Aside from a few takes on this, it's usually very superficial "i found it annoying" or "I had no issue with it". The actual crux of it is that it was built into the game design in place of traditional RPG progression. If weapons didn't break in BOTW, you'd have no reason to seek any new weapons once you found the weapon you wanted to use that would be that, and if they tiered better weapons into different zones, you'd just rush to the later zones and get a late game weapon right away. It'd remove a huge chunk of the reason for exploring, the reward for doing so, you'd "solve" the entire weapon system in the first hour of the game, and after that there'd be no reward, no excitement, nothing.
If they remove weapon durability, they need to replace it with something else. Nintendo doesn't seem to be a fan of RPG progression, the kind done masterfully in Elden Ring for example (you can use your sword from the beginning of the game forever, but exploring will both improve your character and give upgrade materials to upgrade that sword so you always have a reason to explore and a way to progress). Without some kind of progression to incentivize exploring, taking out camps, caves, etc, then the reason for the world being that large starts fading away. BOTW treated weapons like ammo, you always wanted more, it worked within the context of its design. I'd have preferred RPG progression, but Nintendo disagrees, as seen in the likes of Paper Mario post-Sticker Star too, but that's another rant.
Do youwant a different kind of game? That's the actual question, saying you found weapons breaking "annoying" is not enough, you need to suggest a larger change in how the game works so that the replacement is satisfying.
I have no idea why this one is so uninteresting to me. I enjoyed Three Houses a lot, and Awakening, but something about how Engage looks, art direction maybe, and the whole "bring characters from other games in" gacha vibe has me hesitant. Doesn't help that I'm currently playing Tactics Ogre Reborn and that has been one of the best SRPGs I played in ages. Either I'm not in the mood for a Fire Emblem game or they lost me with the visual style.
I spoiled myself including a good chunk of a 20 hour live stream and it confirmed my non-excitement for this gen. The way they handled the open world structure is... baffling, and I'll leave it at that. Some things surprised me positively especially near the end of the story, but I'm going to pass on it for now
@JR150 it's worth it, P5 was my 2017 GOTY over the likes of BOTW. And yep basically every Atlus re-release is like this, they did Strange Journey even dirtier with the 3DS remake, it butchered the story, atmosphere AND challenge in that game. Royal is an amazing re-release by comparison. I think the only Atlus re-release that I prefer over the original with no reservations is Devil Survivor Overclocked, the new content in that game is actually very tastefully done and the gameplay additions enhance the game, instead of trivializing it.
@JR150 The original P5 wasn't that easy on hard, it felt quite well balanced. But the Royal version threw all that out the window and introduced a LOT of things to make you much more powerful and the game much easier overall without touching the enemy balance, so it ended up being one of the easiest games in the entire Megaten franchise.
Doesn't help that they basically force you cheat DLC on you in the Switch/PC/Xbox versions that came out recently, you just click a cardboard box and they spam you with a hundred endgame accessories and level 90 personas at the beginning of the game for free... they truly didn't care at all. I actually prefer P5 over P5R because of this, and the fact that it has less filler (the new story content in Royal feels shoehorned in and OH MY GOD THE GAME WAS ALREADY LONG ENOUGH PLEASE END). I'm in the minority on that apparently and I don't understand why. It's a shame the original P5 will be left behind in favor of Royal, same thing happened with P3 FES (it got replaced by P3P which is inferior and I'll fight people on this).
Can't wait for all the apologists to blame the Switch, the same system where Xenoblade Chronicles 3 just came out with proper image stabilization/upscaling, proper anti aliasing, a solid 30 fps AND gorgeously detailed huge maps. ...I'm late I think.
Favorite was definitely Triangle Strategy. I'm getting Tactics Ogre Reborn, Theatrhythm (I have to look up how to spell this every time), and Octopath 2. I'm just glad Square is focusing on what they are good at, instead of that terrible 360/PS3 era where apparently the entirety of the Japanese industry thought they had to copy the west. That was a disaster, and I'm glad Square-Enix and Capcom got out of that and back in shape, unlike Konami...
I didn't care for these games when they were new and I played them for the first time, I didn't buy them on Wii U, and I won't buy them on Switch either. But eh, from a more objective perspective every single Wii U game (except poor Xenoblade X) has been ported, so why not its remakes too?
I gotta say the protagonist designs are aggressively bland this time. They look like generic NPC trainers you'd fight in the early game. I hope they improve character customization at least but I know they won't.
@cammers1995 Amnesia and Youtube straight up ruined the horror genre for many years. But there are bright spots still, and there are even examples of first person actual survival horror done right (for a recent one check out Fobia, or Lost in Vivo). No shade thrown at the game on the article though I haven't played it.
This game really fizzled off, I remember so many big content creators hyping it up as a Pokemon killer when it hit early access, and it was right around the peak of the Sword/Shield controversy too. People wanted an alternative to Pokemon I guess.
But I have heard literally nothing about it for a year, and now it's finally hitting the 1.0 release and I'm still hearing nothing. Kind of worrying for an MMO I think?
