While we remain hopeful the Spyro Reignited Trilogy will eventually make the transition across to the Nintendo Switch, Activision has shared some positive news about the sales of the Crash Bandicoot N. Sane Trilogy.
The multi-platform release has been cited as a fourth-quarter driver in its most recent financial report, shifting more than 10 million units since its debut in June 2017. Disappointingly, no individual figures for each system were provided. At the very least, we know the Switch version performed quite well in the UK around the time of its release, being a consecutive chart-topper for eight weeks.
For Activision, this small morsel of good news is being overshadowed at the moment by company-wide layoffs. Fortunately, it doesn't seem like this will impact the actual development sectors of Activision-Blizzard. In the near future, Switch owners can look forward to Crash Team Racing Nitro-Fueled, due out on 21st June.
What are your thoughts about Crash Bandicoot N. Sane Trilogy reaching the 10 million mark? Are you surprised by the current demand for retro experiences like this? Are you still hopeful Spyro will make its way across to the Switch? Tell us below.
[source vg247.com]
Comments 43
I enjoyed playing these games on Switch, but I can safely say that I didn't miss out on them as a kid. They were good, sure, but Crash has nothing on Mario. The control just never felt any better than okay throughout all three games.
I love retro re-releases as much as I love brand new releases.
Deserved! These were great games, and they hold up well.
Can't wait for CTR.
A single word is needed:
WOAH!
Deserved yet ill-timed given Activision's bigger news today
I’ve actually not played any Crash Bandicoot games at all so might cop this soon.. (you might mock me for never doing so but in them days most PlayStation platformers had extremely floaty gameplay mechanics total 180 on say any Nintendo platformer)
I thought there was more than 10 million people in the UK? There's gonna be mass arrests now that the royal order that all must buy these games has been ignored.
Fun games. Fairly unforgiving, but quite fun.
@Spudtendo They say the controls are a lot more floaty than they were in the psone days, and that's how I remember them actually.
Than again, I remember all the mario karts playing like that too, and going back to them feels like steering with a swiffer!
Good game.
Activision is kiiiinda being the worst right now though, so I can’t be entirely happy here sadly.
So the remake sold well now how about making an actual new game for the good ole Bandicoot here Activision.
Huzzah for nostalgia, including my own
That's a large milestone to reach. Everyone knew that this compilation would sell well, but wow. It's not even two years old, yet. See, this is what happens when make a game into a multi-platform instead of stupidly making it exclusive to one system, only.
Good lord that is a lot of copies.
Never understood the love for this ugly mcguffin. I hate the level designs too. One rental in ‘95 was enough for me. That said, they put alot of effort into this remake, so it’s good to hear it really paid off. I want to see more rereleases/remakes done with this kind of love, hopefully with much better mascots
@garfreek The first Mario Kart and the GBA one ard Indeed especially hard to control now. Doing turbo boosts feels so strict with that style now
Well earned. Totally deserved.
Around 5 million copies have sold physically on PS4 and given their digital ratio you'd have to assume another 2 million at least digitally. So all in all about 70% for PS4 with the remaining between Switch and Xbox slightly in Switch's favour.
I won't be looking forward to Crash Team Racing now that they have sacked a large portion of their workforce, despite making record profits. Disgusting company
I've bought it twice, both times on PS4
Activision Blizzard are pure scum. They just announce their highest quarterly earnings ever and their response is to lay off 8% of their workforce. Hundreds of lives ruined to keep the blood sucking shareholders happy while the boss gets a 15 million bonus. It is disgusting.
Crash Bandicoot N'sane Trilogy has already outsold all the PS1 Crash games and will probably outsell all of the 3D Mario games outside of Odyssey.
I'd stake my life on the fact that Switch units represent a small to medium majority of the numbers sold here. Which is something no one ever thought they could say for a Nintendo version of a game!!
They said Crash was irrelevant.
They said Crash was a failed mascot from the 90s.
They said Crash had no fame and no fans.
They said only PlayStation fanboys liked Crash.
They said his games were only good in the 90s, or were never good.
They said his remastered trilogy were just the same PS1 games running on an emulator.
They said Crash was going to disappear again, even after the trilogy sold well.
It's so wonderful to see Crash rising again, and all the people who hate him getting more and more proven wrong, this isn't for of PlayStation, Xbox, Nintendo or PC, this is for Crash.
That's a nice number for a mediocre game.
@victordamazio
Sounds like you have a bit of a crush on Crash.
