Forums

Topic: Iwata Says “Wii U Is Not Over Yet” More Unannounced Titles To Be Announced

Posts 41 to 60 of 134

Bolt_Strike

Pahvi wrote:

Making an effort to stand apart from the rest is fine and I'd call it necessary as well, but willfully ignoring what else is happening around you isn't smart. Video games are luxury products for the masses, and the viability of a product is, in the short term, what the said masses want.

Some arguments sound like the people saying them are perfectly fine with Nintendo consoles having region locks now and forever and they wouldn't mind if their consoles couldn't connect to the Internet, either. You know, Nintendo does their own thing and GameCube was the last great Nintendo home console, and it didn't need an Internet connection either. Why change what worked? (That was sarcasm, if you couldn't tell.) A bit of an exaggeration... maybe.

Not innovating is the same as treading water and letting others overtake you. Thinking your competitors don't have any good ideas to incorporate in your own is either silly or delusional. And thinking your product won't be compared to your competitors' is doubly so. Sony and MS can what Nintendon't. (Well, PS4/XBoxOne can what WiiU doesn't.) Now, we're just waiting for "can" to change into "do"... and I'm sure it will.

It's times like these I wish we had a Like feature on the forums.

Exactly, Nintendo can't just remain in their little bubble, that's not a sustainable business strategy. When you stop paying attention to what's happening around you and lose touch with reality, you leave yourself wide open to competition and stop profiting. And that's exactly what's happening with Nintendo right now.

Edited on by Bolt_Strike

Bolt_Strike

Switch Friend Code: SW-5621-4055-5722 | 3DS Friend Code: 4725-8075-8961 | Nintendo Network ID: Bolt_Strike

kereke12

Here's one thing Nintendo should do but don't know how to and there's still time.....ADVERTISEMENT — MARKETING

LONG LIVE NINTENDO

Switch Friend Code: sw-4699-3487-8963 | My Nintendo: kereke12 | Nintendo Network ID: Kereke12

kereke12

Bolt_Strike wrote:

Pahvi wrote:

Making an effort to stand apart from the rest is fine and I'd call it necessary as well, but willfully ignoring what else is happening around you isn't smart. Video games are luxury products for the masses, and the viability of a product is, in the short term, what the said masses want.

Some arguments sound like the people saying them are perfectly fine with Nintendo consoles having region locks now and forever and they wouldn't mind if their consoles couldn't connect to the Internet, either. You know, Nintendo does their own thing and GameCube was the last great Nintendo home console, and it didn't need an Internet connection either. Why change what worked? (That was sarcasm, if you couldn't tell.) A bit of an exaggeration... maybe.

Not innovating is the same as treading water and letting others overtake you. Thinking your competitors don't have any good ideas to incorporate in your own is either silly or delusional. And thinking your product won't be compared to your competitors' is doubly so. Sony and MS can what Nintendon't. (Well, PS4/XBoxOne can what WiiU doesn't.) Now, we're just waiting for "can" to change into "do"... and I'm sure it will.

It's times like these I wish we had a Like feature on the forums.

Exactly, Nintendo can't just remain in their little bubble, that's not a sustainable business strategy. When you stop paying attention to what's happening around you and lose touch with reality, you leave yourself wide open to competition and stop profiting. And that's exactly what's happening with Nintendo right now.

Well said.

LONG LIVE NINTENDO

Switch Friend Code: sw-4699-3487-8963 | My Nintendo: kereke12 | Nintendo Network ID: Kereke12

rallydefault

Bolt_Strike wrote:

jariw wrote:

Bolt_Strike wrote:

Tell me, how are NSMB or 3D World innovative? What about Donkey Kong Country Tropical Freeze? What are Yoshi and Kirby doing that's innovative? Right now the only real innovative game they have is Splatoon

Tell me, how many of the Wii U games you mention here have you actually played?

