Wii U Features - Page 10

Video: Planet PNF-404 with Rory Cocker

Planet PNF-404 with Rory Cocker

A first-person Pikmin 3 documentary

Rory to Koppai, Rory to Koppai! Mayday! Mayday! Emergency distress transmission, Foxtrot 249. I am broadcasting from an unknown location, do you copy? We've got a situation over here! I've crash landed on a strange planet that's home to a bunch of dangerous predators, and a disturbing lack of unencrypted Wi-Fi...

Talking Point: The Wonderful 101 Direct and Demo Set the Standard for Wii U Marketing

The Wonderful 101 Direct and Demo Set the Standard for Wii U Marketing

Removing confusion and doubt

The Wonderful 101 has had a slightly peculiar route to the Wii U, in terms of visibility and awareness. At E3 2012 Nintendo used its live conference to make peculiar jokes about zombies liking French food and provide a rather thorough walkthrough of Luigi's Ghost Mansion in Nintendo Land. That presentation had good...

Feature: The Big Nintendo Direct Round-Up - 7th August

The Big Nintendo Direct Round-Up - 7th August

Release dates, a few surprises and some awesome footage

Yesterday was one of those slightly-crazy Nintendo Direct days. When announced it was stated that the focus of the broadcasts would be on existing and confirmed Wii U and 3DS releases; that was true for the most part, but there were some surprises thrown in for good measure. For example...

Talking Point: Wii U and Third-Party Inconsistencies Pose Questions for Console Owners

Wii U and Third-Party Inconsistencies Pose Questions for Console Owners

Is Nintendo's system enough on its own?

It's been a slightly bruising week for the Wii U, though some positives have also emerged. From a first-party perspective there's the notable positive of Pikmin 3 hitting the valuable North American market, a game generally considered to be of excellent quality and an opening salvo in Nintendo's bold plans...

Interview: Ubisoft On Splinter Cell Blacklist, Taking the Series Forward and Wii U Features

Ubisoft On Splinter Cell Blacklist, Taking the Series Forward and Wii U Features

Going for a triple-A sneak kill

Splinter Cell Blacklist is, at the time of writing, just a few short weeks from sneaking onto the Wii U. This is the sixth home console game in the series, with just one of those games — Conviction — skipping the Wii in 2010; all others featured on the GameCube or Nintendo's last-gen system. Its arrival on Wii U...

Feature: A Weekend With Pikmin 3

A Weekend With Pikmin 3

Our staff share their thoughts on the major Wii U release

It's been quite a while since we could discuss a major Wii U exclusive, in terms of a title with the potential for strong sales and capturing the public imagination. Game & Wario has its supporters, of course, but it's been a long summer short of eye-catching new content to grab...

Feature: A Brief History of Pikmin

A Brief History of Pikmin

Three down, more surely to come

Pikmin 3, after a lengthy development period, is now beginning to grace Wii U systems around the world, and is clearly a source of great pride for Shigeru Miyamoto. The famous Nintendo designer has described it as the "ultimate version of Pikmin 1", and to date it's received substantial critical praise, including a...

Soapbox: The 8-Bit Era Laid the Groundwork, but Modern Day Progress Shouldn't be Discounted

The 8-Bit Era Laid the Groundwork, but Modern Day Progress Shouldn't be Discounted

Tom feels that enjoying both retro and modern games is vital

This week we've published a few features to celebrate the Famicom's 30th Anniversary. It's an extraordinary landmark, particularly because so many games from the 8-bit machine are still treasured to this day, many of which are deserving because they're enormous fun. I think there's...

Talking Point: Pikmin 3 Shows the First Shoots of the Wii U's Planned Recovery

Pikmin 3 Shows the First Shoots of the Wii U's Planned Recovery

It's a marathon, not a sprint

For a number of months now we've reported on sales success stories for the 3DS and often had an accompanying Wii U line saying something like "X had a quiet debut week, hardware sales still struggling". Another common refrain, this time instigated by Nintendo itself, has been "the games are coming, the fightback will...

Talking Point: The Wii U Has Plenty of Opportunities for "Brand-New Types of Games"

The Wii U Has Plenty of Opportunities for "Brand-New Types of Games"

That "strong impact in the market" could be crucial

At the end of last week Nintendo released the official translations of Satoru Iwata's most recent investor Q & A, giving us an insight into Nintendo's current standing with that audience and providing some useful teases of information on what's to come. These meetings are intriguing as, in a...

Poll: How Important is Dual / Second Screen Gaming?

How Important is Dual / Second Screen Gaming?

A major part of Nintendo's strategy

Yesterday brought us some interesting comments from Ubisoft Managing Director Nicolas Rioux, who spoke about the potential prominence of "second screen" gaming, even going so far as to praise the Wii U as an innovative first step. As we observed in that article, it'd be a nasty piece of irony if technical...

First Impressions: Wii Party U

Wii Party U

Let's get it started, in here

So, Wii Party U's evolved from a Summer Party to a Holiday Party, courtesy of the development delay confirmed by Satoru Iwata at E3. That's fine with us here at Nintendo Life, as we think every day is a party day, so we happily wandered over to the the demo unit at a recent preview event ready for the ultimate digital...

Hands On: The Wonderful 101

The Wonderful 101

You know you're playing a Platinum game when...

Way back in June 2012, we had the chance to play Project P-100, an exuberant new IP from PlatinumGames being published by Nintendo. It's had a name change, and its arrival has been delayed to such an extent that it's done the rounds to appear at this year's preview events; we've gone hands on with...