Have played this a few times already local multiplayer and I'm really enjoying this game so far and recommended to anyone who enjoys Fortune Street or digital Monopoly to be fair.
I've had this issues with 2 of my left joy cons, Nintendo fixed them for free and fast, had them for over a year. Is this not the norm or just a UK thing?
Very excited for this news and to those put off by the price remember you will also need to purchase a physical developer kit from Nintendo. Traditional development kits are more expensive than this fee.
My guess, and that is all this is, is that Nintendo won't be charging Devs for Cloud save support but there will be specific restrictions; amount of files, file size, file type, ect that will need to be met to be compatible + a new build of a game submitted for existing games.
@thesilverbrick agreed! Star Allies seems to borrow the same core frame work as Super Star (or Fun Pak as it was know over here) which is a very good thing in my book. Now if only it had dream course for its main "mini game" as Kirby's usually have atleast one...
I have been playing this on my New 3DS recently, is a great looking, very fun racer for on the go play, would recommend to anyone on the fence on this one! Great work @WeeManStudios !
@JaxonH but surely the main problem with giving the term indie this additional meaning (smaller budget games) is that it removes its original meaning. Not very useful at all. So may as well use different words to describe what you mean.
If indie means smaller budget titles and not independent developed. We loose the term indie developer(s) and the known terms for the indie scene.
@JaxonH I get that, but with a name so clumsy and specialised as nindie (Nintendo x indie). I think trying to apply additional meanings to it is madness. What benefits is there to call this a nindie game instead of a small, digital only or even just game?
Is the Japanese port of the same game on iOS also nindie? This gets very messy very fast
And indie itself I think should be reserved to as the name suggests independent developers. Why use it for anything else?
@MrPuzzlez of course! Is perfect for 'mapping', get some graph paper like the good old days Twisted Fusion is a Wii U exclusive for now, once the Switch comes around it will likely find its way onto Steam, that seems fair for all parties.
@Seanmyster6 I hope you do pick it up its cheap and packed with content with some genuine uses of the Wii U game pad without sacrificing off-TV play. If you do, please post your honest impressions Thanks!
more updates coming after including more content like more monster towers, so impressed some people have beaten them already, some people have sunk loads of time (double digits) in already
@MaSSiVeRiCaN thanks for the kind words and support, really glad your enjoying the game, first patch should fix all bugs mentioned by players so far as well as performance improvements, new smoother camera system and crouching! should be out later this month
@gurtifus to clarify I didnt mean to suggest this was something the Wii U couldnt do, I was refering to the tools I am using to make Twisted Fusion. Thanks again for all your feedback and I will be looking into all options I can to make co op a better experiance for all!
@gurtifus Hello! Many thanks for checking out the multiplayer and providing your feedback.
To confirm was this for 3 players?
Split screen unfortunetly I don't think is an option due to how the game handles both the tv and gamepad screen showing differnt things.
However there are general optimisations and a change on how the camera behaves in the works for updates which will hopefully improve the experiance for you. personally I have had aload of fun with coop so hopefully you can experiance this aswell
I will investigste other options such as a camera which can dynamically zoom in and out of the action of the players when I do the screen zoom option update.
Anything else you spot do let me know and many thanks again!
@Kosmo finding the bosses easy? Some struggle with them so turn up the difficulty slider for more rewards! Also there's a good reason to beat each boss twice, so do give it a go
@CharlieSmile I never said don't listen to this review (In fact I thanked NL for it in my first comment). I did point out some inaccuracies and missing information which I feel is more than fair to say.
@Zach the difficulty slider does start on the easiest (1) it seems the reviewer went into the difficulty slider app, turned it up (here it says the risk/reward of the difficulty slider, so get more loot from enemies but they are tougher & stronger), then in the review text stated about 1 hit ko enemies and bullet sponge enemies
@merrygorndoflife Thanks for the suggestions im working on camera and screen zoom options for the first update after feedback. I think having options is best as choice of play style is already this games mantra so makes sense to do so!
