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Topic: Super Smash Bros. stages, items, music, extras ect. ideas?

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mieu-fire

81. Posted: Mon 24th Sep 2012 23:27 BST

i wanna fight at rainbow road and on the moon it be awsome :D

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Hokori

82. Posted: Mon 24th Sep 2012 23:35 BST

We need more obscure trophies like in Melee, brawls trophies wernt that obscure

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Happy_Mask

83. Posted: Mon 24th Sep 2012 23:37 BST

@Harmotaku melee had a lot of japan only stuff. :3

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Hokori

84. Posted: Mon 24th Sep 2012 23:45 BST

^exactly, what did brawl have Lucas, Stafy, Ouendan, Barbara, and that's it. But Melee has card hero, custom robos, cubivores, animal forests, Tamagon(via Action Replay)

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Happy_Mask

85. Posted: Mon 24th Sep 2012 23:49 BST

Don't forget sheriff. :3

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WingedFish

86. Posted: Mon 24th Sep 2012 23:52 BST

HarmoKnight wrote:

^exactly, what did brawl have Lucas, Stafy, Ouendan, Barbara, and that's it. But Melee has card hero, custom robos, cubivores, animal forests, Tamagon(via Action Replay)

Brawl has a custom robo trophy if I remember correctly. But yeah, the more interesting trophies the better. :)

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Cyb3Rnite

87. Posted: Tue 25th Sep 2012 14:14 BST

Any stage builder ideas? That was amazing in Brawl, but it could use some work. Like make structures take up less space.

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Hokori

88. Posted: Tue 25th Sep 2012 15:51 BST

Happy_Mask wrote:

Don't forget sheriff. :3

Oh right I didnt have that one... Also Diskun

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WingedFish

89. Posted: Tue 25th Sep 2012 17:26 BST

sushifreAk wrote:

Any stage builder ideas? That was amazing in Brawl, but it could use some work. Like make structures take up less space.

The fact that the drop blocks take up three vertical spaces instead of one really annoys me. But yes, the stage builder idea was certain a wonderful addition; I just hope they make it a lot better should the feature return.

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Mickey

90. Posted: Tue 25th Sep 2012 19:15 BST

A Pokemon stage based on a route... I dunno it just sounds like it'd work. you could have pokemon attack you from grass and ash in the background!

WingedFish wrote:

sushifreAk wrote:

Any stage builder ideas? That was amazing in Brawl, but it could use some work. Like make structures take up less space.

The fact that the drop blocks take up three vertical spaces instead of one really annoys me. But yes, the stage builder idea was certain a wonderful addition; I just hope they make it a lot better should the feature return.

YES YES YES! A more detailed Level Editor would be AWESOME!

Edited on Tue 25th September, 2012 @ 19:17 by Mickey

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MrWalkieTalkie

91. Posted: Tue 25th Sep 2012 20:35 BST

HarmoKnight wrote:

We need more obscure trophies like in Melee, brawls trophies wernt that obscure

OMG I know right? Also there were some pointless trophies. What was up with the Striker Daisy and Striker Mario trophies? That was just unnecessary. They could have just given us Daisy. Or for no reason they gave us both Paper Peach and Paper Bowser and then Wedding Peach and Wedding Bowser? Why?

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WingedFish

92. Posted: Tue 25th Sep 2012 21:44 BST

Hmm. I just played as Link today on Brawl (don't usually play as him) and man, why did they nerf him so much? He's rather slow, and oddly heavy (though I guess that sorta makes sense since he has bombs, arrow, and boomerangs). And his moveset is overall laggy, plus his recovery leaves something to be desired. While he isn't terrible, I think he should be buffed up next time. I mean come on, this is Link we are talking about here, he should be at least a decently good character! Just as long as he isn't cheap/broken. The same could be said for several others, but this came to mind since I used him today.

