![Metroid Fusion](https://images.nintendolife.com/522afeddab795/metroid-fusion.900x.jpg)
Soapbox features enable our individual writers and contributors to voice their opinions on hot topics and random stuff they've been pondering. Today, as we look forward to the coming release of the next instalment in the 2D Metroid lineage, Stuart takes a look back at his very favourite game in the series...
Hello. Did you know that I think Metroid Fusion is “good”? Obviously, because it’s in the title. Did you also know that not only do I think it’s good, but I believe it to be the best game in the series? Again, basic reading comprehension should have made that position clear to you. Of course, in a series as good as Metroid it’s quite acceptable to have almost any game in the franchise be your favourite – even Federation Force!
Okay, probably not Federation Force. Look, the point is, I’ve come up with ten reasons why I genuinely, earnestly believe that Metroid Fusion is tippity-top of the pile when it comes to the adventures of Samus Aran. So why not give them a read and then explain how I am wrong and grotesque, eh?
Let's start at the beginning, sort of...
1. It’s a great place to start
Would it be fair to call Metroid a daunting series to get into? Not really, but everyone’s got to start somewhere, and in a series that’s spread out across at least six systems, I’d suggest Fusion is the best jumping-on point. Even Zero Mission, the remake of the original NES Metroid, assumes more series knowledge than you’d expect; it’s the subversion of the familiar that Zero Mission trades in, while Fusion isn’t really familiar at all.
And that’s a good thing – the more linear “action game” approach draws players in without confusing them, ditto the more traditional progression locked behind colour-coded doors and a navigation assistant effectively nudging the player to the next mission. Sure, it’s not a traditional take on the series, but without Fusion easing me in I may never have had the patience for the likes of the far more esoteric, labyrinthine Super Metroid.
Anyone can pick up Metroid Fusion and enjoy it.
![MetroidFusion 02](https://images.nintendolife.com/325b76782ffeb/metroidfusion-02.900x.jpg)
2. The SA-X is terrifying
Nobody who has played Fusion has ever forgotten the horrifying, dead-eyed SA-X.
This is one of Samus’ most resonant opponents – no mean feat in the series that contains the iconic Ridley and Kraid. Essentially adopting the classic trope of the evil doppelganger, this is Samus’ familiar Power Armour possessed (quite literally) by an X Parasite mimicking her appearance.
When you encounter it, you are advised to run away because none of your weapons can do so much as scratch it. Thankfully you don’t run into it too frequently, but if you’ve played Fusion you’re already running through the encounters in your mind. Those footsteps.
There’s a reason the EMMI droids in Metroid Dread are biting this thing’s style so hard.
3. The X parasites make power-ups organic – literally
An underrated bit of cleverness in Metroid Fusion is the way that the game’s power-ups fit within the whole story of the X Parasites, which Samus can now absorb with her new Fusion Suit.
Besides the yellow and green X representing health and missiles respectively, you’ll also see bosses making use of the powers they offer upon defeat. The mighty Serris, for example, will zip around the arena at Mach speeds, even using the same sound effect as the Speed Booster she grants on defeat. A really cool way to make the gradual accrual of your arsenal fit seamlessly into the world.
![Metroid4](https://images.nintendolife.com/1002ee272c8b8/metroid4.900x.jpg)
4. The story is awesome
The game’s story isn’t just great fun, it’s also brilliantly told. For the first time in the series we’re privy to Samus’ thoughts as she descends those long, long elevators into each sector, reminiscing about Adam, her former Commanding Officer.
As the twists and revelations stack up, the game isn’t afraid to mess with you and take away your sense of security, either. The use of navigation rooms isn’t a design crutch – it’s a narrative device, for reasons that will become clear as you play. The revelation even gets a superbly timed one-second cutscene along with it. Sterling, cinematic stuff.
5. It proves Metroid can work in a linear framework
The aforementioned linearity of Fusion is, for some people, to the detriment of the game. I’ve never understood that – scope for sequence breaking and speedrunning is limited by comparison to, say, Super Metroid, but I’m not on board with the idea that this makes for a lesser game.
Why shouldn’t the Metroid series host a more 'straightforward' title, anyway? There are plenty of hidden secret Missile Tanks and such in Fusion, but the main “quest” is certainly more directed. This is a good thing! This means our favourite series (Metroid, keep up) can work in formats outside of its traditional comfort zone. Like, say, ooh, I dunno – first-person?
