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Topic: Awesome potential ideas for potential licensed games

Posts 1 to 14 of 14

iKhan

It's really a shame licensed games usually do so poorly. Many TV Shows and movies have fantastic concepts that could be worked into games if done right. Post your ideas here.

I've seen plenty of clamoring for a Breaking Bad video game, but I have no idea how it could work well or who should develop it.

On the other hand, I actually have solid ideas for a video game based on Arrow. It would probably take a powerful system, but I think Arrow could make a fantastic open world/sandbox game (in the style of Spider-man 2) with a morality system, but a good one. The morality system would work like this:
-Where you shoot enemies, and the type of arrow that you use affects the chance that you kill an enemy
-Different results from a mission affect your "Public perception". If you shoot and kill everyone, and you still fail the mission, obviously your perception won't improve.
-Your "Public Perception" affects the likelihood that you get targeted by cops or reported to them.
-However, most notably it's not entirely black and white. Based on how many people a mission helped, the danger enemies posed, to what degree enemies were harmed, and the diversity of mission, you could have your perception increased or decreased depending on a complex algorithm taking some AI into account.

There is still a story with clear missions (like people on Oliver's list), and you are incentivized by some mechanic to complete these when they arise. However, only completing story quests would reduce public perception.

Thoughts?

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Dezzy

At the moment, licensed games just need to be abandoned. They're almost entirely awful and only actually sell anything because unsuspecting parents, who have no knowledge of the industry, assume they'll be a safe bet for their kids.

My theory is that because graphics have got closer and closer to real film, developers making licensed games have had less and less control over what to actually put in the game.
Back in the 90s, there wasn't the universal expectation that movie games would be awful and lots of mainstream tie-ins were decent games (Aladdin, Toy Story, Lion King).
A big support for this theory is the fact that pretty much the only licensed series that have achieved any kind of critical success in the last decade are the Arkham series and the Walking Dead. Specifically because they had freedom to make their own vision rather than following a very strict movie plot.

Edited on by Dezzy

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iKhan

Dezzy wrote:

At the moment, licensed games just need to be abandoned. They're almost entirely awful and only actually sell anything because unsuspecting parents, who have no knowledge of the industry, assume they'll be a safe bet for their kids.

My theory is that because graphics have got closer and closer to real film, developers making licensed games have had less and less control over what to actually put in the game.
Back in the 90s, there wasn't the universal expectation that movie games would be awful and lots of mainstream tie-ins were decent games (Aladdin, Toy Story, Lion King).
A big support for this theory is the fact that pretty much the only licensed series that have achieved any kind of critical success in the last decade are the Arkham series and the Walking Dead. Specifically because they had freedom to make their own vision rather than following a very strict movie plot.

Spider-man 2 and Harry Potter and the Chamber of Secrets are pretty good.

But character license games don't really have any rule for necessarily being bad, as they don't have the extremely limited dev time movie tie-ins do. Spider-man: Shattered Dimensions did pretty well, as did the X-men Legends games.

But I don't want to see them abandoned, I want to see the industry give them a little bit more time and freedom. The game doesn't have to perfectly emulate the movie. Instead games should be built around the core themes of the film or TV show, and have gameplay mechanics built accordingly. They should have at least a year and a half for development as well.

Currently Playing: Steamworld Heist, The Legend of Zelda: Majora's Mask, Tales of Graces F

CM30

PvtOttobot wrote:

Godzilla game people... play as Godzilla.

Rampage series? I'm pretty sure there were actual Godzilla games with that concept too.

Personally, I think a decent game based on the Doctor Who series could be cool. Yeah it's had a terrible history with licensed games in the past (both Return to Earth and the Eternity Clock were mediocre at best titles which completely missed the point of the series and most of the lesser known ones weren't much better), but there's definitely the potential for a great game to be made based on the license. Like saying, a version of the Adventure Games with better production values and a bit more action. Or something quite close in set up to Luigi's Mansion Dark Moon, except without the ghost busting elements (the story setup there always did remind of the average Doctor Who season arc).

Unfortunately, until someone with decent game design/development knowledge gets the license (like Nintendo for example, or Next Level Games or something), then it seems that'll never happen.

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DiscoDriver43

Men in Black. Have any voice actors who can sound just close enough to Tommy Lee Jones and Will Smith, give them all sorts of weapons be creative have them fight any kind of aliens, or even supernatural stuff such as vampires, werewolves, and even demons. Top it all of with good humor and good gameplay and i'm all good.

Edited on by DiscoDriver43

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sugarpixel

The first Adventure Time game (which I am playing right now) is a GREAT example of a licensed game done well... they apparently forgot whatever good thing they had going in the first one with the sequel, though... but whatever. That first Adventure Time game they did a perfect job; maybe a bit short but great! ...probably because it had that super-authentic feel because Pendleton Ward himself wrote the story.

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DiscoDriver43

How about Indiana Jones? Just check out at what Tomb Raider and Uncharted is doing and just copy them and give an original Indiana Jones story. Should be simple.

Edited on by DiscoDriver43

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Gamecubed

Open world Harry Potter RPG. That's the only game anyone would ever need.

EDIT: oh, and a Wizard of Oz game could be cool too if done correctly. Something like Alice the Madness Returns.

Edited on by Gamecubed

Gamecubed

Nintendo_Ninja

The Hunger Games action/survival game?

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iKhan

Gamecubed wrote:

Open world Harry Potter RPG. That's the only game anyone would ever need.

I have no remote idea why this doesn't exist yet. The Harry Potter series was born to be an RPG, maybe even an MMO.

Currently Playing: Steamworld Heist, The Legend of Zelda: Majora's Mask, Tales of Graces F

LyIa

Ahem.
Pacific Rim / Real Steel with working motion controls. That's all I want.

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Arminillo

Retro_on_theGo wrote:

A Card Captor Sakura JRPG made by Atlus. It would be amazing.
Also an action game of Kill la Kill by Platinum games, similar to Bayonetta except 10x crazier.

platinum kill la kill holy crap

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