You guys are good but a few things need improved. The soapbox articles are just doogeyoopsiepoodlepoopie at this point and so is any time you talk about tech.
>There are processes to follow and resources to be applied, so we can't have a constant flow of all the best games that we want.
Not if they programmed a cycle perfect emulator, a few of which already exist for x86 systems. They could do the same for the WiiU CPU. Then you'd have perfect emulation for every game.
Sounds like it got a 9/10 for political reasons and not due to merit. No doubt it's great but if it wasn't so heavily endorsed by Nintendo I wonder whether it would have got such a good score here.
@JaxonH You obviously no nothing if you think Quake players use high sensitivity. They use low sensitivity and large arm movements to be able to get much more control over shots. This is impossible on controllers as there is only 1 turning speed.
>You refuse to accept that four directional keys ARE NOT more precise than 360 degree analogue input.
No I didn't, I said it's better at some genres, I agreed with your racing example. I disagreed with some of your examples as it's just as good in some games.
>dismissing it with tracking issues, even though WiiMotion Plus fixed the problem, or didn't you get the memo
Except M+ still has issues and will often go out of sync, need to be set down and recalibrated.
>a skilled player could be just as precise with motion OR gyro as a mouse and keyboard
That's why you see all the Pro CS players using gyro controls
/s
All you need to do is look at the Pro PC scene where you can use a controller as well as KB&M to see that KB&M is outright better.
Also dude, use paragraphs, I just skimmed that wall 'o text. If you seriously think that the difference between a mouse and controller is negligible then you are downright ignorant.
Watch a minute of this and retract your statement. From the ridiculously fast aiming, to the speed of the player running around and the instant weapon switching between 9 guns, you can easily see how much better the M&K is. There is no way in hell you could do this on a controller.
@GreenDream Yeah, I said it was better for some things, racing games was mentioned. Analogue movement is a great boost to it but it's idiotic to say the mouse isn't more precise.
I just had a look at BAM, how could you not play that accurately with a mouse and keyboard? Use the mouse 99% of the time then use arrow keys when you need to line things to the exact pixel, just like in Peggle.
TPS, FPS, RTS, MOBA, Sim games like Theme Hospital, Games like Super Hexagon, Tower Defence, Adventure games, RPGs, ARPGs, MMOs, I could go on...
Saying a 3rd person RPG game is better on a controller is bull. Movement isn't key in that game, it's aiming and in some, item management. Those things are much better with a mouse. Ever wonder why the much better grid inventory has pretty much died off these days? Controllers.
Compare Morrowinds great inventory to oblivion and weep, that was the result of controllers.
@JaxonH The accuracy of a mouse cannot be argued with, it's pure fact. Prepare to get destroyed.
Do you ever wonder why twitch shooters like Quake and Tribes never came to consoles? It's because people couldn't handle them with controllers.
Seriously, you can use a controller on PC. Download those games, they're free. You wouldn't get a single kill with a controller.
With a controller you simply push the analogue stick in the direction and you have to wait, that's a huge delay. With the mouse you have instant feedback, at any speed and you move the mouse to exactly where you need it. This is the crux of the argument. The controller is not 1:1 feedback, you have to hold it and wait, with the mouse the arm provides all the movement and there is no delay, YOU set the rate of movement, not the controller.
This is why modern games on console have auto-aim, have no vertical gameplay and are extremely slow. Arena shooters nearly died off because console kids couldn't handle them.
You complain about buttons. If you put your hand in the traditional WASD area, you have 21 buttons that can be accessed easily (going from q - r), more if you include 5,t,g,v which are easily accessed.
MS was going to have cross platform play but in a contest between the best console players and medicore PC players, the console players got wrecked every time..
Also, the Wiimote is not more accurate. The thing has delay and tracking issues. You also only have about 7 buttons for easy access (A,B, Down,+,- and the 2 on the Nunchuck), the rest you have to stretch your hand to access.
So there you have it. Controllers have their place, with games like driving games and third person shooters that don't require accuracy.
But don't go around spouting poopoodoodoocacapoodles like a controller is more accurate, you'll just look like a fool.
>Can you truly have hardcore games on a touchscreen device, games which demand precision, ultimate control and super-fast reflexes, all based on the instant feedback afforded by a physical controller?
Is this a joke? Controllers aren't precise at all. I mean, sure, relative to touchscreens they are but compared to a mouse they are a joke for any game requiring precision.
Street fighter is also a terrible example as most higher end players don't use controllers, they use fight pads.
>A different kind of skill is needed for touchscreen games, and they're the future of gaming
That last bit is just poisoning the well. People might agree with the first part but most won't with the second. Way to "win" the arguement.
It's like having a poll.
Nintendo is the best
or
Each console has merits, and being racist is great.
@Assassinated It's pretty awful to be honest, it's a disgrace that they gave it an 8, 5 at most I say.
Certain items are needed to beat the game like in Super but the locations have no rhyme or reason, every surface can potentially be destroyed so you end up bombing every surface forever.
On top of this, you respawn with 30 health and there is no way to refill it without grinding for many minutes.
Sounds like the OP is full of poopiedoodledingdongs.