Nah, that’s crazy talk. Imagine a first-person Metroid. Pfft. As if.
6. The controls are perfect
I feel like I’ve ragged on Super Metroid a bit. It’s a brilliant game, don’t get me wrong, but I do wish it had the controls of Metroid Fusion.
What Metroid Fusion does is boil things down to the four available buttons, which is to say 'A', 'B' and the shoulders. 'A' and 'B' are of course used to jump and shoot, but the 'L' button lets you aim up or down diagonally with a tap of the corresponding direction, freeing up the 'R' button to engage your Super Missiles. No more toggling them on and off with taps of the Select button! It’s a miracle! Or should I say… a missiracle?
No, I absolutely shouldn’t. Sorry.
![MetroidFusion 03](https://images.nintendolife.com/2764ace5c6810/metroidfusion-03.900x.jpg)
7. The Nightmare is a creature easily the equal of Ridley or Kraid
I’ve already talked about how great the SA-X is as an antagonist, but wouldja believe it’s not even the most memorable creature in the game? That would be The Nightmare, a legendarily terrifying blobby thing that sort of reminds me of Evil Edna from Willow the Wisp (ask your dad or something). They build this thing up big-time and it doesn’t disappoint when you finally encounter it — a massive melting telly with sort of simian arms.
Er, I’m not doing a very good job selling this, am I? Well, it’s a brilliant, memorable and dynamic battle that I contend you will never forget once you’ve endured its onslaught. There’s a reason they brought it back for Other M.
No, wait! Please! Don’t go! I won’t mention… that game again.
8. It’s challenging
Super Metroid is an avowed, inarguable classic within Nintendo’s library, but it’s not particularly difficult. That’s not a controversial statement, is it? Overall, it's pretty easy in terms of raw difficulty (on a conventional, non sequence-breaking playthrough, I should add). While that’s not a bad thing by any reasonable metric, I find that I can get a little… well… bored when a game is too simple.
Fusion has some teeth – those bosses are tough and the helplessness instilled by the SA-X segments is genuinely nerve-wracking. Let’s not forget the initial segment with the ice-mutated X parasites, too; one wrong move and you’re losing a good chunk of your health.
Fusion is – I reckon – the toughest 2D game of the lot, and that’s a strong reason why I adore it.
![MetroidFusion 04](https://images.nintendolife.com/418d54c86ca19/metroidfusion-04.900x.jpg)
9. That easter egg
While it’s definitely fair to say that this game isn’t quite as friendly to sequence-breakers and speed-runners as many of its series brethren, that doesn’t mean that the developers didn’t sneak in a truly crafty little secret spot for the committed Shinesparkers.
Perform a series of esoteric moves in the underwater sector and you’re able to access an otherwise-blocked Navigation Room, which grants you a comedic extra interaction with the ADAM computer. I wonder how many players have seen that message, too.
10. The soundtrack is an all-timer
I mean, come on. The SA-X theme; both its approach and your escape are soundtracked so atmospherically. In fact, every track is absolutely brilliant, especially pumping out of the often sonically-lacking Game Boy Advance. There’s so much music, too – brand new songs and superb remixes of classics like Neo Ridley’s imposing tune.
It’s easy to take the tracks here for granted, but they fundamentally enhance the already-strong atmosphere in such a way that I urge you to really listen to ‘em. Pop in those headphones! Unless you have a Game Boy Advance SP, in which case you can’t without a little adaptor thingy. Oh dear.
Are you a Fusion fanatic? Think Metroid 4 is an underrated classic in the canon? Replaying it in order to get up to speed in time for the arrival of Metroid Dread? Let us know below.
Further reading:
Comments 126
Better than Dread? Have you even played it?
THEM'S FIGHTIN' WORDS!!!
I love Fusion but I wasn't a fan of the linearity and the "Go here, do this, go there do that, next" approach. Zero Mission suffered that a bit too... Everything else though... Spot on perfected Metroid formula. I have my original cart for GBA and recently played through and beat it again and it absolutely holds up.
there's alot to love about fusion, but to go so extreme....it's only metroid game you've played right?
Nice article, but its subjective. From a gameplay perspective, I prefer the ones that's aren't linear.
it's very good, but honestly Zero Mission took what Fusion did and made it better.
Worst water area in the franchise though.
D*mn electrical currents..
Now we just need it in the GD Switch shop!! C’mon Nintendo!!
Fusion was my first Metroid, back in 2002. I don't know if it's the best, but I really like it.
