Wii U Features - Page 12

Talking Point: Sony's PlayStation 4 Poses a Fresh Challenge for Wii U in the 2013 Holidays

Sony's PlayStation 4 Poses a Fresh Challenge for Wii U in the 2013 Holidays

A festive dust up

If you live somewhere with no internet access or connection to the outside world, it may be news to you that Sony unveiled its PlayStation 4 console in New York on 20th February. Over the course of two hours it confirmed a Holiday 2013 release, showed off the system's user interface and social functions, a new version of the...

Developer Interview: Ambient Studios On The Possibility Of Bringing Death Inc. To Wii U

Ambient Studios On The Possibility Of Bringing Death Inc. To Wii U

"Vote with your wallets!"

Last week, we reported that Ambient Studios — the team behind Kickstarter title Death Inc. — were considering bringing the game to the Wii U eShop. Soon after the story went live, Ambient director and co-founder Jonny Hopper got in touch with us to explain a bit more about his company and the long-term aspirati

Talking Point: Early Flirtations With Wii U "Free to Play" Are Just the Start

Early Flirtations With Wii U "Free to Play" Are Just the Start

Blasting away some kinks

While Europeans have endured a rather frustrating trend of late, waiting for various games to arrive that have already graced North America, the region has enjoyed first dibs on the Wii U eShop's dalliances with free-to-play download models. We're referring to Zen Pinball 2 and today's arrival, a downloadable tweaked...

Developer Interview: Why The 90's Arcade Racer Is The Ultimate Love Letter To Sega's Daytona USA

Why The 90's Arcade Racer Is The Ultimate Love Letter To Sega's Daytona USA

Antonis Pelekanos talks exclusively about the hottest racer on the Wii U eShop

The news that The 90's Arcade Racer is coming to the Wii U eShop courtesy of Nicalis has pretty much made our week — this colourful love letter to Sega's arcade racers is shaping up to be one of our most eagerly-awaited download releases of 2013. We spoke to the...

Talking Point: This Fan's Tragic Tale Highlights The Problem With Nintendo's Approach To Download Purchases

This Fan's Tragic Tale Highlights The Problem With Nintendo's Approach To Download Purchases

When $200 of credit can't replace $400 of downloaded games

As we've spoken about before, Nintendo's current attitude to downloadable games leaves quite a bit to be desired. The Nintendo Network ID system introduced with the Wii U is a step in the right direction, but the fact that purchases remain tied to a single piece of hardware is, in this day...

Reaction: The Rayman Legends Delay Is a Low Blow, But The Apocalypse Isn't Here

The Rayman Legends Delay Is a Low Blow, But The Apocalypse Isn't Here

Remaining "exclusives" need to be secured, however

Let's get one key point out of the way, just so we've said it early. The delay of Rayman Legends feels, to many current and prospective Wii U owners, like a cynical cash-grab of a business move. There are good old "anonymous sources", apparently developers on the game, stating that it's...

Developer Interview: WaterMelon On Kickstarter, Nintendo And Bringing Pier Solar To The Wii U

WaterMelon On Kickstarter, Nintendo And Bringing Pier Solar To The Wii U

"Working with Nintendo is much easier than one would think"

We reported last year that WaterMelon's 16-bit RPG Pier Solar would be gracing the Wii U in the near future, having secured funding for a HD remake via Kickstarter. The team is busy working on the HD version as we speak, so we thought it would be a good time to get in touch and talk...

Talking Point: Wii U's Graphical Grunt is Laid Bare - Shall We Play Games Now?

Wii U's Graphical Grunt is Laid Bare - Shall We Play Games Now?

As with Wii, developer talent and creativity will be vital

Today perhaps brings a little closure, for those inclined to allow such a thing, with details and analysis emerging of the Wii U's GPU. Since before its release Wii U has been scrutinised by some in terms of its graphical capabilities, and there are plenty of people who focus on that area...

Feature: Reimagining The Wind Waker on Wii U

Reimagining The Wind Waker on Wii U

The possibilities are exciting

Leaving Nintendo’s Space World presentation in 2001, few would have imagined that of all the games shown, The Legend of Zelda: The Wind Waker would become a watershed moment for the company. Panned by some fans and critics alike for its cel-shaded look, the game has since arguably become a symbol of how to create a...

Feature: The Big Wii U Direct Summary

The Big Wii U Direct Summary

All of the details in one place

Wii U Direct may have only been 35 minutes long, but it sure packed a lot into a short space of time, with a few extra details following in the press releases that followed. We certainly did our level best to cover everything revealed by Iwata-san in the broadcast, as well as information from Nintendo's regional...

