The famous Pokémon developer Game Freak is gearing up for a new era with titles like Pokémon Legends: Z-A, and with this in mind, it appears to be on a recruitment drive.
As highlighted by DenFamiNico Gamer (thanks, Siliconera), the developer is holding a new recruitment campaign on 30th August 2024. Some open positions don't require previous experience in the games industry, and other roles will require at least three years of relevant work experience.
Here's the full list of positions Game Freak needs to fill, which covers Pokémon models, sound for the Pokémon series, graphics, effects and more:

- Planner
- Planner (scenario/setting creation)
- [Contract] Sound Planner (Pokemon series development)
- Character Model
- Effects
- Background Model
- Cutscenes
- Section Director
- Lighting Artist
- Human Motion
- Pokemon Models
- 2D Art Designer
- 2D Art Designer: Background
- [Contract] 2D Artwork Designer (Pokemon series development)
- Project Manager
- [Contract] Assistant Project Manager
- Game Programmer
- Game Programmer: Communication System
- [Contract] Game Programmer: Characters (New IP)
- [Contract] Game Programmer: Events (New IP)
- [Contract] UI Programmer (New IP)
- [Contract] Communication Game Programmer (Pokemon series development)
- [Contract] Unity Engineer (Assigned to R&D Department)
- [Contract] Animation Programmer (Assigned to R&D Department)
- [Contract] Infrastructure Engineer (Server)
- [Contract] Information Systems: Windows Infrastructure Engineer
- R&D Programmer: Communication Systems
- R&D Programmer: Animation
- R&D Programmer: Machine Learning Engineer
- R&D Programmer: Graphics
- R&D Programmer: Systems
- R&D Programmer: Battle Systems
- R&D Programmer: Libraries
- Technical Artist: Procedural
- Technical Artist: Tools
- HR and Recruitment
- [Contract] IT Help Desk
Once again, Game Freak is currently hard at work on its new Pokémon Legends: Z-A game, releasing on Switch in 2025. This title is described as an "ambitious new entry" in the game series and is set entirely within Luminose City (the central "big" city featured in Pokémon X & Y).
Game Freak also recently released the new free-to-play mobile game Pand Land. It follows the developer announcing it was partnering with Private Division on a new action-adventure game codenamed Project Bloom.
Are you looking forward to Game Freak's next Pokémon game? What else would you like to see from this developer going forward? Share your thoughts in the comments.
[source news.denfaminicogamer.jp, via siliconera.com]
Comments 24
Hiring for Gen 10 on Switch 2 perhaps?
They need a character model? 🤔 So... someone to wear Pokemon costumes?
I hope the new talent helps Game Freak improve the optimization of its games.
I also hope the next Pokémon game gets 100 bajillion copies sold. But I'll only buy a bajillion copies if one of the trees in the game don't look a little funny.
Honestly after Scarlet and Violet despite the fact I did get some enjoyment out of them my confidence in Gamefreak is at an all time low. I don't want a repeat of what happened with those games to happen with future games.
The amount of contractor positions has me worried...
@Bolt_Strike : Is water wet?
@FishyS : Human models are used to help animate our everyday movements (walking, sitting, throwing etc.) all the time, so it's quite probable that they're looking for human models as opposed to merely throwing their money at misanthrophic "furry" types, but such people are typically credited as "motion capture models" (or similar).
However, by "character model", I'm guessing that they're looking for people to design human characters, as opposed to the "Pokémon model" role.
I really hope Pokemon Legends Z-A will have better gameplay and performance.
Any excuses like Scarlet / Violet version will makes me think Nexomon 3 is better than Pokemon Legends Z-A.
Well I'm glad they're hiring plenty of programmers. Hopefully they'll help iron out the performance issues they've been running into lately.
I think this is proof that they learned their lesson from scarlet and violet, and hopefully it gets them more acclimated towards 3D development.
@traceman This + the fact that it will be over 2 or maybe even close to 3 years between SV and Z-A with no new mainline Pokemon game (not counting DLC) which I think is the longest timespan without a new mainline Pokemon game ever (going by japanese release dates)
@SillyG Well I mean Gen 10 obviously happening yeah, I'm more questioning the hiring schedule than the possibility of the game existing. Gen 10 is coming in a year or two (typical patterns say next year, but many people believe 2026 due to backlash from SV and the 30th anniversary), is it too late to hire these positions that close to release?
@Bolt_Strike : There's always the future (and another remake on the horizon).
My guess is that Gen 10 is already well into production (they need time to plan merchandising and the animated series after all), and that the devs will be wrapping things up shortly Z-A "goes gold".
I think it's still more likely that we'll get another remake late next year over a whole new generation, but I hadn't predicted a Gen VI Legends game either, so, who knows?
If it helps the quality of the games to be back up to where it should be I'll be happy to jump back in.
They lost me as a full time fan though. As in, the kind that would buy both versions at launch and all that. If they convince me to buy a new game, I'll only be getting one version.
Well, about time!
Luckily they don't replace workers with AI, and attraticing new developers is always a positive thing in the market. Especially with the layoffs we've seen this year.
@FishyS @SillyG They're referring to 3D artists, sometimes called modellers. I expect this is a minor translation issue.
They don't design things, concept artists do that, they take the 2D designs and make the 3D meshes for them (there's more to it than that but that's the gist).
I think the '2D Art Designer' role listed is a concept artist, as there is one also listed for backgrounds and that tends to be the two main sections of concept art: character and environment. Sometimes though you also have a 2D art team who make things like the in-world branding and graphics you see about like posters and billboards, so it could be that. But the inclusion of a 'background' role makes me think it's concept.
I don't know the correct word in english but they hired many temporary artists (freelancers? contractors?) to work on pokemon model and animation in Sca/Vi. I think we have them to thank for the variety of walks, swims and idle animations, it was pretty good if you sit down and watch the pokemon sometimes.
Love to see it as not only that will definitely help future Pokémon games, but also it's just nice to see (gaming) companies hiring instead of laying off employees - I know that one third of them are contractor positions but still, two thirds aren't and even the contractor ones are better than nothing!
LET ME OVERHAUL THE EXP SYSTEM, GAME FREAK. You've been screwing it up for a decade!
@mariomaster96
and that's how it should have been in this generation, too many games in a short time was simply a 'martyrdom', especially for Game Freak, who besides not being able to do things right because so much work in a short time, ended up "paying the price"; receiving contempt (even to this day, there are still people who are unhappy, you can see them in the comments) for something that was not entirely their responsibility, but also, The Pokemon company, who should have been responsible for all this, but, well...
Let's see if with this, that we can see more development time and that they are hiring more workers, they help to improve this problem of rushed games developed.
Honestly, I'm hopeful and i'm hoping that this would open up for further improvements for future Pokemon games
if this is what it takes for pokemon to be polished and optimized on switch, so be it
Well, they could use more staff
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