Somebody! Project Rainfall these Titles! also include Dragon Quest X on 3DS. so we need Dragon Quest VII, Dragon Quest VIII and Dragon Quest X
Still playing 3DS but will have Switch soon for multiplayer with friends. I miss you guys! Adam, Joni, Gavin and the rest of the Blue Rogues from the Phantasy Star Zero Days.
3DS Friend Code: 0877-0511-8391 | Nintendo Network ID: Windy3DS
This was probably my best news in the Direct. Been itching to play this game for years.
I'd even bought the PS2 version and was gonna play it on there. Will probably wait for the 3DS instead though cos it's my preferred interface, even if the graphics are worse.
The only drawback is that it looks quite inferior to the PS2 original.
I think that's the sort of thing you stop thinking about after playing for a few minutes though. As long as it captures the 'feel' of the game, reduced graphics are generally fine.
Time to try and bring this thread back to life to seems.
In the last year, I've at least answered my previous question: Yes the C-stick controls the camera on the New3DS. Happy day! I enjoy that for camera control.
I'm planning on picking this up, though it won't be at launch. This will be my first Dragon Quest game; a former coworker really talked the series up to me, and VIII was one of his personal recommendations of which one to start with (Another was the recent rerelease of VII, but due to a certain element of the game that he ambiguously described that could prolong the experience, I decided on this one).
What I've read about the premise looks good, and the trailers I've watched are helping to sell it to me as well.
Currently playing: Ys VIII: Lacrimosa of Dana (Switch)
I always prefer games that are in full 3D (as in fully controlable camera). Makes them much more immersive. I think this was first one in the series to have that?
Of course it makes a difference. The models within a game can be 3D but the camera could only move in 2D. Like in NSMBU. That uses actual 3D models in the levels. So I say "full 3D" to indicate the models are 3D AND the camera can move fully in every dimension.
Whether or not you can control the in-game camera is irrelevant to whether a game is 3D or not. NSMB isn't 3D because your character's movement is confined to two dimensions. A game like SM3DW, where the camera is largely fixed overhead, is just as "3D" as a game where you can rotate the camera in any direction.
Camera control has nothing to do with a game being 2D or 3D.
It does make the world look a lot bigger when you can view it from the right angle, though. But even that often comes down to variety and design of the terrain, which...looks a little less impressive in the 3DS videos I saw, vs. the PS2 version I've played. Maybe context is a part of that, too, though.
I'm understanding perfectly. You're just asserting that there is some kind of official definition of what constitutes "a 3D game". You're mistaken. There is no definition. Yours and mine are both entirely arbitrary.
Does Final Fantasy Tactics count as a 3D game? Does Donkey Kong Tropical Freeze? (note that you do move between the background and foreground in this so technically move in 3-dimensions)
What about if a visually 3D RPG was set in a very flat game world and you couldn't jump or climb anything? Would that stop being 3D because you're only tecnically moving in 2-dimensions?
RPGs in general are such a pain to categorize. Anyways, I think it's relatively certain that a "3D RPG" = utilizing 3D polygons. Dragon Quest VII used 2D Sprites until the 3DS remake, at least for the characters. It was a bit like Grandia, where only the world they lived in was in 3D, which worked about as well as adding a bowl of Cornflakes to a 5-star meal.
Forums
Topic: Dragon Quest VIII 3D announced
Posts 61 to 80 of 133
Sorry, this topic has been locked.