Well said. Thank you for writing these thoughts and sharing them. Smash content creators and influencers jumped on this trend because it's the thing to do, without actually being thoughtful about the message it sends about their relative priorities in what is important to the community.
@Dm9982 Totally agree with the spirit of your comment. But if you think game developers spend only 8-12 hours a day developing a game...well that's an underestimation by a wide margin. Most often, these poor guys and gals get worked (or work themselves) to the bone to make these games for greedy (but occasionally grateful) players like us.
Comments 6
Re: Feature: Who Is Devon Pritchard? - Meet The Next NOA President Stepping Into Bowser's Boots
"I am incredibly excited to get home and school some teenage boys who live in my house while playing as Cow driving a motorcycle".
-How did this quote not make it into the article???? The video is right there! 2:16.
I love the smack talk. Seems like much more of a gamer than Bowser. Welcome Devon, steer the ship well!
Re: Soapbox: If The Smash Community Wants To #SaveSmash, It Needs To Start From Within
Well said. Thank you for writing these thoughts and sharing them. Smash content creators and influencers jumped on this trend because it's the thing to do, without actually being thoughtful about the message it sends about their relative priorities in what is important to the community.
Re: Video: Panel de Pon - A Complete Series History (ft. ScottTheWoz & Shesez)
So good. Versus matches are the next. Amazing music too.
Re: Community: Found A Real Gem On Switch eShop? We Want To Hear From You
Aegis Defenders
Re: One Mortal Kombat 11 Developer Had To See A Therapist After Violent Dreams
@johnvboy Cool story bro
Re: One Mortal Kombat 11 Developer Had To See A Therapist After Violent Dreams
@Dm9982 Totally agree with the spirit of your comment. But if you think game developers spend only 8-12 hours a day developing a game...well that's an underestimation by a wide margin. Most often, these poor guys and gals get worked (or work themselves) to the bone to make these games for greedy (but occasionally grateful) players like us.