Super Metroid has just revoked your birthday party invitation.
I kinda agree with this but it has more to do with Super Metroid age rather than Fusion being of better quality
Personally I think Super Metroid is the best, but Fusion is easily second best.
I do love Fusion and it is a bit more pick-up-and-play than the Goliath that is Super Metroid. I personally go with Super Metroid being a better game but I can understand the logic in choosing Fusion as the best.
Don't know if it is the best game but it has my favorite design of Samus, love the colors on her suit, and I have very fond memories of this game.
It's a superb game, just a shame that Nintendo doesn't make it easy to access.
You are wrong
@moodycat you have a point but I'm still hopeful that Dread will be special. I'm on the hype train.
Don’t be silly now - everyone who has a pulse knows that Super Metroid is the best in the series bar none 😊👍
I beat it again recently and have changed my mind. Zero Mission is the better game. However, the best Metroid game I’ve ever played is Metroid Prime 2.
Nintendo fans can be funny. Asking for new experiences and when Nintendo tried to change up the formula with Fusion (and succeeded), it got shat on.
So what if it was more linear than previous entries, that allowed it to bring a tighter experience in other places such as bosses and being hunted by the SA-X which in my experience took the atmosphere to a whole other level.
Wish i had zero mission on my 3DS then I would have them all (2D) on a single system
1. Metroid
2. Samus returns GB
3. Super Metroid
4. Fusion
5. Samus returns 3ds remake
Oh well... Have it on wii u
Did you notice the fusion suit in Samus returns uses the same wrap-around effect for the coloured areas as in the Dread suit. It uses a similar helmet too. It seems like the basis for the Dread look, staring us in the face for years, hidden away on the 3ds.
Its a tossup between this and Zero Mission for me personally. I love them both for their own merits.
Zero Mission or Super for me.
Love this hot take. Fusion is the game I use to introduce friends to Metroid for the reason the author lays out in point #1. I find myself agreeing with most points here.
I do wish there was a hard mode, though. The bosses hit hard but are much more telegraphed compared to others in the series. After a couple of playthroughs even the dreaded spider boss was a breeze (just morph ball in the corner when it zig-zags), and the final show-down with the SA-X is as simple as: jump & charge->shoot when you land, repeat.
Fusion is hot garbage. Beat it once or twice, never came back to it. The whole fun in Metroid games comes with learning the game so you can come back and finding sequence breaks/new paths to take, hence why they are such replayable gems. Fusion takes away a core gameplay tenet of Metroid, which is exploration and freedom, and puts you in linear paths with horrid dialogue. No thank you!
Look at the many paths you can take in Metroid (NES) and Super Metroid, including the RBO...now that's intense!
I want to revisit Super Metroid to see if I like it more than I did. I didn't like some of the stage design and I found it too easy to get lost, but that may just be me. I did enjoy how straightforward Fusion was. Last time I played the GBA entries, I did think Fusion was a bit better. However, in terms of the entire Metroid franchise, my favorite is the first Metroid Prime. That was amazing for me.
I get the debate with Metroid. For those that hopped on early, the series is about exploration and getting lost. That tends to not be fun for me as it can lead to lots of wasted time. So a game like Fusion worked much better for me, but it's not what the existing fans expected.
@BloodNinja Which Metroid games can be sequence broken or have branching paths? Aside from the ones you mentioned, the other ones I can think of include Prime 1, and Zero Mission.
That bloody nightmare boss almost made me rage quit, it was a breeze up to then xx
As someone who never owned a Game Boy Advance, I'm still waiting to play Metroid Zero Mission & Fusion (Hunters & Samus Returns too but that's DS and beyond).
Was hoping Nintendo would allow an easy way to play them and get caught up story-wise prior to Metroid Dread on Switch... thus my hope for the much speculated Game Boy Line Nintendo Switch Online App addition I'm still hoping for.
As such I'm actually less interested and less inclined to play Dread before doing so. Guess I'll keep waiting and hoping Nintendo does the aforementioned.
... Wun can only hope.
I thought it was the hardest to go back to, couldn't finish it, too much friction. The first playthrough was fun though.
Fusion is good, but I think both Super and Zero Mission are much better.
Fusion is absolutely one of my favorites. However, I find the other/ less linear games easier to replay. Super is especially replayable, due to the insane amount of sequence-breaking present. The movement, bosses, music, and story in Fusion are absolutely top-notch, though. I really hope Dread nails these areas as well. I'm pretty confident about everything except for the music so far. Maybe that's just because they haven't shown off much of it yet, though.
