News Article

Final Fantasy: The 4 Heroes of Light Crown Job System Trailer

Posted by Corbie Dillard

Unique character customisation system explained

The folks at Square-Enix have just sent over the newest video for Final Fantasy: The 4 Heroes of Light which shows how to use the game's unique Crown Job System.

As you can see in the video, there is a huge degree of customisation made available to the player by wearing and upgrading the various Crowns, not to mention a wealth of new abilities that can be learned from it.

We'll keep you updated on any new developments with Final Fantasy: The 4 Heroes of Light and we'll have a full review of the game shortly after its North American release on October 5th.

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User Comments (16)



pixelman said:

I'm so excited for this. Absolutely everything I've seen so far I love. Hopefully going to pick it up on launch day!

By the way, when will the review be out @Corbie?



pixelman said:

Just wondering if it'll be on launch day or earlier. I'd like some confirmation that it rocks. :3



Corbs said:

Looks like it will be shortly after the game is released now. I had planned to have it ready at the release, but problems have arisen.



PSICOffee said:

Hmm, this crown thing at first made me think too complicated, like I'm going to have to spend needless time maxing out my abilities of jobs like FF3 and FF5. But upon watching the video it seems to incorporate the FFTactics Advance way of gaining abilities, which was my only really favorite thing from that tedious game. Now if it has the motivation like FF6 gave with gaining magic for the characters through percentage points, then this is great news and look even more forward to this game.

Still LOVING the music also.



Corbs said:

Oh but Pixel I can already fix you up on this one. You shouldn't get this game. You'll find it boring, repetitive, and lacking in strategy. And there's probably more stuff you'd b*tch about that I can't think of right now, but that will do for now. There you go.



Corbs said:

I figure it will at least give you a new game to b*tch about. So it's win/win. I mean Dragon Quest IX had a good run, but you do need some new material.



CanisWolfred said:


It looks to me like you use items(different jewels) that you collect to upgrade each class, a la...a bunch of non-Final Fantasy games. No other FF game has required that to my knowledge, unless you count the way you upgrade your Summons in FFX(if it is like that, then you'll probably get those jewels mostly through fighting).

Also, even if it does require grinding, my best advice would be to...not grind. You're never forced to max out each class, so just stick to one or two and don't switch unless the situation absolutely calls for it. The classes are there to offer variety, not waste your time. You're not an actor in a one-man play, having to change costumes every minute to assume every role. Just stick to your roles of choice, and save the tedious stuff for the post game (or just assemble a different set of actors for the next, I mean use different classes on your second playthrough).



CanisWolfred said:


Then I suggest you revoke your Final Fantasy Fan license. But seriously, Having no interest because it's a spin-off? That just don't make sense. It's a Final Fantasy game, you should at least take a thorough and open-minded look at it. Personally, asside from that Chrystal Chronicles garbage, Mystic Quest, and that TPS that shall not be mentioned, I find most FF spin-offs to be exceptional, and from what I've seen, that still is the case with 4 Heroes of Light, especially since it seems to be doing some interesting things to the old school formula.

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