Showing 1 to 20 of 47
1. Posted: Wed 2nd Sep 2009 22:48 BST
I am a big fan of Zelda II, and I am not ashamed to admit it. Just wondering who else feels the same way?
The chickens are restless.
3DS Friend Code: 1547-5282-6926
2. Posted: Wed 2nd Sep 2009 22:52 BST
I've always loved Zelda II. I know it's a bit different from the other Zelda releases, but it's still a great game. I bought the original release when it was brand new with my graduation money. Ahhh good times.
Edited on Wed 2nd September, 2009 @ 22:53 by Corbs
Plain old gamer :)
3. Posted: Wed 2nd Sep 2009 22:52 BST
It is a really great game and I'm sure there a lot more fans out there for Zelda II! I predict that Adam will be visiting this topic very soon!
Nintendo Network ID: WolfRamHeart
4. Posted: Thu 3rd Sep 2009 01:50 BST
I predict that Adam will be visiting this topic very soon!
Listen to the words of this modern day prophet.
Zelda II rules. It was the first Zelda game I owned, so I never had the presumptions of how it should play like most Zelda fans have. I could certainly see how it would be a disappointing sequel with those expectations, but as its own best, I think it is just as good as the original Zelda, if not better. I rank them closely at the top of the Zelda series, with no sequel coming close to topping them, and they are each easily in my top five favorite video games.
Come on, friends,
To the bear arcades again.
5. Posted: Thu 3rd Sep 2009 01:54 BST
Blacksheep of the series but it's not a bad game. I find it difficult though.
Nintendo Network ID: Donth8
6. Posted: Thu 3rd Sep 2009 03:40 BST
My only problem with Zelda II is that there isn't a second quest like the first Zelda. Putting the palaces and towns in different locations would have made an awesome game even better.
7. Posted: Thu 3rd Sep 2009 03:58 BST
That would have been nice. All it offers is a New Game +, a concept I never liked. It just doesn't make sense. Why would you beat the game normally first and then be rewarded with the easier version? It would be more logical to have the game start off with your stats at a higher level, and after winning you'd get the hard mode where you start at level 1.
8. Posted: Thu 3rd Sep 2009 09:16 BST
I can't beat this game, never could,but put me down as a fan because a Zelda platformer is ok in my book.
Edited on Thu 3rd September, 2009 @ 09:16 by odd69
my wii number: 8754-9981-5119-6538
Final Fantasy Crystal Chronicles number: 1290-4359-9435
9. Posted: Thu 3rd Sep 2009 12:56 BST
@Adam I never liked it either. It was way too easy starting with your stats all being 8. To me, that is the only weakness of this game, and even though it is a pretty big weakness, it doesn't take the game's greatness away.
10. Posted: Thu 3rd Sep 2009 13:31 BST
I wouldn't call it a weakness at all. The game is so hard that it'll take awhile to get through, and you'll want to try it again soon after. If I had a wishlist, a second quest would be at the top of that list, but you unfortunately cannot expect that out of every game. The vast majority of video games do not offer this, so I'm not about to deduct imaginary points from Zelda II for it.
It would have taken a lot of work, too. Unlike the original Zelda, Zelda II is very linear. You can beat some dungeons out of order, but it is generally unwise, and in many cases impossible. Moving some dungeons would create major problems with the game progression. In Zelda you could go almost anywhere in the over world from the onset, so this was not a problem.
If Nintendo had had the time to create a second quest, though, I don't think there'd be any doubt that it would be my favorite game. The game sorely needs a sequel.
11. Posted: Thu 3rd Sep 2009 15:20 BST
They might have to change what item is in each palace if they moved them. They also could have changed the layout of each palace, but I agree, it is still a great game.
12. Posted: Thu 3rd Sep 2009 16:04 BST
Absolutely love Zelda II. I remember the Christmas shopping season after it first came out in the US, it was often sold out everywhere around here (NY). My friend's uncle lived up near Niagara Falls (right on the US/Canada) border, and he managed to pick up copies from a shop in Canada and ship them down here for a bunch of parents. My NES cart of Zelda II has the text in both English and French.
Spent so much time with this game back in the day, and still play it every now and again (of course, now i can breeze through pretty easily). I get that people dislike the game because it's different than "traditional" 2D-Zeldas, but it definitely underrated.
She-Ra is awesome. If you believe otherwise, you are clearly wrong. Also, Lindsey Stirling. Because violin awesomeness.
Current E.T. count: 29 Copies. 3 Sealed, 7 CIB, 3 Boxed, 16 Cart-Only.
Nintendo Network ID: theShpydar
13. Posted: Thu 3rd Sep 2009 21:59 BST
It's not that it's not a good game, it's just so freaking damn hard.
Friend code 3DS: 4210-4747-2358
14. Posted: Thu 3rd Sep 2009 22:15 BST
Zelda II is very fun. My main complaint is that Link's sword is just waaay too short. Maybe you get a bigger one farther in the game, but right now that's kind of annoying for me. The difficulty feels unfair at times, but over all Zelda II felt like a breath of fresh air for me, and I'm enjoying it a lot.
3DS Friend Code: 2277-7231-5687
Now Playing: Animal Crossing: New Leaf
15. Posted: Thu 3rd Sep 2009 22:23 BST
@Kid_A The sword is the same size the whole game, increasing your levels will make it easier if you are stuck somewhere.
16. Posted: Fri 4th Sep 2009 00:27 BST
There are definitely some unfair moments, but you can get through any of them by gritting your teeth and trying again or leveling up first. I never felt like anything was impossible, though death mountain can really make a man mad if he is under-leveled.
A good "trick" for leveling up faster: when you finish a castle you level up automatically, so don't fight the boss if you are close to leveling up on your own. Once you find the boss and are ready to fight, backtrack and level up on your own first, then go fight him for another level on top of that. It is also smart early on to skip some level-ups to get your strength leveled ahead of your other stats, I find.
Life is actually what I value the least (in Zelda II stats, I mean!). Later in the game if you have a lot of magic, the fairy spell and life spell will be indispensible. I love that you can go through locked doors with the fairy spell. It really opens up the dungeons, which get bigger and more labyrinthine.
17. Posted: Fri 4th Sep 2009 17:59 BST
Yes, Death Mountain sucks if you're underleveled, as i well remember from my earliest playthroughs. Though once you've memorized the layout (not that hard) and which monsters are where, it's not too bad.
Fairy spell rocks; i love seeing how many "extra" keys i can finish a dungeon with.
The other classic leveling trick/glitch (not sure if it works in the VC version) only works if there's already a save file that's completed the game and maxed on stats. Start up that file, and go to whatever dungeon is accesible, beat the boss and when you've just started to get the XP, pause, save and exit and start up a new save slot. All the XP that Slot1 guy would be getting (and if your stats are maxed, he gets a lot) goes now to the new game, so you power through several levels right away.
18. Posted: Fri 4th Sep 2009 21:10 BST
Of course, if you've already completed the game once, you probably don't need the trick, and you could just use the New Game+ file to be at a really advanced level.
19. Posted: Sat 5th Sep 2009 02:58 BST
This is a great game
I join this fan club.
IGN: The holiday Wii lineup looks thin for the hardcore crowd. We see this. Gamers see this. What, if anything, is Nintendo planning to address it?
Oh good, I am neither a gamer or hardcore. Saves me from having to be IGNorant.Right, Down, A, Down, Right, Up
20. Posted: Sat 5th Sep 2009 03:01 BST