leuvsion

leuvsion

Developer of Twisted Fusion

Comments 77

Re: Review: Twisted Fusion (Wii U eShop)

leuvsion

@JasonLee99 yup, the only story the review mentions is the intro scene...I dont think they saw any more story than that to critique, nuances like elemental attacks and even the full quest system was not mentioned at all.

Re: Review: Twisted Fusion (Wii U eShop)

leuvsion

@MagicEmperor I have no problem with difference of opinions, it's why there so many options and ways to play in the game

I just feel it is my role as developer to point out features missing from the text of the review.

Re: Review: Twisted Fusion (Wii U eShop)

leuvsion

@samuelvictor Yes lots of updates coming, this is now as a service and the feedback from players helps greatly in shaping it from here on out.

I do recommend reading NintendoFevers review, it is very extensive and goes through allot about the game simply not mentioned in the text here such as elemental attacks, humorous script, more into the monster system, quest system and more...
http://www.nintendofever.com/review/twisted-fusion/

Re: Review: Twisted Fusion (Wii U eShop)

leuvsion

@sinalefa bug fixes are already in the works, first update soon The map however was a deliberate decision, this isn't Metroid. The challenge of the towers is working out the route to the top, they are deliberately maze like.

Game auto-saves on every screen and you can warp in and out of towers at anytime, and be completing quests, raising monsters whilst doing towers.

Re: Review: Twisted Fusion (Wii U eShop)

leuvsion

"enemies kill you in one hit regardles" this only happens if you have your difficulty slider up, if you slide it down this does not happen.

Only slide it up if you do in fact want a challenge (you are rewarded for it with more loot from enemies)

Re: Review: Twisted Fusion (Wii U eShop)

leuvsion

Many thanks for the review! Seems this game is similar to marmite, have had both very high and low scores around the web, I have had several places give it a 8/10 of course to each their own

To add some detail to this reviewers comments; if you are finding enemies ( or bosses) are taking to many shots to take down, either turn down your difficulty on the slider on your GamePad or upgrade your attack strength.

It also sounds like the reviewer here didn't play the game long? Please correct if I'm wrong here. Everything in the text sounds like it comes from the first 10-20% of the game. Not to spoil anything but more things are introduced later, including jetpack challenges that add to the gameplay.

Also if you do like the idea of monster trainers / battlers that mode on it's own is very extensive and you could pour allot of time into.

Free updates are on the way, these will improve general bugs and performance. There may even be some extra features sneaked in!

Re: Interview: Learning More About the Adventure in Wii U Exclusive Twisted Fusion

leuvsion

@yomanation There sure not 8-bit graphics, its not a look I was going for. Surely with the sprite detail it is closer to 16-bit (SNES) than 8-bit (NES)?

Even then this isn't meant to look like any particular game or system, like many other retro inspired indie games. The look was meant to be unique.

Glad you like the look of the gameplay, there's allot of game here!

Re: Video: Check Out The Action On Offer In Twisted Fusion

leuvsion

For those curious why the combo of high resolution frame with small character sprites, of course theres artistic preference but functionality it really helps with exploration and is basically a requirement for co-op multiplayer without split screen, especially as you can play with 5 players local so you can have 5 unique players characters all running / jetpacking around at once. (with space to do so)

Interestingly as the game uses both the TV and GamePad at their native resolutions without scaling (not something I've seen other Wii U games do) when playing off-tv the view on the gamepad is differnt with the characters taking up more screen real estate (As is using a pixel perfect mode on both, with the gamepad having fewer pixels) so there's some options to play with.

Re: Video: Check Out The Action On Offer In Twisted Fusion

leuvsion

@MrPuzzlez the music playing in the trailer is the boss battle theme tune, a personal favourite of mine.

The game does have a nice range of tunes though, from this boss music to a homey tune that plays just when inside buildings. There is also day and night versions of the overworld theme.

You will get a chance to hear more soon as more trailers come out that focus on other aspects of the game.

Re: Wii U Exclusive Twisted Fusion Gets a Playable Browser-Based Beta

leuvsion

Ah yes - you can't 'switch screens' in big screen mode as it just simulating the TV. Ill remove the button for that version of the BETA next time, in the actual game its an impossible thing to to, even still, sorry.

Also it's sounding like allot of people just aren't feeling the jumping, definitely a area to address on my end, expect to see changes here on the BETA that lands at the end of the week!

My question to all you then is for now, buy the Jetpack from the Loot Store, does it feel right flying around?

Re: Twisted Fusion Joins the Kickstarter Ranks, Will be a Wii U Exclusive if Funded

leuvsion

Hello all, I'm the developer Lewis Pugh, any questions let me know. There is still allot to show over the coming month including more trailers and lots of more info.

For those wondering about the low cost of the kick starter, I am also the sole developer and as you can guess you will not be funding my salary, I have been acquiring the graphic and audio assets over the years so the costs are really for dev kit and various fees in order to see world wide launch.

If you like the look of it please support

  • Page :
  • 2