doomista

doomista

Smashing pumpkins into small piles

Comments 24

Re: 'Scurge: Hive' Spreads Its Isometric, Metroid-y Retro Virus To Switch This Week

doomista

Played it quite recently, but didn't finish. The "infection meter" mechanic is really annoying. In game that should be focused on exploration and combat gauntlets, you need to move quickly between save points. Furthermore, placement of enemies is rather punishing for no good reason.

If the infection meter could be disabled, the game would be twice as fun.

Re: New Atelier Game Brings More Alchemy And Action To Switch Next Year

doomista

@Diogmites yeah, right? The plot is completely sidetracked for at least half of the game (at least until you deal with Federica). Good 50% of the world map is completely optional, but it is so easy to get distracted and exploring. And I found the new characters to be less compeling than the ones from previous games, which didn't help either.

But the last quarter of the game is really worth it imo. And the ending was less depressing than Ryza 1 (for me at least).

Re: New Atelier Game Brings More Alchemy And Action To Switch Next Year

doomista

@JohnnyMind Depending on your playstyle (and time constraints), you might want to consider starting with first Ryza game. It has no timed events (=less stress) and it can be beaten in like 24 hours, whereas Ryza 2 and 3 went well over 50 hours (casual completion).

Trailer for this features some open-world mechanics from Ryza 3 so my bet is on a game at least as long as Ryza 3.

Re: Grand Theft Auto Trilogy's Latest Nintendo Switch Update Is Now Available

doomista

@PBandSmelly You're close. In fact it's an urban fantasy game, with small emphasis on combat and big emphasis on diplomacy and deep economy mechanics. The game would be a big hit in Russia as it would allow you to roleplay as a worker class character, with win condition being merging EA with Activision and achieving shared ownership of workers over this supercompany.

Re: Soapbox: 10 Reasons Why Metroid Fusion Is The Best Game In The Series

doomista

I don't really agree that Fusion is better starting point than Zero Mission. ZM doesn't have much story to go with, while Fusion might overwhelm new players with information.

The controls also always felt snappier and more responsive with ZM to me. Fusion is way tougher game not only because overall difficulty but also due to to more stiff controls.

And finally - there are like three heavily scripted moments with SA-X in the whole game. They are memorable if you played the game when being a kind, nothing more.

It is like this outcry with Resident Evil 3: Remake that Nemesis was more cunning in the original. In reality it was scripted moreless in the same way, it's just nobody remembers that nowadays.

Re: Axiom Verge 2

doomista

Definitely better that the predecessor. I still have issues with the combat itself, however this time it is way easier to just avoid enemies altogether. Solid story, great mechanic with jumping between Overworld and Breach and also - every metroidvania needs to have fast travel as a mid-game upgrade.

Re: Tormented Souls Gets A Spooky New Trailer, Switch Date Still 'TBC'

doomista

@Ralizah temporary dip wouldn't be an issue but if an area is generally more demanding on graphics so the dip is always present on a particular spot, then you have a problem.

Namely, with the steam pressure puzzle, when I used the worst graphics quality, I could not read the dial so I didn't know what is the target spot.

Re: Tormented Souls Gets A Spooky New Trailer, Switch Date Still 'TBC'

doomista

@Ralizah I played on M$ Surface tablet, which is indeed a stupid decision, but it made me go to graphics settings. Because of that I found out that the game allows you to tone down texture quality so much that some of the puzzles are unsolvable (like the rotating key or steam pressure puzzle).

If the devs opt for dynamic resolution, popular choice for optimizing many Switch titles, there is a risk of some puzzles being hard to beat because you can't read some enviromental que. This issue can potentially be even more pronounced when played in handheld.

@Specter_of-the_OLED They use the NS logo in the teaser and on their webpage. I hope they wouldn't do it if they weren't yet decided whether they want to do it or not.

Re: Tormented Souls Gets A Spooky New Trailer, Switch Date Still 'TBC'

doomista

@Ralizah Tried the demo when it launched on Steam. It is actually way closer to first Silent Hill than RE (audio cues, musical themes, mirror world, melee combat, body horror and even some of the animations). After beating the demo, I believe this will be a great game.

However, based solely on performance on my PC, I fear if the Switch version will be playable...

Re: Review: Horizon Chase Turbo - A Worthy Successor To Sega's Out Run

doomista

I've tried the demo on PC and sadly, while aesthetically the game is brilliant, I didn't enjoy the handling. The game autosteers and forces your car into single direction, disallowing for performing full 180° and start trolling or other classic pranks. Which begs the question - is there a way to turn off that steer assist and enjoy a proper racing experience?