Game Review

Game & Watch Helmet Review

USA USA Version

Posted by Jon Wahlgren

When tools fall from the sky, just stay home that day

We should all be very glad that affordable portable video game technology has moved beyond the rudimentary LCD screen of the Game & Watch. Not that there haven't been any worthwhile endeavours to come out of the series, but when you're stuck designing your game around strict on-screen limitations then sooner or later you'll end up with excessively simplistic timewasters and call it a day.

Originally released in 1981 as the seventh Game & Watch title and the second in the Gold series, Helmet is one of these superficial diversions. In it, Mr. Game & Watch is stuck at some construction site where, we theorise, a massive explosion has sent all of the tools flying high, and it's your job to get him across to the other shed without getting bonked from falling equipment. The door isn't always open, so you'll have to time your dashes appropriately. You get three points each time you make it to the door, and each tool that hits the ground gives you another. Game A has the debris falling at a steadily ramping pace and Game B is a little faster and more erratic, but ultimately doesn't change the game too much.

The problem is that Helmet poses very little challenge. The falling tools are easy to predict and dodge, and unless you rush like an idiot to the door you'll rack up huge scores in no time. If you actually do get clonked, your three lives reset at the 200- and 500-point levels, eliminating any threat to your high score attempt. Required skill is at a minimum and as a result you'll grow tired of it fast.

Aesthetically, this is the same as all of the other Game & Watch DSiWare releases in that it does a fine job of simulating/emulating the real deal. The LCD outlines are nostalgic and the bleep-bloops sound appropriately Swatch-like, so kudos for that, we suppose.


Quite simply, Helmet is boring and without any real challenge. It's far from the top tier of Game & Watch releases on DSiWare, and you should only bother rushing to the shed once you've exhausted the rest of the series, if you happen to be a completionist or if you have strong nostalgic feelings for this one.

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User Comments (23)



Adamant said:

Aw, it's not that bad. Sure it's a bit lacking in the challenge department, but so are nearly all games released these days



Kenji510 said:

I love this game alot and i dunno why it has a low rating.. i would gave it like a 7 or 8 stars at least for this review.



ToastyYogurt said:

They have a similar microgame in Warioware D.I.Y. Showcase. I didn't really like it, but I think I would like the real deal more because it doesn't have a 10 second time limit .



Stuffgamer1 said:

I guess that doesn't speak too well for my skill, then. I tend to have trouble with this one on the Game & Watch Gallery Gameboy game (whichever had Helmet).



James said:

@miketh2005 Just because your opinion differs from that of our review, it doesn't mean they're a bad reviewer, just that you see this game differently.



JoeDiddley said:

Ooh, controversial. I always enjoy and generally agree with Jonathan's reviews. I was planning to get this before reading the review and comments. Will still pick it up at some point to see what I think.



Token_Girl said:

Well, I'm trying to get all the G&W games, since I like the first 3 a lot and the ones on G&W Collection on DS too. I only have 400 points left, so I'll probably wait on this one.



IanUniacke said:

While this one is very easy (I clocked it first time) I still find it incredibly fun.



grumblegrumble said:

Aw, I disagree... This G&W title is just as endearing as the others you reviewed... It provides a unique challenge! I dunno. I guess the idea of tools falling from the sky just seems kinda cool to me lol



MeloMan said:

I thought the review was fair, but the score could use a boost up to about 6/10 cause once you have mastered it, it's no longer a challenge, but does tend to still keep you hooked just enough. Like Prosody said, it's a matter of opinion.



Gizmo said:

Fair score. To me this review seems to be one of the few Game & Watch reviews on Nintendolife (, if not the only one,) which scores the game just out of the gameplay, and not because of some great memories...



Langencamp said:

Wow! This was one of my favorite LCD games back in the days. I also remember a different game (but totally same game-play) only with bombs or missiles falling down from the sky instead of tools. Anybody remember that one? Anyway, 'Helmet' is an awesome little game well worth 200 points. A highly addictive "one-more-try" kinda game. 8/10.

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