Doesn't matter, because if it was innovative it would be easily marketable. None of those games have any noticeable improvements over their predecessors gameplay wise.

WiiUseeker2 wrote:

when I see another mario kart coming out I don't think "rehash" I think "more fun" unlike call of duty.

Mario Kart 8 is probably one of the better examples of a game that tries to do things differently. Still though, it's not innovative. Antigravity has been done in several other racing games, and the only truly new feature to it is spin boosting, which is neat but not necessarily a huge, game changing feature.

It does matter if you've played the games. It matters a lot, actually. On the most basic of levels, how can you judge something if you haven't experienced it yourself? Please answer that question. Can you truly arrive at statement that others should take seriously if you've only gathered from impressions of people that aren't you?

That being said, I need to argue against your statement that apparently comes not from your own experiences with many Wii U games. I didn't own a Wii, and I didn't own a Gamecube. I gamed on Xbox/PS/PC for the last decade or so. For a person like me, you better bet your bottom dollar that games like 3D World and Tropical Freeze felt innovative, because I never experienced the others. Even a game like SMBU was pretty "innovative" for me because I haven't touched a Mario game since, oh, Yoshi's Island on the SNES. Using the controller's gyroscope to move platforms? Touching elements on the gamepad to move scenery? I never experienced those things before, so for me and people like me, those games are innovative.

rallydefault

Haru17

It better not be over, we haven't gotten a good Metroid or Paper Mario since '07!

Don't hate me because I'm bnahabulous.

Bolt_Strike

rallydefault wrote:

It does matter if you've played the games. It matters a lot, actually. On the most basic of levels, how can you judge something if you haven't experienced it yourself? Please answer that question. Can you truly arrive at statement that others should take seriously if you've only gathered from impressions of people that aren't you?

I'm not talking about reviewing a game. What I'm saying is that these games lack a big, attention grabbing new feature that significantly changes the way a game is played. You don't need to play the game to pick up on that because those kinds of features are often heavily advertised. I'm talking "major bullet point on the back of the box" big.

rallydefault wrote:

That being said, I need to argue against your statement that apparently comes not from your own experiences with many Wii U games. I didn't own a Wii, and I didn't own a Gamecube. I gamed on Xbox/PS/PC for the last decade or so. For a person like me, you better bet your bottom dollar that games like 3D World and Tropical Freeze felt innovative, because I never experienced the others. Even a game like SMBU was pretty "innovative" for me because I haven't touched a Mario game since, oh, Yoshi's Island on the SNES. Using the controller's gyroscope to move platforms? Touching elements on the gamepad to move scenery? I never experienced those things before, so for me and people like me, those games are innovative.

If you skipped out on some games, that's your problem. But if you've already played the previous games, what's the incentive to come back if the gameplay is just going to remain the same?

Bolt_Strike

Switch Friend Code: SW-5621-4055-5722 | 3DS Friend Code: 4725-8075-8961 | Nintendo Network ID: Bolt_Strike

Dreamsleep

Yeah, they have to release SMT X FE, and Pokken Fighters (and finally, hopefully Metroid Prime 4?!) for the thing in 2016, of course it's not going anywhere.

Edited on by Dreamsleep

Atari 2600, Commodore 64/128, Sega Genesis, 32X, Sega CD, PC, Dreamcast, PS1, PS2, Wii, PSP, DSi, PS3, 3DSXL, WiiU

martinskrtel37

Bolt_Strike is funny because he's complaining that all these franchises have stayed the same yet he has some new legendary Pokemon as his avatar who I don't even know the name of because out of all the franchises, Pokemon got samey the quickest!

The best part was when he replied with "doesn't matter", proving he's whining without experience!

Edited on by martinskrtel37

Octane wrote:

everyone needs to relax and enjoy the games that are released today and stop worrying what Nintendo will do in a year or two from now.

