News Article

Feature: Nintendo in 2011 - Part One

Posted by Thomas Whitehead

April – News

Nintendo had been enjoying a high profile 2011 in the news cycle, and that was to continue in April. There was some bad news as a loss was recorded for the preceding financial quarter, tied in with 3DS sales for the month that were below expectations. There would be more headlines in this area later in the year but Nintendo were still optimistic, at this point, that profits and big sales were on the way for the 3DS.

The 3DS stereoscopic screen was also attracting plenty of negative press attention. There was some misleading journalism from one British tabloid newspaper in particular that took the complaints of headaches from a few and attempted to make it a full-blown crisis for the company. Nintendo were forced to clarify that issues with the screen were limited to a minority of consumers, while retailers quashed claims that a high number of consoles were being returned. The stories may have been inaccurate, but they were damaging nevertheless.

There was, despite this, some exciting news for loyal Nintendo followers. The eagerly anticipated The Legend of Zelda: Ocarina of Time 3D was announced for a June release, a much needed boost to a 3DS games catalogue struggling to excite consumers. Even more fascinating were internet rumours that Nintendo would unveil a new home console at E3, codenamed Project Café. Wild speculation began to rage about what this console would do to follow up the Wii, and there wouldn’t be long to wait to find out.

April – Games

This was a particularly quiet month for new Nintendo game releases, a worrying sign for both the 3DS and the Wii. Although launch titles provided some content for keen gamers to work through on the handheld, the Wii had very little to celebrate. Conduit 2 was perhaps the highest profile title in an uninspiring month, and it was a competent but flawed follow-up to the original title.

Download releases continued to flow, though with few standouts. Valet Parking 1989 was a rather strange but oddly endearing DSiWare title, while Mega Man fans in North America could finally celebrate the arrival of the glorious Mega Man X, though it’s yet to arrive in Europe.

May – News

As May got into swing there were two major news items for the Wii. Nintendo confirmed a price drop for the console, with some store deals ultimately equating to £99 for the little box, while an updated budget range of games was unveiled, including titles such as The Legend of Zelda: Twilight Princess. There was much happiness for JRPG fans in Europe, also, with confirmation that Xenoblade Chronicles was on the way. At this stage no North American release was announced, which would prompt an online storm in the following months.

One of the stranger stories of this month revolved around Dead or Alive: Dimensions, with news that it was withheld from release in Sweden, Denmark and Norway due to child pornography laws.

The 3DS meanwhile, had confirmation of a June release for the eShop, along with rumours and Japanese details of the launch titles on the new digital service. Major retail releases were still few and far between, so there was continuing build-up to Ocarina of Time 3D, with some talk of Star Fox 64 3D also gathering pace. One of the stranger stories of this month revolved around Dead or Alive: Dimensions, with news that it was withheld from release in Sweden, Denmark and Norway due to child pornography laws.

Rumours continued to circulate regarding Nintendo’s next home console, with some claiming that it would not have a conventional hard drive for storing large amounts of data, and others stating that the new controller would include a camera. Confirmation that Nintendo would be hosting a live stream of their E3 presentation solidified opinion that a big announcement was inevitable.

May – Games

Much like the preceding month, May was very quiet in terms of major game releases on Nintendo consoles. On the 3DS, Dead or Alive: Dimension was enjoyed by those outside Scandinavia, with LEGO Pirates of the Caribbean arriving on both 3DS and Wii. Highlights on the download front were the RPG classic Chrono Trigger on the Wii Virtual Console, and another slice of Wayforward DSiWare fun with Mighty Milky Way. Overall though, they were slim pickings.

June – News

June was the month of E3 and the unveiling of the Wii U. Much like the unveiling of the ‘Revolution’ – which became the Wii – in 2005, Nintendo truly caught many by surprise with the new console. The concept video seemed to prompt a combination of excitement and confusion, with the tablet controller undoubtedly stealing the show. Nintendo was typically tight with details, but it was clear that the Wii U was far more powerful than the Wii, featured support for Wii RemotePlus and Nunchuk controllers alongside the tablet, with a substantial online component also promised. A combination of videos and concept demos did generally gain positive press, with a 2012 release likely.

