
The SNES versions of Street Fighter II: The World Warrior, Street Fighter II' Turbo: Hyper Fighting and Super Street Fighter II: The New Challengers are all now available on the Wii U Virtual Console, allowing fans of Capcom's iconic series to refine their pugilistic skills.
One of the most common questions we've seen regarding this trio of one-on-one brawlers relates to the speed of each release — which one is the quickest? Keen to set the record straight in the most obvious way possible, we've tested all three and recorded the results so you can see for yourself.
Each game was played on the fastest possible speed setting, although we ignored Turbo's advanced setting as it requires a cheat code to activate. Check out the footage below and share your thoughts in the comments section — also, don't forget to subscribe to our YouTube channel if you haven't done so already.
Comments 35
I have a bud that talks a bit about specific frames and when to start moves, but I honestly couldn't tell the difference. Was there one?
Special Champion Edition (Turbo) on the Medadrive is faster than all three... though I know it may not look or sound as nice.
@Ailingforale Watch the video again! SF2 is the slowest, SF2 Turbo is the fastest
Wonder if theres any chance of getting SSF2THDR
I'm sorry. I'm still waiting on an announcement for Ultra SF4. I don't mind getting my hopes up here.
I played Street Fighter 2 and 4. Never found the appeal in either. Fighting games like Blazblue, Tekken 3, 5. Tag 2 and King of Fighters 13 for example are all infinetly better.
To me it doesn't matter if SF2 Turbo is the fastest, what matters is that Super Street Fighter 2 is the closest to the final product that we can get. That will be the one I eventually pick up.
Well SF2 Turbo is the fastest but I hate to say this but I never was a fan of none of the SF series and regardless I been playing other fighters growing up so SF was last on my list.
I always enjoyed Mortal Kombat, and while MK has kept progressing, SF is still just a cartoony mess. Even DOA has a better fighting system than SF.
Surely it's pretty obvious that it would be Turbo, no?
Doesn't matter. I was always going to buy Super Street Fighter 2: The New Challengers because it had more characters, notably Fei Long and Dee Jay.
Not too bothered about Ultra Street Fighter IV because I was planning on making that my first game for PS3 next year, but as unlikely as it is, I'd sure like to have Street Fighter III: 3rd Strike Online Edition on the Wii U. None of my friends play Street Fighter on the 360, and I'm not sure how active the PS3 community will be in 2014.
@MadAdam81 Personally, I've always found Mortal Kombat pretty boring, and while I enjoy Dead or Alive, I don't like it anywhere near as much as Street Fighter.
Watching them side by side I'm thinking Super was actually probably my favorite version of SFII and every SFII version after that while adding lots kind of lost something of the all-round completeness and cohesion of design that I loved in the previous versions in the process. Little aesthetic elements and HUD stuff just started to bug me in the later games.
Turbo and Super actually look very similar in speed in those videos which surprised me but I guess I must have always played Turbo with the higher speeds cheat activated.
The fastest is Turbo, without question. But that doesn't make it the best version of Street Fighter II. Super Street Fighter II is the best for me, more content trumps over the insane speed levels.
I like Turbo the best out of these. But there is no reason to play the SNES port over KOF '98 (Or even over TG16 Championship Edition).
Content is not really that important to me only whether it is balanced (And how close it is to the Arcade board or CPS Charger).
Or you can just get Super Streetfighter 2 Turbo for the 3DO.
(Or HD Remix - you can turn off the new graphics if you want).
@Kirk Not really. Some people will assume that Super is the fastest, because it came later. And just to confuse matters, Super has a turbo option - it's just one setting less than Turbo itself!
I always thought Guile's defeat noise sounds like he's saying "RU PAUL Ru Paul rupaul..."
On another note, did anyone else who downloaded these versions on Wii U notice the letterboxed screens? I guess they shrank them to prevent the pixelation from looking too weird on larger displays.
What would be more interesting for me would be comparing these versions to the Arcade board and the XBLA (PSN ?) versions. (And the the rest for good measure - Dreamcast / Saturn - I think Dreamcast Alpha 3 is quite a good version. Never played the supposedly superior Saturn version).
Anyone who doesn't love Street Fighter 2 didn't have the pleasure of growing up in an early-90s arcade.
