Overview
- Number of Players
- 4
- Genre
- Release Date
GameCube
- 15th Nov 2004
- 26th Nov 2004
- 26th May 2005
- Series
- Characters
- Tags
- Feature Support
- Wikipedia
- en.wikipedia.org
Reviews
Review Metroid Prime 2: Echoes (GameCube)
For super players
Back when Super Mario Bros. 2 came out in Japan — the real Super Mario Bros. 2, known here overseas as The Lost Levels — there was a little label on the box that said “For Super Players.” It meant it, too: Super Mario Bros. 2 is a ridiculously difficult game, often using your knowledge of the first game against you while at...
Screenshots 28
Metroid Prime 2: Echoes Guides
Guide Metroid Prime: The Story So Far - Everything You Need To Know Before Metroid Prime 4: Beyond
It's just a Phaaze
Metroid Prime Trilogy, the Wii compilation of Retro Studios' first-person take on the Metroid series, launched in North America on 24th August 2009, exactly 15 years ago. In honour of that sparking release (well, a little less sparkling than the originals in some places due to a few missing effects), we're taking the opportunity...
Guide Metroid Prime 2: Echoes: Prologue Area
The journey of a thousand miles begins with a single spaceship crashing
Welcome all to our Metroid Prime 2: Echoes walkthrough! We'll be starting at the crash landing prologue just before the Temple Grounds area on the planet Aether. Now, there aren't any necessary collectibles for this first section of the game; instead, in true Metroid Prime...
Guide Metroid Prime 2: Echoes Walkthrough, All Collectibles, Locations, Tips & Tricks
Prime universe
Welcome to our Metroid Prime 2: Echoes Full Walkthrough Guide hub! This Metroid Prime 2: Echoes Walkthrough will take you through the entire game from beginning to end, highlighting where to find all key items, including all Scan Entries
Guide Metroid Prime 2: Echoes: Temple Grounds
The adventure begins!
Welcome all to the next entry in our Metroid Prime 2: Echoes walkthrough. After your venture through the post-crash landing prologue area, you'll take in a short cutscene showing off the scenery of the newly discovered Temple Grounds; we emphasise short because there's not much to look at. We'll also be entering a very...
Guide Metroid Prime 2: Echoes: Agon Wastes
I hate sand 2 Echoes
Welcome to our next entry in our full walkthrough of Metroid Prime 2: Echoes. This time, we’ll be taking on the Agon Wastes and entering the harmful realm of Dark Aether. We’d best get started because there’s a lot to get through in the Agon Wastes. Agon Wastes: A sandy area full of pirates. Excellent. Scan Entry -...
Guide Metroid Prime 2: Echoes: Sky Temple
Finish the fight, but first go on a treasure hunt
Welcome to the final entry of our Metroid Prime 2 Full Walkthrough. In this portion we’ll be walking you through how to get into the Sky Temple, the locations of the required keys, and the remaining collectibles. There’s no beating around the bush; this is going to be a hefty one with a lot of...
Guide Metroid Prime 2: Echoes: Torvus Bog
What are you doing in my swamp?!
Welcome back to our full walkthrough of Metroid Prime 2: Echoes. After retrieving the energy in the Agon Wastes, it’s time to head to the Torvus Bog and do the same for the swamp. Into the Torvus Bog: As you progress through the game, crossing between the Light and Dark Aether areas will become more common...
Guide Metroid Prime 2: Echoes: Sanctuary Fortress
SANCTUARY! SANCTUARY!
Welcome back to our full walkthrough of Metroid Prime 2: Echoes. Previously we conquered the Torvus Bog and its facility within. I think we’ve had enough water-based areas for now, so let's head for the Sanctuary Fortress to secure the final piece of energy U-Mos needs to restore Aether to its former glory. Welcome to the...
Guide Metroid Prime 2: Echoes: Pirate Headquarters
You are a (space) pirate!
In the next stage of our full Metroid Prime 2: Echoes walkthrough we’ll be exploring the Pirate Headquarters. It's really a mining facility but we'll be calling it the Pirate Headquarters in our walkthrough. Be prepared to scan a lot of entries in this place, mainly the pirate logs. The Pirate Headquarters: Upon...