The 3DS also received plenty of coverage, with a range of new releases outlined to reinforce the long-term appeal of the handheld. The ‘Holiday’ release periods for Super Mario 3D Land and Mario Kart 7 – though they weren’t named at this point — were particularly intriguing, with 2012 releases such as Luigi’s Mansion 2 and Paper Mario also whetting the appetites of 3DS owners.

The issue wasn’t the re-packaging of a console add-on as a full retail title, but the fact that there was only a single save file that could not be deleted.

Beyond E3, there was controversy for the month’s major 3DS release, Resident Evil: The Mercenaries 3D. The issue wasn’t the re-packaging of a console add-on as a full retail title, but the fact that there was only a single save file that could not be deleted. Although this was an arcade-style score-based title and this had happened before, the high-profile of this release meant that there was a significant PR storm surrounding the issue. Much debate was had about the merits of this policy and its effect on the second-hand sales market, and ultimately Capcom stated that it wouldn’t make the same mistake again.

In more positive 3DS news, the eShop finally arrived, with the same update also including a web browser. As well as including the DSiWare catalogue the eShop started, albeit very slowly, to release Game Boy Virtual Console releases, as well as all-new 3D Download titles 3D Classics: Excitebike and Pokédex 3D being provided for free.

This month also celebrated the 20th Anniversary of Sonic the Hedgehog, a major celebration for the mascot that was once Mario’s nemesis.

June – Games

For most Nintendo gamers June was dominated by one major release, The Legend of Zelda: Ocarina of Time 3D. It was a masterful re-release of the N64 classic and enjoyed critical acclaim. The 3DS didn’t fare too badly with other new titles either, with BlazBlue: Continuum Shift 2 bringing classic 2D brawling gameplay into the third dimension, while Resident Evil: The Mercenaries 3D was a major title, albeit with plenty of controversy.

The launch of the eShop also brought some extra gaming joy to 3DS owners, with the free releases being joined by popular Game Boy Virtual Console titles: retro-Zelda was well served by The Legend of Zelda: Link’s Awakening DX, and popular mascot games such as Kirby’s Dreamland also made an appearance.

For the Wii, however, this was a particularly dismal month. The Virtual Console release of Mega Man 5, though it failed to appear in Europe, was as good as it got.

That’s the end of part one of our review of 2011. The second part is on the way, which will cover a number of dramatic developments for the 3DS and the continuing swansong of the Wii.

From the web

User Comments (19)



zezhyrule said:

Still need to pick up Ghost Trick... Nothing else that excited me in the first part of last year.



alLabouTandroiD said:

Great feature for these days when news are somewhat slow. Can't wait for the second part. Except for the very good DS releases there wasn't anything that really excited me for as long as i had hoped.
I couldn't believe when they actually revealed the WiiU would use a tablet controller. Up until that i thought it was total bogus and Nintendo would refine motion controls some more with Project Café. The announced games and demo units at E3 at least showed some potential for it though.
The hype for my very first 3D experience got to me late but still early enough to preorder my power-hungry shining black litte brick. Ridge Racer was a good first game for it, Pilotwings and the AR games not great but nice. To me Ghost Recon was the best of the first wave of 3DS titles though. The only real gripe with it is that imo it could have been done on the DS without much of a difference. It doesn't seem to use the 3DS's features or horsepower very much. I also thought more of the 3DS games Ninty announced would come earlier. Cough, Kid Icarus, cough. Yeah, i really was overhyped then.
The region locking to me isn't such a big problem yet. So far most of the great titles got release dates in America and Europe. I really hope there won't be gems that only one of us gets.

PS: The Black Screen Of Death was a huge reason for frustration and irritation for many of us as well.



NintyMan said:

The first six months of 2011 were slow, but like an NL article line said, patience is a virtue. It's hard to think about gaming in early 2011 when you're playing such big first-pary titles like Mario and Mario Kart on the 3DS now, but without that in those early days of the year, it was a matter of staying patient and occausionally getting slim pickings. E3 2011 was great with Luigi's Mansion 2 announced, the Wii U revealed, and Super Smash Bros. 4 making a surprise annoucement.