My view. Crash Bandicoot games are trash, he is a terrible character and the reason Crash seemingly sold less on Switch compared to other consoles is Switch owners already have a genuinely great 3d platformer in Mario Odyssey so don't feel the need to pick up 3 old remastered games that are really only popular because that is the last time Crash was relevant and people are trying to remember the good old days!
@SBandy Crash did not sell worse on switch than other platforms (I will bet it has more than Xbox and pc). PS4 has the majority because it had the game exclusively for a year...
@Balta666
On the UK charts at least, Crash has sold better on Xbox One than Switch pretty much every week and that is what I am basing my view on. Can you provide any alternative information?
@SBandy no I don't. But basing your assumptions on one single market alone while both consoles were charting top10 and that market is one of the worst for Nintendo anyway does not appear to me to be fair
@Balta666
It is more fair than basing it on nothing like you have.
@SBandy as you which but your line of thoughts is the classic type of " I saw a black duck, I never saw any duck not black therefore ALL ducks are black"
No I am using factual information provided by the official UK chart to form an overall general view. I never stated it was a fact and I said "seemingly" in my original message.
You on the other hand are willing to bet because you have a hunch and nothing at all to back it up.
I think my view has more credibility than yours as I used actual facts to form my view. There is no argument here.
Good for them but I always disliked Crash Bandicoot games.
@misterMike 1. What I said wasn't an argument.
2. I understand it was almost (completely) a full year when the game became a multi-platform.
3. Bad choices of words? No, you're just looking too deeply into one comment. Of course the PS4 version sold the most. It was an exclusive game for 364 days. It sold close to 5 million copies(as of December 2018), which would have been close to half of how much the game has sold now if didn't launch on three different platforms last year. It obviously paid off, and it's the sole reason why the game was able to reach the 10-million benchmark. Why do you think the game saw massive increases in sales a few days after it was distributed to three other systems?
Can’t argue with that. While the individual games never got anywhere near Nintendo’s best back in the 90s (Warped being closest) they’ve been nicely remade and it’s a very good collection.
Nice that the Switch version has contributed healthily too, especially once the PS4 exclusivity expired. More sales means more support.
I got this for christmas. I really gotta keep playing.
@misterMike Sony never owned the rights to Crash. Crash was originally the property of Vivendi Universal Interactive, who subcontracted Naughty Dog (an independent developer at the time) to make the Crash games in the 90s. In 2001, Sony bought Naughty Dog, and Vivendi went elsewhere for development. Later, Activision bought Vivendi and thus acquired a Crash and Spyro. They were always third party games and Sony never had any ownership.
I dunnno why the dig at the switch verison not selling better than PS4 when very few 3D platformers besides Mario sell this well.
Crash has probably sold much much copiess then any other 3d platformer besides Galaxy and Odyessey. 10 million copies is nothing to sneeze at.
If only this announcement didn't come at a time of layoffs because Bobby boy needs another jet plane and his profits aren't enough.
My guess is that it sold better on PS4 cause the games used to be PlayStation games so fans of Crash prefer to buy it on the platform it most iconically represent and that's the PlayStation brand. My brother first play the older games on PS1 so he bought this collection for the PS4 even though he also own a Switch (which he refuse to buy for) whereas I bought it on the Switch as I never play these games when they were out for PS1 as I was a Sega Nintendo player at the time. It's really just preferences, there were more PS1 player at that time who are now buying this to relive those old glory days.
My daughter got me it for Christmas, and I hate to say it I don't know exactly how I feel. I've only touched it twice getting distracted.
The first game seems overly cheap and nasty when it comes to pits, jumps and perspective. The second game I didn't go very much into either but it seemed to correct that and was more enjoyable but was bitter over the first. I haven't touched the last one. I know I should as she asks if I like it ever so often.
@misterMike Crash has always been third party to Sony the same way that Bayonetta is third party to Nintendo. Nintendo published Bayonetta 2, but that series has never been owned by Nintendo.
@misterMike My bad. It was late at night (or early in the morning) when I typed my reply, so I must've misread the phrase.
@misterMike I’m not arguing that Crash wasn’t the face of the early PS1 era, but I’m simply saying he was never a Sony-owned property. That’s all.
Much better than some of the overly simplified mario games. the difficulty is just right and level designs are amazing.
This must have been the sleeper hit of 2018. Who would have thought that this remake would sell THIS Much!! Its totally insane! The games are pretty fun by the way!
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