Nails it. Fusion is a superb game and possibly the best game on the GBA. Better than Super? That's purely down to personal taste, but I prefer Fusion all the way for the atmosphere, the story and all the other reasons given. I'm not remotely interested in breaking the game to do things out of order, so the "linear" complaints go far over my head. There are lots of secrets to find and a sense of exploration, the fact that you can't IBJ into a mockball into a wavedash into a ding-dang-doodle to get a missile tank early just doesn't bother me.
Zero Mission fuses the best elements of Super and Fusion. Absolutely untoppable.
Fusion's linearity is absolutely a detriment to me in a series based around exploration. Even if Metroid Prime was an experiment, it still understood what makes the series appealing.
I think I enjoy zero mission the most, then samus returns, fusion, super, and metroid II. I've never finished or gotten far in the original.
I like Fusion a lot, it’s probably 5th favourite after Super, AM2R, Metroid 2 and Zero Mission. I think where both Zero Mission and Fusion fall down for me are the insane shinesparking puzzles. Having just replayed them all in anticipation of Dread, I’ve looked at the requirements for some of the shinesparks on YouTube and they’re just way beyond what I’d want to invest time trying to achieve.
Hopefully Dread doesn’t have anything as ridiculous as that. I don’t mind if skilled players can get stuff early with shinesparking but at least let players who don’t spend their lives sequence breaking a chance to collect everything with a late game power-up or something.
Yep I really like Fusion. No arguments from me.
I like Fusion the best aside from Metroid Prime. Hopefully, Dread will surpass it. As it will have sequence breaking, it very well might if they get the atmosphere right.
I only got into Metroid in 2009. Got Super Metroid for Snes in '95, started it many times and just couldn't get into it. Only ever played the first hour before you disvover the good abilities and could never see what the fuss was about. Then in 2009 I got it on Wiiware and vowed to stick with it this time. Wow. Absolutely stunning game and Ive replayed Super M once a year ever since. Also had the bonus of going straight to the 2 GBA titles and they were essential also. Really are great games. Super M is still the best in my opinion but I'd probably rate Fusion and Zero Mission the same. Really hard to pick between them.
If you take age into account, which I always try to do with games and movies, Super Metroid is the best game IMHO. But Fusion is my favorite. It loses a few points for being more linear but more than makes up for it with its story and atmosphere.
Fusion is great, but its not the greatest. IMO it is most harmed by not being able to skip Adam's dialogue on subsequent playthroughs. While I personally prefer the non-linearity of ZM and SM, Fusion truly did show that a linear metroid can be fantastic. Great article!
This is too triggering for me... I grew up on Super Metroid, played it for the first time when I was 12... I just.... I can't...
@Moistnado Better than Metroid 25? its not out yet... obviously he is talking about released games.
@Crockin
I personally align with this article. Of the 2D metroids, I would pick fusion above the rest. My ranking top 5 would be Prime, Prime 2, Fusion, Samus Returns, and Zero Mission.
Anybody else want a Metroid collection like the Castlevania ones? I'd imagine yes.
Echoes is my favorite 3D Metroid.
Fusion is my favorite 2D Metroid.
It’s one of the only Metroid games that grabbed me from start to finish. Probably because of the level progression
It was an good game, but i was dissapointed about its ambiance way too fast, less mysterious, the music(wich is an essential feature) not fitting a metroid game
Also not the feeling being totaly isolated, and i hate spacestation based metroid games instead of a unknown planet, with unknown structures.
I think dread will be the best after super metroid
It was always Super Metroid for me - the last game I ever bought for my Snes.
Until Friday...
Metroid fusion is not better than super Metroid. This is fact.
Maybe it is, maybe it isn't.
Unless I pay significantly more than it's worth or resort to doing something sketchy, I'll never find out.
Thanks, Nintendo.
@Moistnado They didn't say it was better than Metroid Dread, did they? Though with review copies sent out a week or two ago, they probably have played it, right.
@Aurumonado Of course it's subjective. There's no way it could be objective. It's an opinion piece. It's literally called "Soapbox" and even has a disclaimer saying it's the opinion of the author.
I remember buying my Gamecube / Metroid Prime combo system + Metroid fusion when I was younger.
First Metroid games I owned and while Prime remains my all time favourite video game, Fusion is just excellent.
