@Quorthon Unless a company pays dividends, which most don't, performance is measured by growth. A high price per stock is evident of a holding pattern or impending decline. Your concept of the stock market lacks understanding.
@Quorthon. Stop trolling people. Nintendo stocks out perform Sony, Microsoft, and even Apple on a daily basis. The ROI on AAA console games is dwindling. More than half of third party publishers have closed in the past 10 years. PS4 is still in it's infancy and relies on Activision, ubisoft, 2k and EA to create content that sells the system. The architecture change was for the publishers, not the developers. If sales across.PC, X1 and PS4 don't grow in ROI then most of these companies will move to higher Roi sectors like mobile. Without the first party exclusives like Nintendo has Sony and Microsoft are going to be exiting their current console era on a flat note.
There is some truth in this I think. Foxconn makes chipsets specifically for compact solutions. Nintendo shot down Android rumor, but I am sure that the Nx is going to have a proprietary compiler that makes it super easy to Port apps to the Nx. I would guess a lower price point for Part of the system too. NX is going to probably a network more than a console. You buy a portable that doubles as a controller for a hub that can ad-hoc portable games or host local multilayer sessions. The hub will probably let you "sling" your portable screen to your TV too. Nintendo has been trying to unify their portable and console business since the Gamecube. The Wii U honestly feels like a public release of R&D rather than a fully realized product. Nintendo is leveraging cell phone and tablet developers with NX, but they need to bridge the gap in both price and performance of traditional console and micro-console.
What is wrong is the date. Nintendo isn't going to release NX right after they announce it. It also arguably might cannibalize the Wii U sales from The Zelda U release. However production for retail shipment may be in full swing in July as Nintendo gears up for what will be a multi-piece console.
@Senario My friends and I are all in our late 20s, early 30s, so I more mean that they moved to Skyrim the way they moved from watching Dragon Ball Z to watching Game of Thrones. They started looking for things that were more dramatic and gruesome. The main story of Skyrim feels a lot like Zelda to me. Instead of getting special Items I get dragon roars and I am still traveling across an over world map to enter dungeons. That is why I probably preferred Oblivion to Skyrim.
As far as E3 I meant in general the whole of this E3 is the worst I can remember. The fact that the season proceeding this E3 was incredibly weak in quality console game releases for 2 new major consoles made me think that they were really going to go wild at this E3, but each company pretty much announced that the consoles are getting a lot of remakes, sequels, or generally uninspired IP. They are rehashing old game mechanics and slapping them with a new coat of paint and expect players to be excited about paying a ton of money to essentially play a spit-shined version of last generation's innovations. I can appreciate revisiting long lost series like Fallout 3 or Doom 3 did, but now those aren't really E3 caliber announcements.
Nintendo in my opinion was on par with the rest because they announced what was expected. It's not like Bethesda said "Hey, we are rebooting Hexen because we have Raven and The Elder Scrolls Teams" or EA said "We made a Battlefront game that is adding to the gameplay of the last one" instead of reducing gameplay elements by making the ATAT an on-rails mechanic and not an actual team vehicle. Bethesda is making Fallout 4, EA is making Battlefield 4: Star Wars edition, Microsoft is making another Halo and Nintendo is making another Star Fox. Bethesda has even admitted that Fallout 4 is going to look as bad as the trailer looked without providing a playable demo and people complained about Nintendo having a graphically gimped, yet playable, demo of Star Fox. A junk E3 all around with Nintendo taking some chances with changing established IP like Metroid. When compared to mobile with Nvidia Shield TV getting full ports of a few AAA hits, a port of Torchlight, and a slew of original, high quality indie titles mobile pretty much said "micro-consoles have more developer support than the big guys".
