Comments 104

Re: Reminder: Super Mario 3D All-Stars Leaves The eShop On March 31st

screechums

look, this is a marketing scheme devised to 1) create a rush of purchases in the first few months, and 2) make Nintendo loads of money on the secondhand market for years to come. you think they dont have stockpiles theyll sell for years at a disgustingly marked up value? they didnt even put Galaxy 2 on it, for no reason at all. And sites like this one just pump out the call: BUY NOW, BUY NOW. gross. whatever happened to real video game mags and sites where you could read some actual criticism and insight. now its just a bunch of sycophantic cheerleaders that ra-ra anything Nintendo makes or does.

Re: Random: Forget Fat Pikachu - We're All About Wide Link

screechums

I loved the old manuals. I spent hours over years (still do) drawing the characters. Now no game comes with them. Another way the industry robs you of value. And then asks for 30 dollars more over the next few months for a game that just shorted you when you bought it. Or you can buy the 60 dollar art book, or the 140 dollar collector's edition...

I can't believe some people just download their games. It's just another way for the modern video game industry to rob you, even worse if you just pay a subscription to play games you don't even own. If that's not the biggest way to know you've wasted your time playing video games, I don't know what is. 400 hours handed over to a screen and not even a physical game to show for it? Literally nothing in exchange for your life and brainspace.

A tiny number of physical games also means no second-hand video game market, no checking out games from the library, no borrowing games from friends. It's just a way to ensure more purchases, for mostly crap games that withhold content until you pay for an expansion. Or some idiots even pay like 5 dollars for an outfit!

We are all doomed

Re: Soapbox: It's Time To Normalise Giving Up On Games Early

screechums

Kate Gray, Kate Gray, oh how I enjoy your pieces on here. I grew up in the NES days, not finishing games was basically the way we played, unless you were a weenie and got a Game Genie, or just used level choice passcodes, or spent 100's of hours just finding the perfect system for getting through Ninja Gaiden's final level (cause if you die you get sent back like 4 levels). In my day, most people didn't finish games, cause they were ported from arcades built on an insatiable money-licking system of kill-the-player-fast-so-he-pumps-another-quarter-in. I must've played Castlevania's opening 3 levels 50 times. People hated Simon's Quest but at least you could beat that one!

Now the system is pump-as-many-useless-micro-transactions-into-rushed-and-unfinished-games-so-the-player-pays-150-dollars-for-a-game-that-wasn't-even-finished-when-it-came-out. Honestly, the industry is doomed. Greed holds illimitable dominion over all.

At least your posts are here for a while.