I've replayed it various times and I love the whole premise of it. My only gripe with that game in comparison to others titles in the series, are the repeating / industrial environments. They never really stood out. Beyond that, it's a great game.
6 - after Samus Returns, I disagree. Samus Returns is now the best 2D gameplay at the series (at least until Dread). SR is magic for me: it's not the best game in the series because it's bonded with a very poor original material, but at the same time it's really impressive how they were able to upgrade that piece of crap. My hype with Dread is skyhigh because now this development team has a completely new game to put all ideas on it, I saw a high potencial with Samus Returns (which is a great game itself)
But is it better than your favourite Castlevania game?
This makes me wanna play fusion and I tend to bounce off the metroid series despite owning all of its entries (I keep hoping one will click). Perhaps I didn’t play fusion long enough to give it a fair shake.
I wish this game would get a Switch HD Remaster or even a Remake in Dread's style. It truly is one of the best if not the best in the series. My personal favorite and I've been playing since the NES back in 87ish (forget when the first game came out lol).
Game journo praising linear game design that doesn't ask them to think. Unsurprising, really.
Man I want to go through the 2D Metroid games. Would love a collection on the Switch.
Yes. Correct. Although I do prefer replaying Zero Mission.
Despite being a long time, true hardcore (though I never say it. I just love when little kids call themselves hardcore when all they have is 12 hours in a free to play game on their only platform - a pc with red green blue LEDs looking embarrassing. Like… who the ***** Wants all those lights on their PCs? It makes no sense. They look poor.). I have all the consoles — almost literally, collectables and rarities through the roof. All major games et al.
Yet the first Metroid game I properly played was Fusion. I adored it. I love the setting, the fluid controls, the bosses. Perfect little game. But Zero Mission came around and for some reason I just love replaying it. It might be the only non multiplayer game, aside from Mario World and Sonic 2-3K-M, that I play.
Dread currently has 0 appeal to me. I don’t like the robot enemy idea, it looks too generic and boring.
But Metroid on NES is unplayable. Super Metroid is truly great fun to play but a bit aged in parts. The tone and rhythm of it is so smooth until it hits a few areas that just drag it down. Still one of the best games ever made ever. I’d certainly have it in my TOP 15.
At the time in the early 2000’s, back on places like 1up and before Neogafs owner became a pedo or whatever it was he did… people slagged off Fusion. They were idiots though, wild monkeys incapable of taste.
I would agree that the best one is either Super Metroid or Fusion. I would argue that Super Metroid has the more dynamic world and superior bosses, but Fusion has a better story and is more suspenseful. I also find it more difficult than Super Metroid, but that's neither here nor there.
What I've never understood is the argument that Zero Mission is somehow better than either of them. It's a good remake, sure, but it doesn't come close to reaching the heights of either Super or Fusion in any of the categories I mentioned above.
Would be nice to see the older 2D metroid games remastered using Dread's engine
Fusion has been my favourite Metroid for years. Dread has a lot to live up to in my eyes. Can't wait for Friday!
@skycargav2000 I have had that exact same thought. Its so close. I want my 3DS to be my Metroid and Zelda Machine (I love the fact that it technically has all Zelda games save 5 as of right now)
I haven't been able to get into any of them.
They're too Castlevania like in control. Very imprecise and just maddening to me. Tried NES/Snes versions and neither do it for me. Maybe if it were more Contra than what it is I might like it more. Too cramped, shooting is awful, and movement though better than Castlevania suffers for the cramped areas. OK let's fight this boss... Nope; gotta fight the controls the whole time.
I can't play games like that.
Perhaps since this was my first 2D Metroid I didn't "get" any of the hate for it (although it does seem to have a lot of supporters, tbf), but I really liked Fusion.
Super Metroid for me but that may be because it was my first Metroid game.
@Classic603 fusion has qualities I love. The story, the art direction(amazing), and just the whole scenario is so good. That said, my favorite thing about Metroid is the sense of freedom to explore a big weird isolated environment with little to no direction. Granted it hasn't really been that way since Metroid 2 on game boy, but fusion has a little too much direction for my taste. It never felt like my adventure
Metroid Prime was my most memorable playthrough of the series. It gets my top spot. Retro Studios absolutely nailed the transition from 2d. In comparison, there hasn't been a 3d Castlevania that even comes close its quality
I have a couple of knocks against it. It was my first Metroid, and oh God, that Spider Boss...I was stuck on it for about 3 years. If it grabs you a few times and bodyslams you, you're dead. It takes forever to kill, and it grabs you FAST.
