If this is geared towards serious competitive Smash players, the next question would be if this controller would be made tournament legal by the community.
On a more personal note, I wish the A button was regular sized; I use A and B to jump, X to jab, and Y for special.
@sauce The C stick is usually set to tilt attacks for competitive Smash players. Tilt attacks are important for setting up combos and whatnot. At higher levels of play, Smash attacks are usually used when you can get a clean read on the opponent as missing a Smash attack leaves you open for a longer period of time as compared to other attacks.
I've had this happen a few times in Super Smash Bros. Ultimate too. It's a known issue in the Smash community as well, but thankfully not a lot of players do it.
The future? Just like how we thought mobile gaming back then was so innovate only to be swarmed by millions of the same free-to-play money grabbing pieces of trash? Please.
Maybe it can be the future, but only if it's done right. That might just be wishful thinking, however.
In my opinion, if Nintendo could not get Western developers to make games for them, they should look to Eastern and independent development studios for more support. 3DS game sales by digital downloads have been soaring with Japanese and independent developers at the forefront.
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Re: XSEED Games Has "Multiple Reveals" Lined Up For E3
Please let it be Ys, Trails in the Sky, and Trails of Cold Steel (I & II)!
Re: This New Controller Designed For Smash Bros. Ultimate Is A Hit On Kickstarter
If this is geared towards serious competitive Smash players, the next question would be if this controller would be made tournament legal by the community.
On a more personal note, I wish the A button was regular sized; I use A and B to jump, X to jab, and Y for special.
@sauce The C stick is usually set to tilt attacks for competitive Smash players. Tilt attacks are important for setting up combos and whatnot. At higher levels of play, Smash attacks are usually used when you can get a clean read on the opponent as missing a Smash attack leaves you open for a longer period of time as compared to other attacks.
Re: Bravely Default II Producer Has An Idea For A Third Entry, And It "Could Even Be A Smartphone Game"
I have a vague feeling that he'll be retracting that statement soon.
Then again money talks, and if they can get their hands on some sweet sweet microtransaction money, then screw everything else, am I right?
Re: There's A Newly-Discovered Exploit In Pokémon Sword And Shield Ruining Competitive Play
I've had this happen a few times in Super Smash Bros. Ultimate too. It's a known issue in the Smash community as well, but thankfully not a lot of players do it.
Re: More Than 40% Of Switch Owners In The US Have Another Video Game System
I love both my Switch and PS4, and plan to get a PS5 and (if the rumors are true) a Switch Pro. Pair these with my PC and I feel complete.
Re: Former Nintendo Of America President Reggie Says The Future Of Games Is In The Cloud
The future? Just like how we thought mobile gaming back then was so innovate only to be swarmed by millions of the same free-to-play money grabbing pieces of trash? Please.
Maybe it can be the future, but only if it's done right. That might just be wishful thinking, however.
Re: The Elusive Smash Bros. GameCube Controller Is Getting A Restock
I really hope they stock up on them this time around. I might even go for two of them myself.
Re: Nintendo Download: 5th December (North America)
Star Ocean! I hope they release its sequels on the Switch too!
Re: Here Are The Full Patch Notes For Fire Emblem: Three Houses Version 1.1.0
Really thankful for those additional save slots!
Re: Talking Point: E3 Exposed the Strains of Nintendo's Development Workload
In my opinion, if Nintendo could not get Western developers to make games for them, they should look to Eastern and independent development studios for more support. 3DS game sales by digital downloads have been soaring with Japanese and independent developers at the forefront.