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Topic: Iwata Says “Wii U Is Not Over Yet” More Unannounced Titles To Be Announced

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crimsoncavalier

Not only is this good news because this means we get more games (which in Nintendo's case is usually a good thing), but this means that they won't cut short the Wii U and launch their next console prematurely.

In my opinion, the biggest mistake Nintendo can do right now is launch a whole year before Sony and MS again. Unless of course, they're planning on pulling all the stops, and going with a beast of a machine. If they launch first again, with a severely underpowered machine, it's going to be even worse than this time.

We all love Nintendo for the things they do differently, but sometimes I wish they'd play a little bit more by the rules that the industry has set. Just a little.

crimsoncavalier

Nintendo Network ID: CrimsonCavalier

Bolt_Strike

Octane wrote:

Bolt_Strike wrote:

Octane wrote:

Bolt_Strike wrote:

and a main series Kirby to be specific.

No love for Rainbow Curse...

It's a sequel to a DS spinoff, you can practically feel that they're just throwing Kirby fans a bone while they work on the main event (which like usual, is probably going to be one of the last games we see). Not that there's anything wrong with that, but it's pretty much an appetizer game, we should be getting more than that.

Kirby's Dream Course and Kirby Air Ride are spin-off titles. Rainbow Curse is just a little different from what you're used to. Just as how Epic Yarn was different, or 64 to an extent. Kirby is an extremely flexible franchise, but all their platformers are structured in a similar way.

Just because it's a platformer doesn't mean it's not a spinoff, for it to be main series it has to adhere to a certain formula. Copy abilities are a major gameplay mechanic for example, so that throws out Epic Yarn. In Canvas Curse and Rainbow Curse's case, the ball control scheme turns it into a completely different gameplay style, so it's not main series. 64 is about where I'd draw the line, the game doesn't adhere to many series traditions, but the gameplay style is the same, so that could be considered main series. And for every one of those games (except on the Gamecube, but that was because RtDL was intended to be a Gamecube game), all of those games are paired with a more traditional Kirby game on the same console, which suggests that Nintendo doesn't consider them to be definitive Kirby games. If they're not at least planning a main series Kirby game for Wii U, I'll eat my hat.

Edited on by Bolt_Strike

Bolt_Strike

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mamp

Well of course they wouldn't drop the Wii U it feels like the Wii U barely started existing when MK 8 came out.

The cat's the only cat who knows where it's at.
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LzWinky

Sometimes I think the word "spin-off" is misused

Current games: Everything on Switch

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Bolt_Strike

TingLz wrote:

Sometimes I think the word "spin-off" is misused

There can be a fine line between spinoffs and main series games (there's some controversy, for instance, over whether or not Sonic Boom is considered a spinoff). But I think most people would agree with my logic in this case. Nintendo sure seems to with the existence of Squeak Squad and RtDL, why would they bother with those games if they thought games like Canvas Curse or Epic Yarn were enough for their respective platforms?

Edited on by Bolt_Strike

Bolt_Strike

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Dezzy

Dpishere wrote:

This is why I have so much more respect for Nintendo as a company than Sony. When a system is doing relatively poor on the market they don't kick it to the curb and stop supporting it and instead they keep developing great games for it, and that is despite already having a much more successful handheld console already on the market. Many people like the Vita but I think few would argue that Sony should have supported it a heck of alot more than it did. You know it's bad when they flat out state that they won't be developing any more AAA games for it.

Yeah, the Vita's future is bleak. I can't think of a single big budget physical release in 2015 (I'm sure there must be one). Revelations 2 is the closest.
I think Nintendo are a lot more ideological than Sony though. They really care about not letting people down and not having one of their consoles go down in history with such a bad name. Whereas Sony just care about the money. If they can just make their money by focusing on the PS4, that's what they'll do. I think some of the Vita neglect can probably be attributed to the Xbox fighting back. For a while it looked like the PS4 was just gonna skip successfully to dominating this generation. Now they've got a bit more of a fight.

It's dangerous to go alone! Stay at home.

MegaMari0

Pahvi wrote:

As we know, there are known announced games; there are games we know have been announced. We also know there are known unannounced games; that is to say we know there are some games but haven't heard them being announced. But there are also unknown unannounced games — the ones we don't know and haven't heard being announced. It's the latter category that tends to have the greatest surprises — such as Splatoon and Hyrule Warriors once.