3DS Friend Code: 0130-1906-5039 | Nintendo Network ID: martinskrtel37

Bolt_Strike

martinskrtel37 wrote:

Bolt_Strike is funny because he's complaining that all these franchises have stayed the same yet he has some new legendary Pokemon as his avatar who I don't even know the name of because out of all the franchises, Pokemon got samey the quickest!

1. Liking one Pokemon =/= liking the series.

2. Pokemon actually does do new things between generations. Look at XY, we got an entire new type, a new online system, a mini game that makes EV training easier, 3D graphics and grid free movement systems. That is a huge step forward for Pokemon. Pokemon is getting stale in some ways, but to say it's not innovating is flat out wrong. IPs like Mario and Donkey Kong are much, much worse in this regard.

martinskrtel37 wrote:

The best part was when he replied with "doesn't matter", proving he's whining without experience!

Experience is overrated, there's a lot you can tell about a game without playing it. Graphics, storyline, level design, gameplay mechanics, pretty much the only things you can't are controls and challenge.

And again, in this case the kind of changes that would be necessary to refresh stale formulas would be blatantly obvious, it wouldn't be something you have to play for 5 hours to figure out.

Edited on by Bolt_Strike

Bolt_Strike

Switch Friend Code: SW-5621-4055-5722 | 3DS Friend Code: 4725-8075-8961 | Nintendo Network ID: Bolt_Strike

Haru17

Bolt_Strike wrote:

martinskrtel37 wrote:

The best part was when he replied with "doesn't matter", proving he's whining without experience!

Experience is overrated, there's a lot you can tell about a game without playing it. Graphics, storyline, level design, gameplay mechanics, pretty much the only things you can't are controls and challenge.

And again, in this case the kind of changes that would be necessary to refresh stale formulas would be blatantly obvious, it wouldn't be something you have to play for 5 hours to figure out.

No. Experience is not overrated, in fact, in human history few things have ever been less overrated than experience. For most games 4-5 hours is a pretty solid impression of what they are, but to get that impression one actually has to play them at all. There is a huge amount that trailers and youtube videos won't tell you about a game, which should be expected of an interactive medium.

I'm not saying that the Wii U lineup is balanced, far from it, but dismissing widely and excellently reviewed games like Super Mario 3D World, Pikmin 3, and Donkey Kong Tropical Freeze is foolhardy.

Looking at the Wii U's lineup they have enough 2D platformers between Mario, Donkey Kong, Kirby, and Yoshi. They've also plenty of local multiplayer games (Mario Kart, Smash Bros, and Game & Wario). What the system is severely lacking are games with a strong narrative component.

What I keep harping on about; Zelda U is still a year away and Metroid Prime & Paper Mario haven't even been announced yet! Nintendo needs to release Zelda in 2015, which I think they will, and announce Paper Mario and Metroid Prime to be released in 2016 (dunno if that'll happen). If those games release in that year I think the Wii U's library will satisfy most people, even if releases slow in 2016 on.

Edited on by Haru17

Don't hate me because I'm bnahabulous.

rallydefault

Bolt_Strike wrote:

rallydefault wrote:

It does matter if you've played the games. It matters a lot, actually. On the most basic of levels, how can you judge something if you haven't experienced it yourself? Please answer that question. Can you truly arrive at statement that others should take seriously if you've only gathered from impressions of people that aren't you?

I'm not talking about reviewing a game. What I'm saying is that these games lack a big, attention grabbing new feature that significantly changes the way a game is played. You don't need to play the game to pick up on that because those kinds of features are often heavily advertised. I'm talking "major bullet point on the back of the box" big.

rallydefault wrote:

That being said, I need to argue against your statement that apparently comes not from your own experiences with many Wii U games. I didn't own a Wii, and I didn't own a Gamecube. I gamed on Xbox/PS/PC for the last decade or so. For a person like me, you better bet your bottom dollar that games like 3D World and Tropical Freeze felt innovative, because I never experienced the others. Even a game like SMBU was pretty "innovative" for me because I haven't touched a Mario game since, oh, Yoshi's Island on the SNES. Using the controller's gyroscope to move platforms? Touching elements on the gamepad to move scenery? I never experienced those things before, so for me and people like me, those games are innovative.

