Overview
- Number of Players
- 2
- Genre
- Release Date
Wii Shop
- 13th Jul 2009, 600 points
- 3rd Jul 2009, 600 points
- Series
- Feature Support
Reviews
Will you want to join Kubi on this totally crazy pixellated retro journey?
There has been a fair amount of hype surrounding the release of Bplus’ Bit Boy!! which is understandable as it taps into our love of retro gaming in much the same way as Mega Man 9 and Bit.Trip Beat did. Bit Boy!! offers a puzzling experience not unlike Pac-Man and adds a...
Screenshots 16
Bit Boy!! News
Carrying the standard for a forgotten genre
Back in the early 80s the "maze" game was a popular genre both in arcades and on home consoles, featuring a fixed screen and expected mechanics of navigating a character around hazards whilst collecting objects. Once platforming and adventure games took off, the maze game all but vanished; even...
Nintendo Download 30th & 31st March 2010 (Japan)
Bit Boy!! grows up and more MSX on Wii; Sims, role-playing and puzzling for DSi
Marvelous Entertainment continues its World Game Parade this week on WiiWare, and Virtual Console buffs who're into the import scene may want to check out the MSX titles on offer that have come out of nowhere (we do like VC surprises, yes we do). DSiWare is a bit light...
We chat about Bplus' Japanese debut: the evolution from Bit Boy!! to Bit Man!!
Bplus games seem to be the Marmite of WiiWare, invoking strong feelings of love or disdain from gamers in our forums, but whichever side of the fence you're on, you have to be impressed that they've been selected as one of the first participants in Marvelous...
News Marvelous Entertainment Announces World Game Parade
Western indie games heading for the Land of the Rising Sun
Marvelous Entertainment is launching a new "World Game Parade" label for WiiWare in Japan, bringing over indie games from Western developers which might not otherwise have seen the inside of the Japanese Wii Shop. The release dates haven't been announced yet, but the first four...
Nintendo Download Bits, Tanks, Ants, Commandos, Pulses and Brains (US)
Nintendo of America counters Nintendo of Europe with an import week of their own. Also, more WiiWare!
Nintendo of America sure loves WiiWare all of a sudden. This week sees yet another three new WiiWare releases, along with two VC imports recently released in Europe. DSiWare only gets a single new game. As previously announced, today is the North...
News Bit Boy!! and Tales of Monkey Island Coming to North American on Monday
Two WiiWare releases already confirmed for a Monday release.
Bernd Geiblinger has confirmed via the Bplus Forums that their newest WiiWare release Bit Boy!! is coming to the North American WiiWare service on Monday, July 13th. Also confirmed for release by IGN this Monday is Telltales's Tales of Monkey Island EP 1: Launch of the Screaming Narwhal...
Talking Point Bit Boy!! Took 50 Times More Work Than Bit.Trip?
It did according to Bernd Geiblinger of BPlus!
Over on the official BPlus forums, Bernd Geiblinger, Art Director at Bplus (AKA WiiBoy) posted the following: Now - we fought for the 'PADING'-GameBoy sound on the game start. For the PukiPuki-Sound like you know it from original tetris and Super Mario Land including the hearts in 'PAUSE'. Complete...
Nintendo Download Hanabi Festival 4, Gradius Rebirth, Bit Boy!!, Brain Challenge and Mario Apps (EU)
It's a fantastic week for Europe, with a total of 7 new downloadable games across all services!
As Hudson revealed last week, this month brings us the 4th Hanabi Festival! And what luck, it's already started in the very first week of the month - There's two new imports up for grabs right now! Ogre Battle: The March of the Black Queen is the first...
News Bit Boy!! Coming to Europe July 3rd
Bplus' newest WiiWare title hits the European WiiWare service on Friday.
Austrian developer Bplus has just announced that their newest WiiWare title Bit Boy!! will be released in Europe on July 3rd. The title will retail for 600 Nintendo Points. The US version of the game is currently still in check at Nintendo, but Bplus assures us that a North...