(Heavily borrowing from D. Rumsfeld's infamous statement.)

Sounds a little like an episode of the boondocks. "there are known unknowns and Unknown unknowns. The Evidence of absence does not indicate absence of evidence."

"When expecting booby traps, always send the boob in first." -Megatron-

3DS Friend Code: 3153-3802-3566 | Nintendo Network ID: coldfusion88

Bolt_Strike

munchakoopas wrote:

Pahvi wrote:

As we know, there are known announced games; there are games we know have been announced. We also know there are known unannounced games; that is to say we know there are some games but haven't heard them being announced. But there are also unknown unannounced games — the ones we don't know and haven't heard being announced. It's the latter category that tends to have the greatest surprises — such as Splatoon and Hyrule Warriors once.

(Heavily borrowing from D. Rumsfeld's infamous statement.)

Sounds a little like an episode of the boondocks. "there are known unknowns and Unknown unknowns. The Evidence of absence does not indicate absence of evidence."

That's what I thought of when he mentioned that. I'm guessing Boondocks took that from Rumsfeld.

Bolt_Strike

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MegaMari0

Bolt_Strike wrote:

munchakoopas wrote:

Pahvi wrote:

As we know, there are known announced games; there are games we know have been announced. We also know there are known unannounced games; that is to say we know there are some games but haven't heard them being announced. But there are also unknown unannounced games — the ones we don't know and haven't heard being announced. It's the latter category that tends to have the greatest surprises — such as Splatoon and Hyrule Warriors once.

(Heavily borrowing from D. Rumsfeld's infamous statement.)

Sounds a little like an episode of the boondocks. "there are known unknowns and Unknown unknowns. The Evidence of absence does not indicate absence of evidence."

That's what I thought of when he mentioned that. I'm guessing Boondocks took that from Rumsfeld.

That sounds like the right time period as well. new episodes of that show then.

"When expecting booby traps, always send the boob in first." -Megatron-

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andreoni79

"Nintendo has Project Giant Robot scheduled to come out in North America and Europe in the first half of 2015 according to the launch schedule on Nintendo’s investor relations report. Shigeru Miyamoto’s Wii U game is slated for release sometime in 2015 in Japan.
Splatoon, Mario Party 10, Mario vs. Donkey Kong: Tipping Stars, Kirby and the Rainbow Curse, and Yoshi’s Woolly World are also scheduled for the first half of 2015 in the West" according to Siliconera

Edited on by andreoni79

Praise the Sun, and Mario too.

KryptoniteKrunch

Not surprised. I predict Nintendo will keep making games for the Wii U until 2017/2018 which is a pretty standard console lifespan. The Cube had a 5 year reign(give or take), Wii had a 6 year run until the Wii U came out. I don't understand where people are getting this idea that Nintendo will come out with their next console in 2015/2016. Yes, it's not selling as great as it could be, but the Cube still had a typical console lifespan despite it's poor sales. The PS2 and Wii, as much as they sold, lasted 6 years before their predecessors came out.

But yeah, great to hear Nintendo will still make games despite the low sales. That's more than I can say about Sony and the Vita who pretty much dropped support for the Vita less than 3 years after its launch.

KryptoniteKrunch

Nintendo Network ID: KryptoniteKrunch

WiiUseeker2

Dave24 wrote:

Dpishere wrote:

This is why I have so much more respect for Nintendo as a company than Sony. When a system is doing relatively poor on the market they don't kick it to the curb and stop supporting it and instead they keep developing great games for it, and that is despite already having a much more successful handheld console already on the market.

You know, I could agree with you, but... I could read/understand that wrong, to me it looks like you think that Sony has that attitude all the time, which from the perspective of time, except Vita, looks little wrong. I can't blame them for Vita - thankfully, they at least admitted it is a disaster. PSP wasn't stuff of legends, but at least it has a lot more games worth having it. They clearly miscalculated Vita and that's why it failed hard.

Me hopes for Fatal Frame 5 outside of Japan... which probably won't happen like the 4th one.

lets not even joke here, Sony is garbage. they turned into xbox one. they are literally the same money sucking parasites as microsoft and EA now.

