Comments 109

Re: Talking Point: A Poképro And A Pokénoob Discuss Pokémon Legends: Arceus

chefgon

Arceus is my second Pokémon game ever. I played Blue in 1998 and enjoyed it, but never felt compelled to return to the series until now. And I’m loving it so far.

To me it feels like a proper 3D sequel to a classic game, as if after 24 years they finally got around to making Pokémon 2. It’s noticeably sparse in some areas, sure, but the original game had that same low budget vibe back in the 90s.

Re: PSA: Leif Can Now Weed Your Animal Crossing: New Horizons Island, But It's Pricey

chefgon

For everyone complaining about out of control flowers: you can contain your flower beds by placing blank textures around them so that flowers have no place to multiply into. You can edit the texture to put an X in it or whatever to see where they are while you're laying them down or changing things up, then change it back to blank and you've got invisible, foolproof flower control.

The same trick can make random hard-to-reach places off limits to fossil spawns.

Re: Quake On Switch Now Supports Mouse And Keyboard Controls

chefgon

Calling mouse and keyboard controls “OG” for Quake is a little misleading, isn’t it? I don’t know a single person who played with freelook mouse control when this game was new. It was technically possible to set it up that way, but you had to enter a cheat code to enable it. Most of us didn’t experience mouse-and-keyboard as we know it today until Quake 2 baked it in as the default.

Re: Review: Kirby's Pinball Land (3DS eShop / Game Boy)

chefgon

Wow, I'm amazed at how completely opposite our opinions are about Kirby Pinball and Kirby Blockball. Pinball came out first originally and I fell in love with it. It's not a pinball simulation by any means but it's an addictive adventure game and getting a high score is both challenging and rewarding. When Block Ball came out I was super excited because it was like a spiritual sequel to one of my favorite games, but then I played and played and I kept waiting for it to get interesting, which just never happened. Kirby's Block Ball stands in my memory as one of the most disappointing video game releases of all time entirely because it failed to live up to the sense of fun that made Kirby Pinball such a timeless classic.

Re: F-Zero X

chefgon

I can appreciate this game for paving the way to F-Zero GX (one of the best games of all time), but now that its GameCube successor is out and available, I see little to no reason to pick this one up. Unlike most sequels, GX manages to do everything its predecessor did, only better, plus a whole lot more.

One of my favorite things about futuristic racers is the scenery. They are traditionally packed with cool futuristic surroundings that really add to the presentation and immersion. This game has absolutely none of that. There is essentially no background at all, just a glorified Hot-Wheels track floating in space. The graphics are bland as it is, and without anything else to look at, you get pretty sick of looking at it after a while.

Re: Donkey Kong

chefgon

Until Nintendo adds an arcade section to their Virtual Console service, then I have no interest in downloading Donkey Kong. Or Mario Bros. Or DK Jr, DK3, Punch Out, Killer Instinct, Popeye, or any other arcade classic that got butchured in its home conversion.

Re: Dragon Spirit

chefgon

I absolutely loved this game as a kid. Well, not this game exactly, but the NES spinoff. As for which is better, thats a matter of taste. The TG16 version has graphics and sound much closer to the arcade original, but the NES version has some added material including an introduction story and an easy mode (activated automatically if you die on the tutorial level).

This is one of my all-time favorite shooters, though I admit I'm not a huge fan of the genre in general. Its theme and presentation really make it a lot more interesting for me, playing as a dragon is just really cool no matter how you slice it.

If you're not super-amazing at playing shooters, I highly recommend playing through this one with the turbo keys. It makes the game a lot less frustrating without being overly easy either. It also seems to play a lot easier with an analog stick instead of a D-pad, which is weird since it was never designed with that in mind.

I recommend this game for anyone who enjoys playing as a dragon, since that is really this game's main draw. As you power up, you grow extra heads. Doesn't get much better than that. If they release the NES spinoff in the future, I'll download that version too.