32. Mega Man: The Wily Wars (MD)

Mega Man: The Wily Wars (MD)
Mega Man: The Wily Wars (MD)
Publisher: Capcom / Developer: Minakuchi Engineering
Release Date: 31st Dec 1994 (USA) / 3rd Apr 1995 (UK/EU)

A 16-bit compilation of remakes of the Mega Men 1-3, Mega Man: The Wily Wars can be jarring if you know the NES titles back-to-front, and they certainly don't feel as tight and, well, perfect as the originals, but it's an interesting way to experience them all the same. We're not talking Super Mario All-Stars levels of quality, but the addition of the exclusive Wily Tower made it an expensive collector's item nonetheless, especially in North America where it was only ever released non-physically via Sega Channel.

Worth paying hundreds for a PAL or Japanese cart? Almost certainly not, but if you've got a Mega Drive Mini or the NSO Expansion Pack, it's worth a look just to see a Blast-Processed take on the 8-bit classics.

31. Mega Man IV (GB)

Mega Man IV (GB)
Mega Man IV (GB)
Publisher: Capcom / Developer: Capcom
Release Date: 1st Dec 1993 (USA) / 1st Dec 1993 (UK/EU)

Mega Man IV improves on its source material to an unbelievable degree considering the hardware its running on. Alternate routes, optional pickups, a store system, completely redesigned levels and the meatiest Wily experience yet in the handheld series make this an unfairly overlooked outing for the Blue Bomber. This was the last of the Mega Man handheld games to remix stages and elements from the NES titles, but it's a brilliant end to that series before the following game branched out into something new altogether.

30. Mega Man 6 (NES)

Mega Man 6 (NES)
Mega Man 6 (NES)
Publisher: Capcom / Developer: Capcom
Release Date: Mar 1994 (USA) / 11th Jun 2013 (UK/EU)

Probably the worst thing you can say about Mega Man 6 is that it plays it safe. It follows the same basic idea of eight Robot Master stages followed by castle stages and doesn't really bring any big new gameplay features to the 8-bit Mega Man formula. The level design (save for Plant Man's stage), music and everything else are all pretty good, but if you've played all the previous entries, you can't help feeling that the sixth game is a bit by-the-numbers.

Capcom didn't really go out with a bang with this final NES Mega Man game, then, but it did create one final enjoyable entry on the console which birthed the series. And a 'just good' Mega Man is still better than most other video games, so mustn't grumble.

29. Mega Man X Legacy Collection 2 (Switch eShop)

Mega Man X Legacy Collection 2 (Switch eShop)
Mega Man X Legacy Collection 2 (Switch eShop)
Publisher: Capcom / Developer: Capcom
Release Date: 24th Jul 2018 (USA) / 24th Jul 2018 (UK/EU)

Mega Man X Legacy Collection 2 is a little disappointing, although Capcom deserves credit for doing the best it could to polish up the weaker games in the series. At the end of the day, putting lipstick on a pig can only do so much, and these games unfortunately don’t hold up quite as well as the first four entries in the series. Even so, X5 and X6 are pretty good and, though X7 is a hot mess of confused design, X8 has plenty of fun moments. If you liked the first four games in the series, you’ll probably enjoy these four to an extent, but bear in mind that this is easily the most skippable of the two collections.

28. Mega Man 5 (NES)

Mega Man 5 (NES)
Mega Man 5 (NES)
Publisher: Capcom / Developer: Capcom
Release Date: 29th Dec 1992 (USA) / 10th Mar 1993 (UK/EU)

When people ask about the best Mega Man game on the NES, Mega Man 2 and Mega Man 3 tend to get the lion's share of love. However, Mega Man 5 deserves attention, too. It doesn't quite reach the stellar highs of the blue bomber's earlier outings, but with a host of novel additions to its levels — gravity switching, and even a vehicular section — it's another fine entry in Capcom's series. Yes, it might be 'just' more Mega Man, but who doesn't fancy a bit of that?

27. Mega Man Battle Network 2 (GBA)

Mega Man Battle Network 2 (GBA)
Mega Man Battle Network 2 (GBA)
Publisher: Capcom / Developer: Capcom
Release Date: 12th Jun 2002 (USA) / 18th Oct 2002 (UK/EU)

Mega Man Battle Network 2 expanded upon the first game in the series, serving up more fun chip-based gameplay with a bit more refinement. The series' card and board game-styled influences make for some exciting encounters and collectability, although you might have to fight the temptation to break out those gift chips you're granted to burn everything down early. If you just want to jump right into the series and find out what it has to offer, number 2 is a great springboard.

26. Mega Man Zero (GBA)

Mega Man Zero (GBA)
Mega Man Zero (GBA)
Publisher: Capcom / Developer: Capcom
Release Date: 10th Sep 2002 (USA) / 31st Oct 2002 (UK/EU)

Mega Man Zero kicks off a series that will challenge you endlessly, but is very rewarding to master. Its brutal difficulty is bound to turn off a lot of gamers, but those who stick with it will find the richest world in any Mega Man series, populated with interesting characters and pulsing with a predictably brilliant soundtrack. Its sword-heavy combat and Cyber Elf approach to upgrades aren't going to resonate with everybody — and the grinding is a genuine obstacle to enjoyment — but if you have even a passing interest in Mega Men, it's worth seeking out. Just don't expect to be very good at it for a long time.

25. Mega Man Battle Network 3 Blue & White (GBA)

Mega Man Battle Network 3 Blue & White (GBA)
Mega Man Battle Network 3 Blue & White (GBA)
Publisher: Capcom / Developer: Capcom
Release Date: 24th Jun 2003 (USA) / 4th Jul 2003 (UK/EU)

Mega Man Battle Network 3 is very much the point where the series hit a peak. The gameplay systems and presentation are on point and it meshes together to form a very satisfying and unified whole. There are occasional issues with random encounters and corny dialogue, but it doesn't detract from the overall experience in a major way. When it comes to RPG-lite virus-busting Mega Man action, it doesn't get any better than this.

24. Mega Man X3 (SNES)

Mega Man X3 (SNES)
Mega Man X3 (SNES)
Publisher: Capcom / Developer: Capcom
Release Date: 1996 (USA) / 1996 (UK/EU)

By no means a bad game, Mega Man X3 is disappointing. From a design standpoint, there's simply too much that feels lazy and incomplete compared to X or X2. Unremarkable weapons, illogical solutions to environmental puzzles, and repetitive boss fights take some of the shine off the X series, although franchise fans will find enough here to warrant a play-through. Those looking to dip a toe, however, would be much better served by either of its predecessors.

23. Mega Man ZX Advent (DS)

Mega Man ZX Advent (DS)
Mega Man ZX Advent (DS)
Publisher: Capcom / Developer: Inti Creates
Release Date: 23rd Oct 2007 (USA) / 29th Feb 2008 (UK/EU)

The sequel to Mega Man ZX, Inti Creates built upon the game's predecessor with more of everything, turning in a great Mega Man game in a period that was otherwise fairly quiet for the blue bomber. With a host of other Mega Men to take down and various minigames to unlock, it's still a blast all these years later.

22. Mega Man ZX (DS)

Mega Man ZX (DS)
Mega Man ZX (DS)
Publisher: Capcom / Developer: Capcom
Release Date: 31st May 2007 (USA) / 22nd Jun 2007 (UK/EU)

While its direct sequel might have added bells and whistles, Mega Man ZX built on the formula of both the Mega Man X and Mega Man Zero series and Inti Creates built something that struck a chord with fans. There may have been some dark times ahead for Phil Megaman, but the DS hosted a couple of gloriously light spots.