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Topic: General Final Fantasy Thread

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Dezzy

Rexenoboy wrote:

Here's a great thread on Twitter about all the people involved with FFXVI that we know so far.

Well I don't play MMOs but I guess the fact that FFXIV has been very well received, especially the recent expansions, must be a good sign for this game too. They're obviously talented developers.

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Rexenoboy

@Dezzy
I haven't played XIV either, but the talent behind XVI also worked on XII and a bunch of other titles that I thought were great. Better than XIII and XV for sure. I have high hopes for XVI.

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Krull

Magician wrote:

XVI has the least science fiction-looking setting I've seen in the series. Even less so than IX, XIV or XI. That isn't a bad thing. I'm getting some I, II, and III vibes. When Final Fantasy was just fantasy...and the setting didn't dabble with technology.

Just good old swords and sorcery.

Final Fantasy 1 has robots in the 'flying fortress'. That tinge of sci-fi has been baked in from the very start. I genuinely think FFXVI might be the most medieval fantasy setting we've yet had. I also got Witcher vibes from the trailer, as well as a bit of Devil May Cry. And let's face it, this was probably being made while Game of Thrones was at its cultural peak. Wouldn't be a surprise if those influences crept in.

I'm up for it. Let's see what they can do! I'll wait for the PC release, though...

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Purgatorium

Yeah, it's weird having played the series since FF1 to read people saying it's moved away from its medieval roots. Those roots are only quasi-medieval. Like you said, FF1 had robots. In the west the next one we got was FF4, which had a spaceship, Tower of Babil is scifi. FF6 has a lot of dieselpunk elements, mech suits basically, you fight a lot of robotic creatures in Vector.

Dezzy wrote:

Yeah to some extent, but then I don't expect you can necessarily pick that up from a single trailer. I mean FFXV had that same dark serious tone about it. Very different from all of the games up to FFX, which had a strong light hearted, whimsical side to them.

My only real worry so far though is the fact that all of the combat we saw looked like it involved just 1 character. I think the party-based system is absolutely crucial for this series, and is one of the main things that distinguishes it from western RPGs, so I really hope they haven't abandoned it.

I agree. If I end up playing 16 I do hope they still have a party system.

Ultimately, my only concern with how Square treats the franchise is how they treat their back catalogue. I mean, do whatever you want with new games. I don't really begrudge them innovating and breaking from tradition, but damnit give us better access to the old games.

Purgatorium

Anti-Matter

And let's not forget Eidolon Ark in FF IX that basically Transformer when you summon him.

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Tyranexx

@BruceCM I'll make sure to report in to this thread.

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Purgatorium

Anti-Matter wrote:

And let's not forget Eidolon Ark in FF IX that basically Transformer when you summon him.

It's funny I've heard it said FF9 was Square making a sort of homage to the games' classic medieval roots before abandoning it and moving on. And while it's certainly a homage to classic FF, it's not strictly medieval. It has a lot of non-medieval tech. It's more steampunk than medieval in tech and probably more renaissance in style and culture.

FF16 looks decidedly medieval.

Purgatorium

TheFrenchiestFry

So FFXVI is M rated huh

Honestly this is pretty exciting. The large majority of the games have basically only gone as far T for Teen but if this game is going to touch on adult subject matter and have something meaningful to pull from that I'm pretty excited for what can happen with the plot here

Also I managed to fully revive my 9 year old PSP by installing a new battery pack and I even found my old physical copies of FF1-4 as well as Dissidia

I may need to go and buy Crisis Core again though

TheFrenchiestFry

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Dezzy

@TheFrenchiestFry

Where on earth did you find a new PSP battery pack? Those were notoriously bad and hard to find good ones.

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TheFrenchiestFry

@Dezzy Third party. Came from a brand named Ostent,

It costed like 12 bucks and works even better than the first party packs since it hasn't cracked or swollen as of yet.

Edited on by TheFrenchiestFry

TheFrenchiestFry

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RR529

Not sure how I feel about the new FF aiming for an "M" rating.

Not that I have anything against "Mature" games in particular (God of War was probably my favorite title of 2019, which is the year I played it), but it clearly seems to be inspired by gritty western fantasy franchises like the Witcher & Game of Thrones, and while there's nothing wrong with those titles in an of themselves, if there's one thing that the PS360 gen taught us, it's that Japanese developers trying to westernize their franchises rarely works out. One of the reasons that Japanese games have made a big resurgence this gen is that while they may have taken some notes from western devs, their games are unequivocally Japanese.

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Dezzy

I think there's definitely an element of them chasing that Witcher/Game of Thrones (also Lord of the Rings and Elder Scrolls) audience. They can't avoid noticing that a game like the Witcher 3 is vaguely similar to a Final Fantasy game, and yet has sold about 3 times as many copies as the typical Final Fantasy.

If that's what they're thinking though, I think they'll need to take into account how important the open-world is for the success of those games. Open-world games just sell more. It's probably why FFXV sold so many more copies than anyone expected (it's sold over 9 million at this point, putting it at 2nd highest in the series after the original ff7 at around 10 million. Not counting remasters.)

Edited on by Dezzy

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TheFrenchiestFry

@Dezzy They've been trying since long before XVI to appeal to the Western audience. The whole reason they went from turn based in VII-X-2 to a real time combat system in XII was for that very reason. It's also why they made spinoffs like Dissidia, or tried to mesh fantastical elements into a setting reminiscent of our own world to mimic other narrative driven adventure games made by the West for FFXV.

TheFrenchiestFry

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Dezzy

@TheFrenchiestFry

Well it's been a primarily western audience ever since FF7 in terms of the sales numbers. But it's never got passed that 10 million mark for a single release (not including ports years later).

I don't know how much the action combat is about appealing to westerners, and how much of it is just they want something that makes really flashy epic trailers (they have said something like that on several occasions).

I think proper open-world is a huge issue though. Those games do sell more. I dunno how much it really suits this series though.

Edited on by Dezzy

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TheFrenchiestFry

@Dezzy I feel like the action combat has been pretty divisive among the Western audience

I think they just need to strike a good balance between incorporating the tactical elements of turn based FF combat while not making the real time combat feel so reminiscent of Kingdom Hearts. FFVIIR definitely reminded me more of Dissidia than anything else

TheFrenchiestFry

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Dezzy

@TheFrenchiestFry

The FF7R combat system was fairly popular. The youtube channel FF Union did a massive poll on this and the combat system got 4.5/5 from the audience:

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TheFrenchiestFry

@Dezzy VII Remake probably has the best combat system of any of the ARPG or even modern Final Fantasies in general.

It's an excellent hybrid between the strategy and methodical approach of the ATB system and the flashier attacks and spells in stuff like Dissidia, Crisis Core and FFXIII onwards

TheFrenchiestFry

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kkslider5552000

TheFrenchiestFry wrote:

I feel like the action combat has been pretty divisive among the Western audience

It's been pretty divisive among a group of people online who miss their childhood and talk about video games 24/7, while most people who play modern FF games don't care. (or at worst, moved on to other RPGs)

And I say that as someone who actively wanted XVI to be turn based.

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