Also, I'll never forget defeating the final boss, making that escape under the timer, and encountering the boss right before I got on my spaceship. I killed him with 5 seconds remaining on the timer...AND SAMUS JUST STOOD THERE WATCHING IT DIE AS THE TIMER WENT TO ZERO. I literally couldnt move, and died after the final seconds ticked down. Word to the wise, if you dont beat the boss with an extra 10 seconds left, you're basically dead.
Other than that, I had quite a bit of fun with it. I'm glad I now have it on the Wii u to use save states on the parts I mentioned. I would still consider Zero Mission as the best game in the series so far.
Fusion is a great game but I think Zero Mission and Super Metroid easily trump it, as does AM2R, the metroid 2 fan remake.
The unskippable cutscenes and dialogue hurt such an replay heavy game something fierce and I don't think the BSL Lab is very interesting as an area personally.
To its benefit it does have easily my favorite boss battles in the series though, I had tons of fun doing my 1% run of it back in the day.
@Killercrab Nope.
With regards to Dread, I feel like $60 is pushing it for a 4GB portable game.
GBA, DS, and 3DS games were all cheaper (I believe).
Nintendo is profiteering on the Switch OLED too. No way this should cost $350 today.
We're starting to see Nintendo games getting marked down almost immediately due to overly high prices.
Skyward Sword is on sale for $40 now (which is appropriate for a remaster of an older game).
I enjoyed Fusion... but calling it better than Super Metroid, Metroid Prime, Prime 2, or Zero Mission is just bonkers.
Metroid Fusion?, the best game in the series?
Hmmm, I didn't enjoy it as much at first, but I have grown to like Metroid 4. I really enjoyed Zero mission more than Fusion, however, Super Metroid is still my fave of the 2D Metroid games.
(Hopeful for Dread though)
@Crockin
Yeah I can see that. I just personally loved the dark, eerie story that basically needed linearity to tell. Controls are super tight, only thing I'm not a fan of is the suit designs lol
I guess all the media will try to convince us it’s the greatest game on the switch just to justify the 60$ price.
@Zeropulse same! Have every Zelda also except the same 5. WW, SS, BOTW, 4 Swords GC and TP
Even still have the 4 swords anniversary edition they took down after the 25th celebration
I don't really agree that Fusion is better starting point than Zero Mission. ZM doesn't have much story to go with, while Fusion might overwhelm new players with information.
The controls also always felt snappier and more responsive with ZM to me. Fusion is way tougher game not only because overall difficulty but also due to to more stiff controls.
And finally - there are like three heavily scripted moments with SA-X in the whole game. They are memorable if you played the game when being a kind, nothing more.
It is like this outcry with Resident Evil 3: Remake that Nemesis was more cunning in the original. In reality it was scripted moreless in the same way, it's just nobody remembers that nowadays.
@Moistnado Dread is the next game in the storyline, so that likely IS the Fusion suit, altered somewhat I guess…
I gotta find a way to play this game
It's hard to compare the 2D with the Prime series but I don't think it's unreasonable to say Fusion is the best of the 2D games
"A great place to start" except the only legal way to get it today is through the Wii U virtual console, so not exactly accessible. I understand the point of Ambassadors program when it first came out, but I mean, it's been 10 years now, they should at least allow ppl to buy them on 3ds. They really want people to use emulators, don't they?
I'd pay up to 15 euros to (re-)play it on the Switch.
@MrMetroid I think you need to stop reading the internet as if it’s some collective consciousness, and start taking individuals into account. I highly doubt that the same exact people asking for something different went and shat on Fusion for it being different. Give me a break!
@doomista I found it funny that the author of the article found the SA-X encounters memorable....I played the game several times when it launched, beat it a couple times and I can’t remember what those things are or what they looked like!
@Stuart_Gipp you sound so much like my bestie, lol
If Metroid Dread is set to sell as the best selling Metroid game and catch fans new and old alike as one of the best Metroid games, game wise. I think MercurySteam will have proven themselves as the ideal developer for the 2D games and should warrant a studio purchase from Nintendo if they’re looking shack up with them.
I’d love to see them remake the rest of the Metroid games in the same style, along with continuing the series as Sakamoto hinted at.
@Meteoroid I know, I already said there is plenty of appreciation for it. Only recently have I seen people criticize it is probably a better way of saying that.