If you skipped out on some games, that's your problem. But if you've already played the previous games, what's the incentive to come back if the gameplay is just going to remain the same?

But you're missing my point. Yes, it's "my" problem, but I'm far from the only person out there with this "problem." There are MANY, MANY people out there who skipped Nintendo during the Gamecube/Wii eras and are coming back fresh. To ALL of these people, not just me, these games felt innovative and new (especially if they didn't own a DS, either).

I know you won't want to concede that point, though, so I don't know why I bother typing it. Also, your refusal to acknowledge that experience is an integral facet of understanding a product is laughable. It just is. Spend a few more years on this planet and maybe you'll come to see how first-hand experience just can't be matched. And I'm sorry, but one of the things you listed as being able to "tell" without playing is "game mechanics." How in the world can you get a feel for a game's mechanics without actually playing it? You've dug your own hole on this one.

rallydefault

rjejr

Bolt_Strike wrote:

Anyway, it's pretty obvious that there are some unannounced games left, there's still some IPs that haven't had a Wii U release. Animal Crossing, Paper Mario, Metroid, and a main series Kirby to be specific. I'd expect to see all of those appear in some form before Wii U goes the way of the dodo.

There is also a dearth of Mario Sports titles - Mario Super Sluggers - baseball; Mario Strikers Charged - soccer/futbol; Mario Sports Mix - dodgeball, volleyball, basketball etc. W/o Madden and FIFA Wii U could really use some more sports titles. Sports Club was really just HD Wii Sports w/ online, more of a port than new games.

Wii also had sequels to Wii Sports (Resort) and Wii Play (Motion) so we can probably expect a sequel to Nintnedo Land or Sports Club could add some other sports since its basically all individual download sports anyway.

Nintendo would not have made a system w/ only 3 years worth of games planned, no matter what they would have had 5 years worth of games - not in development, but some sort of outline, probably broken out by financial quarter. Super Mario Galaxy 3 (Super Mario Universe) is almost certainly in the early stages of development, even if only pencil on paper. Wii U needs a 1 player 3D Mario to follow SM64, Sunshine and Galaxies.

More new games are coming, shouldn't be news to anybody.

Someday we'll find it
The rainbow connection
The lovers, the dreamers and me

Geonjaha

I can see the headlines now: Iwata gives the most obvious statement yet.
"Our current generation console is not over, we're still making games for it".
In other news the grass is green and the sky is blue! More news at 11.

Edited on by Geonjaha

Geonjaha

3DS Friend Code: 2277-6645-7215

WiiUseeker2

Bolt_Strike wrote:

jariw wrote:

Bolt_Strike wrote:

Tell me, how are NSMB or 3D World innovative? What about Donkey Kong Country Tropical Freeze? What are Yoshi and Kirby doing that's innovative? Right now the only real innovative game they have is Splatoon

Tell me, how many of the Wii U games you mention here have you actually played?

Doesn't matter, because if it was innovative it would be easily marketable. None of those games have any noticeable improvements over their predecessors gameplay wise.

WiiUseeker2 wrote:

when I see another mario kart coming out I don't think "rehash" I think "more fun" unlike call of duty.

Mario Kart 8 is probably one of the better examples of a game that tries to do things differently. Still though, it's not innovative. Antigravity has been done in several other racing games, and the only truly new feature to it is spin boosting, which is neat but not necessarily a huge, game changing feature.

you're missing my point, I'm trying to say that I'm really happy with nintendo. although I prefer the older mario party games compared to what they are making now.