I look forward to reading part 2. The next six months of 2011 completely overshadowed the first six and good news was rapid.



Stine said:

Wow, some of this stuff seems like it happened yesterday. o.O



Knuckles said:

This year was particularly slow for me. The last game i bought/recieved was pokemon black version. I downloaded 4 swords, but that didnt entertain ME very long (more friends would have helped) Thank goodness I got a 3DS for christmas.



Supremeist said:

It was a great year to be a Nintendo fan. The only thing that greatly disappointed me was Pokemon Black and White. Everyone seemed to love it and it got great reviews... except for me. I ended up selling mine and I don't regret it at all.. I have no idea why I didn't like it very much. Other than the lack of Pokemon, this year has been great. I got my DSi XL, then later on got $100 off the 3DS by trading it into GameStop. Then getting my first launch title, "Pilotwings Resort" whom I loved and played alot. Even though I ended up selling it so I could afford Ocarina of Time 3D. I am excited to see what Nintendo can do in 2012.



kyuubikid213 said:

It was an impossibly full Nintendo year for me.
First, I got a ton of old GCN games. Then, I got Pokemon White. Then I got a 3DS. I got Excitebike for free and got Nintendogs for 10.50 at Goodwill. I sold Nintendogs to get Legend of Zelda Ocarina of Time 3D. I sold my PS2 resulting in the taking away of my Wii. This left me with only the 3DS to play. I got a few $20 cards for my 3DS so I could get Ferrari GT, Inchworm Animation, Donkey Kong, Fortified Zone, Super Mario Land and Link's Awakening. I played Face Raiders and Find Mii a lot. Then, I recieved a notification that I was a 3DS Ambassador. I got those 20 free games. Then I got Dragon Quest 4 from my bro. And lastly, I got Mario Kart 7, Call of Duty 3, and Monster Hunter Tri for Christmas along with Fluidity, Mario Kart SNES, and Xevious thanks to Club Nintendo.




BlueAce127 said:

I would've gotten a 3DS before the price drop. Sadly, I just didn't have $250 at that time. Either way, I'm a proud owner of a Cosmo Black 3DS!

As many have said before, 2011 was a great year to be a Nintendo Fan!



RR529 said:

Although the year started out slow on the 3DS front, it ended up being a stellar year for the handheld. During the launch period I kept myself busy with early offerings such as Super Street Fighter IV, and the underrated Samurai Warriors: Chronicles. In May, Street Fighter was surpassed by Dead or Alive Dimensions (IMO). My summer was completely dominated by Ocarina 3D (as i had never played Ocarina before, it was a real treat). Then during the fall and winter, Mario excelled with 3D Land and MK7, and Ace Combat made a strong showing as well. On the download front, Mario, Link, Samus, Kirby, and Mega Man showed up on VC, along with the long forgotten (but still great) Gargoyle's Quest. At the very end of the year, 3DSware shined with Kirby's Adventure 3D, Pushmo, Mighty Switch Force, and VVVVVV. That was my experience this year with the system (and that's not counting all the free goodies, I got as well).



JimLad said:

2011 was the weakest year for the Wii so far.
I don't know if it's because they shifted all their focus onto 3DS or the WiiU or both, but it really was an appalling time to be a Nintendo home console fan.



misswliu81 said:

i think 2011 will be seen as a good year for 3DS owners and an encouraging start that the 3DS has made, but insofar as the wii is concerned it was a bit of a hit and miss affair.

nothing for the first 6 months or so, but the releases of kirby's return to dreamland, LoZ skyward sword and xenoblade showed the wii still has life yet.

2012 will be different- more 3ds games, hopefully a few more wii titles and the launch of the wii U. this is where nintendo is expected to shine and deliver both in the hardware, software and 3rd party support for the 3ds and wii U. for that, i believe this year will be a much better one for us nintendo fans than it has been in 2011.

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