This sequel to Mystical Ninja Starring Goemon took the character and colour of the original and threw in a bonus co-op mode for another wonderfully entertaining platform adventure with an off-the-wall Japanese flavour. There's an argument to be had over which is best, and we tend to lean towards the original, but they're both fine games.
There are some who blame the collapse of the collectathon 3D platforming craze on Donkey Kong 64, and while it's hard to argue that Rare perhaps went a little too far with the huge number of inconsequential collectable doohickeys, it's a game which turns everything up to eleven and there's something admirable about its unapologetic 'more is more' approach. With five playable Kongs (you know them well), huge worlds and an abundance of mini-games (including emulated versions of the original arcade Donkey Kong and Rare's Jetpac), DK64 was one hell of a value proposition back in 1999 and we think it probably deserves re-evaluation after 20 years of bashing. C'mon Cranky, take it to the fridge.
The N64 was notoriously underserved in a handful of genres — RPGs and fighters among them — but Ogre Battle 64 was a stellar strategy game. Following on from the series' previous appearance on SNES, it doesn't reinvent the wheel, but it's an fantastic example of the genre. It also features possibly the finest post-colon subtitle in gaming.
An Atlus-published Mario Kart-alike which subs out karts for 'boards, Racdym's underappreciated Snowboard Kids is the secret best multiplayer racer on the system. It added goofier characters, extra tension and comedy to the familiar formula — the end of a run usually produces hilarious pile-ups as you scramble for the ski lift and the next 'lap'. With subtle stick controls and great music, it's a real gem and it gets extra respect points for not swapping out 'Kids' for 'Kidz'. Classy.
Pilotwings 64 was a brilliant launch title for the system which showcased its features and provided players with a lovely flight sim adventure — something worthy of playing alongside the mighty Super Mario 64. It proved to be a diverting companion piece for early adopters which built on the Super NES original with gameplay equal parts tense and relaxing. Cracking game.
Edge of Reality's port of Neversoft's first Tony Hawk game arrived around six months after the PlayStation version. Tony Hawk's Pro Skater (or Tony Hawk's Skateboarding as it was known in Europe) stands up very well gameplay-wise on Nintendo 64, although the reduced storage space on a cartridge versus Sony's discs means texture quality and, more importantly, audio both take a hit. It's still a fine way to play the first game, though.
Midway's console port of Atari Games' San Francisco Rush 2049 was the third game in the Rush series and gave N64 owners a dose of quality futuristic racing without exchanging four wheels for pods or hover engines. With huge boost-friendly jumps, intricately constructed circuits with secret routes and some brilliantly fun physics, N64 racing doesn't get more arcade-y than this.
From the makers of the excellent WWF No Mercy, this was the last WCW game AKI worked on before publisher THQ got its hands on the WWF licence. WCW/nWo Revenge was lightyears ahead of Acclaim's efforts in the genre elsewhere at the time, and there are those that would argue that it remains one of the best, if not the best, wrestling game of all time.
A strong 3D platformer on a system that's hardly lacking in that department, Rayman 2: The Great Escape saw Ubisoft's gangly protagonist make the jump from 2D in a colourful adventure that delivers practically everything you could want from the genre. It's not quite on the level of Rare or Nintendo's efforts, but it's still a fine, fine platformer.
The whole concept of catching Pokémon and making them battle each other doesn't bear thinking too deeply about, but the idea of going out on a safari and shooting the critters was never going to wash. Switch a gun for a camera, though, and you've got yourself a fun little 'mon-filled rail-shooter. Pokémon Snap is soon set to return on Switch (hopefully with more than the 63 Pocket Monsters available in the original), and the outpouring of love at that announcement is testament to this game's charm. The act of hunting down Pokémon arguably would be bettered until years later when Niantic caught the world's attention with Pokémon GO.