Feature: Nintendo Life's View - Wii U Direct

Nintendo Life's View - Wii U Direct

Our team rather liked it

When Nintendo announced Wii U Direct earlier this week, there was a mixture of fevered optimism and slight negativity, with some predicting big reveals and others expecting little more than a few release dates and trailers. Even wording promising new Wii U games was met with caution by some, but there can be little doubt...

Talking Point: Wii U Direct - Tell Us What You Thought

Wii U Direct - Tell Us What You Thought

Or just watch it again

So, Wii U Direct was quite a show from Iwata-san, wasn't it? While there's a tendency for gamers of all types to always want more, we feel confident in saying that Nintendo delivered plenty of announcements and news to intrigue and excite the majority. There were some genuine surprises in there, as well as big announcements...

Feature: What You Told Us About Wii U

What You Told Us About Wii U

Quite a lot, actually

Not long ago we published The Big Wii U Survey, as we asked you whether you owned a Wii U and, if you do, what you think about it. The response was terrific, with over 4,300 fully completed submissions being returned to us. As promised, below is a summary of what you told us, with some surprising statistics thrown in...

Feature: Nintendo in 2012 - Part Two

Nintendo in 2012 - Part Two

Lots of Mario and Wii U's arrival

In the first six months of 2012, which we looked at in the first part of our 2012 retrospective, Nintendo oversaw some major releases on 3DS and announced the XL model, the Wii had a few memorable arrivals and E3 came and went with its own brand of madness. There were also a number of quirky stories that passed by,...

Feature: Nintendo in 2012 - Part One

Nintendo in 2012 - Part One

3DS fought back, hype mode was engaged

Not so long ago it could be argued that Nintendo was having some relaxing times, with DS and Wii systems flying off shelves and console rivals rushing to the platform in order to hop on the motion-control train. Of course, technology and the gaming industry evolve, and in 2011 Nintendo found itself trying to...

Feature: The Biggest Wii U Games of 2013

The Biggest Wii U Games of 2013

Well, those that we know about

2012 was a busy year for Nintendo — which our upcoming yearly review will hopefully demonstrate — but now it's all about moving forward with its current systems, with Wii U hogging plenty of headlines by virtue of the fact that it's less than two months old. We won't truly know how well worldwide launch and Holiday...

Feature: 10 Essential Games For Your New Wii U

10 Essential Games For Your New Wii U

Got a new system this Christmas? Try these must-have titles

Assuming you've been very good this year, many of you will have been blessed with shiny new Wii U consoles today. There's only one thing better than finding a new gaming system under your Christmas tree, and that's actually playing on it - and we guessed you may be in need of some solid...

Developer Interview: Tomorrow Corporation on the First Days of the Wii U eShop

Tomorrow Corporation on the First Days of the Wii U eShop

It's Little Inferno just for Wii (U, and PC)

So, Little Inferno, what can be said about it? Our own review stated that "it's as much a sandbox or digital toy as it is a game", with the simple fact that the experience can basically be summarised as burning stuff. There's money to earn and collect, as well as puzzle combos to figure out, but it's a...

Developer Interview: WayForward Technologies on the First Days of the Wii U eShop

WayForward Technologies on the First Days of the Wii U eShop

High and Mighty

Californian developer WayForward Technologies is a long-time supporter of Nintendo and its hardware. Often noted for its proficiency with 2D, the company has worked on all manner of titles on several Nintendo platforms, from licenced games to its own original properties such as Shantae and the Mighty series. For the launch of the...

Developer Interview: Broken Rules on the First Days of the Wii U eShop

Broken Rules on the First Days of the Wii U eShop

Taking flight

While the launch line-up of download-only games on the Wii U eShop features some multi-platform releases or exclusives from studios well-known to Nintendo enthusiasts, Chasing Aurora is potentially in a category of its own. Broken Rules had previously released its highly regarded PC title And Yet It Moves on WiiWare, but may not...

Developer Interview: Shin'en Multimedia on the First Days of the Wii U eShop

Shin'en Multimedia on the First Days of the Wii U eShop

Neo beginnings

Shin'en Multimedia is a developer likely to be well-known to Nintendo download enthusiasts, with the company having made multiple appearances on Wii and 3DS, in particular. Some of its releases, such as Jett Rocket and Art of Balance TOUCH!, have been among the best titles on WiiWare and the 3DS eShop, respectively, while the small...