Guide Metroid Prime 2: Echoes: Power Suit Upgrade Locations
Time for an upgrade
Welcome all bounty hunters to our Metroid Prime 2: Echoes Power Suit Upgrade locations guide. Early in Metroid Prime 2 Echoes all of your sweet gear is taken by the dark forces of the Ing. We'd best get all of our stuff back if we're to save the planet Aether! Now this is in the order we discovered them in our playthrough of...
Guide Metroid Prime 2: Echoes: Missile Expansion Locations
It costs $400,000 to fire this weapon for 12 seconds
Welcome all high-velocity explosive enthusiasts to our Metroid Prime 2: Echoes Missile Expansion locations guide! Missiles are very useful on the planet Aether, from clearing debris to opening blast doors missiles have a million uses! One of them killing volatile aliens sure. So you'll need some...
Guide Metroid Prime 2: Echoes: Power Bomb Expansion Locations
You're gonna need a bigger boom
Welcome explosion enthusiasts to our Metroid Prime 2: Echoes Power Bomb Expansion locations guide! The Power Bomb is an upgrade that lets you blow up those objects that are just too tough for a normal ball bomb. As you can guess, its expansion will let you carry more power bombs! It's worth mentioning you find this...
Metroid Prime 2: Echoes News
Random Metroid Prime's OG Engineer Isn't Happy About The Remastered Doors
"This should be fixed"
After months — heck, possibly years — of rumours, Metroid Prime Remastered is finally out on the Nintendo Switch as a digital download, with a physical edition available later this month on February 22nd. While many folks seem overjoyed at the remastered visuals in the game, one original Retro Studios' developer has...
Rumour Metroid Prime Remaster Apparently Lined Up For November, Prime 2 And 3 To Follow
"Almost certainly to line up with the 20th anniversary"
It's one of those rumours that feels like it's been around for years because, well, it has, but Jeff Grubb of the Giant Bomb parish has once again gone on record with updated info
News Former Metroid Prime Dev Calls Cancelled 'Project X' A "Frustrating Experience"
"It doesn't make sense and it's not even fun"
In the latest video published by YouTube creator KIWI TALKZ, ex-Retro Studios dev Paul Tozour gave an extensive interview around his time with the studio, including cultivating a positive working culture, how Metroid Prime 3: Corruption was influenced by Halo, and the studio's relationship with Metroid...
News Ex-Retro Studios Devs Laud Metroid Prime's Camera System
"You never lose sight of Samus"
In a recent video compilation from YouTuber KIWI TALKZ, a group of ex-Retro Studios developers spoke about the late Mark Haigh-Hutchinson, a LucasArts alumni who was in charge of the camera system for the Metroid Prime games. Mark sadly passed away in 2008 from pancreatic cancer and his former co-workers had a lot to...
Random Metroid Prime's Logo Went Through 53 Different Iterations
"I wanted to blow my brains out"
Anyone with a background in graphic design or illustration knows just how many different iterations of a logo are required before landing on the perfect end result. It can be a taxing process, but when it comes to a massive game like Metroid Prime, the time and effort is undoubtedly worth it when you see just how...
News Nintendo Takes More Risks With Prototypes, Says Metroid Prime Developer
"[Nintendo] know that that’s the right way to go"
We're all still waiting for Metroid Prime 4, and yes, that sucks. However, the game's prolonged development is indicative of Nintendo and Japanese companies as a whole, according to former Retro Studios staffer Jack Mathews. Mathews served as the Lead Technical Engineer on the Metroid Prime...
News Former Metroid Prime Engineer Admits He Was "Disappointed" With The Wii's Specs
Remaining with Nintendo would have meant staying "a bit behind"
The Nintendo Wii is arguably one of the most innovative video game consoles ever released, but when it comes to raw power - at the time, it was well behind the competition. This led to some third-party developers completely skipping the generation, and even certain Nintendo teams were...
