I'll be posting up some of my games on either Friday, Saturday, or Sunday when I go to my friend's house and mooch off his internet (with permission, of course!). I've shipped 12 games so far, but I deleted about half of them because they were just edits. So, I have about 7 games, 2 of which are bad 1 mediocre and 4 I am quite proud of. Since I can only post 2 at a time, I'd like you guys to vote on which 2 I should post up first. These are:
Space Escape- My first attempt at a microgame. You control a little ship by tapping it to launch it. I tried to make it so meteors come falling, but I didn't understand how to do it and instead made the meteors bounce along the screen. Its pretty hard to win this game, and so I don't recommend it.
Space Voyage- My second shipped game. Pretty similar to Space Escape except you control the ship in 4 directions. You win by reaching the top of the screen without getting hit by meteors. Meteors still bounce around though, making it also hard to win.
Fly n' Land- I tried to make a kind of Flight Control game, and this third game was the best I could do. You tap the 3 planes to land them. However, a little bit of strategy was put in, since if you launch them in the wrong order, there's a possibility they may crash. I personally like this one.
Space Out- I finally created a game where meteors come flying at you and you have to dodge them. I'm proud of this one, though I probably should've put more than a measly 3 meteors in it...
Robo Ninja- Probably the one I'm most proud of, you cut up 2 enemies (custom-made sprites!) that run at you with your ninja that was heavily inspired by RGC's Robot Ninja Haggleman game.
Easter Eggs- A game I made on Easter Sunday during the earthquakes. You hatch the egg that holds the chick to win, as hatching the dragon egg doesn't do anything.
Space Out 2- I had a hard time making this game, as the AI just didn't agree with me. I finally managed to fix it, though, and any bug in the game is now the fault of the cartridge and not my fault. Basically you control the same ship from SO1, but this time shoot at an enemy ship. Really proud of this one, too. I plan on making a whole series of Space Out games as well.
Need help...I'm having multiple objects (which appear as random) fall to the bottom of the screen, and you're supposed to tap the right one in order to win. Well, since I'm using randomizing in the microgame, I tried making win conditions...I found out that I cannot, I'm out of AI slots for each object so I can't tap them. I dunno how to fix this, I spent quite a while on this too...help me out here! XD
My Monster Hunter Rise Gameplay
https://www.youtube.com/playlist?list=PLzirEG5duST1bEJi0-9kUORu5SRfvuTLr
Discord server: https://discord.gg/fGUnxcK
Keep it PG-13-ish.
@STB: I've added you, but the connection hasn't been made yet. I don't know why. Maybe the Nintendo online voodoo will start working in the next couple days!
Moco Loco If you find yourself spiritually drifting (as I was for far too many years), remember that Jesus can and will walk across the water to reach you and bring you back to shore.
@BellGoRiiing- Is it possible that you can merge 2 AI slots into one, so u can use that empty slot for the touch action? U could also attach an object that has a similar, smaller shape under the objects and put certain AI like contact with another object to turn its switch on, and have the other object react to that switch. If that made any sense. I h8 how u can only have 5 AI slots per object. :/
I don't think I can...like, one of the objects is the "winning" one where it appears at a location at random...which goes the same for the other objects. (which you lose if you tap them) most of the slots can't be merged...Ugh, i don't know how to explain...XD
My Monster Hunter Rise Gameplay
https://www.youtube.com/playlist?list=PLzirEG5duST1bEJi0-9kUORu5SRfvuTLr
Discord server: https://discord.gg/fGUnxcK
Keep it PG-13-ish.
@Odnetnin: I LOVE your Frogger game. Maybe it's the nostalgia, maybe it's the fact that you have to get your timing just right, but it's awesome.
Wow, thanks! That's the most gratifying thing about WarioWare D.I.Y., that you can bring happiness to others. It was actually a test to see if I could roughly replicate a Frogger game I made in a college class (I'm not in college; my uncle works at one and hooked me up). Your games Happiness and Dairy Terror, btw, always bring a smile to my face.
@Odnetnin: I LOVE your Frogger game. Maybe it's the nostalgia, maybe it's the fact that you have to get your timing just right, but it's awesome.
Wow, thanks! That's the most gratifying thing about WarioWare D.I.Y., that you can bring happiness to others. It was actually a test to see if I could roughly replicate a Frogger game I made in a college class (I'm not in college; my uncle works at one and hooked me up). Your games Happiness and Dairy Terror, btw, always bring a smile to my face.
Sounds interesting OD! If you can keep it up there untill saturday....
Well other than animation and tapping, what are the other AI instructions u used on the objects?
Oh and btw to everyone, I'm still deciding on which games to post up.
I forgot to put in the tapping though, and that's the problem, three slots are telling it to change to a different graphics based on the switches. The fourth one tells the object to fall while the fifth tells the object to stop at the "floor" of the stage.
My Monster Hunter Rise Gameplay
https://www.youtube.com/playlist?list=PLzirEG5duST1bEJi0-9kUORu5SRfvuTLr
Discord server: https://discord.gg/fGUnxcK
Keep it PG-13-ish.
@STB: I added you, but I don't see your crates yet. I'm not totally sure, but someone on gamefaqs was saying you have to not only add people's friend codes, but check your friend crate list before people actually get registered.
I would love to exchange friend codes with some people. My code is 2407 7699 3570 and my name is Justin. I have a Star Wars Vader versus Luke inspired game which I just edited the fencing game to, and a game called punchline where you have to cue the audience to laugh using a drum set (bah dum ching) in my warehouse.
WWDIY friend code 2407 76993570. (Avatar found on http://xxsugaryangelxx.deviantart.com/art/Free-Avatar-Link-and-fairy-139560191)
@iphys I added you. I think both DSs have to be online at the same time in the Warehouse to be connected. Maybe going online via the Ninsoft Store counts also.
Is it possible to combine the "falling" effect to an object with the contact stuff so that it will stop? I need a slot to put in the tapping trigger to my objects so the game will be finished! lol
My Monster Hunter Rise Gameplay
https://www.youtube.com/playlist?list=PLzirEG5duST1bEJi0-9kUORu5SRfvuTLr
Discord server: https://discord.gg/fGUnxcK
Keep it PG-13-ish.
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