This game is in Early Access on steam. Perhaps the devs should be as transparent in the Nintendo store.
Why Early Access? “Legendary Eleven is playable and has many features but it's still missing some important features we don't want the game to ship without. We thought this was an ideal opportunity for Legendary Eleven to evolve and be polished with feedback from the community while we're adding the final touches to the game.” Approximately how long will this game be in Early Access? “We're expecting Legendary Eleven to have its final release in early September, which means it may spend 3-4 months in Early Access. Anyway, this is just the minimum. If we feel the game may benefit from a few extra months in Early Access, polishing and balancing we will not release the final version of the game until it's ready. We're in no rush to get the game out and we only want to release it when we feel it's ready.” How is the full version planned to differ from the Early Access version? “There are 2 main features we plan to develop while the game is in Early Access: Mythical Matches: This is a new game mode where you're put in a position in the middle of a game that roughly represents an old game that made history and you have to either repeat history or change history. It's basically a set of challenges based on historical games. Online Multiplayer: We want to implement online multiplayer on top of local multiplayer, which is already supported. Doing so is not an easy task, but we're committed to including it because we feel it can improve the game quite a lot. These 2 features are the main things we're expecting to change while in Early Access but these are definitely not the only ones. We'll try to publish a roadmap we have set ourselves for the first few months in Early Access. Please, bear in mind this roadmap is an estimate of what we can achieve, it's definitely bound to change as the game progresses and moves along in Early Access. We'll try to update the roadmap along with the different game updates.” What is the current state of the Early Access version? “Legendary Eleven is playable and has the different cups (our 'campaign mode') and the friendly game (which allows you to play against the AI or a friend in the same machine) game modes working. You may encounter bugs every now and then but we've done our best to fix all we've seen and we're committed to doing the same with the bugs reported by the community.” Will the game be priced differently during and after Early Access? “Price will not change when the game leaves early access.” How are you planning on involving the Community in your development process? “We're really open to suggestions from the community. The main reason to go into Early Access is to be able to shape the game according to what players really want and what best way to do that than asking them! We'll try to be active in the forums answering any questions, suggestions or reports you may have and we'll try to have regular updates so that you can see we're listening to you and updating the game accordingly.”
@Swaz I could swear there are two different versions of this game. Some people say it looks terrible and isn't smooth. For me, whilst it doesn't look amazing it's not unbearable and the framerate is pretty much always silky smooth and I'm playing 2 vs 2 splitscreen.
@UmbreonsPapa My six year old daughter and I have been playing it loads since the release. It's been a riot, it's hilarious even when you're being hammered 12-0
I find it really uncomfortable to play switch in handheld mode. It's too wide or something for me to able to hold it at a comfortable viewing distance (like the 3ds) so I end up holding it lower and hunching over it.
I only just learnt that you don't have to check the map to know how you are doing in Turf War. The size of the team squids at the top of the screen is an indicator; if you're winning your team's squids will be bigger than there's.
Please Note: At this time we have not received official confirmation of stock allocation. Until we have our allocation confirmed by Nintendo we cannot guarantee that every order will be fulfilled for launch.
@Gentlegamer Thanks for the clarification. Interesting, still surprised that Nintendo haven't found a way to stop them or at least tried - perhaps they have and we just don't know. (or I don't know)
What are the chances that Nintendo will start delivering cease and desist notices to the clone manufactures once the Classic is released?
It's a bit odd that they haven't already given their desire to always defend their IP. Once the Classic is released they will be able to defend themselves by proving that these clones have a direct financial impact to them.
Comments 21
Re: Huawei Is Launching A New Gaming Phone To Rival The Switch, And It Costs Over $1,000
How would you hold that without your right thumb permanently resting on the screen?
Re: Switch Game Cases Will State Whether Or Not Cloud Saves Are Supported
NBA 2K 2018 has a 5gb save file. I don't know how you could cloud save that unless it supported incremental changes.
Why a game needs a 5gb save file is beyond me.
Re: Guide: The Best Nintendo Switch Wired And Wireless Headsets
Do all these wired headsets have a single 3.5mm jack for both mic and audio? I have a Turtle Beach and it has one jack for audio and one for mic
Re: Review: Legendary Eleven (Switch eShop)
This game is in Early Access on steam. Perhaps the devs should be as transparent in the Nintendo store.
Why Early Access?
“Legendary Eleven is playable and has many features but it's still missing some important features we don't want the game to ship without. We thought this was an ideal opportunity for Legendary Eleven to evolve and be polished with feedback from the community while we're adding the final touches to the game.”
Approximately how long will this game be in Early Access?
“We're expecting Legendary Eleven to have its final release in early September, which means it may spend 3-4 months in Early Access. Anyway, this is just the minimum. If we feel the game may benefit from a few extra months in Early Access, polishing and balancing we will not release the final version of the game until it's ready. We're in no rush to get the game out and we only want to release it when we feel it's ready.”
How is the full version planned to differ from the Early Access version?
