If anyone cares; Project Guard, and Project Giant Robot have their own separate scheduled releases for 2015. Project Giant Robot is to be released in the first half of 2015, for Project Guard it's still ''2015''. Rumours have been floating the internet, telling that these two games might become intergrated in the upcoming Star Fox U, Miyamoto even hinted at that. It seems that they're getting their own releases after all. However they still may feature some Star Fox elements, as Miyamoto has hinted towards an ''episodic'' release structure for Star Fox U (in other words, several games that are set in the same world, and perhaps even tell the same story?). Nevertheless, I'm very interested in Project Guard. What do you think?
As a standalone download-only game i doubt Project Guard will make more than a dozen people get a Wii U.
Couldn't care less about Project Giant Robot at this point.
As a standalone download-only game i doubt Project Guard will make more than a dozen people get a Wii U.
Couldn't care less about Project Giant Robot at this point.
When did anyone say ''download-only''? It's a retail game.
As a standalone download-only game i doubt Project Guard will make more than a dozen people get a Wii U.
Couldn't care less about Project Giant Robot at this point.
When did anyone say ''download-only''? It's a retail game.
Sorry. I just anticipated that since what i've seen of the game so far doesn't justify a seperate retail release imo.
As a standalone download-only game i doubt Project Guard will make more than a dozen people get a Wii U.
Couldn't care less about Project Giant Robot at this point.
When did anyone say ''download-only''? It's a retail game.
Sorry. I just anticipated that since what i've seen of the game so far doesn't justify a seperate retail release imo.
The gameplay at E3 doesn't represent the final product, I think Miyamoto has stressed that quite a few times. It seemed more of an early alpha / concept than anything else.
Anyway, the games are listed as normal retail games. I don't quite understand why smaller games are usually considered ''downloadable'' by a lot of people, we know by now that most first party titles will appear as retail games, including Mario Maker and Mario vs. Donkey Kong for the Wii U.
I just anticipated that. Since what i've seen of the game so far doesn't justify a seperate retail release imo.
The gameplay at E3 doesn't represent the final product, I think Miyamoto has stressed that quite a few times. It seemed more of an early alpha / concept than anything else.
I actually had an idea to make Project Guard a bigger game. Seems that, the way it is now, it's just single player and the gameplay isn't that deep. I was thinking, what if the Gamepad user controls the cameras, and up to 4 people can join controlling R.O.B.s! They would be walking around in the maze-like structures, shooting anyone that comes in, and repairing cameras. Eventually you would be guarding a tower with multiple levels, where the Gamepad user has the overview and tries to lead the R.O.B.s by telling them where they need to go.
Project Guard I thought was pretty cool. I'll definately check it out. Project Giant Robot, on the other hand...I think it could use some work. Though there is one thing I don't like about Project Guard: YOU KILL R.O.B.S! NOOOOOOOOOOOOOOOOOOOOOOO!!!!
I actually had an idea to make Project Guard a bigger game. Seems that, the way it is now, it's just single player and the gameplay isn't that deep. I was thinking, what if the Gamepad user controls the cameras, and up to 4 people can join controlling R.O.B.s! They would be walking around in the maze-like structures, shooting anyone that comes in, and repairing cameras. Eventually you would be guarding a tower with multiple levels, where the Gamepad user has the overview and tries to lead the R.O.B.s by telling them where they need to go.
For some reason Project Robot Guard has been on my mind lately Like many of us, I feel that the sketches don't provide for a very indepth game. Personally, since there's only one gamepad for the system, unless ideas like @JtotheY spark up, it's going to be a single-player game (which... I feel would limit the creativity behind the game). Personally, I think having this online would be a a lot of work for what is so far a lackluster game [again, unless they've spiced things up]. NOW, if they had LAN support, that'd be awesome and would allow for a multiplayer feel. Will that happen, though? >_>
Anyway, the games are listed as normal retail games. I don't quite understand why smaller games are usually considered ''downloadable'' by a lot of people, we know by now that most first party titles will appear as retail games, including Mario Maker and Mario vs. Donkey Kong for the Wii U.
I'm not exactly sure the reason why, you just don't see a lot of small scale games sold at retail. I'm guessing because it would be a waste of money to create physical copies for a game that doesn't need a lot of data, and less data usually means less content. The whole notion of writing off download games is basically "bigger = better" mentality (which I admit I do hold this mentality to some degree as I like playing games that I can spend a lot of time on, but of course this line of thinking doesn't always hold).
Both of them thus far do feel too simple, there's not much to them and I can see myself getting bored with them after an hour, but if they can flesh the gameplay out some more then it might be more justifiable to make them retail games. As is they have less than $5 worth of content.
I'd reserve making impressions until E3. Both games have hopefully been significantly expanded now.
I thought Project Guard might just become part of Star Fox U, but Nintendo could try to convince me it could stand on its own.
VERY TRUE. Remember the some people's first reaction to Super Mario 3D World reveal? They trashed it and thought it was just bland but then.... Nintendo proved the game is actually really good!
I own a Wii U and 3DS. I also own a PS4!
Master of the Hype Train
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I'm really looking forward to seeing more about both of these games. I think they will release as retails in a limited run for those who want them but that's just a guess really. I think both look really fun and so long as the experience is fun I'm not always to bothered by how much content there is. £30-£40 for a short but great game is fine for me and for those who don't want to pay the extra a cheaper download release could be available.
I thought Project Guard looked awesome and could easily become its own game. Project Giant Robot looked much harder to make into an interesting experience
People keep saying the Xbox One doesn't have Backwards Compatibility.
I don't think they know what Backwards Compatibility means...
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I thought Project Guard looked awesome and could easily become its own game. Project Giant Robot looked much harder to make into an interesting experience
I really like the customization potential in Giant Robot but I think I just love the idea of making lots of different robots more interesting than most
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