Comments 21

Re: Review: Legendary Eleven (Switch eShop)

supercreeps

This game is in Early Access on steam. Perhaps the devs should be as transparent in the Nintendo store.

Why Early Access?
“Legendary Eleven is playable and has many features but it's still missing some important features we don't want the game to ship without. We thought this was an ideal opportunity for Legendary Eleven to evolve and be polished with feedback from the community while we're adding the final touches to the game.”
Approximately how long will this game be in Early Access?
“We're expecting Legendary Eleven to have its final release in early September, which means it may spend 3-4 months in Early Access. Anyway, this is just the minimum. If we feel the game may benefit from a few extra months in Early Access, polishing and balancing we will not release the final version of the game until it's ready. We're in no rush to get the game out and we only want to release it when we feel it's ready.”
How is the full version planned to differ from the Early Access version?
“There are 2 main features we plan to develop while the game is in Early Access:
Mythical Matches: This is a new game mode where you're put in a position in the middle of a game that roughly represents an old game that made history and you have to either repeat history or change history. It's basically a set of challenges based on historical games.
Online Multiplayer: We want to implement online multiplayer on top of local multiplayer, which is already supported. Doing so is not an easy task, but we're committed to including it because we feel it can improve the game quite a lot.
These 2 features are the main things we're expecting to change while in Early Access but these are definitely not the only ones. We'll try to publish a roadmap we have set ourselves for the first few months in Early Access. Please, bear in mind this roadmap is an estimate of what we can achieve, it's definitely bound to change as the game progresses and moves along in Early Access. We'll try to update the roadmap along with the different game updates.”
What is the current state of the Early Access version?
“Legendary Eleven is playable and has the different cups (our 'campaign mode') and the friendly game (which allows you to play against the AI or a friend in the same machine) game modes working. You may encounter bugs every now and then but we've done our best to fix all we've seen and we're committed to doing the same with the bugs reported by the community.”
Will the game be priced differently during and after Early Access?
“Price will not change when the game leaves early access.”
How are you planning on involving the Community in your development process?
“We're really open to suggestions from the community. The main reason to go into Early Access is to be able to shape the game according to what players really want and what best way to do that than asking them! We'll try to be active in the forums answering any questions, suggestions or reports you may have and we'll try to have regular updates so that you can see we're listening to you and updating the game accordingly.”

Re: Review: Rocket League (Switch eShop)

supercreeps

@Swaz I could swear there are two different versions of this game. Some people say it looks terrible and isn't smooth. For me, whilst it doesn't look amazing it's not unbearable and the framerate is pretty much always silky smooth and I'm playing 2 vs 2 splitscreen.

Re: retroUSB's HDMI NES, the AVS, Goes Up for Pre-Order

supercreeps

What are the chances that Nintendo will start delivering cease and desist notices to the clone manufactures once the Classic is released?

It's a bit odd that they haven't already given their desire to always defend their IP. Once the Classic is released they will be able to defend themselves by proving that these clones have a direct financial impact to them.