WiiUseeker2

WiiUseeker2

Bolt_Strike wrote:

Pahvi wrote:

Making an effort to stand apart from the rest is fine and I'd call it necessary as well, but willfully ignoring what else is happening around you isn't smart. Video games are luxury products for the masses, and the viability of a product is, in the short term, what the said masses want.

Some arguments sound like the people saying them are perfectly fine with Nintendo consoles having region locks now and forever and they wouldn't mind if their consoles couldn't connect to the Internet, either. You know, Nintendo does their own thing and GameCube was the last great Nintendo home console, and it didn't need an Internet connection either. Why change what worked? (That was sarcasm, if you couldn't tell.) A bit of an exaggeration... maybe.

Not innovating is the same as treading water and letting others overtake you. Thinking your competitors don't have any good ideas to incorporate in your own is either silly or delusional. And thinking your product won't be compared to your competitors' is doubly so. Sony and MS can what Nintendon't. (Well, PS4/XBoxOne can what WiiU doesn't.) Now, we're just waiting for "can" to change into "do"... and I'm sure it will.

It's times like these I wish we had a Like feature on the forums.

Exactly, Nintendo can't just remain in their little bubble, that's not a sustainable business strategy. When you stop paying attention to what's happening around you and lose touch with reality, you leave yourself wide open to competition and stop profiting. And that's exactly what's happening with Nintendo right now.

I disagree completely. Nintendo refusing to acknowledge all the other failures of consoles like xbox one and ps4 and staying in their "bubble" is doing great for them. I don't want Nintendo to "learn" ANYTHING from sony or microsoft, because I am against sony and microsoft in every way. they are just like EA and ubisoft. in my opinion they are pure evil.

Nintendo is different than them because they basically go "I don't care what they are doing, I'm going to do what I know is good and right and I don't care what they say to me! I wont be tricked, swayed, tempted, decieved, and I wont lose my integrity by copying off of them!" and you know what? NINTENDO MAKES AWESOME games, games that nobody else has.

DON'T CHANGE NINTENDO! YOU ROCK!

WiiUseeker2

WiiUseeker2

BinaryFragger wrote:

^ Well said @Pahvi and @Bolt_Strike.
I love that Nintendo does their own thing and doesn't simply copy what other companies are doing, but they still need to follow current trends. I find it strange how a company responsible for so many innovations can simultaneously be so out of touch. Iwata's "gamers don't want online games" 2004 quote is probably the best example of that. Xbox Live already had over 1 million subscribers by 2004, Final Fantasy XI was a huge success and 2004 also saw the launch of a little game called World of Warcraft.

Nintendo is a very innovative company but they're also very stubborn which causes them to fall behind the times.

following trends is extremely dangerous. they risk being corrupted by greed and becoming something that they are not.
if Nintendo follows that line of longic, they will become generic-tized like all the other "HALO CALL OF DUTY MOUNTAIN DEW DORRITOS HALO BATTLEFIELD DR.PEPPER WOOOOOOOOOOOOOO ELITE PREMIUM SEASON PASS DLC PRE-ORDER YEAA BOIIIIYEEEEEE SWAG YOLO BLING BLING JUSTIN BEAVER FACEBOOK TWITTER SPORTS SPORT SPORTS TV TV TV SPORTS TV" garbage.

Nintendo has a SOUL. they must not give it away.

WiiUseeker2

Joeynator3000

...That's nice, can I have Mario Maker now?...No?...okies. T.T
goes back to corner and snuggles pillow

Edited on by Joeynator3000

My Monster Hunter Rise Gameplay
https://www.youtube.com/playlist?list=PLzirEG5duST1bEJi0-9kUORu5SRfvuTLr

Discord server: https://discord.gg/fGUnxcK
Keep it PG-13-ish.

Youtube: https://www.youtube.com/c/Joeynator3000

WiiUseeker2

rjejr wrote:

Bolt_Strike wrote:

Anyway, it's pretty obvious that there are some unannounced games left, there's still some IPs that haven't had a Wii U release. Animal Crossing, Paper Mario, Metroid, and a main series Kirby to be specific. I'd expect to see all of those appear in some form before Wii U goes the way of the dodo.

