(MD / Mega Drive)

Game Profile

When King Thor was kidnapped, his son, Alex Kidd, held out hope that his father would return to their kingdom on Planet Aries. Finally, it was revealed that he was being held captive on Planet Paperock.

As Alex, players race to his rescue through 11 levels, battling enemies and avoiding obstacles while winning coins that will buy special items and vehicles.

At the end of each level, players encounter a boss and enter into a match of "Rock, Paper, Scissors." Throwing the right symbols puts players ever closer to bringing King Thor home; throwing the wrong symbols squashes them beneath a heavy weight.

Game Review


USA USA Version

Posted by Damien McFerran

Not as enchanting as the Master System adventures.

Before Sonic the Hedgehog our friends Sega had Alex Kidd as their mascot. I grew up with the quirky humour of the original games on the Sega Master System (the 8-bit rival of the NES) - at the time these were some of the best games around. However by the...

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User Comments (28)



Juice said:

Yeah, Master System Version kicked this 10 times over. Still a great game. Hope to see Master system on virtual Console. The classic Wonder boy series and Alex Kidd Series would be A+



adzix said:

hell yea, master system version was 10 times better, i loved the miracle world.
why is there no master system in the VC? it would be easy and with wonder boy3, phantasy star, alex kidd, golvellius, golden axe warrior, zillion and so on there are tons of timeless games, that easily surpass the nes stuff in terms of graphic and sound.




I'm not sure if I played this or not it's been so long ago. I also agree that the Master System Alex Kidd games were fun.

I also agree that the Master System was a far better system and had superior graphics then the NES. The NES got the love from the 3rd party game developers. Both were great, but there are more games I would rather play on the SMS then the NES. (Well, besides Tecmo Super Bowl!)



ircoops said:

Alex Kidd was ace on the master system, I never did complete it tho. If they bring Sega MS games to virtual console they should defo bring back gangster town & operation wolf with wii-mote light gun style play and mickey mouse's castle of illusion was a good platform game too, oh and don't forget the original prince of Persia.



Steve said:

To adzix:
Dragon's Curse on TurboGrafx (available in the USA since last Monday and in Europe since Friday before last) is the spitting image of Wonder Boy III on Master System.



Manaman said:

This game just doesn't do it for me at all. Maybe it's the somewhat floaty controls that's off-putting, but those horrid Rock-Paper-Scissor games are just ugh. Making you lose a life because you were unlucky at the game (which is all about luck) just plain sucks. I can't imagine spending 800 points on this.



TheNintendoBoy said:

My respect for this somewhat disappointing sequel was renewed when I saw someone get through almost the entire game on the motorbike.
I just don't get why they added Janken into the shops, it almost ruins the gameplay.

Btw, in the japanese version, the loser of a janken game gets stripped of his/her clothes



Xander said:

A very tough game, to be sure. I can honestly say I beat this game, but it is a very frustrating game. The last level has some very good level design, but it is balls to the wall hard. The one-hit death is brutality, and makes playing this game really tense.



Ho11oWxxMaN said:

This is yet another game I own on the Sega Genesis collection(PSP), and I am very happy I did not spend 800 points on this game. My biggest gripes with the game are that you die pretty much after one hit, so instead of having fun you are just worrying about getting hit by the tons of enemies coming your way. Another big deal is the "Rock-Paper-Scissors" mini-game...its complete crap. Aside from the lame mini-games and tough difficulty(not that its SUPER-hard, but you won't stay interested long enough to finish in most cases), I do enjoy the look of the game and some of the power-ups(things like motorcycles you can drive, etc.)

2/5 stars. Thats being generous...its alright for what it is...but I do not recommend blowing 800 pts. on this game.



President_Leever said:

DKC also had a 1-hit-KO system, it's no big deal. Especially when you have items like the fire armlet.

I wish Sega and others would come back to these games and offer patches that fix the most obvious problems with them.



yeeat said:

I'll give 3 stars to this one, just because it's such an old and famous game in the past. In addition these attributes, it has a nice sound and a nice gameplay however, it just doesn't fit right? I don't know it's me or it was the sega but SEGA showed this game way better maybe i played the different version who know. However, if you are an adventure person and looking for something almost like mario, i say go for it. It's only 8 bucks anyway...



rkolegends said:

I don't really like this Alex Kidd game it could never beat the first one on the Master System. I found this game hard and it does get boring after some time after playing it again on the Mega Drive Collection i got stuck during a level flying a helicopter the controls just would not work. This game is not worth the money.



Adamant said:

"Super hard"? Seriously, people? A major flaw of the game is that it's far too EASY. I had beaten it two hours after downloading it, and had never even played it before. Seriously, this isn't a hard game in any way.



Hyper-Shan said:

I can't really tell which game of the series were the best since I only played on this one, but this is a gem to me



sportymariosonichybr said:

"DKC also had a 1-hit-KO system, it's no big deal. Especially when you have items like the fire armlet."

But you had 2 kongs, so you still could take a hit.

As for this game, I am seeing mixed reviews here.

How many hours of gameplay does it provide?

And are there any real problems cause I don't see any in the review, but it only gets 2/5 Stars?



Ricardo91 said:

Adamant, It's not the game itself that's hard, It's the slippery, clunky controls+1-hit kills that MAKE it hard, as well as the numerous games of rock, paper, scissors you need to play. I mean come on, you need to play RPS against a gorilla everytime you want a freakin' item from the shop. Hey Mr. Gorilla, if I have to pay $500 for an item I'm not 100% sure of getting, you can keep your damn cane!

If those problems were fixed, then yes it would be very easy indeed.



Beau_Skunk said:

I can't say it will appeal to everybody, but the game is pretty unique. The whole 1 hit and your dead thing can be quite frustrating (especially if you accidentlly land on top of an enemy, they hafta come in contact with your "kick" leg to defeat them when jumping.) but overall, I kinda like this gem. It's a nice old-school challenge, and has some nice ride-able items you can obtain like a pogostick and airplane. (You hafta access them by the game's pause menu. If you die while using one though you lose it.)
The rock-paper-scissors minigames, and boss bouts can be annoying at times, but luckilly you still have a fair chance of beating them. (Bosses will insist on a rematch when defeated, but you don't have to rematch them.)

Also be sure to collect as many coins as you can in it. For every 1,000 you get, you get an extra continue.
(Though you hafta go to the game's main menu options to contunue a game oddly, so some people don't realize the game has a continuation option.)



Super_Sonic said:

The graphics looks much better then the one you see in Sonic games strangly. Maybe I'm up too late.



Corbs said:

This game is decent, but not nearly as good as the Sega Master System releases.



cheetahman91 said:

I actually like this game. At least it tries to stay faithful to Miracle World, which all the other games fail miserably at doing.



NeoShinobi said:

None of the Alex Kidd games were vary good IMO. And this one's quite possibly the worst.

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