Wii U Features - Page 12

Guide: Transferring your Mii to the Wii U

Transferring your Mii to the Wii U

From Mii to U

When the Wii first arrived in 2006, the ability to put yourself in the game with Miis was a novel addition that caught on quickly. These days most of us have grown quite attached to our own Miis, as evidenced by the number of them gracing the Nintendo Life forums and comment sections as user avatars. Thankfully, a new console doesn't...

Feature: Reinventing Nintendo's Legacy Franchises on Wii U

Reinventing Nintendo's Legacy Franchises on Wii U

It's comeback time

Despite often being criticized for a perceived lack of new franchises, Nintendo’s back catalogue offers a wealth of unique games which have each carved out their own place in the company’s legacy. From Mario to Link to lesser known characters such as Ness and the Ice Climbers, it is clear that Nintendo has a diverse range of...

Guide: Using USB Storage with the Wii U

Using USB Storage with the Wii U

Commit these instructions to memory

The Wii U's eShop represents a big step forward in digital distribution for Nintendo, with eShop-only indie titles sharing shelf space with downloadable versions of major retail releases from day one. These larger titles can easily occupy over 10GB of space, with Tekken Tag Tournament 2: Wii U Edition confirmed...

Feature: Wii U Launch Day, Live!

Wii U Launch Day, Live!

It's a whole new game

So here we are, North America, your Wii U day has arrived. It's a Super Sunday, and some of you will be lucky enough to have a midnight launch, while others will need to have a good night's sleep and wait for the stores to open. Either way, you're first up for Nintendo's brand new system, so we expect you to be rushing home,...

Feature: What Excites Us About Wii U - NA Edition

What Excites Us About Wii U - NA Edition

So close we can smell the packaging

And so it's almost here, a new home console launch from Nintendo. We only have one of these every five years or more, and North America gets out of the gate first to soak up the new system and put it through its paces. It brings plenty of new features to the table, including its impressive GamePad, a new online...

Developer Interview: Gaijin Games Gets Drunk with Wii U Power

Gaijin Games Gets Drunk with Wii U Power

WiiWare champs set their sights on the future and rhythm aliens

While plenty of developers have stepped up to take a swing at WiiWare, only a pinch have started from scratch and built good names strictly based on their output for the service. Perhaps the biggest success story in this realm is Gaijin Games: as a brand-new studio, the three-strong...

Talking Point: Life Without Wii U Achievements

Life Without Wii U Achievements

Nintendo sticks to its guns

Nintendo isn't at all keen on mandatory, system-integrated achievements or trophies. The idea was ignored for Wii, while gamers with an Xbox 360 got used to notifications re-affirming their awesomeness for acts as simple as starting a new game, with their Gamerscore continually getting bigger with each accomplishment...

Feature: Nintendo's Wii U Hype Machine

Nintendo's Wii U Hype Machine

Sharing the message

Today marks the start of a major countdown for Wii U, as it's set to arrive in North American stores in just seven days; it's a major event for Nintendo, as new home consoles aren't an overly frequent occurrence. It's been six years since Wii arrived and revolutionised gaming with its focus on motion controls, and now the...

Developer Interview: Shin'en Multimedia on Nintendo, eShop Development, 3DS and Wii U

Shin'en Multimedia on Nintendo, eShop Development, 3DS and Wii U

Blasting onto eShop

With the 3DS eShop continuing to grow, and the Wii U equivalent already shaping up with an increasingly encouraging range of confirmed titles, there’s plenty of positivity around Nintendo’s download offerings. Like any platform it still has its detractors and issues, such as the occasional broken mess on the release...

Reaction: Wii U's Social Potential Takes Shape

Wii U's Social Potential Takes Shape

A bold new direction for Nintendo

With just 11 days until Wii U arrives in North America — at the time of writing — it's perhaps surprising that substantial details on Nintendo's online services have taken so long to emerge. That said, it's not unprecedented, as Nintendo often likes to keep its cards close to its chest, withholding details and...