Other than buying a Wii for my wife I haven't purchased a Nintendo system since the SNES. I bought the Wii U specifically for Xenoblade Chronicles X because my favorite Playstation game was Xenogears. I thought the first-party software was always a fan service that the other console producers never give their fans with as much gusto as Nintendo does. Only my Nintendo friends want to play Animal Crossing. I know a lot of Zelda fans that moved on to Skyrim (although I think Skyrim is garbage). I am not a Zelda fan. I am not an Animal Crossing fan. I am a game design fan and Nintendo has the best game design of any development team, first party or otherwise, in the industry hands down. The Wii U is on the way out, but the best games are about to come with Devil's Third, Zelda (not NX title because the NX is not going to be a traditional console), Xenoblade, and the amazing Fatal Frame that is coming. Regarding E3 it was a hype-a-thon that was the worst E3 that I have ever witnessed. There was less content, less innovative games, and honestly I feel like the console companies are patronizing fans at this point. It still blows my mind that people were excited that Playstation announced the opportunity for fans to finance something that they will profit from. If anyone pays any attention to the mobile games industry they had an amazing E3. If I were to bet anything, it is that the NX is going to be a platform built around ARM architecture that caters to the burgeoning cell phone development market. Those developers are doing amazing things and that is the development talent that Nintendo needs to please fans.
@ricklongo You are one of the few people that look so good for you. The file size for most Nintendo games are small because Nintendo doesn't want their developers depending on the Hard Drive to run a game. That is why Wii U originally only had 8 GB of Hard Drive. The code is being pulled and loaded into ram directly from the disc and it is amazing that it is doing it so quickly. For example Xenoblade Chronicles X will give owners the option to install an additional game data file on the Hard Drive to improve the loading times, but you have to remember that they used almost all of the 25 GB of data on the disc so I imagine that loading data to ram in parallel from the Hard Drive and the disc will cut load times in half for XcX. That is a lot of data to pull from the disc for XcX, but Splatoon is played in chunks so the ram isn't packed as full of data. The Wii U is a feat of engineering and is honestly designed better than the PS4 or Xbox One. Those use brute force, consume a lot of energy, and make a lot of heat. I would be willing to bet that the Wii U will run twice as long as a first line production PS4. The Wii U is designed rather elegantly and in usual Nintendo fashion industry standards need not apply.
Those are odd tweaks. I would say that the ink coverage and range of the splat on rollers are more bothersome than the Kraken ability. Gold Aero needs to be nerfed for Turf Wars for sure, the fire rate and ink efficiency with Inkstrike makes it unrivaled. I have used it with ink efficiency buff gear and couldn't believe how broken it is. Outside of Turf Wars the limited range makes the aero weapons less useful. The .96 Gallons should have reduced damage. I feel that they are a much better weapon than most charge weapons because it is a two hit kill without charging. The lower firing rate is still higher than the chargers when comparing damage.
@Grumblevolcano I own a PS3 and I bought a Wii U instead of a Playstation 4 exactly because of that reason. Sony had 7 years to follow-up Shadow of Colossus, an important 1st party title, and they failed. They also failed to deliver The Agency which was another first party, exclusive title. Nintendo always delivers exclusive 1st party titles on hardware that rarely has issues. My brother and I have each bought 2 PS3's each because of the YLOD and Blu-Ray drive issues. Nintendo owners always have strong exclusives, the BEST community, and a company that cares about consumers more than developers. That is probably the biggest issue that Nintendo has is that it doesn't make development for their consoles as easy as Sony and Microsoft has, but in the end Sony and Microsoft aren't getting anything I can't get for a PC and are missing games from the PC market. As a Wii U owner with gems like Splatoon, 3rd party exclusive titles like Monster Hunter, and games that just don't work on any other console like they do on the Wii U I will take a weak hype engine any day. I don't buy consoles to get excited about vaporware. If I wanted vaporware I would start backing every Kickstarter that said that they plan on porting the game for my Ouya. You don't know the pains of missed potential until you own an Ouya, experience the quality of it firsthand and watch the development community slowly kill the best thing they have because of "low install base".
Comments 109
Re: Rumour: Nintendo NX Shipping This Time Next Year, 20 Million Sales Targeted In First 12 Months
@Quorthon Unless a company pays dividends, which most don't, performance is measured by growth. A high price per stock is evident of a holding pattern or impending decline. Your concept of the stock market lacks understanding.