What about the fact that the game is expensive as love and people who haven't played it before (i.e a lot of people) might want to buy it just to play it, hence the reason for a re-release.
Comments 30
Re: New Difficulty Settings, 3D Title Screen and More Revealed for Dementium Remastered
Fixing the respawning enemies issue is the best change.
It made the original such a slog to play. I'd argue it might even be a bit better than the D2 with this change.
Re: Weirdness: Vital Information Emerges On Why The Klobb Was Rubbish In GoldenEye 007
You admit it's year old info yet it has just "emerged"? You guys are a joke.
Re: Donkey Kong Country: Tropical Freeze Only Sells Just Over 35,000 Units in Japanese Launch
@LetsGoRetro
I think I love you, never stop.
Re: Site News: How was 2013 for Nintendo Life?
You guys are good but a few things need improved. The soapbox articles are just doogeyoopsiepoodlepoopie at this point and so is any time you talk about tech.
Watch the language -LZ
Re: Check Out This Stained Glass Art With A Nintendo Twist
I too, visit reddit.
Re: Soapbox: The Wii U Virtual Console Needs to Freshen Up
>There are processes to follow and resources to be applied, so we can't have a constant flow of all the best games that we want.
Not if they programmed a cycle perfect emulator, a few of which already exist for x86 systems. They could do the same for the WiiU CPU. Then you'd have perfect emulation for every game.
Re: Awesome Mario Kart Trophies Added to Club Nintendo Europe
ARGH
Just bring back the loving SNES controller, I have 9050 points waiting for that loving thing.
Watch the profanity please — TBD
Re: Review: DuckTales: Remastered (Wii U eShop)
I don't think the reviewer knows what Metroidvania-style means.
Re: Review: Funfair Party Games (3DS eShop)
Shame the eshop is stuck with this drivel.
Re: Talking Point: The Wii U's Limited Hard Drive Space and Future Install Headaches
22MB/s is still really slow.
As an aside, I love when people who don't know anything about hardware talk about it.
Re: Review: The Wonderful 101 (Wii U)
Sounds like it got a 9/10 for political reasons and not due to merit. No doubt it's great but if it wasn't so heavily endorsed by Nintendo I wonder whether it would have got such a good score here.
Re: Soapbox: Mobile And Tablet Gaming Is Creating A Generation Of Talentless Players
@JaxonH You obviously no nothing if you think Quake players use high sensitivity. They use low sensitivity and large arm movements to be able to get much more control over shots. This is impossible on controllers as there is only 1 turning speed.
>You refuse to accept that four directional keys ARE NOT more precise than 360 degree analogue input.
No I didn't, I said it's better at some genres, I agreed with your racing example. I disagreed with some of your examples as it's just as good in some games.
>dismissing it with tracking issues, even though WiiMotion Plus fixed the problem, or didn't you get the memo
Except M+ still has issues and will often go out of sync, need to be set down and recalibrated.
>a skilled player could be just as precise with motion OR gyro as a mouse and keyboard
That's why you see all the Pro CS players using gyro controls
/s
All you need to do is look at the Pro PC scene where you can use a controller as well as KB&M to see that KB&M is outright better.
You're hilariously ignorant.
Re: Soapbox: Mobile And Tablet Gaming Is Creating A Generation Of Talentless Players
@JaxonH
>says he won't repeat himself
>repeats himself
Also dude, use paragraphs, I just skimmed that wall 'o text. If you seriously think that the difference between a mouse and controller is negligible then you are downright ignorant.
http://www.youtube.com/watch?v=iPfaQJuWGvU
Watch a minute of this and retract your statement. From the ridiculously fast aiming, to the speed of the player running around and the instant weapon switching between 9 guns, you can easily see how much better the M&K is. There is no way in hell you could do this on a controller.
Re: Soapbox: Mobile And Tablet Gaming Is Creating A Generation Of Talentless Players
@GreenDream Yeah, I said it was better for some things, racing games was mentioned. Analogue movement is a great boost to it but it's idiotic to say the mouse isn't more precise.
I just had a look at BAM, how could you not play that accurately with a mouse and keyboard? Use the mouse 99% of the time then use arrow keys when you need to line things to the exact pixel, just like in Peggle.
TPS, FPS, RTS, MOBA, Sim games like Theme Hospital, Games like Super Hexagon, Tower Defence, Adventure games, RPGs, ARPGs, MMOs, I could go on...
Saying a 3rd person RPG game is better on a controller is bull. Movement isn't key in that game, it's aiming and in some, item management. Those things are much better with a mouse. Ever wonder why the much better grid inventory has pretty much died off these days? Controllers.
Compare Morrowinds great inventory to oblivion and weep, that was the result of controllers.
Re: Soapbox: Mobile And Tablet Gaming Is Creating A Generation Of Talentless Players
@JaxonH Great comeback, its fair to say I've won, don't feel bad. Like I said, controllers are fun but its a joke to say that they are precise.
That Microsoft experiment settled the debate years ago.
