News Article

Magnetis - New Magnetising Puzzler for WiiWare

Posted by Darren Calvert

At Nintendo Life: WiiWare we love to be the first to reveal upcoming WiiWare games – introducing Magnetis!

Magnetis, you scratch your head, what is this wonderful sounding game? Well folks it’s another puzzler for WiiWare, but this time with a magnetic twist. The game is being developed by a Parisian studio by the name of Yullaby who contacted us recently to spread the word about their upcoming game.

The goal of the game is to connect magnets facing opposite directions together. When you do, they contract and everything in between disappears. You get more point for longer lines, and even more points for chained reactions, so you're encouraged to plan your moves ahead. Up to 4 players can play in split screen. There are many game modes, like Normal, Time Attack, Block Attack, Battle, Cooperative, and players can even team up (for instance, if you have buddy who's really strong, you can play at 3 against 1). It might not seem like so at first, but there can be quite a bit of strategy involved in planning ahead for your combos.

The developers have told Nintendo Life that the overall feel of the game is more arcade or "good old Mega Drive" days than the more casual puzzles out there, although we know that the game is nonetheless easily accessible to everyone, even the ladies!

So who are Yullaby you ask? They’re a small studio mostly comprised of experienced developers (some up to 12 years), who banded together at the end of 2006 to try and make their own games. They have a pronounced taste for games with a good arcade feel to them. Of course, like all young studios, they had (and still have) to develop commission projects in order to get by. WiiWare brought them the opportunity to try and get something of their own out there, so they had to think of a small scale project in order to see what they could do with the Wii. A puzzle game seemed to be the right choice, but much cooler things are also in the works right now! As many other studios, they hope to become fully independent one day, and only make a living by making cool arcade/action games.

Magnetis should be released somewhere in the second quarter of 2009, if the powers that be at the Big N are agreeable. You can of course expect a full review at that time from Nintendo Life: WiiWare at that time.

From the web

Game Screenshots

User Comments (11)



Crazynoodle said:

Sounds interesting, but i need more information. Seems like A tetris type thing but i dont know yet, ill have 2 wait and see



calculon said:

I see this entry to the WiiWare catalogue as half-baked yet oh-so-likely-to-get-7/10-because-its-a-puzzle 'game'

Next week: Cauldron Capers - "Use your nunchuck to stir the cauldron whilst using the wiimote grab and throw ingredients in. Can you create a potion that makes French developers take the English language seriously - or is the world doomed to put up with their arrogance because they think it's cute?'



Ren said:

Seriously. There was a time when I thought it overly cynical to lament the glut of random puzzlers on WW, but it's really getting pretty ridiculous. Also with the old mantra: 'we wanted to test the waters of WW by making a puzzle game'. Why not try your first go at it with a 2D platformer or a newspaper delivery game? wait... did I just say that?



Dazza said:

@calculon - Watch it or Luc Bernard will kick your butt!

In general the French are better at English, than the English are at French, or in fact any other language! I hate to say it, but it's true!



Ricardo91 said:

Yep, this looks like just another lWiiware puzzler, with nothing to separate it from the crowd. Pass. The title screen is a nice shade of purple though.



Sean_Aaron said:

I've got to say despite all the dislike for puzzlers they are still the majority of my WiiWare collection. A good puzzle game with an arcade feel (as opposed to a brain teaser) is all right by me; let's see some videos of it in action!



Atlantis1982 said:

Another puzzle game. >.>

I sense a lot of these developers just don't know how to run a business in a way of not knowing what is already in the market. At least entrepreneurs know better. <.<



Crazed said:

This does have some promise, but I'm more interested with the other puzzler that's on their website, Hole. You navigate through black holes trying to get away from the shrinking space. Hopefully, if this is successful, that game comes to the Wii too.




I love puzzlers, can't get enough of them. However, I am not too impressed with the screenshots of this one. Guess I'll wait for more information.

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