Ask An Enemy Studios has revealed that its unique split-screen, single-player shooter A Duel Hand Disaster: Trackher is coming to the Nintendo Switch.
Described as "A Split-Screen Single Player Twin Stick Risk Em' Up in which your score is meaningless unless you exist", A Duel Hand Disaster sees you controlling two ships simultaneously. Your main goal is to rack up the highest score possible, but the only way to make it stick is to "decide when to leave with it". Dying wipes out your score completely.
Here's a bit more detail, direct from the developer:
Kill enemies to earn points on the left, recover resources to multiply those points on the right, but most importantly you must decide when to keep your score. Playing till death is not an option.
The HR-D does not take damage. It kills enemies to earn points and keeps the Trackers out of the Zastrus Core. Your primary concern is the LINK to the DF-R. Anytime you shoot and move on the left the link drops. To keep it active you must sacrifice the Material the DF-R has been recovering. Material also multiplies your final score so use it wisely. Black out entirely and you will pay dearly.
Killing enemies while recovering a resource with the DF-R will multiply your points. ProTip: Locate a resource, kill enemies while recovering a resource, rinse and repeat.
Recovering Parts enable the DF-R's defenses but most importantly they repair the Extraction engine. When you reach full capacity you can leave with your score, but if you are willing to stay in longer and push yourself harder you will be handsomely rewarded.
The game is currently on Kickstarter, with the aim being to raise funds to speed up development - the studio has already stated that A Duel Hand Disaster will launch regardless of the success of the crowdfunding campaign. Which is perhaps wise, as the current campaign has only raised $3,810 of its $45,000 goal, and has 8 days remaining.
This certainly looks like an interesting concept; would you invest in this on your Switch?