I didn't even know it was possible to not know that Super is best.
Oh for christ's sake...
".The story is awesome"
No it isn't! It's silly and absurd. We are supossed to care about that Adam guy that has never been refered in ANY game because, guess what? It doesn't exist. It's Sakamoto's ridiculous obsession with ART! and MANGA! and FEELINGS! that don't belong in Metroid.
"It proves Metroid can work in a linear framework"
It actually proves the contrary. Metroid IS NOT A LINEAR GAME. it's not in its foundations. Never was and never will. But of course, non-linear gameplay gets in the way of the "genius" Sakamoto and it's artsy storytelling (ha!)
"It’s challenging"
WHAT?! This is even EASIER than Super Metroid! What on earth are you talking about?! This Metroid for babies for the love of god!
The rest is subjective and doesn't matter. But this absurd revisionism disguised as an "opinion" really grinds my gears. It really shows how many supposed Nintendo fans doesn't respect their history.
Sakamoto is not and never will be the series' creator. He wasn't even involved except for cutscenes and other stuff. The moment Iwata (yes, it's his fault) put him in charge of the series it went downhill with this and the awful Metroid MOM. He is more concerned with absurd storytelling than making a good game.
Even Metroid Prime is more Metroid than this thing ever will be.
Fusion is the best Metroid ever! Been waiting years to see the end of that story.
Fusion was my first Metroid game and, having just finished it again in prep for Dread, is still my favourite.
THANK YOU.
I am still hopeful Dread makes narrative use of the fact that as of Fusion's end, Samus is the last Metroid in the galaxy, the biggest fun bit about the way that game worked its surprisingly detailed narrative compared to the hands-off-ness of its predecessors.
Metroid Fusion is the best Metroid game of the 2D bunch. The story is good, it has a lot of exploration, great music, amazing boss battles, and Samus starts to become more than the silent protagonist she was in the previous games. ZM is fantastic as well. Both GBA games did a great job at surpassing Super Metroid.
Story was good and bosses as well as surprises are nicely done but the game ends just as soon as it began. If only there were some post game contents to unlock that may make up for the short story campaign.
@DK-Fan
"Disguised as opinion" is the dumbest thing I've seen in a while. This is clearly the author's opinion. And though it might not be a popular one, there are some of us that agree. Fusion > Super
@Zequio Some people at Nintendo Life have played Dread.
@Lyricana See the title of the article. Dread is part 5 of the series.
Fusion is definitely my favorite Metroid. Followed closely by Metroid Prime. Actually, my third favorite is Metroid Prime Hunters.
But Fusion absolutely nailed that uneasy sense of vulnerability. The linear story was executed well, and I personally loved the story segments when we got a glimpse into Samus' thoughts.
I've never played Fusion and it's not on Switch so sadly I may never know if I agree with this article.
Wouldn't the first game in any series be the best game by default? Think of it like this. If the first game sucked, there would be no sequels. If the first game was a horrible mess we would not pine for a sequel, a remake, an update, DLC, etc., Sure you can improve on the first game and each game after can be a step up but when it comes down to it, only the first game being a success will warrant anything to come after it, ergo the first game will always be the best game.
It plays great but it's too linear, too much handholding, too much dialogue.
Hopefully Dread doesn't follow that structure.
It’s not as linear as it’s made out to be. You get a general idea where to go and then left to think outside the box on multiple occasions.
Yeah, I can definitely agree with this. My favorite 2D Metroid is a toss up between Super and Fusion, slight edge probably goes to Fusion.
Fusion is right behind Super. It's been so long playing both that I go on my emotions at the time. Fusion had me hooked from the start, and I played through it within a week and without being distracted by other games (a rare event at the time). With Super, it similarly had me hooked, and once I finished it I started it again. While Super had that novelty hook, I felt the tension in Fusion was better, especially with "you know who" lurking around and knowing eventually there would be a showdown.
Fusion wasn't bad....but i wasn't a fan of the linearity. The article does bring up some good ideas though...thoguh I would have much preferred they posted a picture of Nightmare rather than just describe it cause....seeing the picture would have been better.
The best game in the Metroid Series is Metroid Prime Hunters. I do think Metroid Fusion though is perfect for the month of October with its creepy, horrifying atmosphere and great game flow.