@Action51 Yup, each tower has a secret key and room, each containing a HUGE chest and heart container, the other heart container is a secret however
all feedback is welcome! and updates will keep coming! you can find my email on www.leuvsion.com also if you enjoying the game, why not leave a honest user review here?
@Action51 Thanks for the honest feedback, do also have a play around in the My Monsters app, loads of stuff to get lost in their if your into that type of gameplay loop.
So there's already a ton of collectibles with the chests / gogos / secret keys in towers, ect. What else would you like to see on that front?
Also have you found out yet how to get multiple heart containers out of each tower? I wont say more than that as the reward is in the discovery! (sometimes you have to think out-side-the-box in terms of collectibles and secrets!)
Comments 77
Re: Review: Billion Road - Like Pokémon Meets Monopoly, But Not As Cool As It Sounds
@Auenegheps sorry not played single player myself.
Re: Review: Billion Road - Like Pokémon Meets Monopoly, But Not As Cool As It Sounds
Have played this a few times already local multiplayer and I'm really enjoying this game so far and recommended to anyone who enjoys Fortune Street or digital Monopoly to be fair.
Re: Rumour: Free Joy-Con Drift Repairs Might Be Limited To Certain Regions
How strange I've had 2 joy cons fixed for free from Nintendo support, and free postage, out of warranty (at least one was) early this year.
Re: Class Action Lawsuit Officially Filed Against Nintendo For Switch Joy-Con "Drifting" Issues
I've had this issues with 2 of my left joy cons, Nintendo fixed them for free and fast, had them for over a year. Is this not the norm or just a UK thing?
Re: Feature: Creating A New Generation Of Indie Gems With YoYo Games' GameMaker Studio 2
@ThanosReXXX I only play real games.
Re: Feature: Creating A New Generation Of Indie Gems With YoYo Games' GameMaker Studio 2
Very excited for this news and to those put off by the price remember you will also need to purchase a physical developer kit from Nintendo. Traditional development kits are more expensive than this fee.
Re: Switch Game Cases Will State Whether Or Not Cloud Saves Are Supported
My guess, and that is all this is, is that Nintendo won't be charging Devs for Cloud save support but there will be specific restrictions; amount of files, file size, file type, ect that will need to be met to be compatible + a new build of a game submitted for existing games.
Re: Switch Game Cases Will State Whether Or Not Cloud Saves Are Supported
Yup, Nintendo told us this is the case, but now it's on the case. Just incase
Re: Masahiro Sakurai Goes Into Absorbing Detail on the Development of Kirby Super Star
@thesilverbrick agreed! Star Allies seems to borrow the same core frame work as Super Star (or Fun Pak as it was know over here) which is a very good thing in my book. Now if only it had dream course for its main "mini game" as Kirby's usually have atleast one...
Re: Review: Lifespeed (New Nintendo 3DS)
@WeeManStudios no worries! Thank you for your hard work! Will be discussing on the next Nintendo Voice Podcast
Re: Review: Lifespeed (New Nintendo 3DS)
I have been playing this on my New 3DS recently, is a great looking, very fun racer for on the go play, would recommend to anyone on the fence on this one! Great work @WeeManStudios !
Re: Pokkén Tournament and ARMS in the Running for Evo 2017 Player's Choice Spot
@AlexSora89 Both Melee and Smash Wii U are already in 😊
Re: Reggie on How the Switch Will Maintain Third Party Support
@Monkeyofthefunk having the joy-cons attached to the swtich, whilst the Switch is plugged into power will also charge the joy-cons 😃
Re: Hex Heroes Still Coming To Wii U, Dev Hints At Nintendo Switch News
@PrismaticGames great update and very much looking forward to Hex Heroes!
Re: Nintendo UK Has Begun Contacting Switch Hands-On Event Winners
@gurtifus soon is a huge update will do a kickstarter post about everything included later this week, stay tuned!