EDIT: Looked a bit into it, game looks pretty good but it has paid season passes and cosmetic microtransactions, that's not good for a retail priced game. I'd have preferred if it wasn't an MMO at all.
@Thief the majority of gaming news youtube content is based on grifting whatever issue reddit/twitter is mildly upset about this week and making a huge deal out of it. Negativity drives more eyes in the algorithm than positivity, this has been proven countless times. There's an incentive structure in place to be negative and find things to complain about, because that's where the money is.
@luckiernut I didn't hate XB2 at all but yeah, I loved XB1 far more and XB3 feels like a proper followup in terms of quality, story, everything. This game is insanely good.
@Coalescence are we playing the same game? The English dub is incredible, I played XB2 in Japanese due to how bad it was in that game, in XB3 they nailed it.
I honestly can't believe how good the game turned out to be. It's my favorite JRPG in a long while, by far the best in the series. It feels like a return to form after XB2 as well.
It's worth noting that the last major release in the franchise was the Cyber Sleuth port on Switch, which is a full RPG, so there's expectations coming from people who played that as well, maybe as their first Digimon game, coming into this and it's a visual novel... I wouldn't give it a 0 for it personally but you can't blame them imo.
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Re: Poll: Do You Want Weapon Degradation To Return In Zelda: Tears Of The Kingdom?
Aside from a few takes on this, it's usually very superficial "i found it annoying" or "I had no issue with it".
The actual crux of it is that it was built into the game design in place of traditional RPG progression. If weapons didn't break in BOTW, you'd have no reason to seek any new weapons once you found the weapon you wanted to use that would be that, and if they tiered better weapons into different zones, you'd just rush to the later zones and get a late game weapon right away. It'd remove a huge chunk of the reason for exploring, the reward for doing so, you'd "solve" the entire weapon system in the first hour of the game, and after that there'd be no reward, no excitement, nothing.
If they remove weapon durability, they need to replace it with something else. Nintendo doesn't seem to be a fan of RPG progression, the kind done masterfully in Elden Ring for example (you can use your sword from the beginning of the game forever, but exploring will both improve your character and give upgrade materials to upgrade that sword so you always have a reason to explore and a way to progress). Without some kind of progression to incentivize exploring, taking out camps, caves, etc, then the reason for the world being that large starts fading away.
BOTW treated weapons like ammo, you always wanted more, it worked within the context of its design. I'd have preferred RPG progression, but Nintendo disagrees, as seen in the likes of Paper Mario post-Sticker Star too, but that's another rant.
Do youwant a different kind of game? That's the actual question, saying you found weapons breaking "annoying" is not enough, you need to suggest a larger change in how the game works so that the replacement is satisfying.
Re: Fire Emblem Engage Characters - Every New And Returning Hero Revealed So Far
I have no idea why this one is so uninteresting to me. I enjoyed Three Houses a lot, and Awakening, but something about how Engage looks, art direction maybe, and the whole "bring characters from other games in" gacha vibe has me hesitant. Doesn't help that I'm currently playing Tactics Ogre Reborn and that has been one of the best SRPGs I played in ages. Either I'm not in the mood for a Fire Emblem game or they lost me with the visual style.
Re: Nintendo Isn't Happy About Switch Game Images On Steam
This is some unbelievable level of pettiness. It's like taking down fan art.
Re: Pokémon Scarlet And Violet Leaked Online Ahead Of Next Week's Launch
I spoiled myself including a good chunk of a 20 hour live stream and it confirmed my non-excitement for this gen. The way they handled the open world structure is... baffling, and I'll leave it at that. Some things surprised me positively especially near the end of the story, but I'm going to pass on it for now
Re: Atlus Celebrates 30 Years Of Shin Megami Tensei With Special Artwork
@JR150 it's worth it, P5 was my 2017 GOTY over the likes of BOTW.
And yep basically every Atlus re-release is like this, they did Strange Journey even dirtier with the 3DS remake, it butchered the story, atmosphere AND challenge in that game. Royal is an amazing re-release by comparison.
I think the only Atlus re-release that I prefer over the original with no reservations is Devil Survivor Overclocked, the new content in that game is actually very tastefully done and the gameplay additions enhance the game, instead of trivializing it.
Re: Atlus Celebrates 30 Years Of Shin Megami Tensei With Special Artwork
@JR150 The original P5 wasn't that easy on hard, it felt quite well balanced. But the Royal version threw all that out the window and introduced a LOT of things to make you much more powerful and the game much easier overall without touching the enemy balance, so it ended up being one of the easiest games in the entire Megaten franchise.
Doesn't help that they basically force you cheat DLC on you in the Switch/PC/Xbox versions that came out recently, you just click a cardboard box and they spam you with a hundred endgame accessories and level 90 personas at the beginning of the game for free... they truly didn't care at all. I actually prefer P5 over P5R because of this, and the fact that it has less filler (the new story content in Royal feels shoehorned in and OH MY GOD THE GAME WAS ALREADY LONG ENOUGH PLEASE END). I'm in the minority on that apparently and I don't understand why. It's a shame the original P5 will be left behind in favor of Royal, same thing happened with P3 FES (it got replaced by P3P which is inferior and I'll fight people on this).
