Comments 68

Re: Pokémon Director Junichi Masuda Talks Uniting All Fans, Future Of The Core Series

Pungu

@Arehexes Older games weren't just about grinding though. They had actual harder NPC trainers. In X and Y, the E4 only had 4 Pokemon each. Also, no one uses Mega Evolution other than yourself and a handful of other trainers. It's unbalanced to favour the player. Compare that to say, Diamond and Pearl. Random trainers had powerful Pokemon. One of the Team Galactic commanders had a Giga Drain Zubat! It was more than just grinding.

@Saego To be fair, EVs and IVs are useless in-game anyway. They're only for people that want to play competitive. I do agree though that we don't need "hidden" stats in an RPG.

Re: Pokémon Director Junichi Masuda Talks Uniting All Fans, Future Of The Core Series

Pungu

I can respect the honesty here. He seems pretty genuine and cares about the fans.

However, Pokemon has always been a simple and casual RPG series for newcomers. It was always a gateway RPG. Why does it need to be simplified further? He says they want to create a new experience for kids. Guess what. The original (and hardest) Pokemon games were played predominantly by kids in the 90s and early 2000s.

All that aside, I hope that Let's Go Pokemon is a success. I appreciate what GameFreak does and I want them to make a boat load of cash. Which I am confident they will.

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