Re: Nintendo UK Has Begun Contacting Switch Hands-On Event Winners
I will be there Saturday morning! Woohoo! Can't wait!
Re: Feature: The Nindie Christmas Celebration - Pocket Card Jockey
@JaxonH agree! cheers for the civilised discussion has been fun, hope you have a great Christmas
Re: Feature: The Nindie Christmas Celebration - Pocket Card Jockey
@JaxonH but surely the main problem with giving the term indie this additional meaning (smaller budget games) is that it removes its original meaning. Not very useful at all. So may as well use different words to describe what you mean.
If indie means smaller budget titles and not independent developed. We loose the term indie developer(s) and the known terms for the indie scene.
Re: Feature: The Nindie Christmas Celebration - Pocket Card Jockey
@JaxonH I get that, but with a name so clumsy and specialised as nindie (Nintendo x indie). I think trying to apply additional meanings to it is madness. What benefits is there to call this a nindie game instead of a small, digital only or even just game?
Is the Japanese port of the same game on iOS also nindie? This gets very messy very fast
And indie itself I think should be reserved to as the name suggests independent developers. Why use it for anything else?
Re: Feature: The Nindie Christmas Celebration - Pocket Card Jockey
@JaxonH As an "indie" developer I have to disagree. Nindie, specifically is a independent developed game aka indie game on a Nintendo system.
Re: Feature: The Nindie Christmas Celebration - Pocket Card Jockey
Makers of Pokémon, Nindie? This doesn't seem like fair competition great game either way
Re: Feature: It's Time to Vote for Your Nintendo Life Game of the Year Awards
@RainbowGazelle Thanks for the mention, means allot, glad you had fun 😃
Re: Feature: It's Time to Vote for Your Nintendo Life Game of the Year Awards
@StephenYap3 thanks for the credit, honour to be listed with these other games! Glad you had fun 😃
Re: Review: Twisted Fusion (Wii U eShop)
@MrPuzzlez of course! Is perfect for 'mapping', get some graph paper like the good old days Twisted Fusion is a Wii U exclusive for now, once the Switch comes around it will likely find its way onto Steam, that seems fair for all parties.
Re: Review: Twisted Fusion (Wii U eShop)
@yomanation Fairplay Enjoy!
Re: Review: Twisted Fusion (Wii U eShop)
@yomanation why not check the user reviews on this very page as a 2nd opinion?
Re: Review: Twisted Fusion (Wii U eShop)
@Seanmyster6 I hope you do pick it up its cheap and packed with content with some genuine uses of the Wii U game pad without sacrificing off-TV play. If you do, please post your honest impressions Thanks!
Re: Review: Twisted Fusion (Wii U eShop)
more updates coming after including more content like more monster towers, so impressed some people have beaten them already, some people have sunk loads of time (double digits) in already
Re: Review: Twisted Fusion (Wii U eShop)
@MaSSiVeRiCaN thanks for the kind words and support, really glad your enjoying the game, first patch should fix all bugs mentioned by players so far as well as performance improvements, new smoother camera system and crouching! should be out later this month
Re: Review: Twisted Fusion (Wii U eShop)
@Seanmyster6 hello! Have you played Twisted Fusion yet? Love to hear all feedback, thanks
Re: Review: Twisted Fusion (Wii U eShop)
@gurtifus to clarify I didnt mean to suggest this was something the Wii U couldnt do, I was refering to the tools I am using to make Twisted Fusion. Thanks again for all your feedback and I will be looking into all options I can to make co op a better experiance for all!
Re: Review: Twisted Fusion (Wii U eShop)
@gurtifus Hello! Many thanks for checking out the multiplayer and providing your feedback.
To confirm was this for 3 players?
Split screen unfortunetly I don't think is an option due to how the game handles both the tv and gamepad screen showing differnt things.
However there are general optimisations and a change on how the camera behaves in the works for updates which will hopefully improve the experiance for you. personally I have had aload of fun with coop so hopefully you can experiance this aswell
I will investigste other options such as a camera which can dynamically zoom in and out of the action of the players when I do the screen zoom option update.