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Happy_Mask

93. Posted: Tue 25th Sep 2012 21:55 BST

WingedFish wrote:

Hmm. I just played as Link today on Brawl (don't usually play as him) and man, why did they nerf him so much? He's rather slow, and oddly heavy (though I guess that sorta makes sense since he has bombs, arrow, and boomerangs). And his moveset is overall laggy, plus his recovery leaves something to be desired. While he isn't terrible, I think he should be buffed up next time. I mean come on, this is Link we are talking about here, he should be at least a decently good character! Just as long as he isn't cheap/broken. The same could be said for several others, but this came to mind since I used him today.

You don't play melee much, do you? :D but young link and old link in melee were the best. :3. But if we're just complaining, Why did they screw up ganondorf so bad! D:

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WingedFish

94. Posted: Tue 25th Sep 2012 21:57 BST

Happy_Mask wrote:

WingedFish wrote:

Hmm. I just played as Link today on Brawl (don't usually play as him) and man, why did they nerf him so much? He's rather slow, and oddly heavy (though I guess that sorta makes sense since he has bombs, arrow, and boomerangs). And his moveset is overall laggy, plus his recovery leaves something to be desired. While he isn't terrible, I think he should be buffed up next time. I mean come on, this is Link we are talking about here, he should be at least a decently good character! Just as long as he isn't cheap/broken. The same could be said for several others, but this came to mind since I used him today.

You don't play melee much, do you? :D but young link and old link in melee were the best. :3. But if we're just complaining, Why did they screw up ganondorf so bad! D:

I know he is good in Melee (but I don't own the game sadly, so I don't remember much) thus why I said "nerfed" as in implying his change to Brawl from Melee.

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Happy_Mask

95. Posted: Tue 25th Sep 2012 22:01 BST

But ganondorf was at pretty much god tier! Same with the captain. :( then they slowed him down.

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Hokori

96. Posted: Tue 25th Sep 2012 22:18 BST

MrWalkieTalkie wrote:

HarmoKnight wrote:

We need more obscure trophies like in Melee, brawls trophies wernt that obscure

OMG I know right? Also there were some pointless trophies. What was up with the Striker Daisy and Striker Mario trophies? That was just unnecessary. They could have just given us Daisy. Or for no reason they gave us both Paper Peach and Paper Bowser and then Wedding Peach and Wedding Bowser? Why?

I was actually thinking more about the stupid fox costumes, I know Melee has alternate costume for each character but they weren't ones you unlocked in the roulette

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Cyb3Rnite

97. Posted: Wed 26th Sep 2012 10:57 BST

That's the problem. See, no matter how much balancing they do, there's still gonna be godlikes and horrible wimps. The community's gonna resort to codelists to make characters balanced.

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IAmNotWill

98. Posted: Thu 27th Sep 2012 05:53 BST

WingedFish wrote:

Hmm. I just played as Link today on Brawl (don't usually play as him) and man, why did they nerf him so much? He's rather slow, and oddly heavy (though I guess that sorta makes sense since he has bombs, arrow, and boomerangs). And his moveset is overall laggy, plus his recovery leaves something to be desired. While he isn't terrible, I think he should be buffed up next time. I mean come on, this is Link we are talking about here, he should be at least a decently good character! Just as long as he isn't cheap/broken. The same could be said for several others, but this came to mind since I used him today.

Yeah I agree. For the next game they should make Link quick like Toon Link and then leave out Toon Link. Clone characters are unnecessary. And I hope to god they nerf Meta Knight. And take out Sonic because he sucks in Brawl.

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Cyb3Rnite

99. Posted: Thu 27th Sep 2012 15:45 BST

I thought the whole "Sonic and Snake" was a one-time thing.

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0megapit231

100. Posted: Thu 27th Sep 2012 19:42 BST

Bayonetta - Bayonetta 2
Bonzia Man - Wonderful 101
Dillion - Dillion's Rollen Western
Sakura Samurai - sakura samurai art of the sword

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