There is also a dearth of Mario Sports titles - Mario Super Sluggers - baseball; Mario Strikers Charged - soccer/futbol; Mario Sports Mix - dodgeball, volleyball, basketball etc. W/o Madden and FIFA Wii U could really use some more sports titles. Sports Club was really just HD Wii Sports w/ online, more of a port than new games.

Wii also had sequels to Wii Sports (Resort) and Wii Play (Motion) so we can probably expect a sequel to Nintnedo Land or Sports Club could add some other sports since its basically all individual download sports anyway.

Nintendo would not have made a system w/ only 3 years worth of games planned, no matter what they would have had 5 years worth of games - not in development, but some sort of outline, probably broken out by financial quarter. Super Mario Galaxy 3 (Super Mario Universe) is almost certainly in the early stages of development, even if only pencil on paper. Wii U needs a 1 player 3D Mario to follow SM64, Sunshine and Galaxies.

More new games are coming, shouldn't be news to anybody.

in all deep sincere honesty in my opinion sports games of all kinds have always been garbage.

WiiUseeker2

GrizzlyArctos

WiiUseeker2 wrote:

in all deep sincere honesty in my opinion sports games of all kinds have always been garbage.

So they shouldn't be made just because you don't like them?

As for sports games, I generally don't like serious sports games, but I do enjoy Mario sports games, so I wouldn't mind seeing a Mario sport title on Wii U.

Yes, I like bears.

Geonjaha

WiiUseeker2 wrote:

Bolt_Strike wrote:

Pahvi wrote:

Making an effort to stand apart from the rest is fine and I'd call it necessary as well, but willfully ignoring what else is happening around you isn't smart. Video games are luxury products for the masses, and the viability of a product is, in the short term, what the said masses want.

Some arguments sound like the people saying them are perfectly fine with Nintendo consoles having region locks now and forever and they wouldn't mind if their consoles couldn't connect to the Internet, either. You know, Nintendo does their own thing and GameCube was the last great Nintendo home console, and it didn't need an Internet connection either. Why change what worked? (That was sarcasm, if you couldn't tell.) A bit of an exaggeration... maybe.

Not innovating is the same as treading water and letting others overtake you. Thinking your competitors don't have any good ideas to incorporate in your own is either silly or delusional. And thinking your product won't be compared to your competitors' is doubly so. Sony and MS can what Nintendon't. (Well, PS4/XBoxOne can what WiiU doesn't.) Now, we're just waiting for "can" to change into "do"... and I'm sure it will.

It's times like these I wish we had a Like feature on the forums.

Exactly, Nintendo can't just remain in their little bubble, that's not a sustainable business strategy. When you stop paying attention to what's happening around you and lose touch with reality, you leave yourself wide open to competition and stop profiting. And that's exactly what's happening with Nintendo right now.

I disagree completely. Nintendo refusing to acknowledge all the other failures of consoles like xbox one and ps4 and staying in their "bubble" is doing great for them. I don't want Nintendo to "learn" ANYTHING from sony or microsoft, because I am against sony and microsoft in every way. they are just like EA and ubisoft. in my opinion they are pure evil.

Nintendo is different than them because they basically go "I don't care what they are doing, I'm going to do what I know is good and right and I don't care what they say to me! I wont be tricked, swayed, tempted, decieved, and I wont lose my integrity by copying off of them!" and you know what? NINTENDO MAKES AWESOME games, games that nobody else has.

DON'T CHANGE NINTENDO! YOU ROCK!

I'm not even sure if this is supposed to be satirical. The kids are back from the playground and ready to duke it out. I'm pretty sure you're all wrong because my dad works for Nintendo.

Geonjaha

3DS Friend Code: 2277-6645-7215

This topic has been archived, no further posts can be added.