the company coverage on any technology or gaming site that you'd care to mention, but how that news was disseminated was interesting. With major releases we've become accustomed to short-notice Nintendo Direct broadcasts, which build hype and then drop the...

Talking Point: The Wii U's Limited Hard Drive Space and Future Install Headaches

The Wii U's Limited Hard Drive Space and Future Install Headaches

It's not just about installing eShop games

Splinter Cell Blacklist, on every platform but Wii U, has install options either mandatory or optional. According to analysis from Digital Foundry there are possible trade-offs on Nintendo's system as a result, with longer loading times and some weaker textures that are improved with an optional install...

Developer Interview: Mathew Solie on Disney Infinity, Toy Box Inspiration and Future Potential

Mathew Solie on Disney Infinity, Toy Box Inspiration and Future Potential

Producer sheds light on infinite possibilities

At the time of writing, Disney Infinity has just recently launched in both North America and Europe. With its use of collectible figurines that can be used as playable characters in-game and the inclusion of cross-platform user generated content, the new title from Disney Interactive is making leaps...

Talking Point: Gamescom Announcements Raise the Stakes for the Wii U and 3DS

Gamescom Announcements Raise the Stakes for the Wii U and 3DS

Nintendo yet to reveal its full hand

In a typical year Gamescom is a vibrant show, undoubtedly, but not necessarily one that draws a mini-E3 level of headlines. Yet if you're following Microsoft or Sony, this year's show has certainly delivered. It's all about circumstances, and with the two companies launching new hardware no high-profile...

Feature: The World of Pikmin 3 on Miiverse

The World of Pikmin 3 on Miiverse

Now that the world's had time to explore

In case you haven't seen it, our video man Rory Cocker has spent the past weeks documenting Pikmin behaviour on Planet PNF-404, bravely filming while trying to send fruit to Nintendo Life HQ to satisfy our snacking habits. If he really wanted to send us some goodies he'd persuade his Pikmin masses to find...

Video: Planet PNF-404 with Rory Cocker

Planet PNF-404 with Rory Cocker

A first-person Pikmin 3 documentary

Rory to Koppai, Rory to Koppai! Mayday! Mayday! Emergency distress transmission, Foxtrot 249. I am broadcasting from an unknown location, do you copy? We've got a situation over here! I've crash landed on a strange planet that's home to a bunch of dangerous predators, and a disturbing lack of unencrypted Wi-Fi...

Talking Point: The Wonderful 101 Direct and Demo Set the Standard for Wii U Marketing

The Wonderful 101 Direct and Demo Set the Standard for Wii U Marketing

Removing confusion and doubt

The Wonderful 101 has had a slightly peculiar route to the Wii U, in terms of visibility and awareness. At E3 2012 Nintendo used its live conference to make peculiar jokes about zombies liking French food and provide a rather thorough walkthrough of Luigi's Ghost Mansion in Nintendo Land. That presentation had good...

Feature: The Big Nintendo Direct Round-Up - 7th August

The Big Nintendo Direct Round-Up - 7th August

Release dates, a few surprises and some awesome footage

Yesterday was one of those slightly-crazy Nintendo Direct days. When announced it was stated that the focus of the broadcasts would be on existing and confirmed Wii U and 3DS releases; that was true for the most part, but there were some surprises thrown in for good measure. For example...

Talking Point: Wii U and Third-Party Inconsistencies Pose Questions for Console Owners

Wii U and Third-Party Inconsistencies Pose Questions for Console Owners

Is Nintendo's system enough on its own?

It's been a slightly bruising week for the Wii U, though some positives have also emerged. From a first-party perspective there's the notable positive of Pikmin 3 hitting the valuable North American market, a game generally considered to be of excellent quality and an opening salvo in Nintendo's bold plans...