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Nocturnal Outlines Flowerworks HD Sales and Future Wii U Plans

Posted by Thomas Whitehead

Interested in supporting user creation through the GamePad

Earlier this year Flowerworks HD: Follie's Adventure bloomed on the Wii U eShop, a HD remake of the colourful and rather popular WiiWare title. Available in North America and Europe, it's one of a small handful of titles that have made the transition Nintendo's most recent home console store.

Michael Shamgar, the driving force behind developer Nocturnal, has been in touch to give us an overview of sales for the eShop title, which has now been reduced to $4 in North America. Though firm numbers are off the table, the following summaries show how the title is performing for the studio.

  • US sales started strongly, but tailed off rapidly after the initial launch sale ended. Price has now been dropped to $4 USD.
  • European sales have been a real surprise — released two and half months later in EU — outselling the US lifetime figures by 50% within 3 weeks.
  • Total sales are now close to 50% WiiWare (unit) lifetime sales, which has been available for around 5 years.

In addition to exploring options to bring the title to Steam on PC, Nocturnal is aiming to boost US sales; part that drive will be releasing a free demo that includes three levels and a tutorial — likely to be available in North America and Europe in October.

As for what's next, Shamgar tells us that the studio is still deciding on its next project for Wii U, but provided the following pointers:

We have a "story-driven" game in the concept stage, but that's likely to be a big project that may need a lot of funding and development effort.

We may release a smaller, simpler arcade game based around user-generated content (level editor will come with the game). I'm very interested in the potential of using the GamePad for all forms of user content creation, extending to a complete game creation system.

We've seen some examples of level creation tools utilising the GamePad, in addition to next year's Mario Maker, though more titles that support those features would surely be welcome.

Let us know what you think of these details, and Flowerworks HD: Follie's Adventure, in the comments below.

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User Comments (8)



Sean_Aaron said:

I enjoyed this game on WiiWare and I was happy to pick it up on Wii U. Nice to know I wasn't the only one!



sinalefa said:

Cool. The game is nice but some levels are too hard even on the easiest setting. I could never finish it but I dont regret the purchase



WiiLovePeace said:

Good for them I bought it as soon as it was available but haven't even started playing it. That's just how I roll.



Einherjar said:

Of course the EU numbers are higher than the US ones...did you see a gun anywhere ? See, thats why US sales numbers are lower

But in all seriousness, the game was surprisingly good I excepted your typical sideline game you download simply because its cheap and you have nothing else to do. But honestly, its a really fine game

And im really glad that it met their expectations So..GO Nocturnal



C-Threep said:

What is that he said? A demo? I'm sorry sir but demos on the Wii U eshop are limited to a handfull of games available at launch, nobody these days bothers putting anymore demos on the eshop



cyrus_zuo said:

I've never understood how to play this game well. My scores are pretty consistently the same regardless of what I try...
I like the co-op idea, but didn't really get into this one.
Still, I'm glad it did as well as it did for them.

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