
Pokémon Trading Card Game Pocket, the new mobile app taking the world by storm, has reportedly generated a total of $120.8 million since its initial launch on 30th October 2024 – that's an awful lot of Poké Gold!
As reported by PocketGamer (thanks, GamesIndustry), TCG Pocket is averaging out at around $6.4 million in player spending daily, leading to what is undoubtedly an impressive total after just three weeks on the market.
Japan is currently the biggest audience for the app, contributing a total of $50.6 million to the overall spending, making up 42% of the global split. The US then follows with $33.6 million, or 28% of the global split.
Earlier this month, the official Pokémon TCG Pocket social media account confirmed that the game had been downloaded over 30 million times. It has since been nominated for Best Mobile Game at this year's The Game Awards 2024 event.
Players can also look forward to new Booster Packs before the end of 2024, with the addition of trading for specific cards available beginning in January 2025.
Have you spent any money in the Pokémon TCG Pocket app yet, or are you quite content with opening one booster pack every 12 hours? Let us know with a comment down below.
[source pocketgamer.biz, via gamesindustry.biz]
Comments 23
Still playing this free to play and still overall enjoying it!
I'm really enjoying it but wish I could just buy a full price version with all the cards to play as I want. I haven't spent money on it so far but starting to feel the grind set in.
facepalm
Why? Just, why?
A shame it crashes my phone.
@Rob3008 while the graphics are a bit outdated, you can play the Pokemon TCG Game Boy game on NSO, and it basically fills the same idea of battling and collecting cards by opening booster packs.
gacha games are a trap, lol. guess people are comfortable not owning their stuff
I still haven't spent a cent, but I am enjoying my time with the game! Even if most of what I do is collecting. I'm mostly participating in AI battles otherwise.
I’ve had zero incentive to spend money. These people should just take up actual gambling, at least you have the opportunity to win real money and not a digital recreation of a Pokémon card.
LOVE THIS GAME! It just focuses on cards and not those TCG Disney looking avatars from the other app.
I have spent no money and love it.
Learnt how to actually play the card game now.
Supposedly you can only spend a max of £100 a day on it, so what the hell??
Love this game. I use to collect the cards but they just took up too much room and this is way cheaper.
Seriously, what are they buying?
Still playing but ran out of things to do. I completed all solo content and all optional missions. They're dripping feeding me the two packs per day now. I will stay around but will delete the app if they don't give me much of a reason to return soon. I'm still F2P btw.
@Bunkerneath : "Only". Oh, the humanity.
F2Players are a minority, clearly.
A couple weeks in and the grind has definitely set in a bit, but still enjoying it overall. Hopefully with new expansion packs, you'll get a bunch of free packs again like with launch to keep things fresh and incentive people to stay engaged with it. New cards should also hopefully mix up the meta and make battles not so monotonous.
That said, I am enacting a personal BOYCOTT on Pikachu, Mewtwo, and Starmie EX decks. Just been conceding as soon as I see them to rob them of enjoying the battle. Just broken and boring to play with and against. Try something original!
Been enjoying it (entirely F2P), but need some sort of new event to keep me engaged (I was hoping they'd have something ready to go to replace the Lapras EX event that just ended, but apparently not).
I've completed all the Solo battles, got 45 wins in the Multiplayer event (there's no more rewards after that point), and as I've mentioned previously the Lapras event is over as well (completed it BTW).
After reaching level 15 or so, the 15 EXP you get from winning a multiplayer match is such a pittance that it's not really an incentive to keep playing on it's own (especially since you're not guaranteed to win & you get no EXP at all for a loss). They need to give you like 5 EXP or something for every match played (even the losses), just so you're always getting something out of it. It's no fun losing 2-4 matches in a row before getting that win with only the win's 15 EXP to show for it.
I still enjoy opening my twice daily packs, though it's gotten to the point where I'm not getting jack.
Let's see how this game turns out in 6 months - 1 year.
So far I am still enjoying it, but I'm getting somewhat burnt out on this game already. I'm hoping for more single player content with some story elements.
@Poco_Lypso Some people don't really care too much about actual long-term ownership of video games and such. You have people, myself included, who once a game has been played enough of or finished, they never touch the game again or have any reason to.
The only thing that matters is if the person had fun.
@BriskSunrise I agree with you. I played gacha games myself.
@BriskSunrise Well said, and I'm in that exact same camp. Collecting is a luxury I can't afford, unfortunately, and I'm more than happy to roll credits and move to the next game.
I’m expecting this set to be a lot easier to entice people in. Got a lot of free packs due to the beginner advance goals. If they don’t exist in the next set I can see people then going premium through fomo.
Right now I just enjoy opening free packs each day. Beats buying packs of physical cards that are full of repeats.
I see how this would appeal to the casual audience but it's not for me. I will always prefer the actual tcg
Leave A Comment
Hold on there, you need to login to post a comment...