Re: Hands On: Pokémon Scarlet & Violet's Performance Distracts From Neat New Features And Flourishes
Can't wait for all the apologists to blame the Switch, the same system where Xenoblade Chronicles 3 just came out with proper image stabilization/upscaling, proper anti aliasing, a solid 30 fps AND gorgeously detailed huge maps.
...I'm late I think.
Re: Talking Point: What On Earth Is Going On With Square Enix?
Favorite was definitely Triangle Strategy. I'm getting Tactics Ogre Reborn, Theatrhythm (I have to look up how to spell this every time), and Octopath 2.
I'm just glad Square is focusing on what they are good at, instead of that terrible 360/PS3 era where apparently the entirety of the Japanese industry thought they had to copy the west. That was a disaster, and I'm glad Square-Enix and Capcom got out of that and back in shape, unlike Konami...
Re: Poll: Do You Actually Want Switch Ports Of Wind Waker And Twilight Princess?
I didn't care for these games when they were new and I played them for the first time, I didn't buy them on Wii U, and I won't buy them on Switch either. But eh, from a more objective perspective every single Wii U game (except poor Xenoblade X) has been ported, so why not its remakes too?
Re: Random: Masahiro Sakurai Reminds Nintendo Fans About 3DS & Wii U eShop Closure Dates
I want to remind Nintendo fans who are bothered by the closure of the eshop to google "3DS guide" and achieve true freedom.
Re: Pokémon Scarlet & Violet: What Are The Differences? All Version-Exclusive Pokémon And More
I gotta say the protagonist designs are aggressively bland this time. They look like generic NPC trainers you'd fight in the early game.
I hope they improve character customization at least but I know they won't.
Re: Mini Review: MADiSON - Jump Scares Aplenty In This Effective, If Unoriginal, Horror
@cammers1995 Amnesia and Youtube straight up ruined the horror genre for many years. But there are bright spots still, and there are even examples of first person actual survival horror done right (for a recent one check out Fobia, or Lost in Vivo).
No shade thrown at the game on the article though I haven't played it.
Re: Temtem Shows Off Version 1.0 Features, Launching On Switch Next Month
This game really fizzled off, I remember so many big content creators hyping it up as a Pokemon killer when it hit early access, and it was right around the peak of the Sword/Shield controversy too. People wanted an alternative to Pokemon I guess.
But I have heard literally nothing about it for a year, and now it's finally hitting the 1.0 release and I'm still hearing nothing. Kind of worrying for an MMO I think?
EDIT: Looked a bit into it, game looks pretty good but it has paid season passes and cosmetic microtransactions, that's not good for a retail priced game. I'd have preferred if it wasn't an MMO at all.
Re: Random: People Are Getting Pretty Worried About Splatoon 3
@Thief the majority of gaming news youtube content is based on grifting whatever issue reddit/twitter is mildly upset about this week and making a huge deal out of it. Negativity drives more eyes in the algorithm than positivity, this has been proven countless times. There's an incentive structure in place to be negative and find things to complain about, because that's where the money is.
Re: Digimon Survive Is Getting Review Bombed On Metacritic
@fenlix brutal but true lol
Re: Review: Xenoblade Chronicles 3 - An Epic, Emotionally-Charged Masterpiece
@luckiernut I didn't hate XB2 at all but yeah, I loved XB1 far more and XB3 feels like a proper followup in terms of quality, story, everything.
This game is insanely good.
Re: Poll: Digimon Survive Is Finally Available, Will You Be Getting It?
Deep price cut and I'll get it. Liked the Cyber Sleuth games a lot, but I'm not a visual novel guy at all.
Re: Xenoblade Chronicles 3 Is Already Switch eShop's Top Seller, Unsurprisingly
@Chris77 XB3 is a very good followup to XB1. XB2 might turn you off the entire series tbh, I'd skip from 1 to 3 just fine.
Re: Xenoblade Chronicles 3 Is Already Switch eShop's Top Seller, Unsurprisingly
@Coalescence are we playing the same game? The English dub is incredible, I played XB2 in Japanese due to how bad it was in that game, in XB3 they nailed it.
Re: Xenoblade Chronicles 3 Is Already Switch eShop's Top Seller, Unsurprisingly
I honestly can't believe how good the game turned out to be. It's my favorite JRPG in a long while, by far the best in the series.
It feels like a return to form after XB2 as well.
Re: Controversial Rhythm Game 'Massage Freaks' May Have Been Canned On Switch
What a shame, I wanted to play it for the gameplay.
Re: Digimon Survive Is Getting Review Bombed On Metacritic
It's worth noting that the last major release in the franchise was the Cyber Sleuth port on Switch, which is a full RPG, so there's expectations coming from people who played that as well, maybe as their first Digimon game, coming into this and it's a visual novel... I wouldn't give it a 0 for it personally but you can't blame them imo.