Re: John Carmack: Doom 3 BFG Edition Would Be Great On Wii U, But There's Not Enough Interest
@Einherjar >Such a statement sounds exactly like "Im a moron, i talk gibberish and nobody likes my ideas"
You do realise who you are talking about, right?
Re: John Carmack: Doom 3 BFG Edition Would Be Great On Wii U, But There's Not Enough Interest
@rmeyer Rage was good fun.
Re: Soapbox: Mobile And Tablet Gaming Is Creating A Generation Of Talentless Players
@kurtasbestos Please name one of these games that need precision that a mouse could not accommodate that a controller could.
Re: Soapbox: Mobile And Tablet Gaming Is Creating A Generation Of Talentless Players
@JaxonH The accuracy of a mouse cannot be argued with, it's pure fact. Prepare to get destroyed.
Do you ever wonder why twitch shooters like Quake and Tribes never came to consoles? It's because people couldn't handle them with controllers.
Seriously, you can use a controller on PC. Download those games, they're free. You wouldn't get a single kill with a controller.
With a controller you simply push the analogue stick in the direction and you have to wait, that's a huge delay. With the mouse you have instant feedback, at any speed and you move the mouse to exactly where you need it. This is the crux of the argument. The controller is not 1:1 feedback, you have to hold it and wait, with the mouse the arm provides all the movement and there is no delay, YOU set the rate of movement, not the controller.
This is why modern games on console have auto-aim, have no vertical gameplay and are extremely slow. Arena shooters nearly died off because console kids couldn't handle them.
You complain about buttons. If you put your hand in the traditional WASD area, you have 21 buttons that can be accessed easily (going from q - r), more if you include 5,t,g,v which are easily accessed.
On a 360 controller you have 16 buttons total.
No, it is your ignorance that is embarrassing
http://www.techspot.com/news/39738-microsoft-killed-cross-platform-project-because-pc-gamers-wrecked-console-gamers.html
MS was going to have cross platform play but in a contest between the best console players and medicore PC players, the console players got wrecked every time..
Also, the Wiimote is not more accurate. The thing has delay and tracking issues. You also only have about 7 buttons for easy access (A,B, Down,+,- and the 2 on the Nunchuck), the rest you have to stretch your hand to access.
So there you have it. Controllers have their place, with games like driving games and third person shooters that don't require accuracy.
But don't go around spouting poopoodoodoocacapoodles like a controller is more accurate, you'll just look like a fool.
Re: Soapbox: Mobile And Tablet Gaming Is Creating A Generation Of Talentless Players
@Suicune Clearly that's why you see pro CS players using a stylus /s
Re: Soapbox: Mobile And Tablet Gaming Is Creating A Generation Of Talentless Players
>Can you truly have hardcore games on a touchscreen device, games which demand precision, ultimate control and super-fast reflexes, all based on the instant feedback afforded by a physical controller?
Is this a joke? Controllers aren't precise at all. I mean, sure, relative to touchscreens they are but compared to a mouse they are a joke for any game requiring precision.
Street fighter is also a terrible example as most higher end players don't use controllers, they use fight pads.
>A different kind of skill is needed for touchscreen games, and they're the future of gaming
That last bit is just poisoning the well. People might agree with the first part but most won't with the second. Way to "win" the arguement.
It's like having a poll.
Nintendo is the best
or
Each console has merits, and being racist is great.
Re: PlatinumGames Gradually Tells All About The Wonderful 101
I still don't know what it's about.
Re: Aonuma Is Growing "Tired" Of The Zelda Formula And Wants To Ring The Changes
@RupeeClock Bad example, tetris is stale. No one plays it any more except though free flash games or when they are bored on their phone.
Re: Aonuma Is Growing "Tired" Of The Zelda Formula And Wants To Ring The Changes
@RupeeClock I'd rather it change than grow more stale.
Re: Review: Metroid (Wii U eShop / NES)
@MaverickHunterX Agreed, Zero Mission is better in every way.
Re: Review: Metroid (Wii U eShop / NES)
@Assassinated It's pretty awful to be honest, it's a disgrace that they gave it an 8, 5 at most I say.
Certain items are needed to beat the game like in Super but the locations have no rhyme or reason, every surface can potentially be destroyed so you end up bombing every surface forever.
On top of this, you respawn with 30 health and there is no way to refill it without grinding for many minutes.
Avoid at all costs.
Re: Soapbox: Why We Should Expect More From The Legend Of Zelda: Wind Waker HD
Sounds like the OP is full of poopiedoodledingdongs.
What about the fact that the game is expensive as love and people who haven't played it before (i.e a lot of people) might want to buy it just to play it, hence the reason for a re-release.
Re: Feature: A Miiverse Adventure With Mega Man X
Pretty rubbish to be honest. Acting like a kid is just stupid. "lol, i trole them".
facepalm
Re: Review: Super Mario World (Wii U eShop / Super Nintendo)
GBA remake?
The GBA version is the exact same. I don't mind you praising the game but talking straight up bull is too far.
Re: Nintendo of Europe Offers Free Game in "So Many Games!" Promotion
"As the code is emailed, the free game can be downloaded — just once, of course — on any 3DS device"
Excuse me? If I delete the game I cannot get it back? Is that correct?