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Topic: Splatoon 2

Posts 4,101 to 4,120 of 4,742

NaviAndMii

@GoldenGamer88 Hey, saw your post on Discord but couldn't figure out how to '@' you! No need to apologise about today! As you guys were saying, I'd be quite happy to go with the NL majority for most Splatfest themes if it'd give us a better chance of getting a team together - and I'd always be up for some Salmon Run/League or something in the meantime if others are free

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GoldenGamer88

@NaviAndMii @Zyrac Yeah, thing was the guy showed up like ten minutes after we decided to call it a night. Said he had to work longer because a coworker‘s gallbladder decided to explode. Sadly, it was outside of everybody‘s control what happened yesterday. But now that more and more people are joining the Discord, I think organizing League, SR or Splatfests should become easier.

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Aozz101x

Would be pretty cool if Nintendo use these amiibo to give us costumes for these. but, i'll still get it Pearl.

Aozz101x

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Dogorilla

Just won a Splatfest match even though my team only had 3 people for the whole match!

Currently Playing: WarioWare Smooth Moves

NaviAndMii

NEW STAGE GOBY ARENA COMING SOON!

"It's a state-of-the-art basketball arena with a food court, VIP seating and more."

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...Booyah!


NEW DARK TETRA DUALIES ALSO COMING SOON!

"You can perform up to four dodge rolls in a row, and even shoot while rolling!"

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...double Booyah!

Edited on by NaviAndMii

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GoldenGamer88

Looks real fresh! Can't wait to do battle on it! Also, I NEED my lil Pearlie amiibo right now!!!!

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Maxz

All the Boos! All the Yahs! Really glad we're getting a fresh new stage.

Speaking of which, wasn't Shifty Station cool? Felt much more like a war game with a descent into the trenches, backed from behind by artillery. Loadsa fun.

I think I did pretty well in the name of Team Gherkin. Got up to a SplatFest power of 2268, and managed to hit Gherk-IN King despite not being able to play last night.

I would predict that Gherk-IN will take the victory, if my theory that 'the team which appeals most to younger audiences tends to lose more' holds any truth. But we'll see!

Edited on by Maxz

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Dogorilla

I really liked this Shifty Station too. Kind of a shame it was only playable for one Splatfest (as they all are) but it was great while it lasted.

If I counted correctly I played 32 games and won 23 of them, which got me up to Gherk-In Queen, so hopefully that's a good sign that Gherk-In will do well!

Currently Playing: WarioWare Smooth Moves

GoldenGamer88

@Maxz 2268? I can hardly ever reach 2100! Anyway, I really enjoyed this Shifty Station. It felt like a literal King of the Hill battle, though, I‘d dare to say the central cannon should be avoided at all costs. Being in these cannons feels too much like looking through a scope, limiting my vision.

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shani

Yeah they've outdone themselves again, Shifty Station was a lot of fun with the cannons! It did actually feel a bit like a war game, but in a good way.

The new stage looks really interesting - although I wonder how anyone can play basketball in there with all those boxes in the way.
The new weapon looks interesting as well, although I feel they're overdoing it with the Dualies or the gimmick-weapons in general (Dualies, Brellas). Still, I'm curious how they'll balance it, four dodge rolls in a row and shooting while dodging sounds OP to me. But I guess they'll find a way as they always do.

Anyway, yesterday I took a look at the upcoming weapons on Squidboards and I'm really looking forward to the Custom Dualie Squelcher!

Edited on by shani

My GOTY? Legend Of Zelda: Splat of the child. Ah no, I meant LoZ: Breath of the SPLATOOOON!

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ThatNyteDaez

Anyone else get the sense that those Dark Tetra Dualies will be the most OP weapons in the game? The Dualies as a weapon class are (sort of) balanced in that you can't shoot while dodge rolling. if you can shoot while dodge rolling up to 4 times in a row, not only will no one but Chargers be able to hit you, but you'll be unmatched at closer ranges save for a few specific weapon counters (Blaster/Rollers). I hope it turns out to be more of a "shield" instead of actually having splat-potential because this could totally tip the balance of the game in the Dualies' favour. Dualies are my fave weapon class but I think this might be a bit much.

Never take anything I say seriously. S'all you buddy. ;)
Mainly play on my Switch but I have 3DS, Wii U and PS4 as well.
Fave game series include: Pokemon, Smash Bros, Splatoon, Disgaea, Bayonetta, Dragons Dogma, Phantasy Star.
Looking forward to Arena of Valor too!

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Grumblevolcano

They could balance it by doing something like significantly reducing fire rate while dodging.

Grumblevolcano

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GoldenGamer88

And Pearl continues to win every Europe-exclusive Splatfest! Team Gherk-OUT won in a frickin landslide 3 to 0. GGs to Team Gherk-IN, too!

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Maxz

Well my prediction that Gherk-IN would win was shot down from the sky like a poorly piloted Inkjet. 3-0 to Gherk-OUT! And just to rub pickled cucumber in the wound, a 55-45 loss in the Team category. That stings!

Anyway, congratulations to team Gherk-OUT. Enjoy your Pearl-brand custard burgers.

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Grumblevolcano

No Pearl, custard in burgers is at least as bad as gherkins...

For me I'm more on the plain side. All a burger needs is the bread, meat and cheese.

Grumblevolcano

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NaviAndMii

GoldenGamer88 wrote:

I really enjoyed this Shifty Station. It felt like a literal King of the Hill battle, though, I‘d dare to say the central cannon should be avoided at all costs. Being in these cannons feels too much like looking through a scope, limiting my vision.

Yeah, I really enjoyed it too! I always look forward to seeing what they're gonna do with the next Shifty Station layout - and am never disappointed - but I particularly liked this version

Totally agree with you about the central cannon - it just seemed to be a bit of a 'magnet' attracting players to it, which made that area pretty chaotic! ..and the cannon itself is exposed on all sides, which makes it quite vulnerable to being flanked - which just made it a 'no go zone' for me (unless I had the rest of my team close by offering protection)

I rather enjoyed the general layout of the map as well - the slopes, ledges, lookout spots, side areas and raised central area were all on point - just made for a great play area! ..and the addition of cannons made it a Shifty classic! Great fun!

Edited on by NaviAndMii

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Pazzo-ZaFool

Hyped for the new amiibo, dualies, and SLAM JAM AREA, MY SQUIDS!

'The shortest route was a detour. It was a detour that was our shortest path.'
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NaviAndMii

ThatNyteDaez wrote:

Anyone else get the sense that those Dark Tetra Dualies will be the most OP weapons in the game? The Dualies as a weapon class are (sort of) balanced in that you can't shoot while dodge rolling. if you can shoot while dodge rolling up to 4 times in a row, not only will no one but Chargers be able to hit you, but you'll be unmatched at closer ranges save for a few specific weapon counters (Blaster/Rollers). I hope it turns out to be more of a "shield" instead of actually having splat-potential because this could totally tip the balance of the game in the Dualies' favour. Dualies are my fave weapon class but I think this might be a bit much.

Grumblevolcano wrote:

They could balance it by doing something like significantly reducing fire rate while dodging.

The mobility is just going to be insane! I already use dodge roll to quickly nip up ramps or other 'ink proof' sections - it might be possible to quadruple roll across entire walkways at lightning speed! ..they're going to have to nerf the set some other way - particularly if you can also fire while rolling (!) - and my immediate thought is that the new Dualies will have extremely low damage output (ie. you might be able to run roll rings around someone, but you're gonna have to land a lot of hits if you're gonna splat 'em!)

Can't wait to give 'em a whirl!

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