WiiUseeker2

WiiUseeker2

crimsoncavalier wrote:

Not only is this good news because this means we get more games (which in Nintendo's case is usually a good thing), but this means that they won't cut short the Wii U and launch their next console prematurely.

In my opinion, the biggest mistake Nintendo can do right now is launch a whole year before Sony and MS again. Unless of course, they're planning on pulling all the stops, and going with a beast of a machine. If they launch first again, with a severely underpowered machine, it's going to be even worse than this time.

We all love Nintendo for the things they do differently, but sometimes I wish they'd play a little bit more by the rules that the industry has set. Just a little.

I don't understand your logic. I think that Nintendo should just do what it does and continue to ignore what everyone else is doing because to be honest, everyone else is a bunch of idiots. Nintendo makes great games, so why change anything.

WiiUseeker2

Bolt_Strike

WiiUseeker2 wrote:

crimsoncavalier wrote:

Not only is this good news because this means we get more games (which in Nintendo's case is usually a good thing), but this means that they won't cut short the Wii U and launch their next console prematurely.

In my opinion, the biggest mistake Nintendo can do right now is launch a whole year before Sony and MS again. Unless of course, they're planning on pulling all the stops, and going with a beast of a machine. If they launch first again, with a severely underpowered machine, it's going to be even worse than this time.

We all love Nintendo for the things they do differently, but sometimes I wish they'd play a little bit more by the rules that the industry has set. Just a little.

I don't understand your logic. I think that Nintendo should just do what it does and continue to ignore what everyone else is doing because to be honest, everyone else is a bunch of idiots. Nintendo makes great games, so why change anything.

You're right about everyone else being a bunch of idiots right now, but Nintendo isn't much better. And quite frankly, they're differentiating themselves in all of the wrong ways right now.

Their games are part of the problem, Nintendo constantly talks up about how their games are so "different" and "innovative" but the truth is that for the most part they're just milking their older IPs. Tell me, how are NSMB or 3D World innovative? What about Donkey Kong Country Tropical Freeze? What are Yoshi and Kirby doing that's innovative? Right now the only real innovative game they have is Splatoon, and even then it's essentially treated as a side project. People complain about games like CoD and Assassin's Creed being rehashes, but the truth is that Nintendo's IPs are no different at this point, we're getting a lot of obligatory sequels that feel like their predecessors instead of fresh concepts that take advantage of new hardware.

And then there's the hardware. Look, I'm all for new types of control schemes like the Wii Remote and the Gamepad, but tell me, what exactly does the Gamepad actually do that opens up new gameplay concepts? It's just different for the sake of being different, and very little has been done with it that couldn't already be done on the DS and Wii. Differentiation is only effective when it provides a distinct feature that nothing else can do, and the Gamepad is far from distinctive. Meanwhile, the unique hardware comes at a heavy cost, which is third party support. Minimal third party weakens their lineup and makes them less competitive, costing them huge sales.

So if Nintendo wants to fix their reputation, they need either to return to the forefront of innovation for the industry or to tailor their console more to the needs of the market, ideally both. They can't do any of this with the Wii U, that's why they can't let it stay on the market too long (and I'd say anywhere after 2017 is "too long").

Bolt_Strike

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jariw

Bolt_Strike wrote:

Tell me, how are NSMB or 3D World innovative? What about Donkey Kong Country Tropical Freeze? What are Yoshi and Kirby doing that's innovative? Right now the only real innovative game they have is Splatoon

Tell me, how many of the Wii U games you mention here have you actually played?

Edited on by jariw

jariw

WiiUseeker2

Bolt_Strike wrote:

WiiUseeker2 wrote:

crimsoncavalier wrote:

Not only is this good news because this means we get more games (which in Nintendo's case is usually a good thing), but this means that they won't cut short the Wii U and launch their next console prematurely.

In my opinion, the biggest mistake Nintendo can do right now is launch a whole year before Sony and MS again. Unless of course, they're planning on pulling all the stops, and going with a beast of a machine. If they launch first again, with a severely underpowered machine, it's going to be even worse than this time.

We all love Nintendo for the things they do differently, but sometimes I wish they'd play a little bit more by the rules that the industry has set. Just a little.

