For the same reason the Ps3's stopped being BC. To save on production costs. Honestly it makes sense. The people that would have a GC library or would be in a position to buy games would have been most likely to buy the Wii at launch. Since Gamecube games are rare and no longer in print why would Nintendo keep making systems for the stragglers that didn't take advantage of the feature when it was relevant?
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For the same reason the Ps3's stopped being BC. To save on production costs.
Slightly different. In order for the PS3 to be BC with PS2, they had to literally put the PS2 hardware inside the PS3. That's why it was big, clunky, and had horrible heating issues. The slim model allowed them to make a smaller, cooler, cheaper machine, the machine that they should have released in 2006.
But the Wii basically already is a Gamecube with an overclocked CPU. It can run Gamecube games natively. All Nintendo did was remove the ports for Gamecube controllers and disable reading on mini-discs. Still a cost-cutting move, but not as drastic, and I might argue that the Wii isn't a complete console without GC ports.
Makes you think though. The Gamecube wasn't a great commercial success, but all Nintendo did to it was redesign it, add motion controls, and change the marketing and it became (at the time) the fastest selling console of all time. Could the same be done to the Wii U successor?
@shaneoh would it be easier you not engage in this subject if it bothers you so much?
Isn't the OP the one bothered by the lack of GC on newer model Wiis and absence of GC VC? I'm not bothered one bit.
I was moaning about lack of GC VC, that's why I thought you comments and pictures were directed at me. I meant that people moaning about it bothers you. Never mind
Not many people took advantage of the Wii's BC with the Gamecube.
Oddly, all Wiis in Japan are backwards compatible with the Gamecube, it's only all of the other territories outside of Japan that got the "Wii Family Edition".
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Makes you think though. The Gamecube wasn't a great commercial success, but all Nintendo did to it was redesign it, add motion controls, and change the marketing and it became (at the time) the fastest selling console of all time. Could the same be done to the Wii U successor?
Redesign it as a portable which can also hook up to the TV, make it possible to play Wii U, Wii and GCN games on the go, and change the marketing?
For the same reason the Ps3's stopped being BC. To save on production costs.
Slightly different. In order for the PS3 to be BC with PS2, they had to literally put the PS2 hardware inside the PS3. That's why it was big, clunky, and had horrible heating issues. The slim model allowed them to make a smaller, cooler, cheaper machine, the machine that they should have released in 2006.
But the Wii basically already is a Gamecube with an overclocked CPU. It can run Gamecube games natively. All Nintendo did was remove the ports for Gamecube controllers and disable reading on mini-discs. Still a cost-cutting move, but not as drastic, and I might argue that the Wii isn't a complete console without GC ports.
Makes you think though. The Gamecube wasn't a great commercial success, but all Nintendo did to it was redesign it, add motion controls, and change the marketing and it became (at the time) the fastest selling console of all time. Could the same be done to the Wii U successor?
Actually the Wii ALSO had some sort of Gamecube hardware in it. I know this for two reasons:
1. When my Wii no longer read Wii games, it could still read Gamecube discs
2. Even the more...dubious ways of playing GC games don't allow discs to be played on the Wii U
I never understood why the Wii ever had backwards compatibility in the first place considering how quickly Nintendo discontinued the GameCube (and its software library). By the time I bought the Wii, there weren't any GameCube games remaining on shelves. Sure, it's a nice feature to have, but it's a waste of resources on something that I would imagine that less than 5% of all users would ever utilise.
"Gee, that's really persuasive. Do you have any actual points to make other than to essentially say 'me Tarzan, physical bad, digital good'?"
I never understood why the Wii ever had backwards compatibility in the first place considering how quickly Nintendo discontinued the GameCube (and its software library). By the time I bought the Wii, there weren't any GameCube games remaining on shelves. Sure, it's a nice feature to have, but it's a waste of resources on something that I would imagine that less than 5% of all users would ever utilise.
There were a pretty good amount of Wii owners using the Gamecube features back in 2006 and 2007, it's just after that, not so much.
Nintendo simply saved a few cents per console just removing the ports. My guess is that Nintendo used the removal of the GC as a market strategy to make new buyers to think they'll be saving and they would sell more. Other than the ports, hardware-wise it is still compatible, with the PS3 and GB Micro, they had to remove the processors needed for their BC's.
What's wrong with people wanting GC titles on the eShop? I bought all the GC games I wanted but still want other people to enjoy them easily and legally. N64 was possible on Wii since day 1 so I'm not sure that Nintendo is having a lot of problems with the VC, it's just that they don't care much about this issue. You need Wii Remotes and nunchuks to play some Wii U eShop games (Wii games) so an adapter and a Wii U-GC controller would make sense for GC games on the eShop.
BC compatibility is mostly made to make the transition phase from the former user base to jump to the new hardware. Once that is done, they take it away. And besides, any Nintendo fanboy or GC user that wanted a Wii will already have it by now. New gamers won't care that much. The GC wasn't exactly a succesful console.
But seeing how the PS4 is doing well without it and Nintendo releaseing DL Wii games, I doubt the next Nintendo home console will include it again.
BC compatibility is mostly made to make the transition phase from the former user base to jump to the new hardware. Once that is done, they take it away. And besides, any Nintendo fanboy or GC user that wanted a Wii will already have it by now. New gamers won't care that much.
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This and to save costs. Nintendo wants to help transition gamers to the next console and by having BC they make it easier to sell/trade the old console and still keep your old games.
Well according to my sister u can buy gamecube slots for the wii u and play gamecube games on it but she's never put the gamecube game actually in the wii u so idk if her story is true or not haha.
Well according to my sister u can buy gamecube slots for the wii u and play gamecube games on it but she's never put the gamecube game actually in the wii u so idk if her story is true or not haha.
The Wii U cannot play Gamecube discs. You can buy a Gamecube controller adapter that you can use to play Super Smash Bros. For Wii U (as it supports up to eight players), but that is all. Gamecube games cannot be played on Wii U, and if they are eventually playable, you will only be able to play downloadable versions of them, not the original physical media.
"Gee, that's really persuasive. Do you have any actual points to make other than to essentially say 'me Tarzan, physical bad, digital good'?"
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Topic: Why are the Wii's of today no longer backwards compatible with Gamecube games and no GC controller ports?
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