Comments 22

Re: Poll: Do You Want Weapon Degradation To Return In Zelda: Tears Of The Kingdom?

VideoGameEnjoyer

Aside from a few takes on this, it's usually very superficial "i found it annoying" or "I had no issue with it".
The actual crux of it is that it was built into the game design in place of traditional RPG progression. If weapons didn't break in BOTW, you'd have no reason to seek any new weapons once you found the weapon you wanted to use that would be that, and if they tiered better weapons into different zones, you'd just rush to the later zones and get a late game weapon right away. It'd remove a huge chunk of the reason for exploring, the reward for doing so, you'd "solve" the entire weapon system in the first hour of the game, and after that there'd be no reward, no excitement, nothing.

If they remove weapon durability, they need to replace it with something else. Nintendo doesn't seem to be a fan of RPG progression, the kind done masterfully in Elden Ring for example (you can use your sword from the beginning of the game forever, but exploring will both improve your character and give upgrade materials to upgrade that sword so you always have a reason to explore and a way to progress). Without some kind of progression to incentivize exploring, taking out camps, caves, etc, then the reason for the world being that large starts fading away.
BOTW treated weapons like ammo, you always wanted more, it worked within the context of its design. I'd have preferred RPG progression, but Nintendo disagrees, as seen in the likes of Paper Mario post-Sticker Star too, but that's another rant.

Do youwant a different kind of game? That's the actual question, saying you found weapons breaking "annoying" is not enough, you need to suggest a larger change in how the game works so that the replacement is satisfying.

Re: Fire Emblem Engage Characters - Every New And Returning Hero Revealed So Far

VideoGameEnjoyer

I have no idea why this one is so uninteresting to me. I enjoyed Three Houses a lot, and Awakening, but something about how Engage looks, art direction maybe, and the whole "bring characters from other games in" gacha vibe has me hesitant. Doesn't help that I'm currently playing Tactics Ogre Reborn and that has been one of the best SRPGs I played in ages. Either I'm not in the mood for a Fire Emblem game or they lost me with the visual style.

Re: Atlus Celebrates 30 Years Of Shin Megami Tensei With Special Artwork

VideoGameEnjoyer

@JR150 it's worth it, P5 was my 2017 GOTY over the likes of BOTW.
And yep basically every Atlus re-release is like this, they did Strange Journey even dirtier with the 3DS remake, it butchered the story, atmosphere AND challenge in that game. Royal is an amazing re-release by comparison.
I think the only Atlus re-release that I prefer over the original with no reservations is Devil Survivor Overclocked, the new content in that game is actually very tastefully done and the gameplay additions enhance the game, instead of trivializing it.

Re: Atlus Celebrates 30 Years Of Shin Megami Tensei With Special Artwork

VideoGameEnjoyer

@JR150 The original P5 wasn't that easy on hard, it felt quite well balanced. But the Royal version threw all that out the window and introduced a LOT of things to make you much more powerful and the game much easier overall without touching the enemy balance, so it ended up being one of the easiest games in the entire Megaten franchise.
Doesn't help that they basically force you cheat DLC on you in the Switch/PC/Xbox versions that came out recently, you just click a cardboard box and they spam you with a hundred endgame accessories and level 90 personas at the beginning of the game for free... they truly didn't care at all. I actually prefer P5 over P5R because of this, and the fact that it has less filler (the new story content in Royal feels shoehorned in and OH MY GOD THE GAME WAS ALREADY LONG ENOUGH PLEASE END). I'm in the minority on that apparently and I don't understand why. It's a shame the original P5 will be left behind in favor of Royal, same thing happened with P3 FES (it got replaced by P3P which is inferior and I'll fight people on this).

Re: Talking Point: What On Earth Is Going On With Square Enix?

VideoGameEnjoyer

Favorite was definitely Triangle Strategy. I'm getting Tactics Ogre Reborn, Theatrhythm (I have to look up how to spell this every time), and Octopath 2.
I'm just glad Square is focusing on what they are good at, instead of that terrible 360/PS3 era where apparently the entirety of the Japanese industry thought they had to copy the west. That was a disaster, and I'm glad Square-Enix and Capcom got out of that and back in shape, unlike Konami...

Re: Temtem Shows Off Version 1.0 Features, Launching On Switch Next Month

VideoGameEnjoyer

This game really fizzled off, I remember so many big content creators hyping it up as a Pokemon killer when it hit early access, and it was right around the peak of the Sword/Shield controversy too. People wanted an alternative to Pokemon I guess.
But I have heard literally nothing about it for a year, and now it's finally hitting the 1.0 release and I'm still hearing nothing. Kind of worrying for an MMO I think?

EDIT: Looked a bit into it, game looks pretty good but it has paid season passes and cosmetic microtransactions, that's not good for a retail priced game. I'd have preferred if it wasn't an MMO at all.

Re: Random: People Are Getting Pretty Worried About Splatoon 3

VideoGameEnjoyer

@Thief the majority of gaming news youtube content is based on grifting whatever issue reddit/twitter is mildly upset about this week and making a huge deal out of it. Negativity drives more eyes in the algorithm than positivity, this has been proven countless times. There's an incentive structure in place to be negative and find things to complain about, because that's where the money is.

Re: Digimon Survive Is Getting Review Bombed On Metacritic

VideoGameEnjoyer

It's worth noting that the last major release in the franchise was the Cyber Sleuth port on Switch, which is a full RPG, so there's expectations coming from people who played that as well, maybe as their first Digimon game, coming into this and it's a visual novel... I wouldn't give it a 0 for it personally but you can't blame them imo.