Anything else you spot do let me know and many thanks again!
Re: Review: Twisted Fusion (Wii U eShop)
@Kosmo finding the bosses easy? Some struggle with them so turn up the difficulty slider for more rewards! Also there's a good reason to beat each boss twice, so do give it a go
Re: Review: Twisted Fusion (Wii U eShop)
@CharlieSmile I never said don't listen to this review (In fact I thanked NL for it in my first comment). I did point out some inaccuracies and missing information which I feel is more than fair to say.
Re: Review: Twisted Fusion (Wii U eShop)
@RainbowGazelle this is great to hear, glad you have been having fun and I hope you enjoy the rest of your adventure
Re: Review: Twisted Fusion (Wii U eShop)
Also feedback received! Next update to include crouching to tackle those smaller enemies without the charge shot!
Re: Review: Twisted Fusion (Wii U eShop)
@SLIGEACH_EIRE Don't forget Steamy Jimmy!
https://youtu.be/tE1GTsLR0jc
Re: Review: Twisted Fusion (Wii U eShop)
@Kosmo Thanks for the extensive feedback, my only point of contention... is the boss music, not epic? I think it is very epic!
it's the same music that plays in the action trailer, link here for recap https://www.youtube.com/watch?v=974dwMWOte4
Re: Review: Twisted Fusion (Wii U eShop)
For players adding your own user reviews, thank you! They keep coming in
Re: Review: Twisted Fusion (Wii U eShop)
@merrygorndoflife very detailed! thank you! Will be a good reference when doing the new camera! thanks again!
Re: Review: Twisted Fusion (Wii U eShop)
@Zach the difficulty slider does start on the easiest (1) it seems the reviewer went into the difficulty slider app, turned it up (here it says the risk/reward of the difficulty slider, so get more loot from enemies but they are tougher & stronger), then in the review text stated about 1 hit ko enemies and bullet sponge enemies
Re: Review: Twisted Fusion (Wii U eShop)
@merrygorndoflife Thanks for the suggestions im working on camera and screen zoom options for the first update after feedback. I think having options is best as choice of play style is already this games mantra so makes sense to do so!
Re: Review: Twisted Fusion (Wii U eShop)
@merrygorndoflife Thabks for the feedback.
So are you playing on TV or off-TV?
If I could add somdthing in an update, what would be the best solution for you?
Re: Review: Twisted Fusion (Wii U eShop)
Just noticed the user reviews! Awesome! cheers all
Re: Review: Twisted Fusion (Wii U eShop)
@Kalmaro It's not just the developer defending the game, everyone else on here who has actually played it is as well
Re: Review: Twisted Fusion (Wii U eShop)
@Action51 I appreciate your review integrity, cheers also for the thread and if you do think of ideas for updates send them my way!
Re: Review: Twisted Fusion (Wii U eShop)
@Action51 Yup, each tower has a secret key and room, each containing a HUGE chest and heart container, the other heart container is a secret however
all feedback is welcome! and updates will keep coming! you can find my email on www.leuvsion.com also if you enjoying the game, why not leave a honest user review here?
Re: Review: Twisted Fusion (Wii U eShop)
@Action51 Thanks for the honest feedback, do also have a play around in the My Monsters app, loads of stuff to get lost in their if your into that type of gameplay loop.
So there's already a ton of collectibles with the chests / gogos / secret keys in towers, ect. What else would you like to see on that front?
Also have you found out yet how to get multiple heart containers out of each tower? I wont say more than that as the reward is in the discovery! (sometimes you have to think out-side-the-box in terms of collectibles and secrets!)
p.s. no charge shot yet? aim for that next
Re: Review: Twisted Fusion (Wii U eShop)
So who here actually has the game? What do you honestly think? How far you got so far?
Re: Review: Twisted Fusion (Wii U eShop)
As long as Nintendo lets me, remember these words