Developer Interview: Nyamyam On Tengami, Life After Rare And Nintendo's Stance On Indies

Nyamyam On Tengami, Life After Rare And Nintendo's Stance On Indies

"I think the hardware capabilities of the Wii U Game Pad are a good match for Tengami"

Last week, we revealed that UK studio Nyamyam was impressed with the Wii U eShop and the potential it offers for independent developers. Keen for more knowledge, we got in touch with Nyamyam's Jennifer Schneidereit to talk about Wii U, Nintendo and Tengami - the...

Talking Point: Splinter Cell Director Doubts Triple-A Gaming's Future

Splinter Cell Director Doubts Triple-A Gaming's Future

"Lower-case aaa" may take over

While it's easy to get tangled up in technicalities when it comes to the graphical prowess of Wii U, one thing is 99% certain: the successors to Xbox 360 and PS3 will be more powerful, from a graphical standpoint. Whether or not the Wii U matches or surpasses the existing HD systems in this respect — it will take...

Developer Interview: Pwnee Studios Talks About Cloudberry Kingdom and Wii U

Pwnee Studios Talks About Cloudberry Kingdom and Wii U

"We have learnt to expect bizarre events"

With all of the excitement surrounding the upcoming release of the Wii U console and its retail launch titles, it’s easy to forget the assortment of potentially fantastic Wii U eShop titles also heading our way. One of which is Cloudberry Kingdom, a platformer which promises to supply the gamer with...

Talking Point: Games That Need Wii U - World of Warcraft

Games That Need Wii U - World of Warcraft

Or maybe this one's a game that Wii U needs?

We’ve highlighted the importance of having well-established franchises on Wii U. We’ve also indicated how vital it is for Wii U to be open to new ideas and intellectual properties. This time, we’re saying that in order for Wii U to keep in-line with the competition, exceed it in fact, then it...

Feature: Reinventing Nintendo's Major Franchises on Wii U

Reinventing Nintendo's Major Franchises on Wii U

Time for some comebacks

Thanks to its fresh approach to gaming, the Wii has been a breeding ground for reinvention throughout its six year life cycle, offering us established franchises with a twist due in part to motion controls. The Legend of Zelda has been perhaps the biggest beneficiary of this in the form of Skyward Sword, with Wii MotionPlus...

Talking Point: Games That Need Wii U - Resident Evil 6

Games That Need Wii U - Resident Evil 6

A much needed second chance

As great as Nintendo’s first-party efforts are, Wii U is going to have a reliance on its third-party support. Nintendo certainly recognises that and has already drawn franchises like FIFA, Call of Duty, Mass Effect and Assassin’s Creed to its cause. However, as encouraging as that is, it’s still not enough. The...

Interview: Broken Rules Talks About Chasing Aurora and Being Early on Wii U

Broken Rules Talks About Chasing Aurora and Being Early on Wii U

Taking flight on Nintendo's new system

Chasing Aurora is an eye-catching Wii U eShop title that's scheduled to arrive in November. While its art style immediately grabs attention, we wanted to know more about it, especially as it's only a matter of weeks away. We got in touch with developer Broken Rules and spoke to its man Martin Pichlmair about...

Feature: EB Expo 2012 Nintendo Booth Impressions

EB Expo 2012 Nintendo Booth Impressions

Get N or Get Out

As you may have noticed over the past few days, we have been posting our impressions of games that were available to play at the recent EB Expo. We've also got some impressions for you of Nintendo's impressive booth itself. Throughout the weekend, the line to get into the Nintendo booth was one of the longest. The line moved at a...

Developer Interview: Frozenbyte Talks Trine 2, Wii U eShop and Working with Nintendo

Frozenbyte Talks Trine 2, Wii U eShop and Working with Nintendo

An ice chat

The excitement for Wii U isn't limited to the second screen, the possibility of five player games or the chance that Nintendo is getting its groove back with third party publishers: there's also the small matter of its approach to digital distribution. WiiWare started well before floundering and DSiWare hosted a few gems among its...