Random Nintendo Rejected Samus Voice Acting In Metroid Prime For Being "Too Sexual And Sensual"
"They're very, very particular about vocal sounds"
Podcaster Reece Reilly – AKA: Kiwi Talks – has been discussing the development of past Metroid games with the people who made them for some time now, having previously chatted to the likes of Mike Wikan and Bryan Walker. More recently, he sat down with Clark Wen, who was Audio Director on
News Nintendo Changed The Culture At Retro Studios Following Metroid Prime Crunch
Mike Wikan reckons Prime 4 "will be great"
Thanks to a recent interview on Reece Reilly's Kiwi Talkz podcast, today has brought some rather interesting details around Retro Studios and Nintendo. We've had the humorous tale of how the blowing mechanic was added to Donkey Kong Country Returns, and some
News Metroid Prime Trilogy Had A Core Dev Team Of Four, Surprisingly
Original designer "knew where all the skeletons were buried"
Earlier today we shared a rather nice detail about the development of Donkey Kong Country Returns, courtesy of an excellent interview on Reece Reilly's Kiwi Talkz podcast with former Retro Studios developer and senior designer, Mike Wikan. Naturally a lot of the interview focused on the...
About The Game
In this first-person adventure, become the bounty hunter behind the visor once more and travel to a planet torn into light and darkness.
Hunted by a mysterious entity and a warring race called the Ing, Samus Aran must explore the light and dark worlds of this doomed planet to discover secrets and augment her suit's weapons and abilities.
When Samus investigates an abandoned Federation ship on a planet named Aether, her ship is incapacitated by a freak electrical aberration in the atmosphere. Crash-landing on the planet's surface, she finds the scene of a slaughter. A group of creatures borne of darkness, known as the Ing Horde, attack her and steal a number of her Power Suit's abilities, leaving her for dead. As she soon comes to realize, the planet has been dimensionally doubled: One exists in darkness, the other in light. The peaceful people of Light Aether, called the Luminoth, are slowly being destroyed by the Ing Horde, and the loss of their generators will mean the permanent eclipse of the planet by Dark Aether. Not only that, but Samus soon finds that something more dangerous than the Ing stalks the planet surface: A dark creature is on the loose, and growing more lethal by the minute.
- Immerse yourself in Light and Dark Aether as you explore massive, dangerous alien environments teeming with intelligent enemies. Using an array of high-tech interfaces, analyze clues in the environment and even pinpoint secrets. Your Scan Visor will be integral, helping you explore every nook and cranny and scan creatures for vulnerabilities.
- Tons of new power-ups await, including the Dark and Light Beams, which make use of an all-new ammo system! Plenty of beam weapons, visors, bombs, missile and suit upgrades, and power-ups like the Space Jump and Grapple Beam return as well.
- Bounty hunter...or hunted? For the first time in the history of the celebrated Metroid® franchise, up to four players can battle one another as they search for weapons, grapple across ceilings and turn into Morph Balls to make their escapes.
Comments 9
Awesome!
i love myself some good hard adventure games.
another under-rated gem!
I think Metroid Prime 2 is better than Metroid Prime 1. This is one of the best games ever made.
This game definitely IS underrated. Comparing it to the original Prime is what hurts it. MP2 is way more "thinking man's" game more than the first and takes time and patience.
It looks a lot like the first Prime but it is definitely not the same game. Definitely a lot of annoying backtracking, here.
Dark game, very complex and very amazing. It's like A Link To The Past in a way, as you can travel between a dark and light realm to solve puzzles in one other.
Well, the first Prime had better music, more interesting areas and the plot when scanning things was written lot better. Nevertheless, i'd give this game at least a 9, if not 10 too since the first Prime is just one of the best games ever made and this should not be compared only to it, but also other games of the genre.
I want this so bad but I promised myself I would beat metroid prime one first.
Probaly not as good as the previous game, but It stll deserves credit for the exploration and the awesome (Beats xbox and playstation first person) gameplay.
Its like the Ocarina of Time vs Majora's Mask theory, both amazing games and both unique in their own way. Personally I would say they are equally as good as each other. Playing them now still feels fresh as it did when I got them back in 2004!
Still love the game. putting it on Wii made it better but still the strongest of the series.
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