To compare it to Mortal Kombat is kind of insulting. Progressing? Haven't played the most recent MK, but Injustice is superhero Mortal Kombat and it's fighting system is a joke. I'm shocked that more reviewers didn't grade it more harshly... It's a classic spectacle game, that once it wears off is nearly a joyless experience (unless maybe you fork over for DLC characters). A shame considering the excellent DC license and roster.
To me, SF2:Turbo is the standard-bearer, but The Last Blade has long been the pinnacle.
To me, the Street Fighter II and Alpha series were definitely the best SF games I played, the original SF was terrible, the SFIII series were lackluster, SFEX were too overbalance (if your favorite character is Dhalsim in that series, you basically had no chance but if you're Garuda or Skullomania you basically murder everyone in seconds, yes even Bison II), the SF movie games were fun but choppy, and the SFIV series is just plain casual, too easy and too simplistic with too much overpower advantages. If the series didn't end the way it did, a Street Fighter Alpha 4 would be awesome.
@Ristar42 The Megadrive version played better though IMO...
Gameplay > Graphics/Sound
@ACK I don't think it's fair to say that Injustice wears off into a "nearly joyless experience". Perhaps for hardcore fighting game fans, this can be said, but for people who don't play uber-competitively, I find Injustice almost akin to Smash Bros in terms of multiplayer fun (to a lesser extent, of course). Plus, it's great for beginners to the genre because the moves aren't too difficult to learn. I haven't played too many fighting games in the past, but picked up Injustice quite quickly.
@Cohort Yep, Megadrive Special Champion Edition is my 16-bit version of choice, I actually prefer the music as was a bit more like the arcade I think. Add the six button joypad and its still the version I'd play from the era (before arcade perfect versions). I never liked 'Super' as much as Champion Edition and Turbo. I also remember the weird arcade mods that appeared at the time...
The cheat in SF2 turbo to have 10 stars of speed was insane.
I would select 6 or 7 stars max.
10 stars was really too fast.
At the time, I was VERY impressed by that huge Ryu at the intro of Super Street Fighter 2. Still think it's awesome.
Don't nobody gives a crap about this old azz game man Give us Ultra Street Fighter IV, Ultimate Marvel Vs Capcom 3 and Street Fighter X Tekken on Wii U ASAP!!!! Y'ALL BETTER GET TO IT CAPCOM AND NINTENDO WE WANT THESE GAMES.....STOP LETTING YOUR TRUE HARDCORE FANS DOWN!!!
@ACK I understand your opinion but I don't agree calling others that didn't have the pleasure of growing up in an early-90's arcade gaming over not liking SF. Actually I did but it was plenty of other fighters besides SF and I have no regrets to be a one fighting game fanboy which I had more fighter variety at home and at my local arcade where I was living so I hope you understand my opinion rather thinking people should bow down to the series. But I do agree with you about Last Blade it is a exceptional series.
SF2 is good because most people (At least who I know who play games at all) know the moves for at least a few characters.
I am not really interested in playing stuff where one person can play it properly and the rest cannot. (Or really on line against people I don't know because if one person is using a fight stick it is an unfair fight).
Played the 3DS SFIV a bit online but it takes ages to find a fight with pro controls. (I can almost always win against people doing the touchscreen spam but usually get totally hammered by people (Usually Japanese) who play it properly).
Come on now, It's pretty obvious It'd be Turbo.
Oh and @unrandomsam I play with pro controls if you'd like to set up a match sometime.
I got SSFII and i'm happy with it. I'd love to see a Primal Rage HD game. That woud be my fav.
@JJtheTexan The screen size is unchanged on the Wii U emulated version.
http://en.wikipedia.org/wiki/Street_fighter_2_turbo#Super_NES
"The upper and lower portions of the screen are covered in black bars, shortening the vertical length of the game screen (the PC Engine and Genesis ports also added these black bars). This was done to compensate for the reduced size of the character sprites and make the change less noticeable to players."
@XxGame_LoverXx Not gonna happen if the story about Capcom only having $152 million in the bank is anything to go by. sad times.
@WaxxyOne !!! I had no idea! I haven't played SFII on my Super NES in many years, so I guess I never noticed it was always letterboxed.
@gsmaciel Amen to that.
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