Re: Rumour: Nintendo NX Shipping This Time Next Year, 20 Million Sales Targeted In First 12 Months
@Quorthon. Stop trolling people. Nintendo stocks out perform Sony, Microsoft, and even Apple on a daily basis. The ROI on AAA console games is dwindling. More than half of third party publishers have closed in the past 10 years. PS4 is still in it's infancy and relies on Activision, ubisoft, 2k and EA to create content that sells the system. The architecture change was for the publishers, not the developers. If sales across.PC, X1 and PS4 don't grow in ROI then most of these companies will move to higher Roi sectors like mobile. Without the first party exclusives like Nintendo has Sony and Microsoft are going to be exiting their current console era on a flat note.
Re: Rumour: Nintendo NX Shipping This Time Next Year, 20 Million Sales Targeted In First 12 Months
@schizor right on the money. Hybrid all the way and I am excited about it.
Re: Rumour: Nintendo NX Shipping This Time Next Year, 20 Million Sales Targeted In First 12 Months
There is some truth in this I think. Foxconn makes chipsets specifically for compact solutions. Nintendo shot down Android rumor, but I am sure that the Nx is going to have a proprietary compiler that makes it super easy to Port apps to the Nx. I would guess a lower price point for Part of the system too. NX is going to probably a network more than a console. You buy a portable that doubles as a controller for a hub that can ad-hoc portable games or host local multilayer sessions. The hub will probably let you "sling" your portable screen to your TV too. Nintendo has been trying to unify their portable and console business since the Gamecube. The Wii U honestly feels like a public release of R&D rather than a fully realized product. Nintendo is leveraging cell phone and tablet developers with NX, but they need to bridge the gap in both price and performance of traditional console and micro-console.
What is wrong is the date. Nintendo isn't going to release NX right after they announce it. It also arguably might cannibalize the Wii U sales from The Zelda U release. However production for retail shipment may be in full swing in July as Nintendo gears up for what will be a multi-piece console.
Re: Talking Point: Nintendo's Approach to Transforming Franchises Clashes With Fan Expectations
@Senario My friends and I are all in our late 20s, early 30s, so I more mean that they moved to Skyrim the way they moved from watching Dragon Ball Z to watching Game of Thrones. They started looking for things that were more dramatic and gruesome. The main story of Skyrim feels a lot like Zelda to me. Instead of getting special Items I get dragon roars and I am still traveling across an over world map to enter dungeons. That is why I probably preferred Oblivion to Skyrim.
As far as E3 I meant in general the whole of this E3 is the worst I can remember. The fact that the season proceeding this E3 was incredibly weak in quality console game releases for 2 new major consoles made me think that they were really going to go wild at this E3, but each company pretty much announced that the consoles are getting a lot of remakes, sequels, or generally uninspired IP. They are rehashing old game mechanics and slapping them with a new coat of paint and expect players to be excited about paying a ton of money to essentially play a spit-shined version of last generation's innovations. I can appreciate revisiting long lost series like Fallout 3 or Doom 3 did, but now those aren't really E3 caliber announcements.
Nintendo in my opinion was on par with the rest because they announced what was expected. It's not like Bethesda said "Hey, we are rebooting Hexen because we have Raven and The Elder Scrolls Teams" or EA said "We made a Battlefront game that is adding to the gameplay of the last one" instead of reducing gameplay elements by making the ATAT an on-rails mechanic and not an actual team vehicle. Bethesda is making Fallout 4, EA is making Battlefield 4: Star Wars edition, Microsoft is making another Halo and Nintendo is making another Star Fox. Bethesda has even admitted that Fallout 4 is going to look as bad as the trailer looked without providing a playable demo and people complained about Nintendo having a graphically gimped, yet playable, demo of Star Fox. A junk E3 all around with Nintendo taking some chances with changing established IP like Metroid. When compared to mobile with Nvidia Shield TV getting full ports of a few AAA hits, a port of Torchlight, and a slew of original, high quality indie titles mobile pretty much said "micro-consoles have more developer support than the big guys".