Bplus talk about their upcoming WiiWare retrorama!
We've recently seen quite a bit of new information being released regarding Bplus' upcoming WiiWare release Bit Boy!!, but there were still a lot of unanswered questions floating around that needed some answers. We recently caught up with Bernd Geiblinger, Art Director at Bplus, and he was kind...
Previews
Carrying the standard for a forgotten genre
Back in the early 80s the "maze" game was a popular genre both in arcades and on home consoles, featuring a fixed screen and expected mechanics of navigating a character around hazards whilst collecting objects. Once platforming and adventure games took off, the maze game all but vanished; even...
About The Game
Are your ready to get Bit?
Bit Boy!!, is a totally new kind of game mix in which one-pixel-hero Kubi rushes through the whole history of videogames in order to save his pixel pals.
Players accompany Kubi in this totally crazy-pixellated retro journey and battle hordes of nasty monsters in:
- 4-bit dungeons
- 8-bit caves
- 16-bit strongholds
- 32-bit mazes
- 64-bit arenas
- 128-bit worlds
Players can grab a pal for even more fun in the cooperative mode.
The Wii Remote is your joystick – the arcade adventure begins.
Key Facts:
Genre: Arcade Action
Platform: WiiWare™
Developer: Bplus
Players: 1 or 2 Player cooperative
Control Style: Wii Remote™ - +Control Pad Style or Joystick Style
Presentation: Retro graphics from all eras of videogame history
Video Modes: 480p, 16:9 widescreen
Comments 8
I want this.
The 128-bit worlds in this game really remind me of some games that run under Sega's Model 3 Hardware for Arcades like Virtua Fighter 3 & Lost World: Jurassic Park. Also reminds me of early Dreamcast games, specifically the ones that came out back then either in late 1998 or early 1999 like Sonic Adventure & Power Stone for example.
This looks PWNAGE.
This looks prety cool
Well, I'm glad they finally showed some gameplay - now I really don't want to get it.
for 600 points, i may consider this. depends on the review.
The theme of different eras of videogaming being represented in one game is something I've had myself a while ago. However the story I came up for it is quite different - the hero and setting would be completely new. No returning characters here (well there would be some but I'll talk about that later). You start the game similar to how Super Mario Galaxy starts, along the way to the end of the stage, you talk to several inhabitants who talk about your past deeds and how you've already defeated the villian many times over already. By the time the player reaches the end of the stage, he should feel very confused as to who they are actually controlling and why he is supposed to be well known and so popular when this is his very first game. All is revealed when you meet the villian - the villian breaks the fourth wall and reveals that he has erased all of the hero's past games and the hero's existence from the very memory of videogamers over the world. But before the villian can complete his evil plan and remove the game the player is currently playing, a helper character appears and sends the hero back in time to 1981.
In 1981, the hero must build up his superstar reputation from scratch and pass through the years to the modern game that the player was just playing. The first stage would be an 1981 arcade game designed as if it was an arcade game created in 1981. Complete this and you will move to the next year where the game gets a sequel. However instead of game over if you did poorly as in other games, there would be no more sequels created instead and the hero's legacy ends there.
And so you go on throughout the years playing the hero's various games moving from arcade to NES to Game Boy to SNES to N64... each console/handheld game you play would be "authentic" to the original console it was supposed to appear on. If you didn't know better, you'd swear each game would be one created in the era that you was unaware of until now. If you do very well then spin-off games get created (i.e. new levels unlocked) - racing games, sports games, puzzle games etc... even getting a place in Super Smash Bros! (although this wouldn't be the full actual game of course).
Then eventually you get back to the modern game you played at the beginning and the hero has firmly cemented his reputation in videogame history that the villian's weapon has no effect and you'll be able to continue with the modern game.
None of the games would be that big, no sprawling Super Mario World/64/Sunshine size games though but big enough.
This game is looking very interesting. I have to restrain myself not to buy it before the review.
I wished that there would also be 2D 32-bit mazes. That'll be really cool.
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