I don't understand your logic. I think that Nintendo should just do what it does and continue to ignore what everyone else is doing because to be honest, everyone else is a bunch of idiots. Nintendo makes great games, so why change anything.

You're right about everyone else being a bunch of idiots right now, but Nintendo isn't much better. And quite frankly, they're differentiating themselves in all of the wrong ways right now.

Their games are part of the problem, Nintendo constantly talks up about how their games are so "different" and "innovative" but the truth is that for the most part they're just milking their older IPs. Tell me, how are NSMB or 3D World innovative? What about Donkey Kong Country Tropical Freeze? What are Yoshi and Kirby doing that's innovative? Right now the only real innovative game they have is Splatoon, and even then it's essentially treated as a side project. People complain about games like CoD and Assassin's Creed being rehashes, but the truth is that Nintendo's IPs are no different at this point, we're getting a lot of obligatory sequels that feel like their predecessors instead of fresh concepts that take advantage of new hardware.

And then there's the hardware. Look, I'm all for new types of control schemes like the Wii Remote and the Gamepad, but tell me, what exactly does the Gamepad actually do that opens up new gameplay concepts? It's just different for the sake of being different, and very little has been done with it that couldn't already be done on the DS and Wii. Differentiation is only effective when it provides a distinct feature that nothing else can do, and the Gamepad is far from distinctive. Meanwhile, the unique hardware comes at a heavy cost, which is third party support. Minimal third party weakens their lineup and makes them less competitive, costing them huge sales.

So if Nintendo wants to fix their reputation, they need either to return to the forefront of innovation for the industry or to tailor their console more to the needs of the market, ideally both. They can't do any of this with the Wii U, that's why they can't let it stay on the market too long (and I'd say anywhere after 2017 is "too long").

when I see another mario kart coming out I don't think "rehash" I think "more fun" unlike call of duty.

WiiUseeker2

Punished_Boss_84

Dpishere wrote:

This is why I have so much more respect for Nintendo as a company than Sony. When a system is doing relatively poor on the market they don't kick it to the curb and stop supporting it and instead they keep developing great games for it, and that is despite already having a much more successful handheld console already on the market. Many people like the Vita but I think few would argue that Sony should have supported it a heck of alot more than it did. You know it's bad when they flat out state that they won't be developing any more AAA games for it.

There is probably a key reason behind that, Return on Investment. No company will continue to dump resources if theres no Return on Investment and clearly with Wii U there is a Return on Investment. Nintendo would do the same in the same position, business is business.

"They played us like a damn fiddle!" - MGS5
"Finish your mission, prove your loyalty." - MGS3
"We could take a s*** on you from such a height, you'd think God himself has crapped on you!" - GTA: SA
Currently Playing: The Phantom Pain.

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Punished_Boss_84

Of course it isn't over, its only been 3yrs (In Nov 2015). It will be over in 2017, with a successor announcement similarly to Wii before and whatever its called will launch in 2018.

Nintendo has more reasoning to follow the previous pattern because of how things went with Wii U and they have to redo their whole approach if they want better results.

Edited on by Punished_Boss_84

"They played us like a damn fiddle!" - MGS5
"Finish your mission, prove your loyalty." - MGS3
"We could take a s*** on you from such a height, you'd think God himself has crapped on you!" - GTA: SA
Currently Playing: The Phantom Pain.

3DS Friend Code: 3840-6320-8217

Bolt_Strike

jariw wrote:

Bolt_Strike wrote:

Tell me, how are NSMB or 3D World innovative? What about Donkey Kong Country Tropical Freeze? What are Yoshi and Kirby doing that's innovative? Right now the only real innovative game they have is Splatoon

Tell me, how many of the Wii U games you mention here have you actually played?

Doesn't matter, because if it was innovative it would be easily marketable. None of those games have any noticeable improvements over their predecessors gameplay wise.

WiiUseeker2 wrote:

when I see another mario kart coming out I don't think "rehash" I think "more fun" unlike call of duty.

Mario Kart 8 is probably one of the better examples of a game that tries to do things differently. Still though, it's not innovative. Antigravity has been done in several other racing games, and the only truly new feature to it is spin boosting, which is neat but not necessarily a huge, game changing feature.

Bolt_Strike

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