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Posts 21 to 25 of 25
ok, thanks will have a look
3ds friend code/4339-2499-8318
I find the "sweet spot" is different for each game, and then that also depends on the evironmental lighting as well the screen settings on the console. Once I've found it though it's usually fine.
Playing Pilotwings and I'm not sure using 3D on it makes it any easier. I'm not able to judge distance any better than I would be if it was in 2D.
Edited on Wed 30th March, 2011 @ 13:11 by nick_gc
3DS Friend Code: 3780-9004-3410Wii Friend Code: 1025-8473-1612-7725[Tell me if you add me!]My miserable excuse for a Tumblr
again, you get used to it. personally i'm used to holding the system much closer to my face while playing (maybe five inches or so), so i'm having to remind myself to keep my 3DS held away from my face while messing around with the 3D stuff.
Nintendo ID: TeeJay92
3DS Friend Code: 2423-1923-3519
Nintendo Network ID: TeeJay92
I find the "sweet spot" is different for each game, and then that also depends on the evironmental lighting as well the screen settings on the console. Once I've found it though it's usually fine.Playing Pilotwings and I'm not sure using 3D on it makes it any easier. I'm not able to judge distance any better than I would be if it was in 2D.
Very true. With Pilotwings and Nintendogs I have found myself keeping the slider about halfway up. On Super Monkey Ball, I crank that baby up full blast and the effects seem better. It truly is on a game-by-game basis.
Nintendo ID / PSN ID: Suburban_Sensei
3DS Friend Code:3239-5626-6674
Kirby and the Rainbow Curse / Hyrule Warriors / Super Smash Bros. (Wii U)
Super Smash Bros. / LoZ: Majoras Mask 3D / Kirby Triple Deluxe / Prof. Layton vs. Pheonix (3DS)
Far Cry 4 / GTA V (PS4)
i think it is easy to "find" the sweetspot. i just look straight at the screen. not so hard.
Miiverse ID: A-C-A-B
waiting for Nintendo to release a new handheld
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