I agree Metroid Fusion is an excellent game, as is Super Metroid. I'm not sure Fusion is the best, but it's right up there. I have to disagree that it is the hardest 2D game in the series, though. Samus Returns 3DS is the worst modern one in that regard because it botched the game balancing significantly. It was a drag compared to the majority of the series. As such, Fusion and most of the other games destroy Samus Returns in both quality and fun.
Is there any series with this high level of quality throughout?
I can’t pick a favourite. I bounce back and forth between Fusion, SM and Zero Mission in retrospect… and when I’m playing the Samus Returns remake, I’m always sure it’s the best.
And Prime Trilogy is in my top five favourite games of all time.
I absolutely love every title in the mainline series. And I can’t wait for Dread.
Hard disagree. Fusion is fantastic, but it's no Super or Zero Mission.
Then again, Wasn't Super Metroid consider the best game of all time?
As of right now super metriod is...Friday I'd coming.i even took the day off work for metriod 5
I agree that Fusion is the best. People exaggerate the linearity. It's really not that more linear than others. In Super you still have to "go here and do that", there's just more guidance in Fusion. If you were to ignore the guidance and just think "I can open these doors now" a la Super, it wouldn't feel more linear. There's still plenty of freedom of exploration in Fusion even with the guidance. And it's important to note that there's a story reason for the guidance.
@Frank-The-Tank SM and ZM are significantly more non-linear than fusion. You can beat the bosses in any order, you can skip most major upgrades entirely, there are a ton of different routes to get where you want to go, etc. They are genuinely nonlinear, especially SM. I love fusion, but to say it is not that much more linear is a mistake IMO. Fusion's unique linearity is part of what makes it awesome.
@DK-Fan
Fusion has harder combat than Super. Mainly because everything, especially the bosses, hit like Semi trucks.
Super is the harder game in terms of platforming for the most part. Especially if you’re sequence breaking as it has some of the most complicated wall jumps history has ever seen and probably ever will see.
All these are fair points and it is so subjective but personally, I'd say that Fusion from a story perspective is the most difficult to get into. To really understand it somewhat explains what the Metroids were for, Samus' past with the Metroid and the nature of the experiements on them.
I also think the linear nature is possibly the weakest of the 2D series from level design. Still a great game and I love it but personal suggestion would be either Zero Mission or Super Metroid first. In fact, I'd go as far as to recommend Zero Missions, AM2R or Samus Returns, then Super Metroid then Fusion. Still, love debating this stuff!
@BloodNinja SA-X is the Samus clone. There was this one point where she happens to be in the same room as you and detonates a Power bomb to break some wall, and you have to outrun the blast. I guess that was sorta memorable.
@doomista Or not. I’ll always remember my first Bowser encounter from 30+ years ago, but I can’t remember a thing from Fusion! LOL
Pretty funny that so many Fusion haters will go on and on about how "linear" it is, ignoring that Super and Zero Mission are "non-linear" by virtue of massive exploits and glitches. Super and Zero Mission are fundamentally very linear games. It's very obvious where you're expected to go at any given time, and there is very little that's really "optional" (such as the Charge Shot in both games). To "sequence break", you have to resort to outright breaking the games, and the only reason Zero Mission lets you get away with as much as it does is because the fanbase BEGGED for it after Fusion. The only truly non-linear Metroid in the series is the original game, which has very few upgrades and thus has very little progression locked behind them, and that is why it will probably be the ONLY truly non-linear Metroid.
Anyway, the best game in the series is very clearly Dread. It has way too many quality of life changes that really should have been in Super at the latest, and is made to a higher standard than most previous games. Unfortunately, we now have MercurySteam haters, because people have decided to blame them for AM2R. Maybe one day people will realize that Samus Returns is a great game, but today is not that day, apparently.
I loved Fusion, but that was like, what, a million years ago? Sadly, I don't remember a lot about it. Had it been released a few years earlier I probably would have played it dozens of times, but at that point of my life I was probably busy day trading in the coal mines or something. It's still floating around my house somewhere, though, so maybe I'll attempt to give it another go someday after Dread.
I can't help thinking that Dread has been caught up in a lot of hype and excitement at its release.
Looking at the video reviews, while it looks good it also looks basic, even slightly bland.
Maybe Fusion will retain its crown once the dust settles.
Stop mentioning that Other M is a terrible game because the story wasn't making sense. It is fun to play. That's it!
@Moistnado Fusion may not even really be the better in the series, but being better than Dread is not much of a feat.
@Lyricana they changed the title of the article, it used to start with "better than dread", that has now been removed.
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