@Flandy No you need a memory stick. Also Wind Waker by far.
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Wind Waker, there's a lot of more exploration, and its cool to explore the ocean and find Islands and items, I didn't find the sailing tedious though, because it was so pretty to look at. Twilight Princess was cool, But I didn't like the dungeons as much, and it had some useless items that you didn't need outside of the dungeon. (The gear thing, the staff that brought statues to life.)
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Wind Waker, there's a lot of more exploration, and its cool to explore the ocean and find Islands and items, I didn't find the sailing tedious though, because it was so pretty to look at. Twilight Princess was cool, But I didn't like the dungeons as much, and it had some useless items that you didn't need outside of the dungeon. (The gear thing, the staff that brought statues to life.)
Actually, that's not true. There was plenty of places outside dungeons where you could use those items. This leads me to doubt, whether people who claim this have even played the game, or are they just repeating an untrue phrase heard somewhere from the web.
Wind Waker, there's a lot of more exploration, and its cool to explore the ocean and find Islands and items, I didn't find the sailing tedious though, because it was so pretty to look at. Twilight Princess was cool, But I didn't like the dungeons as much, and it had some useless items that you didn't need outside of the dungeon. (The gear thing, the staff that brought statues to life.)
Actually, that's not true. There was plenty of places outside dungeons where you could use those items. This leads me to doubt, whether people who claim this have even played the game, or are they just repeating an untrue phrase heard somewhere from the web.
I think there were one or two places you could use the spinner to grab a heart piece. The Dominion Rod was only used to fill the Ancient Sky Book and to collect orange rupees.
I like Twilight Princess, but I definitely wish the Spinner was utilized more. Especially as a necessary item in one of the later temples.
I think the problem with Twilight Princess's items (spinner, dominion rod etc) weren't that they were barely used outside of their dungeons (which is sort of semi-true), but that they were too specific-purpose. Bow and arrow, for example, you can use anywhere to shoot anything. Even if you're just messing around, you can loose a few arrows into a moblin as you ride across Hyrule Field. Bombs similarily have a more universal purpose. It's always fun trying to blow stuff up, and a core part of exploration in Zelda remains to be "bomb anything vaguely suspicious." The spinner on the other hand requires those tracks to be of any use. It slows down to a halt too quickly to have any value elsewhere, and has no offensive capability. So unless you come across some tracks, there's no reason to use it. The Dominion Rod suffers more so, it's too specific. To use it you have to be next to an Owl Statue. And then the Owl Statues aren't exactly full of uses either once you've done the sky writing bit of storyline. If the spinner didn't slow down, then it'd make a useful transport device slower than Epona but quicker to get on (sorta like the Bunny Hood). And similarily, if the Dominion Rod could be used to manipulate more things, or at least had some effect when fired at enemies, then that could be fun to use too.
Raylax
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!agree with Raylax Twilight Princess was still a great game though. I wasn't impressed with it the first time through, but had a great time with it the second time through.
Though the Goron Mines are still a pain in the ass due to Link moving sooooooo slowwwww when wearing the Iron Boots.
Wind Waker, there's a lot of more exploration, and its cool to explore the ocean and find Islands and items, I didn't find the sailing tedious though, because it was so pretty to look at. Twilight Princess was cool, But I didn't like the dungeons as much, and it had some useless items that you didn't need outside of the dungeon. (The gear thing, the staff that brought statues to life.)
Actually, that's not true. There was plenty of places outside dungeons where you could use those items. This leads me to doubt, whether people who claim this have even played the game, or are they just repeating an untrue phrase heard somewhere from the web.
I think there were one or two places you could use the spinner to grab a heart piece. The Dominion Rod was only used to fill the Ancient Sky Book and to collect orange rupees.
I like Twilight Princess, but I definitely wish the Spinner was utilized more. Especially as a necessary item in one of the later temples.
There is at least 3 places in hyrule field where you use the spinner. You also use it after the desert prison in two temples: Temple of Time and the Sky Town. You're right about dominion rod, though, since it was not used outside of Temple of Time but in one fetch quest. There are more items in this game outside of Majora's Mask than any Zelda, so it's not so weird that all of them aren't constantly used. And Majora's Mask had plenty of masks which were used in just one place, and still no one whined about that. Which is fine, since it's such a masterpiece game.
I liked Wind Waker more mainly because I really like its cartoonish look.
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Topic: Twilight Princess or Wind Waker
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