@khaosklub I think your argument has seem solid points, but your premise is invalid. You think that selling their game for $10 is for the biggest immediate gain? Not a chance! They're stepping into the mobile sphere taking the long-term stance of Square-Enix, charging a premium but also standing behind their product. If you're going to devalue your product on mobile I can't see how the expectation of devaluing your product your owns systems won't develop. Super Mario Run and 3D Land are obviously very different games but as it stands their price comparison is reasonable. They drew their line in the sand with the pricing, as one of the few developers who can I think it's commendable that they have as the current App Store market is unfriendly to developer's who want to make real games instead of addiction machines and I very much hope for change.
They established themselves for the long-term, they got exposure, and then they showed that as far as brand recognition and having a following goes, they've got it going on.
It's funny how many silly people think this is bad news. 3% of people spent $10 on the game after playing the demo. Most games are $1 and get ignored. $30 million revenue after a few weeks for a game that shouldn't have been very laborious to develop seems like a big win. They furthered the brand in a big way and stole the App Store's attention for a few days.
I like the price because they took a stand against devaluing their product, which the App Store generally demands most games to do to stand a chance. I don't know if it was the ideal price to make the most profit on the game, but it is worth asking price.
I've never been much of a Metroid fan, I can acknowledge its a great series they just don't appeal much to me, so I've never had any interest in this. Though I do like this initial impression as it would be quite nice to quiet the outcry this game has garnered since its reveal.
@nessisonettg Well obviously you weren't being serious, but you see it generally isn't appreciated when you mock people for not liking a game due to its alleged anti Christian themes. Your post may have been sarcastic but you were hoping for a response, you got it! But it's not an affirmative because it was a bad post. Don't give up though there's always next time!
@Spartacus3765 Objection! Complaining about clones is largely vocal online otakus, and not the general consensus!
People who complain about clones (like you!) , don't seem to comprehend that the time it takes to make a new character is far in excess of making a clone. In the time it would take to make Ridley they could've probably made ten Lucina's. In that case there are trade offs for making clones, but that isn't even reality the clones in this game were reportedly originally going to alternate costumes for Marth, Mario, and Pit. But then they decided to spend a bit more time to expand them to their own characters because that would be neat! Had they not taken that minor effort to make a neat little perk, there would've been fewer complaints about clones, but also three less characters on the roster. You see they're the developers because they know how to make good games, and we the consumers often make ridiculous, selfish demands like children.
I didn't like Sakurai's approach to limiting the playability of Brawl, but fortunately he's matured and is no longer sand bagging his own game.
@ikki5 Would you kindly stop moaning about how your free reward options aren't fulfilling all of your dreams? You can't truly think that the majority of Club Nintendo users have all of the games that they would want that Club Nintendo offers? That's silly. I call your bluff, how many of the games available this month do you have?
Sure the option of physical rewards would be nice, but downloadable rewards are advantageous as they can provide rewards of higher value at a lower cost. Disappointment at the shift of rewards is okay. But it's exceedingly frustrating every month to see comment after comment of people complaining about Club Nintendo and NoA because the free gifts they get aren't what they wanted.
For those of you who are worried about expiring hordes of coins you could just buy the games and gift then to your friends. If you want to buy me the games you don't want I won't complain
I've got 4 NA codes, and I'm looking to make a deal! Anyone willing to swap a code for a Gamegear or Gameboy game? That's only about $3 and could potentially save you a few hours worth of refreshing and hoping, that time is easily worth it. We exchange info via private messaging and presto, you've got a code quick and easy!
Comments 12
Re: Reminder: Nintendo Wants You to Vote for Your Fire Emblem Heroes
It's nice that Joshua has cracked the top 20, it's just too bad he hasn't ascended to the heights!
Re: Newzoo Estimates Less Than Five Percent of Users Have Paid For Super Mario Run
@khaosklub
I think your argument has seem solid points, but your premise is invalid. You think that selling their game for $10 is for the biggest immediate gain? Not a chance! They're stepping into the mobile sphere taking the long-term stance of Square-Enix, charging a premium but also standing behind their product. If you're going to devalue your product on mobile I can't see how the expectation of devaluing your product your owns systems won't develop. Super Mario Run and 3D Land are obviously very different games but as it stands their price comparison is reasonable. They drew their line in the sand with the pricing, as one of the few developers who can I think it's commendable that they have as the current App Store market is unfriendly to developer's who want to make real games instead of addiction machines and I very much hope for change.
