Nintendo has had plenty of third party support for the Wii U with a whole host of games being released alongside its first party titles in the coming months. One such developer is Team Ninja - who will be releasing Ninja Gaiden 3: Razor’s Edge on January 11th - and in a recent interview its studio head Yosuke Hayashi has commented on what he feels is the key to success for developers making games for Nintendo's new console.
Speaking to Siliconera, Hayashi confirmed his belief that the Wii U is “right up there with the PS3 and Xbox 360” and has plenty of power for developers to sink their teeth into. However he was quick to point out that Nintendo’s hardware will, as always, challenge the team to create unique and creative gaming experiences.
For all of Nintendo’s hardware, it’s not about power; it’s about how you creatively use the hardware. When we make games for Nintendo, they are going to come and challenge us to use that hardware to make a creative game. That’s the key point from Nintendo that we always feel.
With that in mind, when making Ninja Gaiden 3: Razor’s Edge, Team Ninja had the player firmly in its mind and endeavoured to create a gaming experience that is true to the franchise's hardcore roots while also adding convenient elements to allow the player to interact with the game more fluidly.
Ninja Gaiden is a console game, so we’re focused on playing it as a console game. We haven’t done a whole lot to change that because we know our fans who love that experience, and we don’t want to betray them. We don’t want to leave them out in the cold. It’s been focused on making that experience even more convenient for them.
Ninja Gaiden 3: Razor's Edge is an updated version of the game that was originally released on the PlayStation 3 and Xbox 360 and comes with several new features including a new playable character in Ayane, the return of dismemberment - allowing enemies to fight on after losing limbs - and of course the obvious Game Pad additions making it easy to select weaponry and scroll through those extensive move lists.
All in all the game looks set to be more than just a simple port of the version found on other consoles. Are you looking forward to satisfying your bloodlust with Ninja Gaiden 3 in January?