“There are 2 main features we plan to develop while the game is in Early Access:
Mythical Matches: This is a new game mode where you're put in a position in the middle of a game that roughly represents an old game that made history and you have to either repeat history or change history. It's basically a set of challenges based on historical games.
Online Multiplayer: We want to implement online multiplayer on top of local multiplayer, which is already supported. Doing so is not an easy task, but we're committed to including it because we feel it can improve the game quite a lot.
These 2 features are the main things we're expecting to change while in Early Access but these are definitely not the only ones. We'll try to publish a roadmap we have set ourselves for the first few months in Early Access. Please, bear in mind this roadmap is an estimate of what we can achieve, it's definitely bound to change as the game progresses and moves along in Early Access. We'll try to update the roadmap along with the different game updates.”
What is the current state of the Early Access version?
“Legendary Eleven is playable and has the different cups (our 'campaign mode') and the friendly game (which allows you to play against the AI or a friend in the same machine) game modes working. You may encounter bugs every now and then but we've done our best to fix all we've seen and we're committed to doing the same with the bugs reported by the community.”
Will the game be priced differently during and after Early Access?
“Price will not change when the game leaves early access.”
How are you planning on involving the Community in your development process?
“We're really open to suggestions from the community. The main reason to go into Early Access is to be able to shape the game according to what players really want and what best way to do that than asking them! We'll try to be active in the forums answering any questions, suggestions or reports you may have and we'll try to have regular updates so that you can see we're listening to you and updating the game accordingly.”
Re: Review: Street Fighter 30th Anniversary Collection (Switch)
@Pizzapasta I know, and yet it is a 9/10 review.
For transparency, I think a review should state whether the online was available to be reviewed at the time of the review.
Re: Review: Street Fighter 30th Anniversary Collection (Switch)
This review doesn't mention online performance. I wonder why.
If it couldn't be reviewed at the time, the review should state that.
Re: Switch Scrapper Brawlout Is Getting A Physical Release
The patch is just waiting approval and due this week (according to devs)
Re: Nintendo Announces Labo, A Range Of Interactive DIY Toys For Switch
I have a 7 year old daughter who will lose her mind when I show her this in the morning.
Re: Review: Rocket League (Switch eShop)
@Swaz I could swear there are two different versions of this game. Some people say it looks terrible and isn't smooth. For me, whilst it doesn't look amazing it's not unbearable and the framerate is pretty much always silky smooth and I'm playing 2 vs 2 splitscreen.
Re: Review: Rocket League (Switch eShop)
@UmbreonsPapa My six year old daughter and I have been playing it loads since the release. It's been a riot, it's hilarious even when you're being hammered 12-0
Re: Physical Version Of WWE 2K18 Requires A 24GB Download To Play
It would be nice to at least have the option to pay extra for a cart that fits the whole game. Perhaps it would only be an extra 10 quid.
Re: Nintendo Gamers Prefer Using Switch As A Handheld Rather Than Docked
I find it really uncomfortable to play switch in handheld mode. It's too wide or something for me to able to hold it at a comfortable viewing distance (like the 3ds) so I end up holding it lower and hunching over it.
I think it's because I'm old.
Re: Soapbox: Stardew Valley is a Perfect Fit for the Nintendo Switch
Yet another Switch game where "I'll wait for the bug fix patch" is going to be said a lot.
Re: Guide: Tips for Winning Splatoon 2's Splatfests
I only just learnt that you don't have to check the map to know how you are doing in Turf War. The size of the team squids at the top of the screen is an indicator; if you're winning your team's squids will be bigger than there's.
Re: Deals: Get A Great Deal On An Amazon Prime Subscription Ahead Of Prime Day 2017
Money doesn't have to change hands for content to be considered an advert.
https://www.asa.org.uk/advice-online/advertisement-features.html
Re: Nintendo Switch Pre-Order Stock - Tough to Find in the US, Easier in the UK
Game, on their product page:
Please Note: At this time we have not received official confirmation of stock allocation. Until we have our allocation confirmed by Nintendo we cannot guarantee that every order will be fulfilled for launch.
That's not a pre-order system, that's a lottery
Re: Guide: Where To Pre-Order The Nintendo Switch, Games And Accessories
amazon not shipping to Ireland
Re: Amazon UK Confirms Time for Nintendo Switch Pre-Orders
@SLIGEACH_EIRE - who did you pre-order from in Ireland?
Re: retroUSB's HDMI NES, the AVS, Goes Up for Pre-Order
@Gentlegamer Thanks for the clarification. Interesting, still surprised that Nintendo haven't found a way to stop them or at least tried - perhaps they have and we just don't know. (or I don't know)
Re: retroUSB's HDMI NES, the AVS, Goes Up for Pre-Order
What are the chances that Nintendo will start delivering cease and desist notices to the clone manufactures once the Classic is released?
It's a bit odd that they haven't already given their desire to always defend their IP. Once the Classic is released they will be able to defend themselves by proving that these clones have a direct financial impact to them.
Re: 3DS Screenshot Site Does What It Says On the Tin
Is it my eyes or all those images way more 3D-ified that normal? Even with the slider very slightly 3D my eyes are hurting.