They established themselves for the long-term, they got exposure, and then they showed that as far as brand recognition and having a following goes, they've got it going on.
Re: Newzoo Estimates Less Than Five Percent of Users Have Paid For Super Mario Run
It's funny how many silly people think this is bad news. 3% of people spent $10 on the game after playing the demo. Most games are $1 and get ignored. $30 million revenue after a few weeks for a game that shouldn't have been very laborious to develop seems like a big win. They furthered the brand in a big way and stole the App Store's attention for a few days.
I like the price because they took a stand against devaluing their product, which the App Store generally demands most games to do to stand a chance. I don't know if it was the ideal price to make the most profit on the game, but it is worth asking price.
Re: Review: Metroid Prime: Federation Force (3DS)
I've never been much of a Metroid fan, I can acknowledge its a great series they just don't appeal much to me, so I've never had any interest in this. Though I do like this initial impression as it would be quite nice to quiet the outcry this game has garnered since its reveal.
Re: Teaser Tweet Suggests Binding of Isaac on the 3DS
@nessisonettg
Well obviously you weren't being serious, but you see it generally isn't appreciated when you mock people for not liking a game due to its alleged anti Christian themes.
Your post may have been sarcastic but you were hoping for a response, you got it! But it's not an affirmative because it was a bad post.
Don't give up though there's always next time!
Re: Teaser Tweet Suggests Binding of Isaac on the 3DS
@nessisonett
No one because your idea is exceedingly stupid
Re: Review: Shantae And The Pirate's Curse (3DS eShop)
So is this considerably better than Risky's Revenge? Even having only paid a dollar for it, it was still a mediocre experience...
Re: Super Smash Bros. for Wii U Announcement Revealing its "True Potential" is on the Way
@Spartacus3765
Objection! Complaining about clones is largely vocal online otakus, and not the general consensus!
People who complain about clones (like you!) , don't seem to comprehend that the time it takes to make a new character is far in excess of making a clone. In the time it would take to make Ridley they could've probably made ten Lucina's. In that case there are trade offs for making clones, but that isn't even reality the clones in this game were reportedly originally going to alternate costumes for Marth, Mario, and Pit. But then they decided to spend a bit more time to expand them to their own characters because that would be neat! Had they not taken that minor effort to make a neat little perk, there would've been fewer complaints about clones, but also three less characters on the roster. You see they're the developers because they know how to make good games, and we the consumers often make ridiculous, selfish demands like children.
I didn't like Sakurai's approach to limiting the playability of Brawl, but fortunately he's matured and is no longer sand bagging his own game.
Re: The Club Nintendo Rewards for October Have Been Confirmed
@ikki5 Would you kindly stop moaning about how your free reward options aren't fulfilling all of your dreams?
You can't truly think that the majority of Club Nintendo users have all of the games that they would want that Club Nintendo offers? That's silly. I call your bluff, how many of the games available this month do you have?
Sure the option of physical rewards would be nice, but downloadable rewards are advantageous as they can provide rewards of higher value at a lower cost. Disappointment at the shift of rewards is okay. But it's exceedingly frustrating every month to see comment after comment of people complaining about Club Nintendo and NoA because the free gifts they get aren't what they wanted.
For those of you who are worried about expiring hordes of coins you could just buy the games and gift then to your friends. If you want to buy me the games you don't want I won't complain
Re: Weirdness: There Are Super Smash Bros. for Nintendo 3DS Demo Codes Being Sold on eBay
I've got one last NA code! Anyone interested in swapping a club nintendo Super Mario Bros download code for it? If so reply with your email!
Re: Weirdness: There Are Super Smash Bros. for Nintendo 3DS Demo Codes Being Sold on eBay
Or is anyone wiling to trade a code from the current club Nintendo rewards, Zelda, Pictobits or SMB for a Smash code?
If so post your email!
Re: Weirdness: There Are Super Smash Bros. for Nintendo 3DS Demo Codes Being Sold on eBay
I've got 4 NA codes, and I'm looking to make a deal! Anyone willing to swap a code for a Gamegear or Gameboy game?
That's only about $3 and could potentially save you a few hours worth of refreshing and hoping, that time is easily worth it. We exchange info via private messaging and presto, you've got a code quick and easy!