Re: Talking Point: Nintendo's Approach to Transforming Franchises Clashes With Fan Expectations
Other than buying a Wii for my wife I haven't purchased a Nintendo system since the SNES. I bought the Wii U specifically for Xenoblade Chronicles X because my favorite Playstation game was Xenogears. I thought the first-party software was always a fan service that the other console producers never give their fans with as much gusto as Nintendo does. Only my Nintendo friends want to play Animal Crossing. I know a lot of Zelda fans that moved on to Skyrim (although I think Skyrim is garbage). I am not a Zelda fan. I am not an Animal Crossing fan. I am a game design fan and Nintendo has the best game design of any development team, first party or otherwise, in the industry hands down. The Wii U is on the way out, but the best games are about to come with Devil's Third, Zelda (not NX title because the NX is not going to be a traditional console), Xenoblade, and the amazing Fatal Frame that is coming. Regarding E3 it was a hype-a-thon that was the worst E3 that I have ever witnessed. There was less content, less innovative games, and honestly I feel like the console companies are patronizing fans at this point. It still blows my mind that people were excited that Playstation announced the opportunity for fans to finance something that they will profit from. If anyone pays any attention to the mobile games industry they had an amazing E3. If I were to bet anything, it is that the NX is going to be a platform built around ARM architecture that caters to the burgeoning cell phone development market. Those developers are doing amazing things and that is the development talent that Nintendo needs to please fans.
Re: Two More New Weapons Coming To Splatoon Tomorrow
@ricklongo You are one of the few people that look so good for you. The file size for most Nintendo games are small because Nintendo doesn't want their developers depending on the Hard Drive to run a game. That is why Wii U originally only had 8 GB of Hard Drive. The code is being pulled and loaded into ram directly from the disc and it is amazing that it is doing it so quickly. For example Xenoblade Chronicles X will give owners the option to install an additional game data file on the Hard Drive to improve the loading times, but you have to remember that they used almost all of the 25 GB of data on the disc so I imagine that loading data to ram in parallel from the Hard Drive and the disc will cut load times in half for XcX. That is a lot of data to pull from the disc for XcX, but Splatoon is played in chunks so the ram isn't packed as full of data.
The Wii U is a feat of engineering and is honestly designed better than the PS4 or Xbox One. Those use brute force, consume a lot of energy, and make a lot of heat. I would be willing to bet that the Wii U will run twice as long as a first line production PS4. The Wii U is designed rather elegantly and in usual Nintendo fashion industry standards need not apply.
Re: Splatoon Version 1.3.0 Update Due on 30th June, Gameplay Adjustments Detailed
Those are odd tweaks. I would say that the ink coverage and range of the splat on rollers are more bothersome than the Kraken ability. Gold Aero needs to be nerfed for Turf Wars for sure, the fire rate and ink efficiency with Inkstrike makes it unrivaled. I have used it with ink efficiency buff gear and couldn't believe how broken it is. Outside of Turf Wars the limited range makes the aero weapons less useful. The .96 Gallons should have reduced damage. I feel that they are a much better weapon than most charge weapons because it is a two hit kill without charging. The lower firing rate is still higher than the chargers when comparing damage.
Re: Reggie Fils-Aime Attempts To Explain Why Zelda Wii U Wasn't At E3 2015
@Grumblevolcano I own a PS3 and I bought a Wii U instead of a Playstation 4 exactly because of that reason. Sony had 7 years to follow-up Shadow of Colossus, an important 1st party title, and they failed. They also failed to deliver The Agency which was another first party, exclusive title. Nintendo always delivers exclusive 1st party titles on hardware that rarely has issues. My brother and I have each bought 2 PS3's each because of the YLOD and Blu-Ray drive issues. Nintendo owners always have strong exclusives, the BEST community, and a company that cares about consumers more than developers. That is probably the biggest issue that Nintendo has is that it doesn't make development for their consoles as easy as Sony and Microsoft has, but in the end Sony and Microsoft aren't getting anything I can't get for a PC and are missing games from the PC market. As a Wii U owner with gems like Splatoon, 3rd party exclusive titles like Monster Hunter, and games that just don't work on any other console like they do on the Wii U I will take a weak hype engine any day. I don't buy consoles to get excited about vaporware. If I wanted vaporware I would start backing every Kickstarter that said that they plan on porting the game for my Ouya. You don't know the pains of missed potential until you own an Ouya, experience the quality of it firsthand and watch the development community slowly kill the best thing they have because of "low install base".